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<book id="client-api-tutorial">
<title>Programming in Apache Qpid</title>
<subtitle>Cross-Platform AMQP Messaging in Java JMS, .NET, C++, and Python</subtitle>
<chapter>
<title>Using the Qpid Messaging API</title>
<para>The Qpid Messaging API is quite simple, consisting of only a
handful of core classes.
</para>
<itemizedlist>
<listitem>
<para>
A <firstterm>message</firstterm> consists of a standard set
of fields (e.g. <literal>subject</literal>,
<literal>reply-to</literal>), an application-defined set of
properties, and message content (the main body of the
message).
</para>
</listitem>
<listitem>
<para>
A <firstterm>connection</firstterm> represents a network
connection to a remote endpoint.
</para>
</listitem>
<listitem>
<para>
A <firstterm>session</firstterm> provides a sequentially
ordered context for sending and receiving
<emphasis>messages</emphasis>. A session is obtained from a
connection.
</para>
</listitem>
<listitem>
<para>
A <firstterm>sender</firstterm> sends messages to a target
using the <literal>sender.send</literal> method. A sender is
obtained from a session for a given target address.
</para>
</listitem>
<listitem>
<para>
A <firstterm>receiver</firstterm> receives messages from a
source using the <literal>receiver.fetch</literal> method.
A receiver is obtained from a session for a given source
address.
</para>
</listitem>
</itemizedlist>
<para>
The following sections show how to use these classes in a
simple messaging program.
</para>
<section>
<title>A Simple Messaging Program in C++</title>
<para>The following C++ program shows how to create a connection,
create a session, send messages using a sender, and receive
messages using a receiver.</para>
<example>
<title>"Hello world!" in C++</title>
<programlisting lang="c++"><![CDATA[
#include <qpid/messaging/Connection.h>
#include <qpid/messaging/Message.h>
#include <qpid/messaging/Receiver.h>
#include <qpid/messaging/Sender.h>
#include <qpid/messaging/Session.h>
#include <iostream>]]>
using namespace qpid::messaging;
int main(int argc, char** argv) {
std::string broker = argc > 1 ? argv[1] : "localhost:5672";
std::string address = argc > 2 ? argv[2] : "amq.topic";
std::string connectionOptions = argc > 3 ? argv[3] : "";
Connection connection(broker, connectionOptions);
try {
connection.open(); <co id="hello-cpp-open" linkends="callout-cpp-open"/>
Session session = connection.createSession(); <co id="hello-cpp-session" linkends="callout-cpp-session"/>
Receiver receiver = session.createReceiver(address); <co id="hello-cpp-receiver" linkends="callout-cpp-receiver"/>
Sender sender = session.createSender(address); <co id="hello-cpp-sender" linkends="callout-cpp-sender"/>
sender.send(Message("Hello world!"));
Message message = receiver.fetch(Duration::SECOND * 1); <co id="hello-cpp-fetch" linkends="callout-cpp-fetch"/>
<![CDATA[std::cout << message.getContent() << std::endl;]]>
session.acknowledge(); <co id="hello-cpp-acknowledge" linkends="callout-cpp-acknowledge"/>
connection.close(); <co id="hello-cpp-close" linkends="callout-cpp-close"/>
return 0;
} catch(const std::exception&amp; error) {
<![CDATA[std::cerr << error.what() << std::endl;]]>
connection.close();
return 1;
}
}</programlisting>
<calloutlist>
<callout id="callout-cpp-open" arearefs="hello-cpp-open">
<para>Establishes the connection with the messaging broker.</para>
</callout>
<callout id="callout-cpp-session" arearefs="hello-cpp-session">
<para>Creates a session object on which messages will be sent and received.</para>
</callout>
<callout id="callout-cpp-receiver" arearefs="hello-cpp-receiver">
<para>Creates a receiver that receives messages from the given address.</para>
</callout>
<callout id="callout-cpp-sender" arearefs="hello-cpp-sender">
<para>Creates a sender that sends to the given address.</para>
</callout>
<callout id="callout-cpp-fetch" arearefs="hello-cpp-fetch">
<para>Receives the next message. The duration is optional, if omitted, will wait indefinitely for the next message.</para>
</callout>
<callout id="callout-cpp-acknowledge" arearefs="hello-cpp-acknowledge">
<para>Acknowledges receipt of all fetched messages on the
session. This informs the broker that the messages were
transferred and processed by the client successfully.</para>
</callout>
<callout id="callout-cpp-close" arearefs="hello-cpp-close">
<para>Closes the connection, all sessions managed by the connection, and all senders and receivers managed by each session.</para>
</callout>
</calloutlist>
</example>
</section>
<section>
<title>A Simple Messaging Program in Python</title>
<para>The following Python program shows how to create a
connection, create a session, send messages using a sender, and
receive messages using a receiver.</para>
<example>
<title>"Hello world!" in Python</title>
<programlisting lang="python"><![CDATA[
import sys
from qpid.messaging import *
broker = "localhost:5672" if len(sys.argv)<2 else sys.argv[1]
address = "amq.topic" if len(sys.argv)<3 else sys.argv[2]]]>
connection = Connection(broker)
try:
connection.open() <co id="hello-python-open" linkends="callout-python-open"/>
session = connection.session() <co id="hello-python-session" linkends="callout-python-session"/>
sender = session.sender(address) <co id="hello-python-sender" linkends="callout-python-sender"/>
receiver = session.receiver(address) <co id="hello-python-receiver" linkends="callout-python-receiver"/>
sender.send(Message("Hello world!"));
message = receiver.fetch(timeout=1) <co id="hello-python-fetch" linkends="callout-python-fetch"/>
print message.content
session.acknowledge() <co id="hello-python-acknowledge" linkends="callout-python-acknowledge"/>
except MessagingError,m:
print m
finally:
connection.close() <co id="hello-python-close" linkends="callout-python-close"/>
</programlisting>
<calloutlist>
<callout id="callout-python-open" arearefs="hello-python-open">
<para>Establishes the connection with the messaging broker.</para>
</callout>
<callout id="callout-python-session" arearefs="hello-python-session">
<para>Creates a session object on which messages will be sent and received.</para>
</callout>
<callout id="callout-python-receiver" arearefs="hello-python-receiver">
<para>Creates a receiver that receives messages from the given address.</para>
</callout>
<callout id="callout-python-sender" arearefs="hello-python-sender">
<para>Creates a sender that sends to the given address.</para>
</callout>
<callout id="callout-python-fetch" arearefs="hello-python-fetch">
<para>Receives the next message. The duration is optional, if omitted, will wait indefinitely for the next message.</para>
</callout>
<callout id="callout-python-acknowledge" arearefs="hello-python-acknowledge">
<para>Acknowledges receipt of all fetched messages on
the session. This informs the broker that the messages were
transfered and processed by the client successfully.</para>
</callout>
<callout id="callout-python-close" arearefs="hello-python-close">
<para>Closes the connection, all sessions managed by the connection, and all senders and receivers managed by each session.</para>
</callout>
</calloutlist>
</example>
</section>
<section>
<title>A Simple Messaging Program in .NET C#</title>
<para>The following .NET C#
<footnote>
<para>
The .NET binding for the Qpid C++ Messaging API
applies to all .NET Framework managed code languages. C# was chosen
for illustration purposes only.
</para>
</footnote>
program shows how to create a connection,
create a session, send messages using a sender, and receive
messages using a receiver.
</para>
<example>
<title>"Hello world!" in .NET C#</title>
<programlisting lang="c++">
using System;
using Org.Apache.Qpid.Messaging; <co id="hello-csharp-using" linkends="callout-csharp-using"/>
namespace Org.Apache.Qpid.Messaging {
class Program {
static void Main(string[] args) {
String broker = args.Length > 0 ? args[0] : "localhost:5672";
String address = args.Length > 1 ? args[1] : "amq.topic";
Connection connection = null;
try {
connection = new Connection(broker);
connection.Open(); <co id="hello-csharp-open" linkends="callout-csharp-open"/>
Session session = connection.CreateSession(); <co id="hello-csharp-session" linkends="callout-csharp-session"/>
Receiver receiver = session.CreateReceiver(address); <co id="hello-csharp-receiver" linkends="callout-csharp-receiver"/>
Sender sender = session.CreateSender(address); <co id="hello-csharp-sender" linkends="callout-csharp-sender"/>
sender.Send(new Message("Hello world!"));
Message message = new Message();
message = receiver.Fetch(DurationConstants.SECOND * 1); <co id="hello-csharp-fetch" linkends="callout-csharp-fetch"/>
Console.WriteLine("{0}", message.GetContent());
session.Acknowledge(); <co id="hello-csharp-acknowledge" linkends="callout-csharp-acknowledge"/>
connection.Close(); <co id="hello-csharp-close" linkends="callout-csharp-close"/>
} catch (Exception e) {
Console.WriteLine("Exception {0}.", e);
if (null != connection)
connection.Close();
}
}
}
}
</programlisting>
<calloutlist>
<callout id="callout-csharp-using" arearefs="hello-csharp-using">
<para> Permits use of Org.Apache.Qpid.Messaging types and methods without explicit namespace qualification. Any .NET project must have a project reference to the assembly file <literal>Org.Apache.Qpid.Messaging.dll</literal> in order to obtain the definitions of the .NET Binding for Qpid Messaging namespace.</para>
</callout>
<callout id="callout-csharp-open" arearefs="hello-csharp-open">
<para>Establishes the connection with the messaging broker.</para>
</callout>
<callout id="callout-csharp-session" arearefs="hello-csharp-session">
<para>Creates a session object on which messages will be sent and received.</para>
</callout>
<callout id="callout-csharp-receiver" arearefs="hello-csharp-receiver">
<para>Creates a receiver that receives messages from the given address.</para>
</callout>
<callout id="callout-csharp-sender" arearefs="hello-csharp-sender">
<para>Creates a sender that sends to the given address.</para>
</callout>
<callout id="callout-csharp-fetch" arearefs="hello-csharp-fetch">
<para>Receives the next message. The duration is optional, if omitted, will wait indefinitely for the next message.</para>
</callout>
<callout id="callout-csharp-acknowledge" arearefs="hello-csharp-acknowledge">
<para>Acknowledges receipt of all fetched messages on the
session. This informs the broker that the messages were
transfered and processed by the client successfully.</para>
</callout>
<callout id="callout-csharp-close" arearefs="hello-csharp-close">
<para>Closes the connection, all sessions managed by the connection, and all senders and receivers managed by each session.</para>
</callout>
</calloutlist>
</example>
</section>
<section id="section-addresses">
<title>Addresses</title>
<para>An <firstterm>address</firstterm> is the name of a message
target or message source.
<footnote><para>In the programs we have just seen, we used
<literal>amq.topic</literal> as the default address if none is
passed in. This is the name of a standard exchange that always
exists on an AMQP 0-10 messaging broker.</para></footnote>
The methods that create senders and receivers require an
address. The details of sending to a particular target or
receiving from a particular source are then handled by the
sender or receiver. A different target or source can be used
simply by using a different address.
</para>
<para>An address resolves to a <firstterm>node</firstterm>. The
Qpid Messaging API recognises two kinds of nodes,
<firstterm>queues</firstterm> and <firstterm>topics</firstterm>
<footnote><para>The terms <emphasis>queue</emphasis> and
<emphasis>topic</emphasis> here were chosen to align with
their meaning in JMS. These two addressing 'patterns',
queue and topic, are sometimes refered as point-to-point
and publish-subscribe. AMQP 0-10 has an exchange type
called a <emphasis>topic exchange</emphasis>. When the term
<emphasis>topic</emphasis> occurs alone, it refers to a
Messaging API topic, not the topic
exchange.</para></footnote>.
A queue stores each message until it has been received and
acknowledged, and only one receiver can receive a given message
<footnote><para>There are exceptions to this rule; for instance,
a receiver can use <literal>browse</literal> mode, which leaves
messages on the queue for other receivers to
read.</para></footnote>.
A topic immediately delivers a message to all eligible
receivers; if there are no eligible receivers, it discards the
message. In the AMQP 0-10 implementation of the API,
<footnote><para>The AMQP 0-10 implementation is the only one
that currently exists.</para></footnote>
queues map to AMQP queues, and topics map to AMQP exchanges.
<footnote><para>In AMQP 0-10, messages are sent to
exchanges, and read from queues. The Messaging API also
allows a sender to send messages to a queue; internally,
Qpid implements this by sending the message to the default
exchange, with the name of the queue as the routing key. The
Messaging API also allows a receiver to receive messages
from a topic; internally, Qpid implements this by setting up
a private subscription queue for the receiver and binding
the subscription queue to the exchange that corresponds to
the topic.</para></footnote>
</para>
<para>In the rest of this tutorial, we present many examples
using two programs that take an address as a command line
parameter. <command>spout</command> sends messages to the
target address, <command>drain</command> receives messages from
the source address. The source code is available in C++, Python, and
.NET C# and can be found in the examples directory for each
language. These programs can use any address string as a source
or a destination, and have many command line options to
configure behavior&mdash;use the <command>-h</command> option
for documentation on these options.
<footnote><para>Currently, the C++, Python, and .NET C#
implementations of <command>drain</command> and
<command>spout</command> have slightly different
options. This tutorial uses the C++ implementation. The
options will be reconciled in the near
future.</para></footnote>
The examples in this tutorial also use the
<command>qpid-config</command> utility to configure AMQP 0-10
queues and exchanges on a Qpid broker.
</para>
<example>
<title>Queues</title>
<para>Create a queue with <command>qpid-config</command>, send a message using
<command>spout</command>, and read it using <command>drain</command>:</para>
<screen>
$ qpid-config add queue hello-world
$ ./spout hello-world
$ ./drain hello-world
Message(properties={spout-id:c877e622-d57b-4df2-bf3e-6014c68da0ea:0}, content='')
</screen>
<para>The queue stored the message sent by <command>spout</command> and delivered
it to <command>drain</command> when requested.</para>
<para>Once the message has been delivered and and acknowledged
by <command>drain</command>, it is no longer available on the queue. If we run
<command>drain</command> one more time, no messages will be retrieved.</para>
<screen>
$ ./drain hello-world
$
</screen>
</example>
<example>
<title>Topics</title>
<para>This example is similar to the previous example, but it
uses a topic instead of a queue.</para>
<para>First, use <command>qpid-config</command> to remove the queue
and create an exchange with the same name:</para>
<screen>
$ qpid-config del queue hello-world
$ qpid-config add exchange topic hello-world
</screen>
<para>Now run <command>drain</command> and <command>spout</command> the same way we did in the previous example:</para>
<screen>
$ ./spout hello-world
$ ./drain hello-world
$
</screen>
<para>Topics deliver messages immediately to any interested
receiver, and do not store messages. Because there were no
receivers at the time <command>spout</command> sent the
message, it was simply discarded. When we ran
<command>drain</command>, there were no messages to
receive.</para>
<para>Now let's run <command>drain</command> first, using the
<literal>-t</literal> option to specify a timeout in seconds.
While <command>drain</command> is waiting for messages,
run <command>spout</command> in another window.</para>
<para><emphasis>First Window:</emphasis></para>
<screen>
$ ./drain -t 30 hello-word
</screen>
<para><emphasis>Second Window:</emphasis></para>
<screen>
$ ./spout hello-word
</screen>
<para>Once <command>spout</command> has sent a message, return
to the first window to see the output from
<command>drain</command>:</para>
<screen>
Message(properties={spout-id:7da2d27d-93e6-4803-8a61-536d87b8d93f:0}, content='')
</screen>
<para>You can run <command>drain</command> in several separate
windows; each creates a subscription for the exchange, and
each receives all messages sent to the exchange.</para>
</example>
<section>
<title>Address Strings</title>
<para>So far, our examples have used address strings that
contain only the name of a node. An <firstterm>address
string</firstterm> can also contain a
<firstterm>subject</firstterm> and
<firstterm>options</firstterm>.</para>
<para>The syntax for an address string is:</para>
<programlisting><![CDATA[
address_string ::= <address> [ / <subject> ] [ ; <options> ]
options ::= { <key> : <value>, ... }
]]></programlisting>
<para>Addresses, subjects, and keys are strings. Values can
be numbers, strings (with optional single or double quotes),
maps, or lists. A complete BNF for address strings appears in
<xref linkend="section-address-string-bnf"/>.</para>
<para>So far, the address strings in this tutorial have only
used simple names. The following sections show how to use
subjects and options.</para>
</section>
<section>
<title>Subjects</title>
<para>Every message has a property called
<firstterm>subject</firstterm>, which is analogous to the
subject on an email message. If no subject is specified, the
message's subject is null. For convenience, address strings
also allow a subject. If a sender's address contains a
subject, it is used as the default subject for the messages
it sends.
If a receiver's address contains a subject, it is used to
select only messages that match the subject&mdash;the matching
algorithm depends on the message source.
</para>
<para>
In AMQP 0-10, each exchange type has its own matching
algorithm. This is discussed in
<xref linkend="section-amqp0-10-mapping"/>.
</para>
<note>
<para>
Currently, a receiver bound to a queue ignores subjects,
receiving messages from the queue without filtering. Support
for subject filtering on queues will be implemented soon.
</para>
</note>
<example>
<title>Using subjects</title>
<para>In this example we show how subjects affect message
flow.</para>
<para>First, let's use <command>qpid-config</command> to create a topic exchange.</para>
<screen>
$ qpid-config add exchange topic news-service
</screen>
<para>Now we use drain to receive messages from <literal>news-service</literal> that match the subject <literal>sports</literal>.</para>
<para><emphasis>First Window:</emphasis></para>
<screen>
$ ./drain -t 30 news-service/sports
</screen>
<para>In a second window, let's send messages to <literal>news-service</literal> using two different subjects:</para>
<para><emphasis>Second Window:</emphasis></para>
<screen>
$ ./spout news-service/sports
$ ./spout news-service/news
</screen>
<para>Now look at the first window, the message with the
subject <literal>sports</literal> has been received, but not
the message with the subject <literal>news</literal>:</para>
<screen>
Message(properties={qpid.subject:sports, spout-id:9441674e-a157-4780-a78e-f7ccea998291:0}, content='')
</screen>
<para>If you run <command>drain</command> in multiple
windows using the same subject, all instances of
<command>drain</command> receive the messages for that
subject.</para>
</example>
<para>The AMQP exchange type we are using here,
<literal>amq.topic</literal>, can also do more sophisticated
matching.
A sender's subject can contain multiple words separated by a
<quote>.</quote> delimiter. For instance, in a news
application, the sender might use subjects like
<literal>usa.news</literal>, <literal>usa.weather</literal>,
<literal>europe.news</literal>, or
<literal>europe.weather</literal>.
The receiver's subject can include wildcard characters&mdash;
<quote>#</quote> matches one or more words in the message's
subject, <quote>*</quote> matches a single word.
For instance, if the subject in the source address is
<literal>*.news</literal>, it matches messages with the
subject <literal>europe.news</literal> or
<literal>usa.news</literal>; if it is
<literal>europe.#</literal>, it matches messages with subjects
like <literal>europe.news</literal> or
<literal>europe.pseudo.news</literal>.</para>
<example>
<title>Subjects with multi-word keys</title>
<para>This example uses drain and spout to demonstrate the
use of subjects with two-word keys.</para>
<para>Let's use <command>drain</command> with the subject
<literal>*.news</literal> to listen for messages in which
the second word of the key is
<literal>news</literal>.</para>
<para><emphasis>First Window:</emphasis></para>
<screen>
$ ./drain -t 30 news-service/*.news
</screen>
<para>Now let's send messages using several different
two-word keys:</para>
<para><emphasis>Second Window:</emphasis></para>
<screen>
$ ./spout news-service/usa.news
$ ./spout news-service/usa.sports
$ ./spout news-service/europe.sports
$ ./spout news-service/europe.news
</screen>
<para>In the first window, the messages with
<literal>news</literal> in the second word of the key have
been received:</para>
<screen>
Message(properties={qpid.subject:usa.news, spout-id:73fc8058-5af6-407c-9166-b49a9076097a:0}, content='')
Message(properties={qpid.subject:europe.news, spout-id:f72815aa-7be4-4944-99fd-c64c9747a876:0}, content='')
</screen>
<para>Next, let's use <command>drain</command> with the
subject <literal>#.news</literal> to match any sequence of
words that ends with <literal>news</literal>.</para>
<para><emphasis>First Window:</emphasis></para>
<screen>
$ ./drain -t 30 news-service/#.news
</screen>
<para>In the second window, let's send messages using a
variety of different multi-word keys:</para>
<para><emphasis>Second Window:</emphasis></para>
<screen>
$ ./spout news-service/news
$ ./spout news-service/sports
$ ./spout news-service/usa.news
$ ./spout news-service/usa.sports
$ ./spout news-service/usa.faux.news
$ ./spout news-service/usa.faux.sports
</screen>
<para>In the first window, messages with
<literal>news</literal> in the last word of the key have been
received:</para>
<screen>
Message(properties={qpid.subject:news, spout-id:cbd42b0f-c87b-4088-8206-26d7627c9640:0}, content='')
Message(properties={qpid.subject:usa.news, spout-id:234a78d7-daeb-4826-90e1-1c6540781eac:0}, content='')
Message(properties={qpid.subject:usa.faux.news, spout-id:6029430a-cfcb-4700-8e9b-cbe4a81fca5f:0}, content='')
</screen>
</example>
</section>
<section>
<title>Address String Options</title>
<para>
The options in an address string can contain additional
information for the senders or receivers created for it,
including:
</para>
<itemizedlist>
<listitem>
<para>
Policies for assertions about the node to which an address
refers.
</para>
<para>
For instance, in the address string <literal>my-queue;
{assert: always, node:{ type: queue }}</literal>, the node
named <literal>my-queue</literal> must be a queue; if not,
the address does not resolve to a node, and an exception
is raised.
</para>
</listitem>
<listitem>
<para>
Policies for automatically creating or deleting the node to which an address refers.
</para>
<para>
For instance, in the address string <literal>xoxox ; {create: always}</literal>,
the queue <literal>xoxox</literal> is created, if it does
not exist, before the address is resolved.
</para>
</listitem>
<listitem>
<para>
Extension points that can be used for sender/receiver configuration.
</para>
<para>
For instance, if the address for a receiver is
<literal>my-queue; {mode: browse}</literal>, the receiver
works in <literal>browse</literal> mode, leaving messages
on the queue so other receivers can receive them.
</para>
</listitem>
<listitem>
<para>
Extension points providing more direct control over the underlying protocol.
</para>
<para>
For instance, the <literal>x-bindings</literal> property
allows greater control over the AMQP 0-10 binding process
when an address is resolved.
</para>
</listitem>
</itemizedlist>
<para>
Let's use some examples to show how these different kinds of
address string options affect the behavior of senders and
receives.
</para>
<section>
<title>assert</title>
<para>
In this section, we use the <literal>assert</literal> option
to ensure that the address resolves to a node of the required
type.
</para>
<example>
<title>Assertions on Nodes</title>
<para>Let's use <command>qpid-config</command> to create a
queue and a topic.</para>
<screen>
$ qpid-config add queue my-queue
$ qpid-config add exchange topic my-topic
</screen>
<para>
We can now use the address specified to drain to assert that it is
of a particular type:
</para>
<screen>
$ ./drain 'my-queue; {assert: always, node:{ type: queue }}'
$ ./drain 'my-queue; {assert: always, node:{ type: topic }}'
2010-04-20 17:30:46 warning Exception received from broker: not-found: not-found: Exchange not found: my-queue (../../src/qpid/broker/ExchangeRegistry.cpp:92) [caused by 2 \x07:\x01]
Exchange my-queue does not exist
</screen>
<para>
The first attempt passed without error as my-queue is indeed a
queue. The second attempt however failed; my-queue is not a
topic.
</para>
<para>
We can do the same thing for my-topic:
</para>
<screen>
$ ./drain 'my-topic; {assert: always, node:{ type: topic }}'
$ ./drain 'my-topic; {assert: always, node:{ type: queue }}'
2010-04-20 17:31:01 warning Exception received from broker: not-found: not-found: Queue not found: my-topic (../../src/qpid/broker/SessionAdapter.cpp:754) [caused by 1 \x08:\x01]
Queue my-topic does not exist
</screen>
</example>
<para>Now let's use the <literal>create</literal> option to
create the queue <literal>xoxox</literal> if it does not already
exist:</para>
</section>
<section>
<title>create</title>
<para>In previous examples, we created the queue before
listening for messages on it. Using <literal>create:
always</literal>, the queue is automatically created if it
does not exist.</para>
<example>
<title>Creating a Queue Automatically</title>
<para><emphasis>First Window:</emphasis></para>
<screen>$ ./drain -t 30 "xoxox ; {create: always}"</screen>
<para>Now we can send messages to this queue:</para>
<para><emphasis>Second Window:</emphasis></para>
<screen>$ ./spout "xoxox ; {create: always}"</screen>
<para>Returning to the first window, we see that <command>drain</command> has received this message:</para>
<screen>Message(properties={spout-id:1a1a3842-1a8b-4f88-8940-b4096e615a7d:0}, content='')</screen>
</example>
<para>The details of the node thus created can be controlled by further options within the node. See <xref linkend="table-node-properties"/> for details.</para>
</section>
<section>
<title>browse</title>
<para>Some options specify message transfer semantics; for
instance, they may state whether messages should be consumed or
read in browsing mode, or specify reliability
characteristics. The following example uses the
<literal>browse</literal> option to receive messages without
removing them from a queue.</para>
<example>
<title>Browsing a Queue</title>
<para>
Let's use the browse mode to receive messages without
removing them from the queue. First we send three messages to the
queue:
</para>
<screen>
$ ./spout my-queue --content one
$ ./spout my-queue --content two
$ ./spout my-queue --content three
</screen>
<para>Now we use drain to get those messages, using the browse option:</para>
<screen>
$ ./drain 'my-queue; {mode: browse}'
Message(properties={spout-id:fbb93f30-0e82-4b6d-8c1d-be60eb132530:0}, content='one')
Message(properties={spout-id:ab9e7c31-19b0-4455-8976-34abe83edc5f:0}, content='two')
Message(properties={spout-id:ea75d64d-ea37-47f9-96a9-d38e01c97925:0}, content='three')
</screen>
<para>We can confirm the messages are still on the queue by repeating the drain:</para>
<screen>
$ ./drain 'my-queue; {mode: browse}'
Message(properties={spout-id:fbb93f30-0e82-4b6d-8c1d-be60eb132530:0}, content='one')
Message(properties={spout-id:ab9e7c31-19b0-4455-8976-34abe83edc5f:0}, content='two')
Message(properties={spout-id:ea75d64d-ea37-47f9-96a9-d38e01c97925:0}, content='three')
</screen>
</example>
</section>
<section>
<title>x-bindings</title>
<para>Greater control over the AMQP 0-10 binding process can
be achieved by including an <literal>x-bindings</literal>
option in an address string.
For instance, the XML Exchange is an AMQP 0-10 custom exchange
provided by the Apache Qpid C++ broker. It allows messages to
be filtered using XQuery; queries can address either message
properties or XML content in the body of the message. The
xquery is specified in the arguments field of the AMQP 0-10
command. When using the messaging API an xquery can be
specified in and address that resolves to an XML exchange by
using the x-bindings property.</para>
<para>An instance of the XML Exchange must be added before it
can be used:</para>
<programlisting>
$ qpid-config add exchange xml xml
</programlisting>
<para>When using the XML Exchange, a receiver provides an
XQuery as an x-binding argument. If the query contains a
context item (a path starting with <quote>.</quote>), then it
is applied to the content of the message, which must be
well-formed XML. For instance, <literal>./weather</literal> is
a valid XQuery, which matches any message in which the root
element is named <literal>weather</literal>. Here is an
address string that contains this query:</para>
<programlisting><![CDATA[
xml; {
link: {
x-bindings: [{exchange:xml, key:weather, arguments:{xquery:"./weather"} }]
}
}
]]></programlisting>
<para>When using longer queries with <command>drain</command>,
it is often useful to place the query in a file, and use
<command>cat</command> in the command line. We do this in the
following example.</para>
<example>
<title>Using the XML Exchange</title>
<para>This example uses an x-binding that contains queries, which filter based on the content of XML messages. Here is an XQuery that we will use in this example:</para>
<programlisting>
<![CDATA[
let $w := ./weather
return $w/station = 'Raleigh-Durham International Airport (KRDU)'
and $w/temperature_f > 50
and $w/temperature_f - $w/dewpoint > 5
and $w/wind_speed_mph > 7
and $w/wind_speed_mph < 20 ]]>
</programlisting>
<para>We can specify this query in an x-binding to listen to messages that meet the criteria specified by the query:</para>
<para><emphasis>First Window:</emphasis></para>
<screen>
$ ./drain -f "xml; {link:{x-bindings:[{key:'weather',
arguments:{xquery:\"$(cat rdu.xquery )\"}}]}}"
</screen>
<para>In another window, let's create an XML message that meets the criteria in the query, and place it in the file <filename>rdu.xml</filename>:</para>
<programlisting>
<![CDATA[
<weather>
<station>Raleigh-Durham International Airport (KRDU)</station>
<wind_speed_mph>16</wind_speed_mph>
<temperature_f>70</temperature_f>
<dewpoint>35</dewpoint>
</weather>
]]></programlisting>
<para>Now let's use <command>spout</command> to send this message to the XML exchange:</para>
<para><emphasis>Second Window:</emphasis></para>
<screen>
spout --content "$(cat rdu.xml)" xml/weather
</screen>
<para>Returning to the first window, we see that the message has been received:</para>
<screen><![CDATA[$ ./drain -f "xml; {link:{x-bindings:[{exchange:'xml', key:'weather', arguments:{xquery:\"$(cat rdu.xquery )\"}}]}}"
Message(properties={qpid.subject:weather, spout-id:31c431de-593f-4bec-a3dd-29717bd945d3:0},
content='<weather>
<station>Raleigh-Durham International Airport (KRDU)</station>
<wind_speed_mph>16</wind_speed_mph>
<temperature_f>40</temperature_f>
<dewpoint>35</dewpoint>
</weather>') ]]>
</screen>
</example>
</section>
<!--
<para>When sending data using <command>cat</command> to provide arguments to <command>spout</command>, you can use <command>sed</command> to change the values that are sent:</para>
<screen>
spout - -content "$(cat rdu.xml | sed -e 's/70/45/')" xml/weather
</screen>
-->
<!--
TODO: Add some reliability option examples
-->
<section>
<title>Address String Options - Reference</title>
<table pgwide="1">
<title>Address String Options</title>
<tgroup cols="3">
<thead>
<colspec colnum="1" colwidth="1*"/>
<colspec colnum="2" colwidth="3*"/>
<colspec colnum="3" colwidth="3*"/>
<row>
<entry>option</entry>
<entry>value</entry>
<entry>semantics</entry>
</row>
</thead>
<tbody>
<row>
<entry>
assert
</entry>
<entry>
one of: always, never, sender or receiver
</entry>
<entry>
Asserts that the properties specified in the node option
match whatever the address resolves to. If they do not,
resolution fails and an exception is raised. <!-- ###
Which exception -->
</entry>
</row>
<row>
<entry>
create
</entry>
<entry>
one of: always, never, sender or receiver
</entry>
<entry>
Creates the node to which an address refers if it does
not exist. No error is raised if the node does
exist. The details of the node may be specified in the
node option.
</entry>
</row>
<row>
<entry>
delete
</entry>
<entry>
one of: always, never, sender or receiver
</entry>
<entry>
Delete the node when the sender or receiver is closed.
</entry>
</row>
<row>
<entry>
node
</entry>
<entry>
A nested map containing the entries shown in <xref linkend="table-node-properties"/>.
</entry>
<entry>
Specifies properties of the node to which the address
refers. These are used in conjunction with the assert or
create options.
</entry>
</row>
<row>
<entry>
link
</entry>
<entry>
A nested map containing the entries shown in <xref linkend="table-link-properties"/>.
</entry>
<entry>
Used to control the establishment of a conceptual link
from the client application to or from the target/source
address.
</entry>
</row>
<row>
<entry>
mode
</entry>
<entry>
one of: browse, consume
</entry>
<entry>
This option is only of relevance for source addresses
that resolve to a queue. If browse is specified the
messages delivered to the receiver are left on the queue
rather than being removed. If consume is specified the
normal behaviour applies; messages are removed from the
queue once the client acknowledges their receipt.
</entry>
</row>
</tbody>
</tgroup>
</table>
<table id="table-node-properties" pgwide="1">
<title>Node Properties</title>
<tgroup cols="3">
<thead>
<colspec colnum="1" colwidth="1*"/>
<colspec colnum="2" colwidth="3*"/>
<colspec colnum="3" colwidth="3*"/>
<row>
<entry>property</entry>
<entry>value</entry>
<entry>semantics</entry>
</row>
</thead>
<tbody>
<row>
<entry>
type
</entry>
<entry>
topic, queue
</entry>
<entry>
Indicates the type of the node.
</entry>
</row>
<row>
<entry>
durable
</entry>
<entry>
True, False
</entry>
<entry>
Indicates whether the node survives a loss of
volatile storage e.g. if the broker is restarted.
</entry>
</row>
<row>
<entry>
x-declare
</entry>
<entry>
A nested map whose values correspond to the valid fields
on an AMQP 0-10 queue-declare or exchange-declare
command.
</entry>
<entry>
These values are used to fine tune the creation or
assertion process. Note however that they are protocol
specific.
</entry>
</row>
<row>
<entry>
x-bindings
</entry>
<entry>
A nested list in which each binding is represented by
a map. The entries of the map for a binding contain
the fields that describe an AMQP 0-10 binding. Here is
the format for x-bindings:
<programlisting><![CDATA[
[
{
exchange: <exchange>,
queue: <queue>,
key: <key>,
arguments: {
<key_1>: <value_1>,
...,
<key_n>: <value_n> }
},
...
]
]]></programlisting>
</entry>
<entry>
In conjunction with the create option, each of these
bindings is established as the address is resolved. In
conjunction with the assert option, the existence of
each of these bindings is verified during
resolution. Again, these are protocol specific.
</entry>
</row>
</tbody>
</tgroup>
</table>
<table id="table-link-properties" pgwide="1">
<title>Link Properties</title>
<tgroup cols="3">
<thead>
<colspec colnum="1" colwidth="1*"/>
<colspec colnum="2" colwidth="3*"/>
<colspec colnum="3" colwidth="3*"/>
<row>
<entry>option</entry>
<entry>value</entry>
<entry>semantics</entry>
</row>
</thead>
<tbody>
<row>
<entry>
reliability
</entry>
<entry>
one of: unreliable, at-least-once, at-most-once, exactly-once
</entry>
<entry>
Reliability indicates the level of reliability that
the sender or receiver. <literal>unreliable</literal>
and <literal>at-most-once</literal> are currently
treated as synonyms, and allow messages to be lost if
a broker crashes or the connection to a broker is
lost. <literal>at-least-once</literal> guarantees that
a message is not lost, but duplicates may be
received. <literal>exactly-once</literal> guarantees
that a message is not lost, and is delivered precisely
once. Currently only <literal>unreliable</literal>
and <literal>at-least-once</literal> are supported.
<footnote><para>If at-most-once is requested,
unreliable will be used and for durable messages on
durable queues there is the possibility that messages
will be redelivered; if exactly-once is requested,
at-least-once will be used and the application needs to
be able to deal with duplicates.</para></footnote>
</entry>
</row>
<row>
<entry>
durable
</entry>
<entry>
True, False
</entry>
<entry>
Indicates whether the link survives a loss of
volatile storage e.g. if the broker is restarted.
</entry>
</row>
<row>
<entry>
x-declare
</entry>
<entry>
A nested map whose values correspond to the valid fields
of an AMQP 0-10 queue-declare command.
</entry>
<entry>
These values can be used to customise the subscription
queue in the case of receiving from an exchange. Note
however that they are protocol specific.
</entry>
</row>
<row>
<entry>
x-subscribe
</entry>
<entry>
A nested map whose values correspond to the valid fields
of an AMQP 0-10 message-subscribe command.
</entry>
<entry>
These values can be used to customise the subscription.
</entry>
</row>
<row>
<entry>
x-bindings
</entry>
<entry>
A nested list each of whose entries is a map that may
contain fields (queue, exchange, key and arguments)
describing an AMQP 0-10 binding.
</entry>
<entry>
These bindings are established during resolution
independent of the create option. They are considered
logically part of the linking process rather than of
node creation.
</entry>
</row>
</tbody>
</tgroup>
</table>
</section>
</section>
<section id="section-address-string-bnf">
<title>Address String Grammar</title>
<para>This section provides a formal grammar for address strings.</para>
<formalpara>
<title>Tokens</title>
<para>The following regular expressions define the tokens used
to parse address strings:</para></formalpara>
<programlisting><![CDATA[
LBRACE: \\{
RBRACE: \\}
LBRACK: \\[
RBRACK: \\]
COLON: :
SEMI: ;
SLASH: /
COMMA: ,
NUMBER: [+-]?[0-9]*\\.?[0-9]+
ID: [a-zA-Z_](?:[a-zA-Z0-9_-]*[a-zA-Z0-9_])?
STRING: "(?:[^\\\\"]|\\\\.)*"|\'(?:[^\\\\\']|\\\\.)*\'
ESC: \\\\[^ux]|\\\\x[0-9a-fA-F][0-9a-fA-F]|\\\\u[0-9a-fA-F][0-9a-fA-F][0-9a-fA-F][0-9a-fA-F]
SYM: [.#*%@$^!+-]
WSPACE: [ \\n\\r\\t]+
]]></programlisting>
<formalpara>
<title>Grammar</title>
<para>The formal grammar for addresses is given below:</para>
</formalpara>
<programlisting><![CDATA[
address := name [ SLASH subject ] [ ";" options ]
name := ( part | quoted )+
subject := ( part | quoted | SLASH )*
quoted := STRING / ESC
part := LBRACE / RBRACE / COLON / COMMA / NUMBER / ID / SYM
options := map
map := "{" ( keyval ( "," keyval )* )? "}"
keyval "= ID ":" value
value := NUMBER / STRING / ID / map / list
list := "[" ( value ( "," value )* )? "]"
]]></programlisting>
<formalpara>
<title>Address String Options</title>
<para>The address string options map supports the following parameters:</para>
</formalpara>
<programlisting><![CDATA[
<name> [ / <subject> ] ; {
create: always | sender | receiver | never,
delete: always | sender | receiver | never,
assert: always | sender | receiver | never,
mode: browse | consume,
node: {
type: queue | topic,
durable: True | False,
x-declare: { ... <declare-overrides> ... },
x-bindings: [<binding_1>, ... <binding_n>]
},
link: {
name: <link-name>,
durable: True | False,
reliability: unreliable | at-most-once | at-least-once | exactly-once,
x-declare: { ... <declare-overrides> ... },
x-bindings: [<binding_1>, ... <binding_n>],
x-subscribe: { ... <subscribe-overrides> ... }
}
}
]]></programlisting>
<itemizedlist>
<title>Create, Delete, and Assert Policies</title>
<para>The create, delete, and assert policies specify who should
perfom the associated action:</para>
<listitem><para><emphasis>always</emphasis>: the action is performed by any messaging client</para></listitem>
<listitem><para><emphasis>sender</emphasis>: the action is only performed by a sender</para></listitem>
<listitem><para><emphasis>receiver</emphasis>: the action is only performed by a receiver</para></listitem>
<listitem><para><emphasis>never</emphasis>: the action is never performed (this is the default)</para></listitem>
</itemizedlist>
<itemizedlist>
<title>Node-Type</title>
<para>The node-type is one of:</para>
<listitem><para><emphasis>topic</emphasis>: in the AMQP 0-10
mapping, a topic node defaults to the topic exchange, x-declare
may be used to specify other exchange types</para></listitem>
<listitem><para><emphasis>queue</emphasis>: this is the default node-type</para></listitem>
</itemizedlist>
</section>
</section>
<section id="replay">
<title>Sender Capacity and Replay</title>
<para>The send method of a sender has an optional second parameter
that controls whether the send call is synchronous or not. A
synchronous send call will block until the broker has confirmed
receipt of the message. An asynchronous send call will return
before the broker confirms receipt of the message, allowing for
example further send calls to be made without waiting for a
roundtrip to the broker for each message. This is desirable where
increased throughput is important.</para>
<para>The sender maintains a list of sent messages whose receipt
has yet to be confirmed by the broker. The maximum number of such
messages that it will hold is defined by the capacity of the
sender, which can be set by the application. If an application
tries to send with a sender whose capacity is already fully used
up, the send call will block waiting for capacity regardless of
the value of the sync flag.</para>
<para>The sender can be queried for the available space (i.e. the
unused capacity), and for the current count of unsettled messages
(i.e. those held in the replay list pending confirmation by the
server). When the unsettled count is zero, all messages on that
sender have been successfully sent.</para>
<para>If the connection fails and is transparently reconnected
(see <xref linkend="connection-options"/> for details on how to control
this feature), the unsettled messages for each sender over that
connection will be re-transmitted. This provides a transparent
level of reliability. This feature can be controlled through the
link's reliability as defined in the address (see
<xref linkend="table-link-properties"/>). At present only
at-least-once guarantees are offered. </para>
</section>
<section id="prefetch">
<title>Receiver Capacity (Prefetch)</title>
<para>By default, a receiver requests the next message from the
server in response to each fetch call, resulting in messages being
sent to the receiver one at a time. As in the case of sending, it
is often desirable to avoid this roundtrip for each message. This
can be achieved by allowing the receiver
to <firstterm>prefetch</firstterm> messages in anticipation of
fetch calls being made. The receiver needs to be able to store
these prefetched messages, the number it can hold is controlled by
the receivers capacity.</para>
</section>
<section id="acknowledgements">
<title>Acknowledging Received Messages</title>
<para>Applications that receive messages should acknowledge their
receipt by calling the session's acknowledge method. As in the
case of sending messages, acknowledged transfer of messages to
receivers provides at-least-once reliability, which means that the
loss of the connection or a client crash does not result in lost
messages; durable messages are not lost even if the broker is
restarted.
Some cases may not require this however and the reliability can be
controlled through a link property in the address options (see
<xref linkend="table-link-properties"/>).</para>
<para>The acknowledge call acknowledges all messages received on
the session (i.e. all message that have been returned from a fetch
call on a receiver created on that session).</para>
<para>The acknowledge call also support an optional parameter
controlling whether the call is synchronous or not. A synchronous
acknowledge will block until the server has confirmed that it has
received the acknowledgement. In the asynchronous case, when the
call returns there is not yet any guarantee that the server has
received and processed the acknowledgement. The session may be
queried for the number of unsettled acknowledgements; when that
count is zero all acknowledgements made for received messages have
been successful.</para>
</section>
<section>
<title>Receiving Messages from Multiple Sources</title>
<para>A receiver can only read from one source, but many
programs need to be able to read messages from many sources. In
the Qpid Messaging API, a program can ask a session for
the <quote>next receiver</quote>; that is, the receiver that is
responsible for the next available message. The following
examples show how this is done in C++, Python, and .NET C#.
</para>
<para>Note that to use this pattern you must enable prefetching
for each receiver of interest so that the broker will send
messages before a fetch call is made. See
<xref linkend="prefetch"/> for more on this.</para>
<example>
<title>Receiving Messages from Multiple Sources</title>
<para>C++:</para>
<programlisting><![CDATA[
Receiver receiver1 = session.createReceiver(address1);
receiver1.setCapacity(10);
Receiver receiver2 = session.createReceiver(address2);
receiver2.setCapacity(10);
Message message = session.nextReceiver().fetch();
std::cout << message.getContent() << std::endl;
session.acknowledge(); // acknowledge message receipt
]]> </programlisting>
<para>Python:</para>
<programlisting><![CDATA[
receiver1 = session.receiver(address1)
receiver1.capacity = 10
receiver2 = session.receiver(address)
receiver2.capacity = 10
message = session.next_receiver().fetch()
print message.content
session.acknowledge()
]]> </programlisting>
<para>.NET C#:</para>
<programlisting><![CDATA[
Receiver receiver1 = session.CreateReceiver(address1);
receiver1.Capacity = 10;
Receiver receiver2 = session.CreateReceiver(address2);
receiver2.Capacity = 10;
Message message = new Message();
message = session.NextReceiver().Fetch();
Console.WriteLine("{0}", message.GetContent());
session.Acknowledge();
]]> </programlisting>
</example>
</section>
<section>
<title>Transactions</title>
<para>Sometimes it is useful to be able to group messages
transfers - sent and/or received - on a session into atomic
grouping. This can be done be creating the session as
transactional. On a transactional session sent messages only
become available at the target address on commit. Likewise any
received and acknowledged messages are only discarded at their
source on commit
<footnote><para>Note that this currently is only true for
messages received using a reliable mode
e.g. at-least-once. Messages sent by a broker to a receiver in
unreliable receiver will be discarded immediately regardless of
transctionality.</para></footnote>
.</para>
<example>
<title>Transactions</title>
<para>C++:</para>
<programlisting><![CDATA[
Connection connection(broker);
Session session = connection.createTransactionalSession();
...
if (smellsOk())
session.commit();
else
session.rollback();
]]></programlisting>
<para>
.NET C#:
</para>
<programlisting>
Connection connection = new Connection(broker);
Session session = connection.CreateTransactionalSession();
...
if (smellsOk())
session.Commit();
else
session.Rollback();
</programlisting>
<!--
<para>Python</para>
<programlisting><![CDATA[
### TODO
]]></programlisting>
-->
</example>
</section>
<section id="connections">
<title>Connections</title>
<para>
Messaging connections are created by specifying a broker or a list of brokers, and
an optional set of connection options. The constructor prototypes for Connections
are:
</para>
<programlisting><![CDATA[
Connection connection();
Connection connection(const string url);
Connection connection(const string url, const string& options);
Connection connection(const string url, const Variant::Map& options);
]]></programlisting>
<para>
Messaging connection URLs specify only the network host address(es). Connection
options are specified separately as an options string or map. This is different
from JMS Connection URLs that combine the network address and connection properties
in a single string.
</para>
<section id="connection-url">
<title>Connection URLs</title>
<para>
Connection URLs describe the broker or set of brokers to which the connection
is to attach. The format of the Connection URL is defined by AMQP 0.10
Domain:connection.amqp-host-url.
</para>
<programlisting><![CDATA[
amqp_url = "amqp:" prot_addr_list
prot_addr_list = [prot_addr ","]* prot_addr
prot_addr = tcp_prot_addr | tls_prot_addr
tcp_prot_addr = tcp_id tcp_addr
tcp_id = "tcp:" | ""
tcp_addr = [host [":" port] ]
host = <as per http://www.ietf.org/rfc/rfc3986.txt>
port = number ]]></programlisting>
<para>
Examples of Messaging Connection URLs
</para>
<programlisting><![CDATA[
localhost
localhost:5672
localhost:9999
192.168.1.2:5672
mybroker.example.com:5672
amqp:tcp:localhost:5672
tcp:locahost:5672,localhost:5800
]]></programlisting>
</section>
<section id="connection-options">
<title>Connection Options</title>
<para>
Aspects of the connections behaviour can be controlled through
specifying connection options. For example, connections can be
configured to automatically reconnect if the connection to a
broker is lost.
</para>
<example>
<title>Specifying Connection Options in C++, Python, and .NET</title>
<para>In C++, these options can be set using <function>Connection::setOption()</function> or by passing in a set of options to the constructor. The options can be passed in as a map or in string form:</para>
<para>or</para>
<programlisting><![CDATA[
Connection connection("localhost:5672");
connection.setOption("reconnect", true);
try {
connection.open();
!!! SNIP !!!
]]></programlisting>
<para>In Python, these options can be set as attributes of the connection or using named arguments in
the <function>Connection</function> constructor:</para>
<programlisting><![CDATA[
connection = Connection("localhost:5672", reconnect=True)
try:
connection.open()
!!! SNIP !!!
]]></programlisting>
<para>or</para>
<programlisting><![CDATA[
connection = Connection("localhost:5672")
connection.reconnect = True
try:
connection.open()
!!! SNIP !!!
]]></programlisting>
<para>
In .NET, these options can be set using <function>Connection.SetOption()</function> or by passing in a set of options to the constructor. The options can be passed in as a map or in string form:
</para>
<programlisting>
Connection connection= new Connection(&#34;localhost:5672&#34;, &#34;{reconnect: true}&#34;);
try {
connection.Open();
!!! SNIP !!!
</programlisting>
<para>
or
</para>
<programlisting>
Connection connection = new Connection(&#34;localhost:5672&#34;);
connection.SetOption(&#34;reconnect&#34;, true);
try {
connection.Open();
!!! SNIP !!!
</programlisting>
<para>See the reference documentation for details in each language.</para>
</example>
<para>The following table lists the supported connection options.</para>
<table pgwide="1">
<title>Connection Options</title>
<tgroup cols="3">
<thead>
<colspec colnum="1" colwidth="1*"/>
<colspec colnum="2" colwidth="1*"/>
<colspec colnum="3" colwidth="3*"/>
<row>
<entry>option name</entry>
<entry>value type</entry>
<entry>semantics</entry>
</row>
</thead>
<tbody>
<row>
<entry>
<literal>username</literal>
</entry>
<entry>
string
</entry>
<entry>
The username to use when authenticating to the broker.
</entry>
</row>
<row>
<entry>
<literal>password</literal>
</entry>
<entry>
string
</entry>
<entry>
The password to use when authenticating to the broker.
</entry>
</row>
<row>
<entry>
<literal>sasl_mechanisms</literal>
</entry>
<entry>
string
</entry>
<entry>
The specific SASL mechanisms to use with the python
client when authenticating to the broker. The value
is a space separated list.
</entry>
</row>
<row>
<entry>
<literal>reconnect</literal>
</entry>
<entry>
boolean
</entry>
<entry>
Transparently reconnect if the connection is lost.
</entry>
</row>
<row>
<entry>
<literal>reconnect_timeout</literal>
</entry>
<entry>
integer
</entry>
<entry>
Total number of seconds to continue reconnection attempts before giving up and raising an exception.
</entry>
</row>
<row>
<entry>
<literal>reconnect_limit</literal>
</entry>
<entry>
integer
</entry>
<entry>
Maximum number of reconnection attempts before giving up and raising an exception.
</entry>
</row>
<row>
<entry>
<literal>reconnect_interval_min</literal>
</entry>
<entry>
integer representing time in seconds
</entry>
<entry>
Minimum number of seconds between reconnection attempts. The first reconnection attempt is made immediately; if that fails, the first reconnection delay is set to the value of <literal>reconnect_interval_min</literal>; if that attempt fails, the reconnect interval increases exponentially until a reconnection attempt succeeds or <literal>reconnect_interval_max</literal> is reached.
</entry>
</row>
<row>
<entry>
<literal>reconnect_interval_max</literal>
</entry>
<entry>
integer representing time in seconds
</entry>
<entry>
Maximum reconnect interval.
</entry>
</row>
<row>
<entry>
<literal>reconnect_interval</literal>
</entry>
<entry>
integer representing time in seconds
</entry>
<entry>
Sets both <literal>reconnection_interval_min</literal> and <literal>reconnection_interval_max</literal> to the same value.
</entry>
</row>
<row>
<entry>
<literal>heartbeat</literal>
</entry>
<entry>
integer representing time in seconds
</entry>
<entry>
Requests that heartbeats be sent every N seconds. If two
successive heartbeats are missed the connection is
considered to be lost.
</entry>
</row>
<row>
<entry>
<literal>transport</literal>
</entry>
<entry>
string
</entry>
<entry>
Sets the underlying transport protocol used. The default option is 'tcp'. To enable ssl, set to 'ssl'. The C++ client additionally supports 'rdma'.
</entry>
</row>
<row>
<entry>
<literal>tcp-nodelay</literal>
</entry>
<entry>
boolean
</entry>
<entry>
Set tcp no-delay, i.e. disable Nagle algorithm. [C++ only]
</entry>
</row>
<row>
<entry>
<literal>protocol</literal>
</entry>
<entry>
string
</entry>
<entry>
Sets the application protocol used. The default option is 'amqp0-10'. To enable AMQP 1.0, set to 'amqp1.0'.
</entry>
</row>
</tbody>
</tgroup>
</table>
</section>
</section>
<section id="section-Maps">
<title>Maps and Lists in Message Content</title>
<para>Many messaging applications need to exchange data across
languages and platforms, using the native datatypes of each
programming language.</para>
<para>The Qpid Messaging API supports <classname>map</classname> and <classname>list</classname> in message content.
<footnote><para>Unlike JMS, there is not a specific message type for
map messages.</para></footnote>
<footnote>
<para>
Note that the Qpid JMS client supports MapMessages whose values can be nested maps or lists. This is not standard JMS behaviour.
</para>
</footnote>
Specific language support for <classname>map</classname> and <classname>list</classname> objects are shown in the following table.
</para>
<table id="tabl-Programming_in_Apache_Qpid-Qpid_Maps_in_Message_Content">
<title>Map and List Representation in Supported Languages</title>
<tgroup cols="3">
<thead>
<row>
<entry>Language</entry>
<entry>map</entry>
<entry>list</entry>
</row>
</thead>
<tbody>
<row>
<entry>Python</entry>
<entry><classname>dict</classname></entry>
<entry><classname>list</classname></entry>
</row>
<row>
<entry>C++</entry>
<entry><classname>Variant::Map</classname></entry>
<entry><classname>Variant::List</classname></entry>
</row>
<row>
<entry>Java</entry>
<entry><classname>MapMessage</classname></entry>
<entry><classname>&nbsp;</classname></entry>
</row>
<row>
<entry>.NET</entry>
<entry><classname>Dictionary&#60;string, object&#62;</classname></entry>
<entry><classname>Collection&#60;object&#62;</classname></entry>
</row>
</tbody>
</tgroup>
</table>
<para>
In all languages, messages are encoded using AMQP&#39;s portable datatypes.
</para>
<tip>
<para>Because of the differences in type systems among
languages, the simplest way to provide portable messages is to
rely on maps, lists, strings, 64 bit signed integers, and
doubles for messages that need to be exchanged across languages
and platforms.</para>
</tip>
<section id="section-Python-Maps">
<title>Qpid Maps and Lists in Python</title>
<para>In Python, Qpid supports the <classname>dict</classname> and <classname>list</classname> types directly in message content. The following code shows how to send these structures in a message:</para>
<example>
<title>Sending Qpid Maps and Lists in Python</title>
<programlisting><![CDATA[
from qpid.messaging import *
# !!! SNIP !!!
content = {'Id' : 987654321, 'name' : 'Widget', 'percent' : 0.99}
content['colours'] = ['red', 'green', 'white']
content['dimensions'] = {'length' : 10.2, 'width' : 5.1,'depth' : 2.0};
content['parts'] = [ [1,2,5], [8,2,5] ]
content['specs'] = {'colors' : content['colours'],
'dimensions' : content['dimensions'],
'parts' : content['parts'] }
message = Message(content=content)
sender.send(message)
]]> </programlisting>
</example>
<para>The following table shows the datatypes that can be sent in a Python map message,
and the corresponding datatypes that will be received by clients in Java or C++.</para>
<table id="table-Python-Maps" >
<title>Python Datatypes in Maps</title>
<tgroup cols="3">
<thead>
<row>
<entry>Python Datatype</entry>
<entry>&rarr; C++</entry>
<entry>&rarr; Java</entry>
</row>
</thead>
<tbody>
<row><entry>bool</entry><entry>bool</entry><entry>boolean</entry></row>
<row><entry>int</entry><entry>int64</entry><entry>long</entry></row>
<row><entry>long</entry><entry>int64</entry><entry>long</entry></row>
<row><entry>float</entry><entry>double</entry><entry>double</entry></row>
<row><entry>unicode</entry><entry>string</entry><entry>java.lang.String</entry></row>
<row><entry>uuid</entry><entry>qpid::types::Uuid</entry><entry>java.util.UUID</entry></row>
<row><entry>dict</entry><entry>Variant::Map</entry><entry>java.util.Map</entry></row>
<row><entry>list</entry><entry>Variant::List</entry><entry>java.util.List</entry></row>
</tbody>
</tgroup>
</table>
</section>
<section id="section-cpp-Maps">
<title>Qpid Maps and Lists in C++</title>
<para>In C++, Qpid defines the the
<classname>Variant::Map</classname> and
<classname>Variant::List</classname> types, which can be
encoded into message content. The following code shows how to
send these structures in a message:</para>
<example>
<title>Sending Qpid Maps and Lists in C++</title>
<programlisting><![CDATA[
using namespace qpid::types;
// !!! SNIP !!!
Message message;
Variant::Map content;
content["id"] = 987654321;
content["name"] = "Widget";
content["percent"] = 0.99;
Variant::List colours;
colours.push_back(Variant("red"));
colours.push_back(Variant("green"));
colours.push_back(Variant("white"));
content["colours"] = colours;
Variant::Map dimensions;
dimensions["length"] = 10.2;
dimensions["width"] = 5.1;
dimensions["depth"] = 2.0;
content["dimensions"]= dimensions;
Variant::List part1;
part1.push_back(Variant(1));
part1.push_back(Variant(2));
part1.push_back(Variant(5));
Variant::List part2;
part2.push_back(Variant(8));
part2.push_back(Variant(2));
part2.push_back(Variant(5));
Variant::List parts;
parts.push_back(part1);
parts.push_back(part2);
content["parts"]= parts;
Variant::Map specs;
specs["colours"] = colours;
specs["dimensions"] = dimensions;
specs["parts"] = parts;
content["specs"] = specs;
encode(content, message);
sender.send(message, true);
]]> </programlisting>
</example>
<para>The following table shows the datatypes that can be sent
in a C++ map message, and the corresponding datatypes that
will be received by clients in Java and Python.</para>
<table id="table-cpp-Maps">
<title>C++ Datatypes in Maps</title>
<tgroup cols="3">
<thead>
<row>
<entry>C++ Datatype</entry>
<entry>&rarr; Python</entry>
<entry>&rarr; Java</entry>
</row>
</thead>
<tbody>
<row><entry>bool</entry><entry>bool</entry><entry>boolean</entry></row>
<row><entry>uint16</entry><entry>int | long</entry><entry>short</entry></row>
<row><entry>uint32</entry><entry>int | long</entry><entry>int</entry></row>
<row><entry>uint64</entry><entry>int | long</entry><entry>long</entry></row>
<row><entry>int16</entry><entry>int | long</entry><entry>short</entry></row>
<row><entry>int32</entry><entry>int | long</entry><entry>int</entry></row>
<row><entry>int64</entry><entry>int | long</entry><entry>long</entry></row>
<row><entry>float</entry><entry>float</entry><entry>float</entry></row>
<row><entry>double</entry><entry>float</entry><entry>double</entry></row>
<row><entry>string</entry><entry>unicode</entry><entry>java.lang.String</entry></row>
<row><entry>qpid::types::Uuid</entry><entry>uuid</entry><entry>java.util.UUID</entry></row>
<row><entry>Variant::Map</entry><entry>dict</entry><entry>java.util.Map</entry></row>
<row><entry>Variant::List</entry><entry>list</entry><entry>java.util.List</entry></row>
</tbody>
</tgroup>
</table>
</section>
<section id="section-dotnet-Maps">
<title>Qpid Maps and Lists in .NET</title>
<para>
The .NET binding for the Qpid Messaging API binds .NET managed data types
to C++ <classname>Variant</classname> data types. The following code shows how to
send Map and List structures in a message:
</para>
<example>
<?dbfo keep-together="auto" ?>
<title>Sending Qpid Maps and Lists in .NET C#</title>
<programlisting><![CDATA[
using System;
using Org.Apache.Qpid.Messaging;
// !!! SNIP !!!
Dictionary<string, object> content = new Dictionary<string, object>();
Dictionary<string, object> subMap = new Dictionary<string, object>();
Collection<object> colors = new Collection<object>();
// add simple types
content["id"] = 987654321;
content["name"] = "Widget";
content["percent"] = 0.99;
// add nested amqp/map
subMap["name"] = "Smith";
subMap["number"] = 354;
content["nestedMap"] = subMap;
// add an amqp/list
colors.Add("red");
colors.Add("green");
colors.Add("white");
content["colorsList"] = colors;
// add one of each supported amqp data type
bool mybool = true;
content["mybool"] = mybool;
byte mybyte = 4;
content["mybyte"] = mybyte;
UInt16 myUInt16 = 5;
content["myUInt16"] = myUInt16;
UInt32 myUInt32 = 6;
content["myUInt32"] = myUInt32;
UInt64 myUInt64 = 7;
content["myUInt64"] = myUInt64;
char mychar = 'h';
content["mychar"] = mychar;
Int16 myInt16 = 9;
content["myInt16"] = myInt16;
Int32 myInt32 = 10;
content["myInt32"] = myInt32;
Int64 myInt64 = 11;
content["myInt64"] = myInt64;
Single mySingle = (Single)12.12;
content["mySingle"] = mySingle;
Double myDouble = 13.13;
content["myDouble"] = myDouble;
Guid myGuid = new Guid("000102030405060708090a0b0c0d0e0f");
content["myGuid"] = myGuid;
Message message = new Message(content);
Send(message, true);
]]> </programlisting>
</example>
<para>
The following table shows the mapping between datatypes in .NET and C++.
</para>
<table id="table-dotnet-Maps">
<title>Datatype Mapping between C++ and .NET binding</title>
<tgroup cols="2">
<thead>
<row>
<entry>C++ Datatype</entry>
<entry>&rarr; .NET binding</entry>
</row>
</thead>
<tbody>
<row><entry>void</entry><entry>nullptr</entry></row>
<row><entry>bool</entry><entry>bool</entry></row>
<row><entry>uint8</entry><entry>byte</entry></row>
<row><entry>uint16</entry><entry>UInt16</entry></row>
<row><entry>uint32</entry><entry>UInt32</entry></row>
<row><entry>uint64</entry><entry>UInt64</entry></row>
<row><entry>uint8</entry><entry>char</entry></row>
<row><entry>int16</entry><entry>Int16</entry></row>
<row><entry>int32</entry><entry>Int32</entry></row>
<row><entry>int64</entry><entry>Int64</entry></row>
<row><entry>float</entry><entry>Single</entry></row>
<row><entry>double</entry><entry>Double</entry></row>
<row><entry>string</entry><entry>string
<footnote id="callout-dotnet-string">
<para>Strings are currently interpreted only with UTF-8 encoding.</para>
</footnote></entry></row>
<row><entry>qpid::types::Uuid</entry><entry>Guid</entry></row>
<row><entry>Variant::Map</entry><entry><![CDATA[Dictionary<string, object>]]>
<footnoteref linkend="callout-dotnet-string"/></entry></row>
<row><entry>Variant::List</entry><entry><![CDATA[Collection<object>]]>
<footnoteref linkend="callout-dotnet-string"/></entry></row>
</tbody>
</tgroup>
</table>
</section>
</section>
<section>
<title>The Request / Response Pattern</title>
<para>Request / Response applications use the reply-to property,
described in <xref
linkend="table-amqp0-10-message-properties"/>, to allow a server
to respond to the client that sent a message. A server sets up a
service queue, with a name known to clients. A client creates a
private queue for the server's response, creates a message for a
request, sets the request's reply-to property to the address of
the client's response queue, and sends the request to the
service queue. The server sends the response to the address
specified in the request's reply-to property.
</para>
<example>
<title>Request / Response Applications in C++</title>
<para>This example shows the C++ code for a client and server
that use the request / response pattern.</para>
<para>The server creates a service queue and waits for a
message to arrive. If it receives a message, it sends a
message back to the sender.</para>
<programlisting><![CDATA[Receiver receiver = session.createReceiver("service_queue; {create: always}");
Message request = receiver.fetch();
const Address&amp; address = request.getReplyTo(); // Get "reply-to" from request ...
if (address) {
Sender sender = session.createSender(address); // ... send response to "reply-to"
Message response("pong!");
sender.send(response);
session.acknowledge();
}
]]></programlisting>
<para>The client creates a sender for the service queue, and
also creates a response queue that is deleted when the
client closes the receiver for the response queue. In the C++
client, if the address starts with the character
<literal>#</literal>, it is given a unique name.</para>
<programlisting><![CDATA[
Sender sender = session.createSender("service_queue");
Address responseQueue("#response-queue; {create:always, delete:always}");
Receiver receiver = session.createReceiver(responseQueue);
Message request;
request.setReplyTo(responseQueue);
request.setContent("ping");
sender.send(request);
Message response = receiver.fetch();
std::cout << request.getContent() << " -> " << response.getContent() << std::endl;
]]> </programlisting>
<para>The client sends the string <literal>ping</literal> to
the server. The server sends the response
<literal>pong</literal> back to the same client, using the
<varname>replyTo</varname> property.</para>
</example>
<!--
<example>
<title>Request / Response Applications in Python</title>
<programlisting>### TODO</programlisting>
</example>
-->
</section>
<section>
<title>Performance Tips</title>
<itemizedlist>
<listitem>
<para>Consider prefetching messages for receivers (see
<xref linkend="prefetch"/>). This helps eliminate roundtrips
and increases throughput. Prefetch is disabled by default,
and enabling it is the most effective means of improving
throughput of received messages.</para>
</listitem>
<listitem>
<para>Send messages asynchronously. Again, this helps
eliminate roundtrips and increases throughput. The C++ and
.NET clients send asynchronously by default, however the
python client defaults to synchronous sends. </para>
</listitem>
<listitem>
<para>Acknowledge messages in batches (see
<xref linkend="acknowledgements"/>). Rather than
acknowledging each message individually, consider issuing
acknowledgements after n messages and/or after a particular
duration has elapsed.</para>
</listitem>
<listitem>
<para>Tune the sender capacity (see
<xref linkend="replay"/>). If the capacity is too low the
sender may block waiting for the broker to confirm receipt
of messages, before it can free up more capacity.</para>
</listitem>
<listitem>
<para>If you are setting a reply-to address on messages
being sent by the c++ client, make sure the address type is
set to either queue or topic as appropriate. This avoids the
client having to determine which type of node is being
refered to, which is required when hanling reply-to in AMQP
0-10. </para>
</listitem>
<listitem>
<para>For latency sensitive applications, setting tcp-nodelay
on qpidd and on client connections can help reduce the
latency.</para>
</listitem>
</itemizedlist>
</section>
<section>
<title>Cluster Failover</title>
<para>The messaging broker can be run in clustering mode, which provides high reliability through replicating state between brokers in the cluster. If one broker in a cluster fails, clients can choose another broker in the cluster and continue their work. Each broker in the cluster also advertises the addresses of all known brokers
<footnote><para>This is done via the amq.failover exchange in AMQP 0-10</para></footnote>
. A client can use this information to dynamically keep the list of reconnection urls up to date.</para>
<para>In C++, the <classname>FailoverUpdates</classname> class provides this functionality:</para>
<example>
<title>Tracking cluster membership</title>
<para>In C++:</para>
<programlisting><![CDATA[
#include <qpid/messaging/FailoverUpdates.h>
...
Connection connection("localhost:5672");
connection.setOption("reconnect", true);
try {
connection.open();
std::auto_ptr<FailoverUpdates> updates(new FailoverUpdates(connection));
]]>
</programlisting>
<para>In python:</para>
<programlisting><![CDATA[
import qpid.messaging.util
...
connection = Connection("localhost:5672")
connection.reconnect = True
try:
connection.open()
auto_fetch_reconnect_urls(connection)
]]>
</programlisting>
<para>
In .NET C#:
</para>
<programlisting>
using Org.Apache.Qpid.Messaging;
...
connection = new Connection(&#34;localhost:5672&#34;);
connection.SetOption("reconnect", true);
try {
connection.Open();
FailoverUpdates failover = new FailoverUpdates(connection);
</programlisting>
</example>
</section>
<section>
<title>Logging</title>
<para>To simplify debugging, Qpid provides a logging facility
that prints out messaging events.</para>
<section>
<title>Logging in C++</title>
<para>
The Qpidd broker and C++ clients can both use environment variables to enable logging. Linux and Windows systems use the same named environment variables and values.
</para>
<para>Use QPID_LOG_ENABLE to set the level of logging you are interested in (trace, debug, info, notice, warning, error, or critical):
</para>
<screen>
export QPID_LOG_ENABLE=&#34;warning+&#34;
</screen>
<para>
The Qpidd broker and C++ clients use QPID_LOG_OUTPUT to determine where logging output should be sent. This is either a file name or the special values stderr, stdout, or syslog:
</para>
<screen>
export QPID_LOG_TO_FILE=&#34;/tmp/myclient.out&#34;
</screen>
<para>
From a Windows command prompt, use the following command format to set the environment variables:
</para>
<screen>
set QPID_LOG_ENABLE=warning+
set QPID_LOG_TO_FILE=D:\tmp\myclient.out
</screen>
</section>
<section>
<title>Logging in Python</title>
<para>
The Python client library supports logging using the standard Python logging module. The easiest way to do logging is to use the <command>basicConfig()</command>, which reports all warnings and errors:
</para>
<programlisting>from logging import basicConfig
basicConfig()
</programlisting>
<para>
Qpidd also provides a convenience method that makes it easy to specify the level of logging desired. For instance, the following code enables logging at the <command>DEBUG</command> level:
</para>
<programlisting>from qpid.log import enable, DEBUG
enable("qpid.messaging.io", DEBUG)
</programlisting>
<para>
For more information on Python logging, see <ulink url="http://docs.python.org/lib/node425.html">http://docs.python.org/lib/node425.html</ulink>. For more information on Qpid logging, use <command>$ pydoc qpid.log</command>.
</para>
</section>
</section>
<section id="section-amqp0-10-mapping">
<title>The AMQP 0-10 mapping</title>
<para>
This section describes the AMQP 0-10 mapping for the Qpid
Messaging API.
</para>
<para>
The interaction with the broker triggered by creating a sender
or receiver depends on what the specified address resolves
to. Where the node type is not specified in the address, the
client queries the broker to determine whether it refers to a
queue or an exchange.
</para>
<para>
When sending to a queue, the queue's name is set as the
routing key and the message is transfered to the default (or
nameless) exchange. When sending to an exchange, the message
is transfered to that exchange and the routing key is set to
the message subject if one is specified. A default subject may
be specified in the target address. The subject may also be
set on each message individually to override the default if
required. In each case any specified subject is also added as
a qpid.subject entry in the application-headers field of the
message-properties.
</para>
<para>
When receiving from a queue, any subject in the source address
is currently ignored. The client sends a message-subscribe
request for the queue in question. The accept-mode is
determined by the reliability option in the link properties;
for unreliable links the accept-mode is none, for reliable
links it is explicit. The default for a queue is reliable. The
acquire-mode is determined by the value of the mode option. If
the mode is set to browse the acquire mode is not-acquired,
otherwise it is set to pre-acquired. The exclusive and
arguments fields in the message-subscribe command can be
controlled using the x-subscribe map.
</para>
<para>
When receiving from an exchange, the client creates a
subscription queue and binds that to the exchange. The
subscription queue's arguments can be specified using the
x-declare map within the link properties. The reliability
option determines most of the other parameters. If the
reliability is set to unreliable then an auto-deleted,
exclusive queue is used meaning that if the client or
connection fails messages may be lost. For exactly-once the
queue is not set to be auto-deleted. The durability of the
subscription queue is determined by the durable option in the
link properties. The binding process depends on the type of
the exchange the source address resolves to.
</para>
<itemizedlist>
<listitem>
<para>
For a topic exchange, if no subject is specified and no
x-bindings are defined for the link, the subscription
queue is bound using a wildcard matching any routing key
(thus satisfying the expectation that any message sent to
that address will be received from it). If a subject is
specified in the source address however, it is used for
the binding key (this means that the subject in the source
address may be a binding pattern including wildcards).
</para>
</listitem>
<listitem>
<para>
For a fanout exchange the binding key is irrelevant to
matching. A receiver created from a source address that
resolves to a fanout exchange receives all messages
sent to that exchange regardless of any subject the source
address may contain. An x-bindings element in the link
properties should be used if there is any need to set the
arguments to the bind.
</para>
</listitem>
<listitem>
<para>
For a direct exchange, the subject is used as the binding
key. If no subject is specified an empty string is used as
the binding key.
</para>
</listitem>
<listitem>
<para>
For a headers exchange, if no subject is specified the
binding arguments simply contain an x-match entry and no
other entries, causing all messages to match. If a subject
is specified then the binding arguments contain an x-match
entry set to all and an entry for qpid.subject whose value
is the subject in the source address (this means the
subject in the source address must match the message
subject exactly). For more control the x-bindings element
in the link properties must be used.
</para>
</listitem>
<listitem>
<para>
For the XML exchange,<footnote><para>Note that the XML
exchange is not a standard AMQP exchange type. It is a
Qpid extension and is currently only supported by the C++
broker.</para></footnote> if a subject is specified it is
used as the binding key and an XQuery is defined that
matches any message with that value for
qpid.subject. Again this means that only messages whose
subject exactly match that specified in the source address
are received. If no subject is specified then the empty
string is used as the binding key with an xquery that will
match any message (this means that only messages with an
empty string as the routing key will be received). For more
control the x-bindings element in the link properties must
be used. A source address that resolves to the XML
exchange must contain either a subject or an x-bindings
element in the link properties as there is no way at
present to receive any message regardless of routing key.
</para>
</listitem>
</itemizedlist>
<para>
If an x-bindings list is present in the link options a binding
is created for each element within that list. Each element is
a nested map that may contain values named queue, exchange,
key or arguments. If the queue value is absent the queue name
the address resolves to is implied. If the exchange value is
absent the exchange name the address resolves to is implied.
</para>
<para>The following table shows how Qpid Messaging API message
properties are mapped to AMQP 0-10 message properties and
delivery properties. In this table <varname>msg</varname>
refers to the Message class defined in the Qpid Messaging API,
<varname>mp</varname> refers to an AMQP 0-10
<varname>message-properties</varname> struct, and
<varname>dp</varname> refers to an AMQP 0-10
<varname>delivery-properties</varname> struct.</para>
<table id="table-amqp0-10-message-properties" pgwide="1">
<title>Mapping to AMQP 0-10 Message Properties</title>
<tgroup cols="3">
<thead>
<colspec colnum="1" colname="Python API" colwidth="3*"/>
<colspec colnum="2" colname="C++ API" colwidth="3*"/>
<colspec colnum="3" colname="AMPQ 0-10 Property" colwidth="6*"/>
<row>
<entry>Python API</entry>
<entry>C++ API
<footnote>
<para>
The .NET Binding for C++ Messaging provides all the
message and delivery properties described in the C++ API.
See <xref linkend="table-Dotnet-Binding-Message" /> .
</para>
</footnote>
</entry>
<entry>AMQP 0-10 Property<footnote><para>In these entries, <literal>mp</literal> refers to an AMQP message property, and <literal>dp</literal> refers to an AMQP delivery property.</para></footnote></entry>
</row>
</thead>
<tbody>
<row>
<entry>msg.id</entry><entry>msg.{get,set}MessageId()</entry><entry>mp.message_id</entry>
</row>
<row>
<entry>msg.subject</entry><entry>msg.{get,set}Subject()</entry><entry>mp.application_headers["qpid.subject"]</entry>
</row>
<row>
<entry>msg.user_id</entry><entry>msg.{get,set}UserId()</entry><entry>mp.user_id</entry>
</row>
<row>
<entry>msg.reply_to</entry><entry>msg.{get,set}ReplyTo()</entry><entry>mp.reply_to<footnote><para>The reply_to is converted from the protocol representation into an address.</para></footnote></entry>
</row>
<row>
<entry>msg.correlation_id</entry><entry>msg.{get,set}CorrelationId()</entry><entry>mp.correlation_id</entry>
</row>
<row>
<entry>msg.durable</entry><entry>msg.{get,set}Durable()</entry><entry>dp.delivery_mode == delivery_mode.persistent<footnote><para>Note that msg.durable is a boolean, not an enum.</para></footnote></entry>
</row>
<row>
<entry>msg.priority</entry><entry>msg.{get,set}Priority()</entry><entry>dp.priority</entry>
</row>
<row>
<entry>msg.ttl</entry><entry>msg.{get,set}Ttl()</entry><entry>dp.ttl</entry>
</row>
<row>
<entry>msg.redelivered</entry><entry>msg.{get,set}Redelivered()</entry><entry>dp.redelivered</entry>
</row>
<row><entry>msg.properties</entry><entry>msg.getProperties()/msg.setProperty()</entry><entry>mp.application_headers</entry>
</row>
<row>
<entry>msg.content_type</entry><entry>msg.{get,set}ContentType()</entry><entry>mp.content_type</entry>
</row>
</tbody>
</tgroup>
</table>
<section role="h3" id="section-amqp0-10-message-props">
<title>0-10 Message Property Keys</title>
<para>
The QPID Messaging API also recognises special message property keys and
automatically provides a mapping to their corresponding AMQP 0-10 definitions.
</para>
<itemizedlist>
<listitem>
<para>
When sending a message, if the properties contain an entry for
<literal>x-amqp-0-10.app-id</literal>, its value will be used to set the
<literal>message-properties.app-id</literal> property in the outgoing
message. Likewise, if an incoming message has
<literal>message-properties.app-id</literal> set, its value can be accessed
via the <literal>x-amqp-0-10.app-id</literal> message property key.
</para>
</listitem>
<listitem>
<para>
When sending a message, if the properties contain an entry for
<literal>x-amqp-0-10.content-encoding</literal>, its value will be used to
set the <literal>message-properties.content-encoding</literal> property in
the outgoing message. Likewise, if an incoming message has
<literal>message-properties.content-encoding</literal> set, its value can be
accessed via the <literal>x-amqp-0-10.content-encoding</literal> message
property key.
</para>
</listitem>
<listitem>
<para>
The routing key (<literal>delivery-properties.routing-key</literal>) in an
incoming messages can be accessed via the
<literal>x-amqp-0-10.routing-key</literal> message property.
</para>
</listitem>
<listitem>
<para>
If the timestamp delivery property is set in an incoming message
(<literal>delivery-properties.timestamp</literal>), the timestamp value will
be made available via the <literal>x-amqp-0-10.timestamp</literal> message
property.
<footnote>
<para>
This special property is currently not supported by the Qpid JMS client.
</para>
</footnote>
</para>
</listitem>
</itemizedlist>
<example>
<title>Accessing the AMQP 0-10 Message Timestamp in Python</title>
<para>
The following code fragment checks for and extracts the message timestamp from
a received message.
</para>
<programlisting lang="python">
try:
msg = receiver.fetch(timeout=1)
if "x-amqp-0-10.timestamp" in msg.properties:
print("Timestamp=%s" % str(msg.properties["x-amqp-0-10.timestamp"]))
except Empty:
pass
</programlisting>
</example>
<example>
<title>Accessing the AMQP 0-10 Message Timestamp in C++</title>
<para>
The same example, except in C++.
</para>
<programlisting lang="c++">
messaging::Message msg;
if (receiver.fetch(msg, messaging::Duration::SECOND*1)) {
if (msg.getProperties().find("x-amqp-0-10.timestamp") != msg.getProperties().end()) {
<![CDATA[std::cout << "Timestamp=" << msg.getProperties()["x-amqp-0-10.timestamp"].asString() << std::endl;]]>
}
}
</programlisting>
</example>
</section>
</section>
<xi:include xmlns:xi="http://www.w3.org/2001/XInclude" href="Message-Groups-Guide.xml"/>
</chapter>
<chapter>
<title>The .NET Binding for the C++ Messaging Client</title>
<para>
The .NET Binding for the C++ Qpid Messaging Client is a library that gives
any .NET program access to Qpid C++ Messaging objects and methods.
</para>
<section>
<title>.NET Binding for the C++ Messaging Client Component Architecture</title>
<programlisting><![CDATA[
+----------------------------+
| Dotnet examples |
| Managed C# |
+------+---------------+-----+
| |
V |
+---------------------------+ |
| .NET Managed Callback | |
| org.apache.qpid.messaging.| |
| sessionreceiver.dll | |
+----------------------+----+ |
| |
managed V V
(.NET) +--------------------------------+
:::::::::::::::::::::::| .NET Binding Library |::::::::::::
unmanaged | org.apache.qpid.messaging.dll |
(Native Win32/64) +---------------+----------------+
|
|
+----------------+ |
| Native examples| |
| Unmanaged C++ | |
+--------+-------+ |
| |
V V
+----------------------------------+
| QPID Messaging C++ Libraries |
| qpid*.dll qmf*.dll |
+--------+--------------+----------+
]]></programlisting>
<para>This diagram illustrates the code and library components of the binding
and the hierarchical relationships between them.</para>
<table id="table-Dotnet-Binding-Component-Architecture" >
<title>.NET Binding for the C++ Messaging Client Component Architecture</title>
<tgroup cols="2">
<thead>
<row>
<entry>Component Name</entry>
<entry>Component Function</entry>
</row>
</thead>
<tbody>
<row>
<entry>QPID Messaging C++ Libraries</entry>
<entry>The QPID Messaging C++ core run time system</entry>
</row>
<row>
<entry>Unmanaged C++ Example Source Programs</entry>
<entry>Ordinary C++ programs that illustrate using qpid/cpp Messaging directly
in a native Windows environment.</entry>
</row>
<row>
<entry>.NET Messaging Binding Library</entry>
<entry>The .NET Messaging Binding library provides interoprability between
managed .NET programs and the unmanaged, native Qpid Messaging C++ core
run time system. .NET programs create a Reference to this library thereby
exposing all of the native C++ Messaging functionality to programs
written in any .NET language.</entry>
</row>
<row>
<entry>.NET Messaging Managed Callback Library</entry>
<entry>An extension of the .NET Messaging Binding Library that provides message
callbacks in a managed .NET environment.</entry>
</row>
<row>
<entry>Managed C# .NET Example Source Programs</entry>
<entry>Various C# example programs that illustrate using .NET Binding for C++ Messaging in the .NET environment.</entry>
</row>
</tbody>
</tgroup>
</table>
</section>
<section>
<title>.NET Binding for the C++ Messaging Client Examples</title>
<para>This chapter describes the various sample programs that
are available to illustrate common Qpid Messaging usage.</para>
<table id="table-Dotnet-Binding-Example-Client-Server">
<title>Example : Client - Server</title>
<tgroup cols="2">
<colspec colname="c1"/>
<colspec colname="c2"/>
<thead>
<row>
<entry>Example Name</entry>
<entry>Example Description</entry>
</row>
</thead>
<tbody>
<row>
<entry>csharp.example.server</entry>
<entry>Creates a Receiver and listens for messages.
Upon message reception the message content is converted to upper case
and forwarded to the received message's ReplyTo address.</entry>
</row>
<row>
<entry>csharp.example.client</entry>
<entry>Sends a series of messages to the Server and prints the original message
content and the received message content.</entry>
</row>
</tbody>
</tgroup>
</table>
<table id="table-Dotnet-Binding-Example-MapSender-MapReceiver">
<title>Example : Map Sender – Map Receiver</title>
<tgroup cols="2">
<colspec colname="c1"/>
<colspec colname="c2"/>
<thead>
<row>
<entry>Example Name</entry>
<entry>Example Description</entry>
</row>
</thead>
<tbody>
<row>
<entry>csharp.map.receiver</entry>
<entry>Creates a Receiver and listens for a map message.
Upon message reception the message is decoded and displayed on the console.</entry>
</row>
<row>
<entry>csharp.map.sender</entry>
<entry>Creates a map message and sends it to map.receiver.
The map message contains values for every supported .NET Messaging
Binding data type.</entry>
</row>
</tbody>
</tgroup>
</table>
<table id="table-Dotnet-Binding-Example-Spout-Drain">
<title>Example : Spout - Drain</title>
<tgroup cols="2">
<colspec colname="c1"/>
<colspec colname="c2"/>
<thead>
<row>
<entry>Example Name</entry>
<entry>Example Description</entry>
</row>
</thead>
<tbody>
<row>
<entry>csharp.example.spout</entry>
<entry>Spout is a more complex example of code that generates a series of messages
and sends them to peer program Drain. Flexible command line arguments allow
the user to specify a variety of message and program options.</entry>
</row>
<row>
<entry>csharp.example.drain</entry>
<entry>Drain is a more complex example of code that receives a series of messages
and displays their contents on the console.</entry>
</row>
</tbody>
</tgroup>
</table>
<table id="table-Dotnet-Binding-Example-CallbackSender-CallbackReceiver">
<title>Example : Map Callback Sender – Map Callback Receiver</title>
<tgroup cols="2">
<colspec colname="c1"/>
<colspec colname="c2"/>
<thead>
<row>
<entry>Example Name</entry>
<entry>Example Description</entry>
</row>
</thead>
<tbody>
<row>
<entry>csharp.map.callback.receiver</entry>
<entry>Creates a Receiver and listens for a map message.
Upon message reception the message is decoded and displayed on the console.
This example illustrates the use of the C# managed code callback mechanism
provided by .NET Messaging Binding Managed Callback Library.</entry>
</row>
<row>
<entry>csharp.map.callback.sender</entry>
<entry>Creates a map message and sends it to map_receiver.
The map message contains values for every supported .NET Messaging
Binding data type.</entry>
</row>
</tbody>
</tgroup>
</table>
<table id="table-Dotnet-Binding-Example-DeclareQueues">
<title>Example - Declare Queues</title>
<tgroup cols="2">
<colspec colname="c1"/>
<colspec colname="c2"/>
<thead>
<row>
<entry>Example Name</entry>
<entry>Example Description</entry>
</row>
</thead>
<tbody>
<row>
<entry>csharp.example.declare_queues</entry>
<entry>A program to illustrate creating objects on a broker.
This program creates a queue used by spout and drain.</entry>
</row>
</tbody>
</tgroup>
</table>
<table id="table-Dotnet-Binding-Example-DirectSender-DirectReceiver">
<title>Example: Direct Sender - Direct Receiver</title>
<tgroup cols="2">
<colspec colname="c1"/>
<colspec colname="c2"/>
<thead>
<row>
<entry>Example Name</entry>
<entry>Example Description</entry>
</row>
</thead>
<tbody>
<row>
<entry>csharp.direct.receiver</entry>
<entry>Creates a Receiver and listens for a messages.
Upon message reception the message is decoded and displayed on the console.</entry>
</row>
<row>
<entry>csharp.direct.sender</entry>
<entry> Creates a series of messages and sends them to csharp.direct.receiver.</entry>
</row>
</tbody>
</tgroup>
</table>
<table id="table-Dotnet-Binding-Example-Helloworld">
<title>Example: Hello World</title>
<tgroup cols="2">
<colspec colname="c1"/>
<colspec colname="c2"/>
<thead>
<row>
<entry>Example Name</entry>
<entry>Example Description</entry>
</row>
</thead>
<tbody>
<row>
<entry>csharp.example.helloworld</entry>
<entry>A program to send a message and to receive the same message.</entry>
</row>
</tbody>
</tgroup>
</table>
</section>
<section>
<title>.NET Binding Class Mapping to Underlying C++ Messaging API</title>
<para>This chapter describes the specific mappings between
classes in the .NET Binding and the underlying C++ Messaging
API.</para>
<section>
<title>.NET Binding for the C++ Messaging API Class: Address</title>
<table id="table-Dotnet-Binding-Address">
<title>.NET Binding for the C++ Messaging API Class: Address</title>
<tgroup cols="2">
<colspec colname="c1" colwidth="1*"/>
<colspec colname="c2" colwidth="7*"/>
<thead>
<row>
<entry namest="c1" nameend="c2" align="center">.NET Binding Class: Address</entry>
</row>
<row>
<entry>Language</entry>
<entry>Syntax</entry>
</row>
</thead>
<tbody>
<row>
<entry>C++</entry>
<entry>class Address</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public ref class Address</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Constructor</entry>
</row>
<row>
<entry>C++</entry>
<entry>Address();</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public Address();</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Constructor</entry>
</row>
<row>
<entry>C++</entry>
<entry>Address(const std::string&amp; address);</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public Address(string address);</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Constructor</entry>
</row>
<row>
<entry>C++</entry>
<entry>Address(const std::string&amp; name, const std::string&amp; subject, const qpid::types::Variant::Map&amp; options, const std::string&amp; type = "");</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public Address(string name, string subject, Dictionary&lt;string, object&gt; options);</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public Address(string name, string subject, Dictionary&lt;string, object&gt; options, string type);</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Copy constructor</entry>
</row>
<row>
<entry>C++</entry>
<entry>Address(const Address&amp; address);</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public Address(Address address);</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Destructor</entry>
</row>
<row>
<entry>C++</entry>
<entry>~Address();</entry>
</row>
<row>
<entry>.NET</entry>
<entry>~Address();</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Finalizer</entry>
</row>
<row>
<entry>C++</entry>
<entry>n/a</entry>
</row>
<row>
<entry>.NET</entry>
<entry>!Address();</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Copy assignment operator</entry>
</row>
<row>
<entry>C++</entry>
<entry>Address&amp; operator=(const Address&amp;);</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public Address op_Assign(Address rhs);</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Property: Name</entry>
</row>
<row>
<entry>C++</entry>
<entry>const std::string&amp; getName() const;</entry>
</row>
<row>
<entry>C++</entry>
<entry>void setName(const std::string&amp;);</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public string Name { get; set; }</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Property: Subject</entry>
</row>
<row>
<entry>C++</entry>
<entry>const std::string&amp; getSubject() const;</entry>
</row>
<row>
<entry>C++</entry>
<entry>void setSubject(const std::string&amp;);</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public string Subject { get; set; }</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Property: Options</entry>
</row>
<row>
<entry>C++</entry>
<entry>const qpid::types::Variant::Map&amp; getOptions() const;</entry>
</row>
<row>
<entry>C++</entry>
<entry>qpid::types::Variant::Map&amp; getOptions();</entry>
</row>
<row>
<entry>C++</entry>
<entry>void setOptions(const qpid::types::Variant::Map&amp;);</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public Dictionary&lt;string, object&gt; Options { get; set; }</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Property: Type</entry>
</row>
<row>
<entry>C++</entry>
<entry>std::string getType() const;</entry>
</row>
<row>
<entry>C++</entry>
<entry>void setType(const std::string&amp;);</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public string Type { get; set; }</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Miscellaneous</entry>
</row>
<row>
<entry>C++</entry>
<entry>std::string str() const;</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public string ToStr();</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Miscellaneous</entry>
</row>
<row>
<entry>C++</entry>
<entry>operator bool() const;</entry>
</row>
<row>
<entry>.NET</entry>
<entry>n/a</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Miscellaneous</entry>
</row>
<row>
<entry>C++</entry>
<entry>bool operator !() const;</entry>
</row>
<row>
<entry>.NET</entry>
<entry>n/a</entry>
</row>
</tbody>
</tgroup>
</table>
</section>
<section>
<title>.NET Binding for the C++ Messaging API Class: Connection</title>
<table id="table-Dotnet-Binding-Connection">
<title>.NET Binding for the C++ Messaging API Class: Connection</title>
<tgroup cols="2">
<colspec colname="c1" colwidth="1*"/>
<colspec colname="c2" colwidth="7*"/>
<thead>
<row>
<entry namest="c1" nameend="c2" align="center">.NET Binding Class: Connection</entry>
</row>
<row>
<entry>Language</entry>
<entry>Syntax</entry>
</row>
</thead>
<tbody>
<row>
<entry>C++</entry>
<entry>class Connection : public qpid::messaging::Handle&lt;ConnectionImpl&gt;</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public ref class Connection</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Constructor</entry>
</row>
<row>
<entry>C++</entry>
<entry>Connection(ConnectionImpl* impl);</entry>
</row>
<row>
<entry>.NET</entry>
<entry>n/a</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Constructor</entry>
</row>
<row>
<entry>C++</entry>
<entry>Connection();</entry>
</row>
<row>
<entry>.NET</entry>
<entry>n/a</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Constructor</entry>
</row>
<row>
<entry>C++</entry>
<entry>Connection(const std::string&amp; url, const qpid::types::Variant::Map&amp; options = qpid::types::Variant::Map());</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public Connection(string url);</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public Connection(string url, Dictionary&lt;string, object&gt; options);</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Constructor</entry>
</row>
<row>
<entry>C++</entry>
<entry>Connection(const std::string&amp; url, const std::string&amp; options);</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public Connection(string url, string options); </entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Copy Constructor</entry>
</row>
<row>
<entry>C++</entry>
<entry>Connection(const Connection&amp;);</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public Connection(Connection connection);</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Destructor</entry>
</row>
<row>
<entry>C++</entry>
<entry>~Connection();</entry>
</row>
<row>
<entry>.NET</entry>
<entry>~Connection();</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Finalizer</entry>
</row>
<row>
<entry>C++</entry>
<entry>n/a</entry>
</row>
<row>
<entry>.NET</entry>
<entry>!Connection();</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Copy assignment operator</entry>
</row>
<row>
<entry>C++</entry>
<entry>Connection&amp; operator=(const Connection&amp;);</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public Connection op_Assign(Connection rhs);</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Method: SetOption</entry>
</row>
<row>
<entry>C++</entry>
<entry>void setOption(const std::string&amp; name, const qpid::types::Variant&amp; value);</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public void SetOption(string name, object value);</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Method: open</entry>
</row>
<row>
<entry>C++</entry>
<entry>void open();</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public void Open();</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Property: isOpen</entry>
</row>
<row>
<entry>C++</entry>
<entry>bool isOpen();</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public bool IsOpen { get; }</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Method: close</entry>
</row>
<row>
<entry>C++</entry>
<entry>void close();</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public void Close();</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Method: createTransactionalSession</entry>
</row>
<row>
<entry>C++</entry>
<entry>Session createTransactionalSession(const std::string&amp; name = std::string());</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public Session CreateTransactionalSession();</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public Session CreateTransactionalSession(string name);</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Method: createSession</entry>
</row>
<row>
<entry>C++</entry>
<entry>Session createSession(const std::string&amp; name = std::string());</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public Session CreateSession();</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public Session CreateSession(string name);</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Method: getSession</entry>
</row>
<row>
<entry>C++</entry>
<entry>Session getSession(const std::string&amp; name) const;</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public Session GetSession(string name);</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Property: AuthenticatedUsername</entry>
</row>
<row>
<entry>C++</entry>
<entry>std::string getAuthenticatedUsername();</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public string GetAuthenticatedUsername();</entry>
</row>
</tbody>
</tgroup>
</table>
</section>
<section>
<title>.NET Binding for the C++ Messaging API Class: Duration</title>
<table id="table-Dotnet-Binding-Duration">
<title>.NET Binding for the C++ Messaging API Class: Duration</title>
<tgroup cols="2">
<colspec colname="c1" colwidth="1*"/>
<colspec colname="c2" colwidth="7*"/>
<thead>
<row>
<entry namest="c1" nameend="c2" align="center">.NET Binding Class: Duration</entry>
</row>
<row>
<entry>Language</entry>
<entry>Syntax</entry>
</row>
</thead>
<tbody>
<row>
<entry>C++</entry>
<entry>class Duration</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public ref class Duration</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Constructor</entry>
</row>
<row>
<entry>C++</entry>
<entry>explicit Duration(uint64_t milliseconds);</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public Duration(ulong mS);</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Copy constructor</entry>
</row>
<row>
<entry>C++</entry>
<entry>n/a</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public Duration(Duration rhs);</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Destructor</entry>
</row>
<row>
<entry>C++</entry>
<entry>default</entry>
</row>
<row>
<entry>.NET</entry>
<entry>default</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Finalizer</entry>
</row>
<row>
<entry>C++</entry>
<entry>n/a</entry>
</row>
<row>
<entry>.NET</entry>
<entry>default</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Property: Milliseconds</entry>
</row>
<row>
<entry>C++</entry>
<entry>uint64_t getMilliseconds() const;</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public ulong Milliseconds { get; }</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Operator: *</entry>
</row>
<row>
<entry>C++</entry>
<entry>Duration operator*(const Duration&amp; duration, uint64_t multiplier);</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public static Duration operator *(Duration dur, ulong multiplier);</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public static Duration Multiply(Duration dur, ulong multiplier);</entry>
</row>
<row>
<entry>C++</entry>
<entry>Duration operator*(uint64_t multiplier, const Duration&amp; duration);</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public static Duration operator *(ulong multiplier, Duration dur);</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public static Duration Multiply(ulong multiplier, Duration dur);</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Constants</entry>
</row>
<row>
<entry>C++</entry>
<entry>static const Duration FOREVER;</entry>
</row>
<row>
<entry>C++</entry>
<entry>static const Duration IMMEDIATE;</entry>
</row>
<row>
<entry>C++</entry>
<entry>static const Duration SECOND;</entry>
</row>
<row>
<entry>C++</entry>
<entry>static const Duration MINUTE;</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public sealed class DurationConstants</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public static Duration FORVER;</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public static Duration IMMEDIATE;</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public static Duration MINUTE;</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public static Duration SECOND;</entry>
</row>
</tbody>
</tgroup>
</table>
</section>
<section>
<title>.NET Binding for the C++ Messaging API Class: FailoverUpdates</title>
<table id="table-Dotnet-Binding-FailoverUpdates">
<title>.NET Binding for the C++ Messaging API Class: FailoverUpdates</title>
<tgroup cols="2">
<colspec colname="c1" colwidth="1*"/>
<colspec colname="c2" colwidth="7*"/>
<thead>
<row>
<entry namest="c1" nameend="c2" align="center">.NET Binding Class: FailoverUpdates</entry>
</row>
<row>
<entry>Language</entry>
<entry>Syntax</entry>
</row>
</thead>
<tbody>
<row>
<entry>C++</entry>
<entry>class FailoverUpdates</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public ref class FailoverUpdates</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Constructor</entry>
</row>
<row>
<entry>C++</entry>
<entry>FailoverUpdates(Connection&amp; connection);</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public FailoverUpdates(Connection connection);</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Destructor</entry>
</row>
<row>
<entry>C++</entry>
<entry>~FailoverUpdates();</entry>
</row>
<row>
<entry>.NET</entry>
<entry>~FailoverUpdates();</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Finalizer</entry>
</row>
<row>
<entry>C++</entry>
<entry>n/a</entry>
</row>
<row>
<entry>.NET</entry>
<entry>!FailoverUpdates();</entry>
</row>
</tbody>
</tgroup>
</table>
</section>
<section>
<title>.NET Binding for the C++ Messaging API Class: Message</title>
<table id="table-Dotnet-Binding-Message">
<title>.NET Binding for the C++ Messaging API Class: Message</title>
<tgroup cols="2">
<colspec colname="c1" colwidth="1*"/>
<colspec colname="c2" colwidth="7*"/>
<thead>
<row>
<entry namest="c1" nameend="c2" align="center">.NET Binding Class: Message</entry>
</row>
<row>
<entry>Language</entry>
<entry>Syntax</entry>
</row>
</thead>
<tbody>
<row>
<entry>C++</entry>
<entry>class Message</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public ref class Message</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Constructor</entry>
</row>
<row>
<entry>C++</entry>
<entry>Message(const std::string&amp; bytes = std::string());</entry>
</row>
<row>
<entry>.NET</entry>
<entry>Message();</entry>
</row>
<row>
<entry>.NET</entry>
<entry>Message(System::String ^ theStr);</entry>
</row>
<row>
<entry>.NET</entry>
<entry>Message(System::Object ^ theValue);</entry>
</row>
<row>
<entry>.NET</entry>
<entry>Message(array&lt;System::Byte&gt; ^ bytes);</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Constructor</entry>
</row>
<row>
<entry>C++</entry>
<entry>Message(const char*, size_t);</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public Message(byte[] bytes, int offset, int size);</entry>
</row>
<row>
<entry> </entry>
<entry>Copy constructor</entry>
</row>
<row>
<entry>C++</entry>
<entry>Message(const Message&amp;);</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public Message(Message message);</entry>
</row>
<row>
<entry> </entry>
<entry>Copy assignment operator</entry>
</row>
<row>
<entry>C++</entry>
<entry>Message&amp; operator=(const Message&amp;);</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public Message op_Assign(Message rhs);</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Destructor</entry>
</row>
<row>
<entry>C++</entry>
<entry>~Message();</entry>
</row>
<row>
<entry>.NET</entry>
<entry>~Message();</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Finalizer</entry>
</row>
<row>
<entry>C++</entry>
<entry>n/a</entry>
</row>
<row>
<entry>.NET</entry>
<entry>!Message()</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Property: ReplyTo</entry>
</row>
<row>
<entry>C++</entry>
<entry>void setReplyTo(const Address&amp;);</entry>
</row>
<row>
<entry>C++</entry>
<entry>const Address&amp; getReplyTo() const;</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public Address ReplyTo { get; set; }</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Property: Subject</entry>
</row>
<row>
<entry>C++</entry>
<entry>void setSubject(const std::string&amp;);</entry>
</row>
<row>
<entry>C++</entry>
<entry>const std::string&amp; getSubject() const;</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public string Subject { get; set; }</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Property: ContentType</entry>
</row>
<row>
<entry>C++</entry>
<entry>void setContentType(const std::string&amp;);</entry>
</row>
<row>
<entry>C++</entry>
<entry>const std::string&amp; getContentType() const;</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public string ContentType { get; set; }</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Property: MessageId</entry>
</row>
<row>
<entry>C++</entry>
<entry>void setMessageId(const std::string&amp;);</entry>
</row>
<row>
<entry>C++</entry>
<entry>const std::string&amp; getMessageId() const;</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public string MessageId { get; set; }</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Property: UserId</entry>
</row>
<row>
<entry>C++</entry>
<entry>void setUserId(const std::string&amp;);</entry>
</row>
<row>
<entry>C++</entry>
<entry>const std::string&amp; getUserId() const;</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public string UserId { get; set; }</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Property: CorrelationId</entry>
</row>
<row>
<entry>C++</entry>
<entry>void setCorrelationId(const std::string&amp;);</entry>
</row>
<row>
<entry>C++</entry>
<entry>const std::string&amp; getCorrelationId() const;</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public string CorrelationId { get; set; }</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Property: Priority</entry>
</row>
<row>
<entry>C++</entry>
<entry>void setPriority(uint8_t);</entry>
</row>
<row>
<entry>C++</entry>
<entry>uint8_t getPriority() const;</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public byte Priority { get; set; }</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Property: Ttl</entry>
</row>
<row>
<entry>C++</entry>
<entry>void setTtl(Duration ttl);</entry>
</row>
<row>
<entry>C++</entry>
<entry>Duration getTtl() const;</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public Duration Ttl { get; set; }</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Property: Durable</entry>
</row>
<row>
<entry>C++</entry>
<entry>void setDurable(bool durable);</entry>
</row>
<row>
<entry>C++</entry>
<entry>bool getDurable() const;</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public bool Durable { get; set; }</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Property: Redelivered</entry>
</row>
<row>
<entry>C++</entry>
<entry>bool getRedelivered() const;</entry>
</row>
<row>
<entry>C++</entry>
<entry>void setRedelivered(bool);</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public bool Redelivered { get; set; }</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Method: SetProperty</entry>
</row>
<row>
<entry>C++</entry>
<entry>void setProperty(const std::string&amp;, const qpid::types::Variant&amp;);</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public void SetProperty(string name, object value);</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Property: Properties</entry>
</row>
<row>
<entry>C++</entry>
<entry>const qpid::types::Variant::Map&amp; getProperties() const;</entry>
</row>
<row>
<entry>C++</entry>
<entry>qpid::types::Variant::Map&amp; getProperties();</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public Dictionary&lt;string, object&gt; Properties { get; set; }</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Method: SetContent</entry>
</row>
<row>
<entry>C++</entry>
<entry>void setContent(const std::string&amp;);</entry>
</row>
<row>
<entry>C++</entry>
<entry>void setContent(const char* chars, size_t count);</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public void SetContent(byte[] bytes);</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public void SetContent(string content);</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public void SetContent(byte[] bytes, int offset, int size);</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Method: GetContent</entry>
</row>
<row>
<entry>C++</entry>
<entry>std::string getContent() const;</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public string GetContent();</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public void GetContent(byte[] arr);</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public void GetContent(Collection&lt;object&gt; __p1);</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public void GetContent(Dictionary&lt;string, object&gt; dict);</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Method: GetContentPtr</entry>
</row>
<row>
<entry>C++</entry>
<entry>const char* getContentPtr() const;</entry>
</row>
<row>
<entry>.NET</entry>
<entry>n/a</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Property: ContentSize</entry>
</row>
<row>
<entry>C++</entry>
<entry>size_t getContentSize() const;</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public ulong ContentSize { get; }</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Struct: EncodingException</entry>
</row>
<row>
<entry>C++</entry>
<entry>struct EncodingException : qpid::types::Exception</entry>
</row>
<row>
<entry>.NET</entry>
<entry>n/a</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Method: decode</entry>
</row>
<row>
<entry>C++</entry>
<entry>void decode(const Message&amp; message, qpid::types::Variant::Map&amp; map, const std::string&amp; encoding = std::string());</entry>
</row>
<row>
<entry>C++</entry>
<entry>void decode(const Message&amp; message, qpid::types::Variant::List&amp; list, const std::string&amp; encoding = std::string());</entry>
</row>
<row>
<entry>.NET</entry>
<entry>n/a</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Method: encode</entry>
</row>
<row>
<entry>C++</entry>
<entry>void encode(const qpid::types::Variant::Map&amp; map, Message&amp; message, const std::string&amp; encoding = std::string());</entry>
</row>
<row>
<entry>C++</entry>
<entry>void encode(const qpid::types::Variant::List&amp; list, Message&amp; message, const std::string&amp; encoding = std::string());</entry>
</row>
<row>
<entry>.NET</entry>
<entry>n/a</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Method: AsString</entry>
</row>
<row>
<entry>C++</entry>
<entry>n/a</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public string AsString(object obj);</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public string ListAsString(Collection&lt;object&gt; list);</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public string MapAsString(Dictionary&lt;string, object&gt; dict);</entry>
</row>
</tbody>
</tgroup>
</table>
</section>
<section>
<title>.NET Binding for the C++ Messaging API Class: Receiver</title>
<table id="table-Dotnet-Binding-Receiver">
<title>.NET Binding for the C++ Messaging API Class: Receiver</title>
<tgroup cols="2">
<colspec colname="c1" colwidth="1*"/>
<colspec colname="c2" colwidth="7*"/>
<thead>
<row>
<entry namest="c1" nameend="c2" align="center">.NET Binding Class: Receiver</entry>
</row>
<row>
<entry>Language</entry>
<entry>Syntax</entry>
</row>
</thead>
<tbody>
<row>
<entry>C++</entry>
<entry>class Receiver</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public ref class Receiver</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Constructor</entry>
</row>
<row>
<entry>.NET</entry>
<entry>Constructed object is returned by Session.CreateReceiver</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Copy constructor</entry>
</row>
<row>
<entry>C++</entry>
<entry>Receiver(const Receiver&amp;);</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public Receiver(Receiver receiver);</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Destructor</entry>
</row>
<row>
<entry>C++</entry>
<entry>~Receiver();</entry>
</row>
<row>
<entry>.NET</entry>
<entry>~Receiver();</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Finalizer</entry>
</row>
<row>
<entry>C++</entry>
<entry>n/a</entry>
</row>
<row>
<entry>.NET</entry>
<entry>!Receiver()</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Copy assignment operator</entry>
</row>
<row>
<entry>C++</entry>
<entry>Receiver&amp; operator=(const Receiver&amp;);</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public Receiver op_Assign(Receiver rhs);</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Method: Get</entry>
</row>
<row>
<entry>C++</entry>
<entry>bool get(Message&amp; message, Duration timeout=Duration::FOREVER);</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public bool Get(Message mmsgp);</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public bool Get(Message mmsgp, Duration durationp);</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Method: Get</entry>
</row>
<row>
<entry>C++</entry>
<entry>Message get(Duration timeout=Duration::FOREVER);</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public Message Get();</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public Message Get(Duration durationp);</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Method: Fetch</entry>
</row>
<row>
<entry>C++</entry>
<entry>bool fetch(Message&amp; message, Duration timeout=Duration::FOREVER);</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public bool Fetch(Message mmsgp);</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public bool Fetch(Message mmsgp, Duration duration);</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Method: Fetch</entry>
</row>
<row>
<entry>C++</entry>
<entry>Message fetch(Duration timeout=Duration::FOREVER);</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public Message Fetch();</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public Message Fetch(Duration durationp);</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Property: Capacity</entry>
</row>
<row>
<entry>C++</entry>
<entry>void setCapacity(uint32_t);</entry>
</row>
<row>
<entry>C++</entry>
<entry>uint32_t getCapacity();</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public uint Capacity { get; set; }</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Property: Available</entry>
</row>
<row>
<entry>C++</entry>
<entry>uint32_t getAvailable();</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public uint Available { get; }</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Property: Unsettled</entry>
</row>
<row>
<entry>C++</entry>
<entry>uint32_t getUnsettled();</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public uint Unsettled { get; }</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Method: Close</entry>
</row>
<row>
<entry>C++</entry>
<entry>void close();</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public void Close();</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Property: IsClosed</entry>
</row>
<row>
<entry>C++</entry>
<entry>bool isClosed() const;</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public bool IsClosed { get; }</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Property: Name</entry>
</row>
<row>
<entry>C++</entry>
<entry>const std::string&amp; getName() const;</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public string Name { get; }</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Property: Session</entry>
</row>
<row>
<entry>C++</entry>
<entry>Session getSession() const;</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public Session Session { get; }</entry>
</row>
</tbody>
</tgroup>
</table>
</section>
<section>
<title>.NET Binding for the C++ Messaging API Class: Sender</title>
<table id="table-Dotnet-Binding-Sender">
<title>.NET Binding for the C++ Messaging API Class: Sender</title>
<tgroup cols="2">
<colspec colname="c1" colwidth="1*"/>
<colspec colname="c2" colwidth="7*"/>
<thead>
<row>
<entry namest="c1" nameend="c2" align="center">.NET Binding Class: Sender</entry>
</row>
<row>
<entry>Language</entry>
<entry>Syntax</entry>
</row>
</thead>
<tbody>
<row>
<entry>C++</entry>
<entry>class Sender</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public ref class Sender</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Constructor</entry>
</row>
<row>
<entry>.NET</entry>
<entry>Constructed object is returned by Session.CreateSender</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Copy constructor</entry>
</row>
<row>
<entry>C++</entry>
<entry>Sender(const Sender&amp;);</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public Sender(Sender sender);</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Destructor</entry>
</row>
<row>
<entry>C++</entry>
<entry>~Sender();</entry>
</row>
<row>
<entry>.NET</entry>
<entry>~Sender();</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Finalizer</entry>
</row>
<row>
<entry>C++</entry>
<entry>n/a</entry>
</row>
<row>
<entry>.NET</entry>
<entry>!Sender()</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Copy assignment operator</entry>
</row>
<row>
<entry>C++</entry>
<entry>Sender&amp; operator=(const Sender&amp;);</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public Sender op_Assign(Sender rhs);</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Method: Send</entry>
</row>
<row>
<entry>C++</entry>
<entry>void send(const Message&amp; message, bool sync=false);</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public void Send(Message mmsgp);</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public void Send(Message mmsgp, bool sync);</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Method: Close</entry>
</row>
<row>
<entry>C++</entry>
<entry>void close();</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public void Close();</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Property: Capacity</entry>
</row>
<row>
<entry>C++</entry>
<entry>void setCapacity(uint32_t);</entry>
</row>
<row>
<entry>C++</entry>
<entry>uint32_t getCapacity();</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public uint Capacity { get; set; }</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Property: Available</entry>
</row>
<row>
<entry>C++</entry>
<entry>uint32_t getAvailable();</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public uint Available { get; }</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Property: Unsettled</entry>
</row>
<row>
<entry>C++</entry>
<entry>uint32_t getUnsettled();</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public uint Unsettled { get; }</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Property: Name</entry>
</row>
<row>
<entry>C++</entry>
<entry>const std::string&amp; getName() const;</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public string Name { get; }</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Property: Session</entry>
</row>
<row>
<entry>C++</entry>
<entry>Session getSession() const;</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public Session Session { get; }</entry>
</row>
</tbody>
</tgroup>
</table>
</section>
<section>
<title>.NET Binding for the C++ Messaging API Class: Session</title>
<table id="table-Dotnet-Binding-Session">
<title>.NET Binding for the C++ Messaging API Class: Session</title>
<tgroup cols="2">
<colspec colname="c1" colwidth="1*"/>
<colspec colname="c2" colwidth="7*"/>
<thead>
<row>
<entry namest="c1" nameend="c2" align="center">.NET Binding Class: Session</entry>
</row>
<row>
<entry>Language</entry>
<entry>Syntax</entry>
</row>
</thead>
<tbody>
<row>
<entry>C++</entry>
<entry>class Session</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public ref class Session</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Constructor</entry>
</row>
<row>
<entry>.NET</entry>
<entry>Constructed object is returned by Connection.CreateSession</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Copy constructor</entry>
</row>
<row>
<entry>C++</entry>
<entry>Session(const Session&amp;);</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public Session(Session session);</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Destructor</entry>
</row>
<row>
<entry>C++</entry>
<entry>~Session();</entry>
</row>
<row>
<entry>.NET</entry>
<entry>~Session();</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Finalizer</entry>
</row>
<row>
<entry>C++</entry>
<entry>n/a</entry>
</row>
<row>
<entry>.NET</entry>
<entry>!Session()</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Copy assignment operator</entry>
</row>
<row>
<entry>C++</entry>
<entry>Session&amp; operator=(const Session&amp;);</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public Session op_Assign(Session rhs);</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Method: Close</entry>
</row>
<row>
<entry>C++</entry>
<entry>void close();</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public void Close();</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Method: Commit</entry>
</row>
<row>
<entry>C++</entry>
<entry>void commit();</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public void Commit();</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Method: Rollback</entry>
</row>
<row>
<entry>C++</entry>
<entry>void rollback();</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public void Rollback();</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Method: Acknowledge</entry>
</row>
<row>
<entry>C++</entry>
<entry>void acknowledge(bool sync=false);</entry>
</row>
<row>
<entry>C++</entry>
<entry>void acknowledge(Message&amp;, bool sync=false);</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public void Acknowledge();</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public void Acknowledge(bool sync);</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public void Acknowledge(Message __p1);</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public void Acknowledge(Message __p1, bool __p2);</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Method: Reject</entry>
</row>
<row>
<entry>C++</entry>
<entry>void reject(Message&amp;);</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public void Reject(Message __p1);</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Method: Release</entry>
</row>
<row>
<entry>C++</entry>
<entry>void release(Message&amp;);</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public void Release(Message __p1);</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Method: Sync</entry>
</row>
<row>
<entry>C++</entry>
<entry>void sync(bool block=true);</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public void Sync();</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public void Sync(bool block);</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Property: Receivable</entry>
</row>
<row>
<entry>C++</entry>
<entry>uint32_t getReceivable();</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public uint Receivable { get; }</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Property: UnsettledAcks</entry>
</row>
<row>
<entry>C++</entry>
<entry>uint32_t getUnsettledAcks();</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public uint UnsetledAcks { get; }</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Method: NextReceiver</entry>
</row>
<row>
<entry>C++</entry>
<entry>bool nextReceiver(Receiver&amp;, Duration timeout=Duration::FOREVER);</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public bool NextReceiver(Receiver rcvr);</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public bool NextReceiver(Receiver rcvr, Duration timeout);</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Method: NextReceiver</entry>
</row>
<row>
<entry>C++</entry>
<entry>Receiver nextReceiver(Duration timeout=Duration::FOREVER);</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public Receiver NextReceiver();</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public Receiver NextReceiver(Duration timeout);</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Method: CreateSender</entry>
</row>
<row>
<entry>C++</entry>
<entry>Sender createSender(const Address&amp; address);</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public Sender CreateSender(Address address);</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Method: CreateSender</entry>
</row>
<row>
<entry>C++</entry>
<entry>Sender createSender(const std::string&amp; address);</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public Sender CreateSender(string address);</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Method: CreateReceiver</entry>
</row>
<row>
<entry>C++</entry>
<entry>Receiver createReceiver(const Address&amp; address);</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public Receiver CreateReceiver(Address address);</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Method: CreateReceiver</entry>
</row>
<row>
<entry>C++</entry>
<entry>Receiver createReceiver(const std::string&amp; address);</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public Receiver CreateReceiver(string address);</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Method: GetSender</entry>
</row>
<row>
<entry>C++</entry>
<entry>Sender getSender(const std::string&amp; name) const;</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public Sender GetSender(string name);</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Method: GetReceiver</entry>
</row>
<row>
<entry>C++</entry>
<entry>Receiver getReceiver(const std::string&amp; name) const;</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public Receiver GetReceiver(string name);</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Property: Connection</entry>
</row>
<row>
<entry>C++</entry>
<entry>Connection getConnection() const;</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public Connection Connection { get; }</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Property: HasError</entry>
</row>
<row>
<entry>C++</entry>
<entry>bool hasError();</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public bool HasError { get; }</entry>
</row>
<row>
<entry namest="c1" nameend="c2" align="center">Method: CheckError</entry>
</row>
<row>
<entry>C++</entry>
<entry>void checkError();</entry>
</row>
<row>
<entry>.NET</entry>
<entry>public void CheckError();</entry>
</row>
</tbody>
</tgroup>
</table>
</section>
<section>
<title>.NET Binding Class: SessionReceiver</title>
<para>
The SessionReceiver class provides a convenient callback
mechanism for Messages received by all Receivers on a given
Session.
</para>
<para>
<programlisting><![CDATA[
using Org.Apache.Qpid.Messaging;
using System;
namespace Org.Apache.Qpid.Messaging.SessionReceiver
{
public interface ISessionReceiver
{
void SessionReceiver(Receiver receiver, Message message);
}
public class CallbackServer
{
public CallbackServer(Session session, ISessionReceiver callback);
public void Close();
}
}
]]>
</programlisting>
</para>
<para>
To use this class a client program includes references to both
Org.Apache.Qpid.Messaging and Org.Apache.Qpid.Messaging.SessionReceiver.
The calling program creates a function that implements the
ISessionReceiver interface. This function will be called whenever
message is received by the session. The callback process is started
by creating a CallbackServer and will continue to run until the
client program calls the CallbackServer.Close function.
</para>
<para>
A complete operating example of using the SessionReceiver callback
is contained in cpp/bindings/qpid/dotnet/examples/csharp.map.callback.receiver.
</para>
</section>
</section>
</chapter>
</book>
<!--
- client code remains exactly the same, but routing behavior
changes
- exchanges drop messages if nobody is listening, so we need to
start drain first
- drain will exit immediately if the source is empty (note that
this is actually a semantic guarantee provided by the API, we
know for a fact that the source is empty when drain/fetch
reports it, no fudge factor timeout is required [this assumes
nobody is concurrently publishing of course])
- drain -f invokes blocking fetch (you could use a timeout here also)
-->