| /* |
| * |
| * Licensed to the Apache Software Foundation (ASF) under one |
| * or more contributor license agreements. See the NOTICE file |
| * distributed with this work for additional information |
| * regarding copyright ownership. The ASF licenses this file |
| * to you under the Apache License, Version 2.0 (the |
| * "License"); you may not use this file except in compliance |
| * with the License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, |
| * software distributed under the License is distributed on an |
| * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY |
| * KIND, either express or implied. See the License for the |
| * specific language governing permissions and limitations |
| * under the License. |
| * |
| */ |
| #include "qpid/framing/FieldTable.h" |
| #include "qpid/framing/Array.h" |
| #include "qpid/framing/Buffer.h" |
| #include "qpid/framing/FieldValue.h" |
| #include "qpid/Exception.h" |
| #include "qpid/framing/reply_exceptions.h" |
| #include "qpid/Msg.h" |
| #include <assert.h> |
| |
| // The locking rationale in the FieldTable seems a little odd, but it |
| // maintains the concurrent guarantees and requirements that were in |
| // place before the cachedBytes/cachedSize were added: |
| // |
| // The FieldTable client code needs to make sure that they call no write |
| // operation in parallel with any other operation on the FieldTable. |
| // However multiple parallel read operations are safe. |
| // |
| // To this end the only code that is locked is code that can transparently |
| // change the state of the FieldTable during a read only operation. |
| // (In other words the code that required the mutable members in the class |
| // definition!) |
| // |
| namespace qpid { |
| |
| using sys::Mutex; |
| using sys::ScopedLock; |
| |
| namespace framing { |
| |
| FieldTable::FieldTable() : |
| cachedSize(0), |
| newBytes(false) |
| { |
| } |
| |
| FieldTable::FieldTable(const FieldTable& ft) |
| { |
| ScopedLock<Mutex> l(ft.lock); // lock _source_ FieldTable |
| |
| cachedBytes = ft.cachedBytes; |
| cachedSize = ft.cachedSize; |
| newBytes = ft.newBytes; |
| |
| // Only copy the values if we have no raw data |
| // - copying the map is expensive and we can |
| // reconstruct it if necessary from the raw data |
| if (cachedBytes) { |
| newBytes = true; |
| return; |
| } |
| // In practice Encoding the source field table and only copying |
| // the encoded bytes is faster than copying the whole value map. |
| // (Because we nearly always copy a field table internally before |
| // encoding it to send, but don't change it after the copy) |
| if (!ft.values.empty()) { |
| // Side effect of getting encoded size will cache it in ft.cachedSize |
| ft.cachedBytes = boost::shared_array<uint8_t>(new uint8_t[ft.encodedSize()]); |
| |
| Buffer buffer((char*)&ft.cachedBytes[0], ft.cachedSize); |
| |
| // Cut and paste ahead... |
| buffer.putLong(ft.encodedSize() - 4); |
| buffer.putLong(ft.values.size()); |
| for (ValueMap::const_iterator i = ft.values.begin(); i!=ft.values.end(); ++i) { |
| buffer.putShortString(i->first); |
| i->second->encode(buffer); |
| } |
| |
| cachedBytes = ft.cachedBytes; |
| cachedSize = ft.cachedSize; |
| newBytes = true; |
| } |
| } |
| |
| FieldTable& FieldTable::operator=(const FieldTable& ft) |
| { |
| FieldTable nft(ft); |
| values.swap(nft.values); |
| cachedBytes.swap(nft.cachedBytes); |
| cachedSize = nft.cachedSize; |
| newBytes = nft.newBytes; |
| return (*this); |
| } |
| |
| uint32_t FieldTable::encodedSize() const { |
| ScopedLock<Mutex> l(lock); |
| |
| if (cachedSize != 0) { |
| return cachedSize; |
| } |
| uint32_t len(4/*size field*/ + 4/*count field*/); |
| for(ValueMap::const_iterator i = values.begin(); i != values.end(); ++i) { |
| // shortstr_len_byte + key size + value size |
| len += 1 + (i->first).size() + (i->second)->encodedSize(); |
| } |
| cachedSize = len; |
| return len; |
| } |
| |
| int FieldTable::count() const { |
| return values.size(); |
| } |
| |
| namespace |
| { |
| std::ostream& operator<<(std::ostream& out, const FieldTable::ValueMap::value_type& i) { |
| return out << i.first << ":" << *i.second; |
| } |
| } |
| |
| std::ostream& operator<<(std::ostream& out, const FieldTable& t) { |
| t.realDecode(); |
| out << "{"; |
| FieldTable::ValueMap::const_iterator i = t.begin(); |
| if (i != t.end()) out << *i++; |
| while (i != t.end()) |
| { |
| out << "," << *i++; |
| } |
| return out << "}"; |
| } |
| |
| void FieldTable::set(const std::string& name, const ValuePtr& value){ |
| realDecode(); |
| values[name] = value; |
| flushRawCache(); |
| } |
| |
| void FieldTable::setString(const std::string& name, const std::string& value){ |
| realDecode(); |
| values[name] = ValuePtr(new Str16Value(value)); |
| flushRawCache(); |
| } |
| |
| void FieldTable::setInt(const std::string& name, const int value){ |
| realDecode(); |
| values[name] = ValuePtr(new IntegerValue(value)); |
| flushRawCache(); |
| } |
| |
| void FieldTable::setInt64(const std::string& name, const int64_t value){ |
| realDecode(); |
| values[name] = ValuePtr(new Integer64Value(value)); |
| flushRawCache(); |
| } |
| |
| void FieldTable::setTimestamp(const std::string& name, const uint64_t value){ |
| realDecode(); |
| values[name] = ValuePtr(new TimeValue(value)); |
| flushRawCache(); |
| } |
| |
| void FieldTable::setUInt64(const std::string& name, const uint64_t value){ |
| realDecode(); |
| values[name] = ValuePtr(new Unsigned64Value(value)); |
| flushRawCache(); |
| } |
| |
| void FieldTable::setTable(const std::string& name, const FieldTable& value) |
| { |
| realDecode(); |
| values[name] = ValuePtr(new FieldTableValue(value)); |
| flushRawCache(); |
| } |
| void FieldTable::setArray(const std::string& name, const Array& value) |
| { |
| realDecode(); |
| values[name] = ValuePtr(new ArrayValue(value)); |
| flushRawCache(); |
| } |
| |
| void FieldTable::setFloat(const std::string& name, const float value){ |
| realDecode(); |
| values[name] = ValuePtr(new FloatValue(value)); |
| flushRawCache(); |
| } |
| |
| void FieldTable::setDouble(const std::string& name, const double value){ |
| realDecode(); |
| values[name] = ValuePtr(new DoubleValue(value)); |
| flushRawCache(); |
| } |
| |
| FieldTable::ValuePtr FieldTable::get(const std::string& name) const |
| { |
| // Ensure we have any values we're trying to read |
| realDecode(); |
| ValuePtr value; |
| ValueMap::const_iterator i = values.find(name); |
| if ( i!=values.end() ) |
| value = i->second; |
| return value; |
| } |
| |
| namespace { |
| template <class T> T default_value() { return T(); } |
| template <> int default_value<int>() { return 0; } |
| //template <> uint64_t default_value<uint64_t>() { return 0; } |
| } |
| |
| template <class T> |
| T getValue(const FieldTable::ValuePtr value) |
| { |
| if (!value || !value->convertsTo<T>()) |
| return default_value<T>(); |
| |
| return value->get<T>(); |
| } |
| |
| std::string FieldTable::getAsString(const std::string& name) const { |
| return getValue<std::string>(get(name)); |
| } |
| |
| int FieldTable::getAsInt(const std::string& name) const { |
| return getValue<int>(get(name)); |
| } |
| |
| uint64_t FieldTable::getAsUInt64(const std::string& name) const { |
| return static_cast<uint64_t>( getValue<int64_t>(get(name))); |
| } |
| |
| int64_t FieldTable::getAsInt64(const std::string& name) const { |
| return getValue<int64_t>(get(name)); |
| } |
| |
| bool FieldTable::getTable(const std::string& name, FieldTable& value) const { |
| return getEncodedValue<FieldTable>(get(name), value); |
| } |
| |
| bool FieldTable::getArray(const std::string& name, Array& value) const { |
| return getEncodedValue<Array>(get(name), value); |
| } |
| |
| template <class T, int width, uint8_t typecode> |
| bool getRawFixedWidthValue(FieldTable::ValuePtr vptr, T& value) |
| { |
| if (vptr && vptr->getType() == typecode) { |
| value = vptr->get<T>(); |
| return true; |
| } |
| return false; |
| } |
| |
| bool FieldTable::getFloat(const std::string& name, float& value) const { |
| return getRawFixedWidthValue<float, 4, 0x23>(get(name), value); |
| } |
| |
| bool FieldTable::getDouble(const std::string& name, double& value) const { |
| return getRawFixedWidthValue<double, 8, 0x33>(get(name), value); |
| } |
| |
| //uint64_t FieldTable::getTimestamp(const std::string& name) const { |
| // return getValue<uint64_t>(name); |
| //} |
| |
| void FieldTable::encode(Buffer& buffer) const { |
| // If we've still got the input field table |
| // we can just copy it directly to the output |
| if (cachedBytes) { |
| ScopedLock<Mutex> l(lock); |
| buffer.putRawData(&cachedBytes[0], cachedSize); |
| } else { |
| buffer.putLong(encodedSize() - 4); |
| buffer.putLong(values.size()); |
| for (ValueMap::const_iterator i = values.begin(); i!=values.end(); ++i) { |
| buffer.putShortString(i->first); |
| i->second->encode(buffer); |
| } |
| } |
| } |
| |
| // Decode lazily - just record the raw bytes until we need them |
| void FieldTable::decode(Buffer& buffer){ |
| if (buffer.available() < 4) |
| throw IllegalArgumentException(QPID_MSG("Not enough data for field table.")); |
| uint32_t p = buffer.getPosition(); |
| uint32_t len = buffer.getLong(); |
| if (len) { |
| uint32_t available = buffer.available(); |
| if ((available < len) || (available < 4)) |
| throw IllegalArgumentException(QPID_MSG("Not enough data for field table.")); |
| } |
| ScopedLock<Mutex> l(lock); |
| // Throw away previous stored values |
| values.clear(); |
| // Copy data into our buffer |
| cachedBytes = boost::shared_array<uint8_t>(new uint8_t[len + 4]); |
| cachedSize = len + 4; |
| newBytes = true; |
| buffer.setPosition(p); |
| buffer.getRawData(&cachedBytes[0], cachedSize); |
| } |
| |
| void FieldTable::realDecode() const |
| { |
| ScopedLock<Mutex> l(lock); |
| |
| // If we've got no raw data stored up then nothing to do |
| if (!newBytes) |
| return; |
| |
| Buffer buffer((char*)&cachedBytes[0], cachedSize); |
| uint32_t len = buffer.getLong(); |
| if (len) { |
| uint32_t available = buffer.available(); |
| uint32_t count = buffer.getLong(); |
| uint32_t leftover = available - len; |
| while(buffer.available() > leftover && count--){ |
| std::string name; |
| ValuePtr value(new FieldValue); |
| |
| buffer.getShortString(name); |
| value->decode(buffer); |
| values[name] = ValuePtr(value); |
| } |
| } |
| newBytes = false; |
| } |
| |
| void FieldTable::flushRawCache() |
| { |
| ScopedLock<Mutex> l(lock); |
| // We can only flush the cache if there are no cached bytes to decode |
| assert(newBytes==false); |
| // Avoid recreating shared array unless we actually have one. |
| if (cachedBytes) cachedBytes.reset(); |
| cachedSize = 0; |
| } |
| |
| bool FieldTable::operator==(const FieldTable& x) const { |
| realDecode(); |
| x.realDecode(); |
| if (values.size() != x.values.size()) return false; |
| for (ValueMap::const_iterator i = values.begin(); i != values.end(); ++i) { |
| ValueMap::const_iterator j = x.values.find(i->first); |
| if (j == x.values.end()) return false; |
| if (*(i->second) != *(j->second)) return false; |
| } |
| return true; |
| } |
| |
| void FieldTable::erase(const std::string& name) |
| { |
| realDecode(); |
| if (values.find(name) != values.end()) { |
| values.erase(name); |
| flushRawCache(); |
| } |
| } |
| |
| void FieldTable::clear() |
| { |
| values.clear(); |
| newBytes = false; |
| flushRawCache(); |
| } |
| |
| // Map-like interface. |
| FieldTable::ValueMap::const_iterator FieldTable::begin() const |
| { |
| realDecode(); |
| return values.begin(); |
| } |
| |
| FieldTable::ValueMap::const_iterator FieldTable::end() const |
| { |
| realDecode(); |
| return values.end(); |
| } |
| |
| FieldTable::ValueMap::const_iterator FieldTable::find(const std::string& s) const |
| { |
| realDecode(); |
| return values.find(s); |
| } |
| |
| FieldTable::ValueMap::iterator FieldTable::begin() |
| { |
| realDecode(); |
| flushRawCache(); |
| return values.begin(); |
| } |
| |
| FieldTable::ValueMap::iterator FieldTable::end() |
| { |
| realDecode(); |
| flushRawCache(); |
| return values.end(); |
| } |
| |
| FieldTable::ValueMap::iterator FieldTable::find(const std::string& s) |
| { |
| realDecode(); |
| flushRawCache(); |
| return values.find(s); |
| } |
| |
| std::pair<FieldTable::ValueMap::iterator, bool> FieldTable::insert(const ValueMap::value_type& value) |
| { |
| realDecode(); |
| flushRawCache(); |
| return values.insert(value); |
| } |
| |
| FieldTable::ValueMap::iterator FieldTable::insert(ValueMap::iterator position, const ValueMap::value_type& value) |
| { |
| realDecode(); |
| flushRawCache(); |
| return values.insert(position, value); |
| } |
| |
| } |
| } |