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// Licensed to the Apache Software Foundation (ASF) under one
// or more contributor license agreements. See the NOTICE file
// distributed with this work for additional information
// regarding copyright ownership. The ASF licenses this file
// to you under the Apache License, Version 2.0 (the
// "License"); you may not use this file except in compliance
// with the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing,
// software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the License for the
// specific language governing permissions and limitations
// under the License.
#pragma once
#include <vector>
#include "exec/data-sink.h"
#include "exec/table-sink-base.h"
namespace impala {
class RowDescriptor;
class RuntimeState;
/// Configuration for creating multi table sink objects. A multi table sink has multiple
/// child table sinks, so this holds the configurations of all the sinks.
class MultiTableSinkConfig : public DataSinkConfig {
public:
/// Creates a new MultiTableSink object.
DataSink* CreateSink(RuntimeState* state) const override;
/// Returns the table sink configs of the child sinks.
const std::vector<TableSinkBaseConfig*> table_sink_configs() const {
return table_sink_configs_;
}
virtual void Close() override;
~MultiTableSinkConfig() override {}
protected:
Status Init(const TDataSink& tsink, const RowDescriptor* input_row_desc,
FragmentState* state) override;
private:
std::vector<TableSinkBaseConfig*> table_sink_configs_;
};
/// MultiTableSink has multiple child table sink objects. It sends the received row
/// batches to all of its children.
class MultiTableSink : public DataSink {
public:
MultiTableSink(TDataSinkId sink_id, const MultiTableSinkConfig& sink_config,
const TDataSink& dsink, RuntimeState* state);
//////////////////////////////////////
/// BEGIN: Following methods just delegate calls to the child sinks in 'table_sinks_'.
Status Prepare(RuntimeState* state, MemTracker* parent_mem_tracker) override;
Status Open(RuntimeState* state) override;
Status Send(RuntimeState* state, RowBatch* batch) override;
Status FlushFinal(RuntimeState* state) override;
void Close(RuntimeState* state) override;
/// END: Methods above just delegate calls to the child sinks in 'table_sinks_'.
//////////////////////////////////////
private:
std::vector<TableSinkBase*> table_sinks_;
};
}