{ "type": "class", | |
"qname": "mx.controls.ProgressBarMode", | |
"baseClassname": "" | |
, | |
"description": "The ProgressBarMode class defines the values for the <code>mode</code> property of the ProgressBar class.", | |
"tags": [ | |
{ "tagName": "see", | |
"values": ["mx.controls.ProgressBar"]}, | |
{ "tagName": "playerversion", | |
"values": ["Flash 9", "AIR 1.1"]}, | |
{ "tagName": "productversion", | |
"values": ["Flex 3"]}, | |
{ "tagName": "langversion", | |
"values": ["3.0"]} ], | |
"members": [ | |
{ "type": "field", | |
"qname": "EVENT", | |
"return": "String", | |
"namespace": "public", | |
"bindable": [], | |
"details": ["static"], | |
"deprecated": {}, | |
"description": "The control specified by the <code>source</code> property must dispatch <code>progress</code> and <code>completed</code> events. The ProgressBar uses these events to update its status.", | |
"tags": [ | |
{ "tagName": "playerversion", | |
"values": ["Flash 9", "AIR 1.1"]}, | |
{ "tagName": "productversion", | |
"values": ["Flex 3"]}, | |
{ "tagName": "langversion", | |
"values": ["3.0"]} ]}, | |
{ "type": "field", | |
"qname": "MANUAL", | |
"return": "String", | |
"namespace": "public", | |
"bindable": [], | |
"details": ["static"], | |
"deprecated": {}, | |
"description": "You manually update the ProgressBar status. In this mode, you specify the <code>maximum</code> and <code>minimum</code> properties and use the <code>setProgress()</code> method to specify the status. This mode is often used when the <code>indeterminate</code> property is <code>true</code>.", | |
"tags": [ | |
{ "tagName": "playerversion", | |
"values": ["Flash 9", "AIR 1.1"]}, | |
{ "tagName": "productversion", | |
"values": ["Flex 3"]}, | |
{ "tagName": "langversion", | |
"values": ["3.0"]} ]}, | |
{ "type": "field", | |
"qname": "POLLED", | |
"return": "String", | |
"namespace": "public", | |
"bindable": [], | |
"details": ["static"], | |
"deprecated": {}, | |
"description": "The <code>source</code> property must specify an object that exposes the <code>getBytesLoaded()</code> and <code>getBytesTotal()</code> methods. The ProgressBar control calls these methods to update its status.", | |
"tags": [ | |
{ "tagName": "playerversion", | |
"values": ["Flash 9", "AIR 1.1"]}, | |
{ "tagName": "productversion", | |
"values": ["Flex 3"]}, | |
{ "tagName": "langversion", | |
"values": ["3.0"]} ]}] | |
} |