| /* |
| * Licensed to the Apache Software Foundation (ASF) under one |
| * or more contributor license agreements. See the NOTICE file |
| * distributed with this work for additional information |
| * regarding copyright ownership. The ASF licenses this file |
| * to you under the Apache License, Version 2.0 (the |
| * License); you may not use this file except in compliance |
| * with the License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, |
| * software distributed under the License is distributed on an |
| * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY |
| * KIND, either express or implied. See the License for the |
| * specific language governing permissions and limitations |
| * under the License. |
| */ |
| |
| #ifndef COMMON_ALLOCATOR_STL_ALLOCATOR_H |
| #define COMMON_ALLOCATOR_STL_ALLOCATOR_H |
| |
| #include "alloc_base.h" |
| |
| namespace common { |
| |
| template <class T, AllocModID Mid, class TAllocator = BaseAllocator> |
| class StlAllocator { |
| public: |
| typedef size_t size_type; |
| typedef ptrdiff_t difference_type; |
| typedef T *pointer; |
| typedef const T *const_pointer; |
| typedef T &reference; |
| typedef const T &const_reference; |
| typedef T value_type; |
| |
| /* |
| * rebind provides a way to obtain an allocator for a different type. |
| * For example, std::list will alloc object Node<T> beside alloc object T. |
| */ |
| template <class U> |
| struct rebind { |
| typedef StlAllocator<U, Mid, TAllocator> other; |
| }; |
| |
| StlAllocator() {} |
| StlAllocator(const StlAllocator &) {} |
| |
| template <class T2, AllocModID Mid2> |
| StlAllocator(const StlAllocator<T2, Mid2, TAllocator> &) {} |
| |
| StlAllocator(TAllocator base_allocator) : base_allocator_(base_allocator) {} |
| |
| pointer address(reference x) const { return &x; } |
| const_pointer address(const_reference x) { return &x; } |
| |
| pointer allocate(size_type n, const void *hint = 0) { |
| return (pointer)base_allocator_.alloc(n * sizeof(T), Mid); |
| }; |
| void deallocate(void *p, size_type) { base_allocator_.free(p); } |
| size_type max_size() const { return uint32_t(-1); } |
| |
| void construct(pointer p, const T &val) { new ((T *)p) T(val); } |
| void destroy(pointer p) { p->~T(); } |
| |
| private: |
| TAllocator base_allocator_; |
| }; |
| |
| /* |
| * According to the manual, allocator is stateless. |
| * Although we define a base_allocator_ here, but base_allocator_ is also |
| * stateless. so '==' is always true and '!=' is always false. refer to |
| * https://en.cppreference.com/w/cpp/memory/allocator/operator_cmp. |
| */ |
| template <class T1, AllocModID Mid1, class T2, AllocModID Mid2> |
| bool operator==(const StlAllocator<T1, Mid1> &a1, |
| const StlAllocator<T2, Mid2> &a2) { |
| return true; |
| } |
| |
| template <class T1, AllocModID Mid1, class T2, AllocModID Mid2> |
| bool operator!=(const StlAllocator<T1, Mid1> &a1, |
| const StlAllocator<T2, Mid2> &a2) { |
| return false; |
| } |
| |
| } // end namespace common |
| #endif // COMMON_ALLOCATOR_STL_ALLOCATOR_H |