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/** @file
Generic interface which enables any event or async activity to be cancelled
@section license License
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
#pragma once
#include "tscore/ink_platform.h"
#include "I_Thread.h"
#include "I_Continuation.h"
/**
Represents an operation initiated on a Processor.
The Action class is an abstract representation of an operation
being executed by some Processor. A reference to an Action object
allows you to cancel an ongoing asynchronous operation before it
completes. This means that the Continuation specified for the
operation will not be called back.
Actions or classes derived from Action are the typical return
type of methods exposed by Processors in the Event System and
throughout the IO Core libraries.
The canceller of an action must be the state machine that will
be called back by the task and that state machine's lock must be
held while calling cancel.
Processor implementers:
You must ensure that no events are sent to the state machine after
the operation has been cancelled appropriately.
Returning an Action:
Processor functions that are asynchronous must return actions to
allow the calling state machine to cancel the task before completion.
Because some processor functions are reentrant, they can call
back the state machine before the returning from the call that
creates the actions. To handle this case, special values are
returned in place of an action to indicate to the state machine
that the action is already completed.
- @b ACTION_RESULT_DONE The processor has completed the task
and called the state machine back inline.
- @b ACTION_RESULT_INLINE Not currently used.
- @b ACTION_RESULT_IO_ERROR Not currently used.
To make matters more complicated, it's possible if the result is
ACTION_RESULT_DONE that state machine deallocated itself on the
reentrant callback. Thus, state machine implementers MUST either
use a scheme to never deallocate their machines on reentrant
callbacks OR immediately check the returned action when creating
an asynchronous task and if it is ACTION_RESULT_DONE neither read
nor write any state variables. With either method, it's imperative
that the returned action always be checked for special values and
the value handled accordingly.
Allocation policy:
Actions are allocated by the Processor performing the actions.
It is the processor's responsibility to handle deallocation once
the action is complete or cancelled. A state machine MUST NOT
access an action once the operation that returned the Action has
completed or it has cancelled the Action.
Action pointer sanity checks must also check whether the lowest
bit of the pointer is 1. If it is 1, then the value must not be
treated as a pointer, and should be used as one of the values
defined below (e.g. ACTION_RESULT_DONE).
*/
class Action
{
public:
/**
Continuation that initiated this action.
The reference to the initiating continuation is only used to
verify that the action is being cancelled by the correct
continuation. This field should not be accessed or modified
directly by the state machine.
*/
Continuation *continuation = nullptr;
/**
Reference to the Continuation's lock.
Keeps a reference to the Continuation's lock to preserve the
access to the cancelled field valid even when the state machine
has been deallocated. This field should not be accessed or
modified directly by the state machine.
*/
Ptr<ProxyMutex> mutex;
/**
Internal flag used to indicate whether the action has been
cancelled.
This flag is set after a call to cancel or cancel_action and
it should not be accessed or modified directly by the state
machine.
*/
int cancelled = false;
/**
Cancels the asynchronous operation represented by this action.
This method is called by state machines willing to cancel an
ongoing asynchronous operation. Classes derived from Action may
perform additional steps before flagging this action as cancelled.
There are certain rules that must be followed in order to cancel
an action (see the Remarks section).
@param c Continuation associated with this Action.
*/
virtual void
cancel(Continuation *c = nullptr)
{
ink_assert(!c || c == continuation);
#ifdef DEBUG
ink_assert(!cancelled);
cancelled = true;
#else
if (!cancelled) {
cancelled = true;
}
#endif
}
/**
Cancels the asynchronous operation represented by this action.
This method is called by state machines willing to cancel an
ongoing asynchronous operation. There are certain rules that
must be followed in order to cancel an action (see the Remarks
section).
@param c Continuation associated with this Action.
*/
void
cancel_action(Continuation *c = nullptr)
{
ink_assert(!c || c == continuation);
#ifdef DEBUG
ink_assert(!cancelled);
cancelled = true;
#else
if (!cancelled) {
cancelled = true;
}
#endif
}
Continuation *
operator=(Continuation *acont)
{
continuation = acont;
if (acont) {
mutex = acont->mutex;
} else {
mutex = nullptr;
}
return acont;
}
/**
Constructor of the Action object. Processor implementers are
responsible for associating this action with the proper
Continuation.
*/
Action() {}
virtual ~Action() {}
};
#define ACTION_RESULT_NONE MAKE_ACTION_RESULT(0)
#define ACTION_RESULT_DONE MAKE_ACTION_RESULT(1)
#define ACTION_IO_ERROR MAKE_ACTION_RESULT(2)
#define ACTION_RESULT_INLINE MAKE_ACTION_RESULT(3)
// Use these classes by
// #define ACTION_RESULT_HOST_DB_OFFLINE
// MAKE_ACTION_RESULT(ACTION_RESULT_HOST_DB_BASE + 0)
#define MAKE_ACTION_RESULT(_x) (Action *)(((uintptr_t)((_x << 1) + 1)))