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/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.apache.hadoop.hbase.master.balancer;
import org.apache.yetus.audience.InterfaceAudience;
/**
* Base class of StochasticLoadBalancer's Cost Functions.
*/
@InterfaceAudience.Private
abstract class CostFunction {
private float multiplier = 0;
protected BalancerClusterState cluster;
boolean isNeeded() {
return true;
}
float getMultiplier() {
return multiplier;
}
void setMultiplier(float m) {
this.multiplier = m;
}
/**
* Called once per LB invocation to give the cost function to initialize it's state, and perform
* any costly calculation.
*/
void init(BalancerClusterState cluster) {
this.cluster = cluster;
}
/**
* Called once per cluster Action to give the cost function an opportunity to update it's state.
* postAction() is always called at least once before cost() is called with the cluster that this
* action is performed on.
*/
void postAction(BalanceAction action) {
switch (action.getType()) {
case NULL:
break;
case ASSIGN_REGION:
AssignRegionAction ar = (AssignRegionAction) action;
regionMoved(ar.getRegion(), -1, ar.getServer());
break;
case MOVE_REGION:
MoveRegionAction mra = (MoveRegionAction) action;
regionMoved(mra.getRegion(), mra.getFromServer(), mra.getToServer());
break;
case SWAP_REGIONS:
SwapRegionsAction a = (SwapRegionsAction) action;
regionMoved(a.getFromRegion(), a.getFromServer(), a.getToServer());
regionMoved(a.getToRegion(), a.getToServer(), a.getFromServer());
break;
default:
throw new RuntimeException("Uknown action:" + action.getType());
}
}
protected void regionMoved(int region, int oldServer, int newServer) {
}
protected abstract double cost();
@SuppressWarnings("checkstyle:linelength")
/**
* Function to compute a scaled cost using
* {@link org.apache.commons.math3.stat.descriptive.DescriptiveStatistics#DescriptiveStatistics()}.
* It assumes that this is a zero sum set of costs. It assumes that the worst case possible is all
* of the elements in one region server and the rest having 0.
* @param stats the costs
* @return a scaled set of costs.
*/
protected final double costFromArray(double[] stats) {
double totalCost = 0;
double total = getSum(stats);
double count = stats.length;
double mean = total / count;
// Compute max as if all region servers had 0 and one had the sum of all costs. This must be
// a zero sum cost for this to make sense.
double max = ((count - 1) * mean) + (total - mean);
// It's possible that there aren't enough regions to go around
double min;
if (count > total) {
min = ((count - total) * mean) + ((1 - mean) * total);
} else {
// Some will have 1 more than everything else.
int numHigh = (int) (total - (Math.floor(mean) * count));
int numLow = (int) (count - numHigh);
min = (numHigh * (Math.ceil(mean) - mean)) + (numLow * (mean - Math.floor(mean)));
}
min = Math.max(0, min);
for (int i = 0; i < stats.length; i++) {
double n = stats[i];
double diff = Math.abs(mean - n);
totalCost += diff;
}
double scaled = scale(min, max, totalCost);
return scaled;
}
private double getSum(double[] stats) {
double total = 0;
for (double s : stats) {
total += s;
}
return total;
}
/**
* Scale the value between 0 and 1.
* @param min Min value
* @param max The Max value
* @param value The value to be scaled.
* @return The scaled value.
*/
protected final double scale(double min, double max, double value) {
if (max <= min || value <= min) {
return 0;
}
if ((max - min) == 0) {
return 0;
}
return Math.max(0d, Math.min(1d, (value - min) / (max - min)));
}
}