blob: 047c085fb59a41cbcfac86401abd4a54c5250aa1 [file] [log] [blame]
/**
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <memory>
#include <string>
#include <filesystem>
#include "LuaScriptEngine.h"
#include "LuaProcessSession.h"
#include "LuaScriptProcessContext.h"
#include "utils/StringUtils.h"
namespace org::apache::nifi::minifi::extensions::lua {
LuaScriptEngine::LuaScriptEngine() {
lua_.open_libraries(sol::lib::base,
sol::lib::os,
sol::lib::coroutine,
sol::lib::math,
sol::lib::io,
sol::lib::string,
sol::lib::table,
sol::lib::utf8,
sol::lib::package);
lua_.new_usertype<core::logging::Logger>(
"Logger",
"info", &core::logging::Logger::log_info<>);
lua_.new_usertype<LuaProcessSession>(
"ProcessSession",
"create", static_cast<std::shared_ptr<LuaScriptFlowFile> (LuaProcessSession::*)()>(&LuaProcessSession::create),
"get", &LuaProcessSession::get,
"read", &LuaProcessSession::read,
"write", &LuaProcessSession::write,
"transfer", &LuaProcessSession::transfer,
"remove", &LuaProcessSession::remove);
lua_.new_usertype<LuaScriptFlowFile>(
"FlowFile",
"getAttribute", &LuaScriptFlowFile::getAttribute,
"addAttribute", &LuaScriptFlowFile::addAttribute,
"removeAttribute", &LuaScriptFlowFile::removeAttribute,
"updateAttribute", &LuaScriptFlowFile::updateAttribute,
"setAttribute", &LuaScriptFlowFile::setAttribute);
lua_.new_usertype<LuaInputStream>(
"InputStream",
"read", &LuaInputStream::read);
lua_.new_usertype<LuaOutputStream>(
"OutputStream",
"write", &LuaOutputStream::write);
lua_.new_usertype<LuaScriptProcessContext>(
"ProcessContext",
"getStateManager", &LuaScriptProcessContext::getStateManager);
lua_.new_usertype<LuaScriptStateManager>(
"StateManager",
"set", &LuaScriptStateManager::set,
"get", &LuaScriptStateManager::get);
}
void LuaScriptEngine::executeScriptWithAppendedModulePaths(std::string& script) {
for (const auto& module_path : module_paths_) {
if (std::filesystem::is_regular_file(std::filesystem::status(module_path))) {
script = utils::StringUtils::join_pack("package.path = package.path .. [[;", module_path.string(), "]]\n", script);
} else {
script = utils::StringUtils::join_pack("package.path = package.path .. [[;", module_path.string(), "/?.lua]]\n", script);
}
}
lua_.script(script, sol::script_throw_on_error);
}
void LuaScriptEngine::eval(const std::string& script) {
try {
if (!module_paths_.empty()) {
auto appended_script = script;
executeScriptWithAppendedModulePaths(appended_script);
} else {
lua_.script(script, sol::script_throw_on_error);
}
} catch (std::exception& e) {
throw LuaScriptException(e.what());
}
}
void LuaScriptEngine::evalFile(const std::filesystem::path& file_name) {
try {
if (!module_paths_.empty()) {
std::ifstream stream(file_name);
std::string script((std::istreambuf_iterator<char>(stream)), std::istreambuf_iterator<char>());
executeScriptWithAppendedModulePaths(script);
} else {
lua_.script_file(file_name.string(), sol::script_throw_on_error);
}
} catch (std::exception& e) {
throw LuaScriptException(e.what());
}
}
void LuaScriptEngine::initialize(const core::Relationship& success, const core::Relationship& failure, const std::shared_ptr<core::logging::Logger>& logger) {
bind("log", logger);
bind("REL_SUCCESS", success);
bind("REL_FAILURE", failure);
}
namespace {
class TriggerSession {
public:
TriggerSession(std::shared_ptr<LuaScriptProcessContext> script_context,
std::shared_ptr<LuaProcessSession> lua_session)
: script_context_(std::move(script_context)),
lua_session_(std::move(lua_session)) {
}
~TriggerSession() {
script_context_->releaseProcessContext();
lua_session_->releaseCoreResources();
}
private:
std::shared_ptr<LuaScriptProcessContext> script_context_;
std::shared_ptr<LuaProcessSession> lua_session_;
};
} // namespace
void LuaScriptEngine::onTrigger(const std::shared_ptr<core::ProcessContext>& context, const std::shared_ptr<core::ProcessSession>& session) {
auto script_context = std::make_shared<LuaScriptProcessContext>(context, lua_);
auto lua_session = std::make_shared<LuaProcessSession>(session);
TriggerSession trigger_session(script_context, lua_session);
call("onTrigger", script_context, lua_session);
}
} // namespace org::apache::nifi::minifi::extensions::lua