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# made subject to such option by the copyright holder.
#ConnectorPanel
CTL_Connect_through=&Debugger:
ACSD_CTL_Connect_through=Typ des Debuggers zur Verbindungsaufnahme
ACSD_ConnectorPanel=Verbindet den Debugger zu einem derzeit laufenden Prozess
# Debugger Menu Actions
CTL_SessionsAction=Sitzu&ngen
CTL_ThreadsAction=&Threads
CTL_CallStackAction=Aufrufsta&pel
CTL_LocalVariablesAction=&Variablen
CTL_WatchesAction=\u00dcber&wachungen
CTL_BreakpointsAction=&Haltepunkte
CTL_SourcesAction=Quellen
# DebugMainProjectAction
# {0} - # of selected projects (0 if disabled), or -1 if main project
# {1} - project name, if exactly one project
LBL_DebugMainProjectAction_Name={0,choice,-1#Hauptprojekt|0#Projekt|1#Projekt ({1})|1<{0} Projekte} &debuggen
LBL_DebugProjectAction_Name={0,choice,0#Projekt|1#Projekt ({1})|1<{0} Projekte} im Debugger ausf\u00fchren
LBL_DebugProjectActionOnProject_Name=Debuggen
CTL_Attach_Types_Not_Found=Es wurden keine Anh\u00e4ngtypen gefunden
CTL_Attach_Type_Not_Found=Angeforderter Anh\u00e4ngtyp wurde nicht gefunden.
# DebuggerAction
LBL_DebugSingleAction_Name={0,choice,0#Datei|1#Datei|1<Dateien} debu&ggen
LBL_DebugTestSingleAction_Name=Test{0,choice,0#d&atei|1#d&atei|1<d&ateien} debuggen
#NewWatch
CTL_New_Watch=Neue \u00dcber&wachung...
# Message displayed when executed application is not debuggable (not applet/no main method)
# {0} name of the class
FMT_MSG_CannotDebug=Kann Klasse {0} nicht debuggen (nicht ausf\u00fchrbar).
# Message displayed when an exception is thrown from the debugger
# {0} name of the class
FMT_EXC_Debugger=Ausnahmefehler im Debugger: {0}
#FinishAction
CTL_KillAction_name=Debuggersitzung been&den
#StartAction
CTL_Start_action_name=Im Debugger ausf\u00fch&ren
#StepIntoAction
CTL_Step_into_action_name=Schritt h&inein
#StepIntoNextMethodAction
CTL_Step_into_next_method_action_name=In die &n\u00e4chste Methode gehen
#RunIntoMethodAction
CTL_Run_into_method_action_name=Ausf\u00fchren bis &Methode
#StepOverAction
CTL_Step_over_action_name=Schritt hin\u00fc&ber
#StepOutAction
CTL_Step_out_action_name=Schritt her&aus
CTL_Step_operation_action_name=Schritt \u00fcber &Ausdruck
#ContinueAction
CTL_Continue_action_name=&Fortsetzen
#PauseAction
CTL_Pause_action_name=&Pause
#RunToCursorAction
CTL_Run_to_cursor_action_name=Ausf\u00fchren bis C&ursor
CTL_Evaluate=Ausdruck auswerten...
#AddWatchPerformer
CTL_WatchDialog_Title=Neue \u00dcberwachung
#SuspendAction
CTL_Suspend=Unterbrechen
#ToggleBreakpointAction
CTL_Toggle_breakpoint=Zeilen-Hal&tepunkt ein-/ausschalten
#ResumeAction
CTL_Resume=Fortsetzen
#FinishSessionAction
CTL_Finish_session=Fertigstellen
#SwitchOnAction
CTL_SwitchOn=Als Aktuell setzen
#SwitchToSessionAction
CTL_Switch_to_session=Als Aktuell setzen
#AddBreakpointAction
CTL_Ok=OK
CTL_Cancel=Abbrechen
ACSD_CTL_Ok=
ACSD_CTL_Cancel=
CTL_AddBreakpoint=Neuer &Haltepunkt...
CTL_Class_Name=Klassenname:
CTL_Method_Name=Methodenname:
EXC_Cannot_attach=Anh\u00e4ngen nicht m\u00f6glich. Paramater pr\u00fcfen und erneut versuchen.
#com.sun.jdi.connect.IllegalConnectorArgumentValue
EXC_Illegal_attach_arguments=Unzul\u00e4ssige {0,choice,1#r Wert|2#Werte} f\u00fcr {0,choice,1#Argument|2#Argumente}: {1}.
CTL_Breakpoint_Title=Neuer Haltepunkt
#CreateVariableAction
CTL_CreateVariable=Feste \u00dcberwachung erstellen
#GoToSourceAction
CTL_GoToSource=Gehe zu Quelltext
#GoToCallingMethodAction
CTL_MakeCallerCurrentAction_name=Setze den &Aufrufer als aktuell
#GoToCalledMethodAction
CTL_MakeCalleeCurrentAction_name=&Setze den Aufgerufenen als aktuell
#DebuggerWindowAction
CTL_Debugger_Window_action_name=&Debuggerfenster
#ConnectAction
CTL_Connect=Debugger &anh\u00e4ngen...
EXC_Debugger=Ausnahmefehler im Debugger
CTL_Connect_to_running_process=Anh\u00e4ngen
#AddBreakpointPanel
CTL_Breakpoint_cathegory=&Debugger:
CTL_Breakpoint_type=Typ des &Haltepunkts:
CTL_Settings=Einstellungen
CTL_Actions=Aktionen
ACSD_CTL_Breakpoint_cathegory=Debuggertypen
ACSD_CTL_Breakpoint_type=Haltepunkttypen
ACSD_CTL_Actions=M\u00f6gliche Aktionen beim Erreichen dieses Haltepunkts
ACSD_AddBreakpointPanel=Neuer Haltepunkt des angegebenen Typs
#EnableAllBreakpointsAction
CTL_EnableAll=Alle aktivieren
#DisableAllBreakpointsAction
CTL_DisableAll=Alle deaktivieren
#DeleteAllAction
CTL_DeleteAll=Alle l\u00f6schen
#CreateVariableModificationBreakpointAction
CTL_CreateVariableModificationBreakpoint=Neuer Haltepunkt bei \u00c4nderung einer Variablen
#CreateVariableAccessBreakpointAction
CTL_CreateVariableAccessBreakpoint=Neuer Haltepunkt bei Zugriff auf eine Variable
#java.net.UnknownHostException
EXC_Cannot_attach_unknown_host=Kann keine Verbindung zum angegebenen Rechner aufnehmen - Rechner unbekannt.
#DisplayAsAction
CTL_Display_as_action=Anzeigen als
CTL_Type_DEC=Dezimal
CTL_Type_HEX=Hexadezimal
CTL_Type_BIN=Bin\u00e4r
CTL_Type_OCT=Oktal
CTL_SwitchToLocationAction=Als Aktuell setzen
#Means "Replace definition of (a class, method or another part of an application) at runtime."
CTL_Fix_action_name=&Code\u00e4nderungen anwenden
#Means "Pop topmost (the most recently called) stack frame from the current thread"
CTL_PopTopmostCallAction_name=&Obersten Aufruf abschneiden
CTL_Debugger_Window=Debuggerfenster
# BreakpointEnableAction
CTL_enabled=&Aktiviert
# BreakpointCustomizeAction
CTL_customize=Eigenschaften
CTL_Breakpoint_Customizer_Title=Eigenschaften des Haltepunktes
# {0} Breakpoint
ACSD_Breakpoint_Customizer=Eigenschaften von {0}
# {0} Project type
USG_PROJECT_DEBUG=Hauptprojekt {0} debuggen
# {0} Attach type
USG_DEBUG_ATTACH=Verbinden \u00fcber den Verbindungstyp {0}