blob: ae33eeb7de03a3465060b6641275c9c639f3893c [file] [log] [blame]
/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.apache.ambari.server.alerts;
import javax.annotation.Nullable;
import org.apache.ambari.server.state.AlertState;
/**
* I'm a 3 level threshold where each level corresponds to ok, warn and critical levels.
* The levels are either increasing or decreasing numerical sequences.
* My main responsibility is to map incoming values to {@link AlertState} based on the threshold levels.
*/
public class Threshold {
private final Double okValue;
private final double warnValue;
private final double critValue;
public Threshold(@Nullable Double okValue, double warnValue, double critValue) {
this.okValue = okValue;
this.warnValue = warnValue;
this.critValue = critValue;
}
public AlertState state(double value) {
return directionUp() ? stateWhenDirectionUp(value) : stateWhenDirectionDown(value);
}
private boolean directionUp() {
return critValue >= warnValue;
}
private AlertState stateWhenDirectionUp(double value) {
if (value >= critValue) {
return AlertState.CRITICAL;
}
if (value >= warnValue) {
return AlertState.WARNING;
}
if (okValue == null || value >= okValue) {
return AlertState.OK;
}
return AlertState.UNKNOWN;
}
private AlertState stateWhenDirectionDown(double value) {
if (value <= critValue) {
return AlertState.CRITICAL;
}
if (value <= warnValue) {
return AlertState.WARNING;
}
if (okValue == null || value <= okValue) {
return AlertState.OK;
}
return AlertState.UNKNOWN;
}
}