blob: 26006987a76ae43ddb460044bd1410d522947744 [file]
<?php
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
namespace Apache\Ignite\Internal\Connection;
use Apache\Ignite\ClientConfiguration;
use Apache\Ignite\Exception\NoConnectionException;
use Apache\Ignite\Exception\OperationStatusUnknownException;
use Apache\Ignite\Internal\Utils\Logger;
class ClientFailoverSocket
{
const STATE_DISCONNECTED = 0;
const STATE_CONNECTING = 1;
const STATE_CONNECTED = 2;
private $socket;
private $state;
private $config;
private $endpointsNumber;
private $endpointIndex;
private $reconnectRequired;
public function __construct()
{
$this->socket = null;
$this->state = ClientFailoverSocket::STATE_DISCONNECTED;
$this->reconnectRequired = false;
}
public function connect(ClientConfiguration $config): void
{
if ($this->state !== ClientFailoverSocket::STATE_DISCONNECTED) {
$this->disconnect();
}
$this->config = $config;
$this->endpointsNumber = count($this->config->getEndpoints());
$this->endpointIndex = rand(0, $this->endpointsNumber - 1);
$this->failoverConnect();
}
public function send(int $opCode, ?callable $payloadWriter, callable $payloadReader = null): void
{
if ($this->reconnectRequired) {
$this->failoverConnect();
$this->reconnectRequired = false;
}
if ($this->state !== ClientFailoverSocket::STATE_CONNECTED) {
throw new NoConnectionException();
}
try {
$this->socket->sendRequest($opCode, $payloadWriter, $payloadReader);
} catch (OperationStatusUnknownException $e) {
$this->disconnect();
$this->endpointIndex++;
$this->reconnectRequired = true;
throw $e;
}
}
public function disconnect(): void
{
if ($this->state !== ClientFailoverSocket::STATE_DISCONNECTED) {
$this->changeState(ClientFailoverSocket::STATE_DISCONNECTED);
if ($this->socket) {
$this->socket->disconnect();
$this->socket = null;
}
}
}
private function failoverConnect(): void
{
$errors = [];
for ($i = 0; $i < $this->endpointsNumber; $i++) {
$index = ($this->endpointIndex + $i) % $this->endpointsNumber;
$endpoint = $this->config->getEndpoints()[$index];
try {
$this->changeState(ClientFailoverSocket::STATE_CONNECTING, $endpoint);
$this->socket = new ClientSocket($endpoint, $this->config);
$this->socket->connect();
$this->changeState(ClientFailoverSocket::STATE_CONNECTED, $endpoint);
$this->endpointIndex = $index;
return;
} catch (NoConnectionException $e) {
Logger::logError($e->getMessage());
array_push($errors, sprintf('[%s] %s', $endpoint, $e->getMessage()));
$this->changeState(ClientFailoverSocket::STATE_DISCONNECTED, $endpoint);
}
}
$this->socket = null;
throw new NoConnectionException(implode(';', $errors));
}
private function changeState(int $state, ?string $endpoint = null): void
{
if (Logger::isDebug()) {
Logger::logDebug(sprintf('Socket %s: %s -> %s',
$endpoint ? $endpoint : ($this->socket ? $this->socket->getEndpoint() : ''),
$this->getState($this->state),
$this->getState($state)));
}
$this->state = $state;
}
private function getState(int $state)
{
switch ($state) {
case ClientFailoverSocket::STATE_DISCONNECTED:
return 'DISCONNECTED';
case ClientFailoverSocket::STATE_CONNECTING:
return 'CONNECTING';
case ClientFailoverSocket::STATE_CONNECTED:
return 'CONNECTED';
default:
return 'UNKNOWN';
}
}
}