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/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* License); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
#ifndef SPRINTZ_DECODER_H
#define SPRINTZ_DECODER_H
#include <cstdint>
#include <iostream>
#include <istream>
#include <memory>
#include <sstream>
#include <stdexcept>
#include <string>
#include <vector>
#include "decoder.h"
namespace storage {
class SprintzDecoder : public Decoder {
public:
~SprintzDecoder() override = default;
// Reset decoder state
void reset() override {
is_block_read_ = false;
current_count_ = 0;
}
// Decode a compressed block (to be implemented by subclasses)
virtual int decode_block(common::ByteStream& in) = 0;
// Update predictor based on decoded data (to be implemented by subclasses)
virtual int recalculate() = 0;
protected:
SprintzDecoder()
: bit_width_(0),
block_size_(8),
is_block_read_(false),
current_count_(0),
decode_size_(0) {}
protected:
int bit_width_; // Current bit width being used
int block_size_; // Default is 8
bool is_block_read_; // Whether current block has been read
int current_count_; // Current decoding position
int decode_size_; // Number of valid data items in current decoded block
};
} // namespace storage
#endif // SPRINTZ_DECODER_H