| /* |
| * |
| * Licensed to the Apache Software Foundation (ASF) under one or more |
| * contributor license agreements. See the NOTICE file distributed with |
| * this work for additional information regarding copyright ownership. |
| * The ASF licenses this file to You under the Apache License, Version 2.0 |
| * (the "License"); you may not use this file except in compliance with |
| * the License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| */ |
| |
| package flash.swf.tags; |
| |
| import flash.swf.Tag; |
| import flash.swf.TagHandler; |
| |
| /** |
| * The FrameLabel tag gives the specified Name to the current |
| * frame. This name is used by ActionGoToLabel to identify the frame. |
| * <p> |
| * Any frame can have a FrameLabel tag but only the main timeline may |
| * have bookmark labels. bookmark labels on sprite timelines are |
| * ignored by the player. |
| * @since SWF3 |
| */ |
| public class FrameLabel extends Tag |
| { |
| public FrameLabel() |
| { |
| super(stagFrameLabel); |
| } |
| |
| public void visit(TagHandler h) |
| { |
| h.frameLabel(this); |
| } |
| |
| /** |
| * label for the current frame |
| */ |
| public String label; |
| |
| /** |
| * named anchor flag. labels this frame for seeking using HTML anchor syntax. |
| * @since SWF6 |
| */ |
| public boolean anchor; |
| |
| public boolean equals(Object object) |
| { |
| boolean isEqual = false; |
| |
| if (super.equals(object) && (object instanceof FrameLabel)) |
| { |
| FrameLabel frameLabel = (FrameLabel) object; |
| |
| if ( equals(frameLabel.label, this.label) && |
| (frameLabel.anchor == this.anchor) ) |
| { |
| isEqual = true; |
| } |
| } |
| |
| return isEqual; |
| } |
| } |