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| <li class="toctree-l2 current"><a class="current reference internal" href="#">STM32 Null Pointer Detection</a><ul> |
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| <li class="toctree-l3"><a class="reference internal" href="#using-the-mpu-to-detect-null-pointer-usage">Using the MPU to Detect Null Pointer Usage</a></li> |
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| <section id="stm32-null-pointer-detection"> |
| <h1>STM32 Null Pointer Detection<a class="headerlink" href="#stm32-null-pointer-detection" title="Permalink to this heading"></a></h1> |
| <section id="the-null-pointer-problem"> |
| <h2>The NULL Pointer Problem<a class="headerlink" href="#the-null-pointer-problem" title="Permalink to this heading"></a></h2> |
| <p>A common cause of software bugs is null pointers. Pointers may be NULL if they |
| are un-initialized and un-checked. The use of NULL pointers almost always results |
| in something bad happening. Often, NULL pointer access can cause error exceptions |
| and or diagnostic crashes. But on MCUs that have valid address decoding at address |
| 0x0000:0000, the use of NULL pointers may not cause a crash at all but may, instead, |
| cause strange behaviors that can sometimes be difficult to debug.</p> |
| </section> |
| <section id="cortex-m-memory"> |
| <h2>Cortex-M Memory<a class="headerlink" href="#cortex-m-memory" title="Permalink to this heading"></a></h2> |
| <p>The Cortex-M family (Cortex-M0, M3, and M4) are such MCUs. They have their |
| interrupt vectors positioned at address zero. Because of this, NULL pointer |
| accesses will not necessarily cause crashes. Instead, the NULL pointers will |
| access memory in the vicinity of the vector table and who knows what will happen |
| next?</p> |
| </section> |
| <section id="stm32-memory-aliasing"> |
| <h2>STM32 Memory Aliasing<a class="headerlink" href="#stm32-memory-aliasing" title="Permalink to this heading"></a></h2> |
| <p>The STMicro STM32 family of Cortex-M3/4 MCUs do things a little differently. |
| FLASH is physically addressed at address 0x0800:0000; the STM32 vector table |
| is then physically located at 0x0800:0000 instead of 0x0000:0000. If the STM32 |
| hardware is configured to boot from FLASH, then the the STM32 will remap the |
| FLASH memory so that is aliased at address 0x0000:00000. In that way, the STM32 |
| can boot from FLASH or external memory or any other memory region that it is |
| capable of mapping.</p> |
| <p>In the NuttX linker scripts, the applications are linked to execute from the |
| physical FLASH region at address 0x0800:0000. All valid FLASH memory access |
| will then access memory in the 0x0800:0000 FLASH address range. But illegal |
| NULL pointer access will access the aliased copy of FLASH beginning at 0x0000:0000. |
| So we still have the problem.</p> |
| </section> |
| <section id="the-cortex-m-memory-protection-unit"> |
| <h2>The Cortex-M Memory Protection Unit<a class="headerlink" href="#the-cortex-m-memory-protection-unit" title="Permalink to this heading"></a></h2> |
| <p>The Memory Protection Unit (MPU) is an optional component of a Cortex-M implementation. |
| Most popular Cortex-M3/4 MCUs do support the MPU. The MPU can be used to protect regions |
| of memory so that if there is any attempted, unauthorized access to certain memory |
| regions, then a memory protection violation exception will occur and the system will |
| detect the illegal access.</p> |
| <p>See the ARM website for more information about the Cortex-M3/4 families and the |
| Cortex-M3/4 MPU. See, for example |
| <a class="reference external" href="http://infocenter.arm.com/help/index.jsp?topic=/com.arm.doc.dai0179b/CHDFDFIG.html">2.2. Memory Protection Unit (MPU)</a>.</p> |
| </section> |
| <section id="using-the-mpu-to-detect-null-pointer-usage"> |
| <h2>Using the MPU to Detect Null Pointer Usage<a class="headerlink" href="#using-the-mpu-to-detect-null-pointer-usage" title="Permalink to this heading"></a></h2> |
| <p>So, for the STM32, one thing that we can do is to program the MPU to prohibit software |
| access to the memory region beginning at address 0x0000:0000. Petteri Aimonen posted a code |
| snippet on the NuttX Forum showing how to do this. Here is Petteri’s post:</p> |
| <div class="highlight-C notranslate"><div class="highlight"><pre><span></span><span class="cm">/* Catch any null pointer dereferences */</span> |
| |
| <span class="kt">int</span><span class="w"> </span><span class="n">region</span><span class="w"> </span><span class="o">=</span><span class="w"> </span><span class="mi">0</span><span class="p">;</span> |
| |
| <span class="n">putreg32</span><span class="p">(</span><span class="n">region</span><span class="p">,</span><span class="w"> </span><span class="n">MPU_RNR</span><span class="p">);</span> |
| <span class="n">putreg32</span><span class="p">(</span><span class="mi">0</span><span class="p">,</span><span class="w"> </span><span class="n">MPU_RBAR</span><span class="p">);</span> |
| <span class="n">putreg32</span><span class="p">(</span><span class="n">MPU_RASR_ENABLE</span><span class="w"> </span><span class="o">|</span><span class="w"> </span><span class="n">MPU_RASR_SIZE_LOG2</span><span class="p">(</span><span class="mi">20</span><span class="p">)</span><span class="w"> </span><span class="o">|</span><span class="w"> </span><span class="p">(</span><span class="mh">0xFF</span><span class="w"> </span><span class="o"><<</span><span class="w"> </span><span class="n">MPU_RASR_SRD_SHIFT</span><span class="p">)</span><span class="w"> </span><span class="o">|</span><span class="w"> </span><span class="n">MPU_RASR_AP_NONO</span><span class="p">,</span><span class="w"> </span><span class="n">MPU_RASR</span><span class="p">);</span> |
| <span class="n">mpu_control</span><span class="p">(</span><span class="nb">true</span><span class="p">,</span><span class="w"> </span><span class="nb">false</span><span class="p">,</span><span class="w"> </span><span class="nb">true</span><span class="p">);</span> |
| </pre></div> |
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