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LBL_GroovySetting=Groovy
PROP_GroovyHome=Cartafo de inicio do Groovy
HINT_GroovyHome=Cartafol de instalaci\u00f3n de Groovy.
LBL_loaderName=Obxectos de Groovy
MSG_HomeNotSet=O home de Groovy non est\u00e1 estabelecido.\nVaia a Ferramentas -> Opci\u00f3ns -> Opci\u00f3ns avanzadas -> Constru\u00edndo -> Groovy e especifique onde est\u00e1 instalado Groovy.
MSG_HomeNotSetTemplate=O home de Groovy non est\u00e1 estabelecido.\nDespois de finalizar o asistente "Crear novo...", vaia a Ferramentas -> Opci\u00f3ns -> Construci\u00f3n -> Groovy\ne especifique onde ten instalado Groovy.\nEnt\u00f3n execute Ferramentas ->acci\u00f3n Facer WebApp Groovy compat\u00edbel para corrixir o seu aplicativo web.
# manifest.mf
OpenIDE-Module-Name=Coyote - Compatibilidade para Groovy
OpenIDE-Module-Display-Category=Ferramentas
OpenIDE-Module-Short-Description=Activa a edici\u00f3n e execuci\u00f3n de scripts escritos na linguaxe Groovy.
OpenIDE-Module-Long-Description=O m\u00f3dulo de compatibilidade Groovy activa a edici\u00f3n e execuci\u00f3n dos ficheiros de aplicativos de usuario escritos na linguaxe Groovy. Este m\u00f3dulo require a instalaci\u00f3n de groovy no computador. P\u00e1xina de inicio de Groovy: http://groovy.codehaus.org/
#MakeGroovyWebApp
CTL_MakeGroovyWebAppAction=Facer WebApp Groovy compat\u00edbel
EXC_UnsupportedVersion=Versi\u00f3n de web.xml non compat\u00edbel: {0}
MSG_ConfirmUpdateWebXML=Desexa que {0} sexa un aplicativo web compat\u00edbel con Groovy?\nEngadiranse alg\u00fans elementos a WEB-INF/web.xml deployment descriptor\ne tam\u00e9n se engadir\u00e1n algunhas bibliotecas ao proxecto.
TIT_ConfirmUpdateWebXML=Confirmar a actualizaci\u00f3n do web.xml
# Messages for the IDE's status line
MSG_ScriptStarted=Iniciouse o script {0}.
MSG_ScriptFinished=Rematou o script {0}.
MSG_ScriptFailed=Fallou o script {0}.
EXC_LibraryNotFound=Non \u00e9 pos\u00edbel atopar a biblioteca {0} en {1}.
LBL_No_Build_XML_Found=O proxecto non ten un script de construci\u00f3n.
LBL_RunFile_Action=Executar o ficheiro
LBL_CompileFile_Action=Compilar ficheiro
ACTION_run.single=Executar o ficheiro
ACTION_debug.single=Depurar o ficheiro
LBL_No_Main_Classs_Found=A clase "{0}" non ten un m\u00e9todo main.