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/**
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <memory>
#include <utility>
#include <string>
#include "core/Connectable.h"
#include "c2/C2Payload.h"
#include "properties/Configure.h"
namespace org::apache::nifi::minifi::c2 {
/**
* Purpose: Defines basic triggering mechanism for command and control interfaces
*
* Design: Extends Connectable so that we can instantiate with the class name
*
* The state machine expects triggered (yes ) -> getAction -> reset(optional)
*/
class C2Trigger : public core::ConnectableImpl {
public:
C2Trigger(std::string_view name, const utils::Identifier& uuid)
: core::ConnectableImpl(name, uuid) {
}
~C2Trigger() override = default;
/**
* initializes trigger with minifi configuration.
*/
virtual void initialize(const std::shared_ptr<minifi::Configure> &configuration) = 0;
/**
* returns true if triggered, false otherwise. calling this function multiple times
* may change internal state.
*/
virtual bool triggered() = 0;
/**
* Resets actions once they have been triggered. The flow of events does not require
* this to occur after an action has been triggered. Instead this is optional
* and a feature available to potential triggers that require a reset.
*
* This will occur because there are times in which the C2Action may take a significant
* amount of time and a reset is in order to avoid continual triggering.
*/
virtual void reset() = 0;
/**
* Returns a payload implementing a C2 action. May or may not reset the action.
* @return C2Payload of the action to perform.
*/
virtual C2Payload getAction() = 0;
};
} // namespace org::apache::nifi::minifi::c2