blob: 4e4719532a05b15f21a684aa176080b28669f647 [file] [log] [blame]
{ "type": "class",
"qname": "spark.components.supportClasses.Skin",
"baseClassname": "spark.components.Group"
,
"description": "The Skin class defines the base class for all skins used by skinnable components. The SkinnableComponent class defines the base class for skinnable components. <p>You typically write the skin classes in MXML, as the followiong example shows:</p> <pre> &lt;?xml version=&quot;1.0&quot;?&gt;\\n &lt;Skin xmlns=&quot;http://ns.adobe.com/mxml/2009&quot;&gt;\\n \\n &lt;Metadata&gt;\\n &lt;!-- Specify the component that uses this skin class. --&gt;\\n [HostComponent(&quot;my.component.MyComponent&quot;)]\\n &lt;/Metadata&gt;\\n \\n &lt;states&gt;\\n &lt;!-- Specify the states controlled by this skin. --&gt;\\n &lt;/states&gt;\\n \\n &lt;!-- Define skin. --&gt;\\n \\n &lt;/Skin&gt;</pre>",
"tags": [
{ "tagName": "see",
"values": ["mx.core.SkinnableComponent"]},
{ "tagName": "playerversion",
"values": ["Flash 10", "AIR 1.5"]},
{ "tagName": "productversion",
"values": ["Flex 4"]},
{ "tagName": "langversion",
"values": ["3.0"]} ],
"members": [
{ "type": "method",
"qname": "spark.components.supportClasses.Skin",
"namespace": "",
"bindable": [],
"details": [],
"deprecated": {},
"description": "Constructor.",
"tags": [
{ "tagName": "playerversion",
"values": ["Flash 10", "AIR 1.5"]},
{ "tagName": "productversion",
"values": ["Flex 4"]},
{ "tagName": "langversion",
"values": ["3.0"]} ],
"return": "",
"params": []}
]
}