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/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* License); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
#ifndef COMMON_CONTAINER_BIT_MAP_H
#define COMMON_CONTAINER_BIT_MAP_H
#include <string.h>
#include "utils/errno_define.h"
#include "utils/util_define.h"
namespace common {
class BitMap {
public:
BitMap() : bitmap_(nullptr), size_(0), init_as_zero_(true) {}
~BitMap();
int init(uint32_t item_size, bool init_as_zero = true);
FORCE_INLINE void reset() {
const char initial_char = init_as_zero_ ? 0x00 : 0xFF;
memset(bitmap_, initial_char, size_);
}
FORCE_INLINE void set(uint32_t index) {
uint32_t offset = index >> 3;
ASSERT(offset < size_);
char* start_addr = bitmap_ + offset;
uint8_t bit_mask = get_bit_mask(index);
*start_addr = (*start_addr) | (bit_mask);
}
FORCE_INLINE void clear(uint32_t index) {
uint32_t offset = index >> 3;
ASSERT(offset < size_);
char* start_addr = bitmap_ + offset;
uint8_t bit_mask = get_bit_mask(index);
*start_addr = (*start_addr) & (~bit_mask);
}
FORCE_INLINE void clear_all() { memset(bitmap_, 0x00, size_); }
FORCE_INLINE bool test(uint32_t index) {
uint32_t offset = index >> 3;
ASSERT(offset < size_);
char* start_addr = bitmap_ + offset;
uint8_t bit_mask = get_bit_mask(index);
return (*start_addr & bit_mask);
}
// Count the number of bits set to 1 (i.e., number of null entries).
// __builtin_popcount is supported by GCC, Clang, and MinGW on Windows.
// TODO: add MSVC support if needed (e.g. __popcnt or manual bit count).
FORCE_INLINE uint32_t count_set_bits() const {
uint32_t count = 0;
const uint8_t* p = reinterpret_cast<const uint8_t*>(bitmap_);
for (uint32_t i = 0; i < size_; i++) {
count += __builtin_popcount(p[i]);
}
return count;
}
// Find the next set bit (null position) at or after @from,
// within [0, total_bits). Returns total_bits if none found.
// Skips zero bytes in bulk so cost is proportional to the number
// of null bytes, not total rows.
FORCE_INLINE uint32_t next_set_bit(uint32_t from,
uint32_t total_bits) const {
if (from >= total_bits) return total_bits;
const uint8_t* p = reinterpret_cast<const uint8_t*>(bitmap_);
uint32_t byte_idx = from >> 3;
// Check remaining bits in the first (partial) byte
uint8_t byte_val = p[byte_idx] >> (from & 7);
if (byte_val) {
return from + __builtin_ctz(byte_val);
}
// Scan subsequent full bytes, skipping zeros
const uint32_t byte_end = (total_bits + 7) >> 3;
for (++byte_idx; byte_idx < byte_end; ++byte_idx) {
if (p[byte_idx]) {
uint32_t pos = (byte_idx << 3) + __builtin_ctz(p[byte_idx]);
return pos < total_bits ? pos : total_bits;
}
}
return total_bits;
}
FORCE_INLINE uint32_t get_size() { return size_; }
FORCE_INLINE char* get_bitmap() { return bitmap_; }
private:
FORCE_INLINE uint8_t get_bit_mask(uint32_t index) {
return 1 << (index & 7);
}
private:
char* bitmap_;
uint32_t size_;
bool init_as_zero_;
};
} // namespace common
#endif // COMMON_CONTAINER_BIT_MAP_H