blob: 93ca15ba1f32dae85b200420371fbd75fa9002a4 [file] [log] [blame]
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE html>
<!--
Copyright (C) 2013 Glyptodon LLC
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
-->
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<link rel="icon" type="image/png" href="images/guacamole-logo-64.png"/>
<link rel="stylesheet" type="text/css" href="styles/ui.css"/>
<link rel="stylesheet" type="text/css" href="styles/client.css"/>
<link rel="stylesheet" type="text/css" href="styles/keyboard.css"/>
<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, minimum-scale=1.0, user-scalable=no, target-densitydpi=medium-dpi"/>
<meta name="apple-mobile-web-app-capable" content="yes"/>
<title>Guacamole ${project.version}</title>
</head>
<body>
<div id="main">
<!-- Display -->
<div class="displayOuter">
<div class="displayMiddle">
<div id="display">
</div>
</div>
</div>
</div>
<!-- Text input target -->
<div id="text-input"><div id="text-input-field"><div id="sent-history"></div><textarea rows="1" id="target"></textarea></div><div id="text-input-buttons"><button class="key" data-keysym="0xFFE3" data-sticky="true">Ctrl</button><button class="key" data-keysym="0xFFE9" data-sticky="true">Alt</button><button class="key" data-keysym="0xFF1B">Esc</button><button class="key" data-keysym="0xFF09">Tab</button></div></div>
<!-- Dimensional clone of viewport -->
<div id="viewportClone"/>
<!-- Notification area -->
<div id="notificationArea"/>
<!-- Menu -->
<div id="menu">
<h2 id="menu-title">Guacamole ${project.version}</h2>
<h3>Clipboard</h3>
<div class="content" id="clipboard-settings">
<p class="description">Text copied/cut within Guacamole will appear here. Changes to the text below will affect the remote clipboard.</p>
<textarea rows="10" cols="40" id="clipboard"></textarea>
</div>
<h3>Input method</h3>
<div class="content" id="keyboard-settings">
<!-- No IME -->
<div class="choice">
<label><input name="input-method" type="radio" value="ime-none" checked="checked" id="ime-none"/> None</label>
<p class="caption"><label for="ime-none">No input method is used. Keyboard input is accepted from
a connected, physical keyboard.</label></p>
</div>
<!-- Text input -->
<div class="choice">
<div class="figure"><label for="ime-text"><img src="images/settings/tablet-keys.png" alt=""/></label></div>
<label><input name="input-method" type="radio" value="ime-text" id="ime-text"/> Text input</label>
<p class="caption"><label for="ime-text">
Allow typing of text, and emulate keyboard events based on the
typed text. This is necessary for devices such as mobile phones that lack a physical keyboard.</label></p>
</div>
<!-- Guac OSK -->
<div class="choice">
<label><input name="input-method" type="radio" value="ime-osk" id="ime-osk"/> On-screen keyboard</label>
<p class="caption"><label for="ime-osk">Display and accept input from the built-in Guacamole on-screen
keyboard. The on-screen keyboard allows typing of key combinations that may otherwise be impossible
(such as Ctrl-Alt-Del).</label></p>
</div>
</div>
<h3>Mouse emulation mode</h3>
<div class="content" id="mouse-settings">
<p class="description">Determines how the remote mouse behaves with respect to touches.</p>
<!-- Touchscreen -->
<div class="choice">
<input name="mouse-mode" type="radio" value="absolute" checked="checked" id="absolute"/>
<div class="figure">
<label for="absolute"><img src="images/settings/touchscreen.png" alt=""/></label>
<p class="caption"><label for="absolute">Tap to click. The click occurs at the location of the touch.</label></p>
</div>
</div>
<!-- Touchpad -->
<div class="choice">
<input name="mouse-mode" type="radio" value="relative" id="relative"/>
<div class="figure">
<label for="relative"><img src="images/settings/touchpad.png" alt=""/></label>
<p class="caption"><label for="relative">Drag to move the mouse pointer and tap to click. The click occurs at the location of the pointer.</label></p>
</div>
</div>
</div>
<h3>Display</h3>
<div class="content">
<div id="zoom-settings">
<div id="zoom-out"><img src="images/settings/zoom-out.png" alt="-"/></div>
<div id="zoom-state">100%</div>
<div id="zoom-in"><img src="images/settings/zoom-in.png" alt="+"/></div>
</div>
<div><label><input type="checkbox" id="auto-fit" checked="checked"/> Automatically fit to browser window</label></div>
</div>
</div>
<!-- Images which should be preloaded -->
<div id="preload">
<img src="images/action-icons/guac-close.png"/>
<img src="images/progress.png"/>
</div>
<script type="text/javascript" src="scripts/lib/blob/blob.js"></script>
<script type="text/javascript" src="scripts/lib/filesaver/filesaver.js"></script>
<!-- guacamole-common-js -->
<script type="text/javascript" src="guacamole-common-js/all.min.js"></script>
<!-- guacamole-default-webapp scripts -->
<script type="text/javascript" src="scripts/session.js"></script>
<script type="text/javascript" src="scripts/history.js"></script>
<script type="text/javascript" src="scripts/service.js"></script>
<script type="text/javascript" src="scripts/guac-ui.js"></script>
<script type="text/javascript" src="scripts/client-ui.js"></script>
<!-- Init -->
<script type="text/javascript"> /* <![CDATA[ */
// Sanity check Guacamole JavaScript API version
if (Guacamole.API_VERSION !== "0.9.2")
GuacUI.Client.showStatus("Clear Your Cache", "An older version of Guacamole has been cached by your browser. Please clear your browser's cache and try again.");
// Start connect after control returns from onload (allow browser
// to consider the page loaded).
else
window.onload = function() {
window.setTimeout(GuacUI.Client.connect, 10);
};
/* ]]> */ </script>
</body>
</html>