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/**
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <memory>
#include "LuaProcessSession.h"
namespace org {
namespace apache {
namespace nifi {
namespace minifi {
namespace lua {
LuaProcessSession::LuaProcessSession(std::shared_ptr<core::ProcessSession> session)
: session_(std::move(session)) {
}
std::shared_ptr<script::ScriptFlowFile> LuaProcessSession::get() {
if (!session_) {
throw std::runtime_error("Access of ProcessSession after it has been released");
}
auto flow_file = session_->get();
if (flow_file == nullptr) {
return nullptr;
}
auto result = std::make_shared<script::ScriptFlowFile>(flow_file);
flow_files_.push_back(result);
return result;
}
void LuaProcessSession::transfer(const std::shared_ptr<script::ScriptFlowFile> &script_flow_file,
core::Relationship relationship) {
if (!session_) {
throw std::runtime_error("Access of ProcessSession after it has been released");
}
auto flow_file = script_flow_file->getFlowFile();
if (!flow_file) {
throw std::runtime_error("Access of FlowFile after it has been released");
}
session_->transfer(flow_file, relationship);
}
void LuaProcessSession::read(const std::shared_ptr<script::ScriptFlowFile> &script_flow_file,
sol::table input_stream_callback) {
if (!session_) {
throw std::runtime_error("Access of ProcessSession after it has been released");
}
auto flow_file = script_flow_file->getFlowFile();
if (!flow_file) {
throw std::runtime_error("Access of FlowFile after it has been released");
}
LuaInputStreamCallback lua_callback(input_stream_callback);
session_->read(flow_file, &lua_callback);
}
void LuaProcessSession::write(const std::shared_ptr<script::ScriptFlowFile> &script_flow_file,
sol::table output_stream_callback) {
if (!session_) {
throw std::runtime_error("Access of ProcessSession after it has been released");
}
auto flow_file = script_flow_file->getFlowFile();
if (!flow_file) {
throw std::runtime_error("Access of FlowFile after it has been released");
}
LuaOutputStreamCallback lua_callback(output_stream_callback);
session_->write(flow_file, &lua_callback);
}
std::shared_ptr<script::ScriptFlowFile> LuaProcessSession::create() {
if (!session_) {
throw std::runtime_error("Access of ProcessSession after it has been released");
}
auto result = std::make_shared<script::ScriptFlowFile>(session_->create());
flow_files_.push_back(result);
return result;
}
std::shared_ptr<script::ScriptFlowFile> LuaProcessSession::create(const std::shared_ptr<script::ScriptFlowFile> &flow_file) {
if (!session_) {
throw std::runtime_error("Access of ProcessSession after it has been released");
}
std::shared_ptr<script::ScriptFlowFile> result;
if (flow_file == nullptr) {
result = std::make_shared<script::ScriptFlowFile>(session_->create());
} else {
result = std::make_shared<script::ScriptFlowFile>(session_->create(flow_file->getFlowFile()));
}
flow_files_.push_back(result);
return result;
}
void LuaProcessSession::releaseCoreResources() {
for (const auto &flow_file : flow_files_) {
if (flow_file) {
flow_file->releaseFlowFile();
}
}
session_.reset();
}
} /* namespace lua */
} /* namespace minifi */
} /* namespace nifi */
} /* namespace apache */
} /* namespace org */