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LBL_GroovySetting=Groovy
PROP_GroovyHome=Home Page do Groovy
HINT_GroovyHome=Diret\u00f3rio de instala\u00e7\u00e3o do Groovy.
LBL_loaderName=Objetos do Groovy
MSG_HomeNotSet=A home page do Groovy n\u00e3o est\u00e1 definida.\nV\u00e1 para Ferramentas -> Op\u00e7\u00f5es -> Op\u00e7\u00f5es Avan\u00e7adas -> Constru\u00e7\u00e3o -> Groovy e especifique onde o Groovy est\u00e1 instalado.
MSG_HomeNotSetTemplate=A home page do Groovy n\u00e3o est\u00e1 definida.\nDepois de finalizar o assistente "Criar novo...", v\u00e1 para Ferramentas -> Op\u00e7\u00f5es -> Constru\u00e7\u00e3o -> Groovy\ne especifique onde o Groovy est\u00e1 instalado.\nEm seguida, execute Ferramentas -> a\u00e7\u00e3o Tornar WebApp Groovy Compat\u00edvel para corrigir a aplica\u00e7\u00e3o Web.
# manifest.mf
OpenIDE-Module-Name=Coyote - Suporte ao Groovy
OpenIDE-Module-Display-Category=Ferramentas
OpenIDE-Module-Short-Description=Permite a edi\u00e7\u00e3o e execu\u00e7\u00e3o de scripts escritos na linguagem Groovy.
OpenIDE-Module-Long-Description=O m\u00f3dulo Suporte ao Groovy permite a edi\u00e7\u00e3o e execu\u00e7\u00e3o de arquivos da aplica\u00e7\u00e3o do usu\u00e1rio escritos na linguagem Groovy. Esse m\u00f3dulo requer a instala\u00e7\u00e3o do groovy no computador. Home page do Groovy: http://groovy.codehaus.org/
#MakeGroovyWebApp
CTL_MakeGroovyWebAppAction=Tornar WebApp Groovy Compat\u00edvel
EXC_UnsupportedVersion=Vers\u00e3o de web.xml n\u00e3o suportada: {0}
MSG_ConfirmUpdateWebXML=Deseja tornar a aplica\u00e7\u00e3o Web {0} compat\u00edvel com o Groovy?\nAlguns elementos ser\u00e3o adicionados ao descritor de implanta\u00e7\u00e3o WEB-INF/web.xml\ne algumas bibliotecas necess\u00e1rias ser\u00e3o adicionadas ao projeto.
TIT_ConfirmUpdateWebXML=Confirmar atualiza\u00e7\u00e3o do web.xml
# Messages for the IDE's status line
MSG_ScriptStarted=Script {0} iniciado.
MSG_ScriptFinished=Script {0} finalizado.
MSG_ScriptFailed=Script {0} falhou.
EXC_LibraryNotFound=N\u00e3o \u00e9 poss\u00edvel localizar a biblioteca {0} em {1}.
LBL_No_Build_XML_Found=O projeto n\u00e3o tem um script de build.
ACTION_test=Testar
ACTION_run.single=Executar Arquivo
ACTION_debug.single=Depurar Arquivo
ACTION_compile.single=Compilar Arquivo
ACTION_test.single=Testar Arquivo
ACTION_debug.test.single=Depurar Arquivo de Teste
LBL_No_Main_Classs_Found=A classe "{0}" n\u00e3o tem um m\u00e9todo principal.