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#inspect-injactables-at-caret=In&jactebles
#inspect-injactables-at-caret-popup=Inspect Injectebles
inspect-cdi-at-caret=CDI
inspect-cdi-at-caret-popup=Inspecionar CDI
#inspect-observers-at-caret=Ob&servers
#inspect-observers-at-caret-popup=Inspect Observers
go-to-injactable-at-caret=Injet\u00e1vel
go-to-injactable-at-caret-popup=Ir para o injet\u00e1vel
go-to-decorator-at-caret=Decorador
go-to-decorator-at-caret-popup=Ir para o decorador
#go-to-observer-at-caret=&Observers
#go-to-observer-at-caret-popup=Go to Observers
#inspect-events-at-caret=E&vents
#inspect-events-at-caret-popup=Inspect Event Declarations
LBL_ChooseInjectable=Escolher elemento eleg\u00edvel por inje\u00e7\u00e3o
LBL_VariableNotFound=N\u00e3o foi poss\u00edvel localizar o elemento "{0}".
LBL_InjectableNotFound=N\u00e3o h\u00e1 elemento eleg\u00edvel para a inje\u00e7\u00e3o.
TITLE_Injectables=Depend\u00eancia amb\u00edgua para o ponto de inje\u00e7\u00e3o "{0}"
LBL_ElementNotFound=Nenhum elemento Java localizado na posi\u00e7\u00e3o do cursor.
LBL_NotVariableElement=O ponto de inje\u00e7\u00e3o deve ser um elemento vari\u00e1vel.
LBL_MethodNotFound=O m\u00e9todo "{0}" do par\u00e2metro do ponto de inje\u00e7\u00e3o "{1}" n\u00e3o foi localizado.
LBL_NotInjectionPoint=O elemento selecionado n\u00e3o \u00e9 um ponto de inje\u00e7\u00e3o.
LBL_NotEventInjectionPoint=O elemento selecionado n\u00e3o \u00e9 um ponto de inje\u00e7\u00e3o do evento.
LBL_ObserversNotFound=Nenhum observador de evento localizado no evento que est\u00e1 na posi\u00e7\u00e3o do cursor.
LBL_ChooseObserver=Escolher m\u00e9todo de observador resolvido para determinado evento .
TITLE_Observers=Observadores do campo de evento "{0}".
LBL_NotObserverContext=O elemento escolhido n\u00e3o observa qualquer evento.
LBL_NotDecorator=N\u00e3o h\u00e1 contexto de inje\u00e7\u00e3o dispon\u00edvel: o elemento do tipo escolhido \u00e9 declarado como decorador, mas n\u00e3o tem ponto de inje\u00e7\u00e3o delegado.
TITLE_Events=Pontos de inje\u00e7\u00e3o de evento do m\u00e9todo de observador "{0}"
TITLE_Interceptors=Interceptadores para o elemento "{0}" escolhido
LBL_NoCdiContext=N\u00e3o h\u00e1 contexto de CDI dispon\u00edvel
TITLE_Decorators=Decoradores para o elemento "{0}" escolhido
LBL_NotTypeElement=O elemento escolhido n\u00e3o \u00e9 a declara\u00e7\u00e3o do elemento de tipo.
LBL_DecoratorsNotFound=N\u00e3o foi poss\u00edvel localizar decoradores apropriados.
LBL_EnabledDecoratorsNotFound=N\u00e3o foi poss\u00edvel localizar decoradores ativos.
LBL_ChooseDecorator=Escolher um decorador
TXT_GlyphActionName=Anota\u00e7\u00e3o CDI
USG_CDI_INSPECT_CDI=Chamada a\u00e7\u00e3o do editor\u00b7Inspecionar CDI atrav\u00e9s do menu pop-up para o projeto "{0}".
USG_CDI_GO_TO_INJECTABLE=Chamada a\u00e7\u00e3o do editor Ir para injet\u00e1vel atrav\u00e9s do menu pop-up para o projeto "{0}".
USG_CDI_GO_TO_DECORATOR=Chamada a\u00e7\u00e3o do editor Ir para injet\u00e1vel atrav\u00e9s do menu pop-up para o projeto "{0}".
USG_CDI_INSPECT_CDI_GLYPH=Chamada a\u00e7\u00e3o do editor\u00b7Inspecionar CDI atrav\u00e9s da a\u00e7\u00e3o medianiz de glifo para o projeto "{0}".
USG_CDI_GO_TO_INJECTABLE_GLYPH=Chamada a\u00e7\u00e3o do editor Ir para injet\u00e1vel atrav\u00e9s da a\u00e7\u00e3o medianiz de glifo para o projeto "{0}".
USG_CDI_GO_TO_DECORATOR_GLYPH=Chamada a\u00e7\u00e3o do editor Ir para injet\u00e1vel atrav\u00e9s da a\u00e7\u00e3o medianiz de glifo para o projeto "{0}".