blob: 74fd3053396d42e207f30082c8e8fcc169b96c83 [file] [log] [blame]
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
package cache
import (
"sync"
"github.com/looplab/fsm"
"go.uber.org/zap"
"github.com/apache/yunikorn-k8shim/pkg/common/events"
"github.com/apache/yunikorn-k8shim/pkg/log"
)
var nodeStatesOnce sync.Once
//----------------------------------------------
// SchedulerNode events
//----------------------------------------------
type SchedulerNodeEventType int
const (
RecoverNode SchedulerNodeEventType = iota
NodeAccepted
NodeRejected
DrainNode
RestoreNode
NodeReady
)
func (ae SchedulerNodeEventType) String() string {
return [...]string{"RecoverNode", "NodeAccepted", "NodeRejected", "DrainNode", "RestoreNode", "NodeReady"}[ae]
}
type CachedSchedulerNodeEvent struct {
NodeID string
Event SchedulerNodeEventType
}
func (sn CachedSchedulerNodeEvent) GetEvent() string {
return sn.Event.String()
}
func (sn CachedSchedulerNodeEvent) GetNodeID() string {
return sn.NodeID
}
func (sn CachedSchedulerNodeEvent) GetArgs() []interface{} {
return nil
}
// ----------------------------------
// SchedulerNode states
// ----------------------------------
var storeSchedulerNodeStates *NStates
type NStates struct {
New string
Recovering string
Accepted string
Healthy string
Rejected string
Draining string
}
func SchedulerNodeStates() *NStates {
nodeStatesOnce.Do(func() {
storeSchedulerNodeStates = &NStates{
New: "New",
Recovering: "Recovering",
Accepted: "Accepted",
Healthy: "Healthy",
Rejected: "Rejected",
Draining: "Draining",
}
})
return storeSchedulerNodeStates
}
func newSchedulerNodeState() *fsm.FSM {
states := SchedulerNodeStates()
return fsm.NewFSM(
states.New, fsm.Events{
{
Name: RecoverNode.String(),
Src: []string{states.New},
Dst: states.Recovering,
},
{
Name: NodeAccepted.String(),
Src: []string{states.Recovering},
Dst: states.Accepted,
},
{
Name: NodeReady.String(),
Src: []string{states.Accepted},
Dst: states.Healthy,
},
{
Name: NodeRejected.String(),
Src: []string{states.New, states.Recovering},
Dst: states.Rejected,
},
{
Name: DrainNode.String(),
Src: []string{states.Healthy, states.Accepted},
Dst: states.Draining,
},
{
Name: RestoreNode.String(),
Src: []string{states.Draining},
Dst: states.Healthy,
},
},
fsm.Callbacks{
events.EnterState: func(event *fsm.Event) {
node := event.Args[0].(*SchedulerNode) //nolint:errcheck
log.Logger().Debug("shim node state transition",
zap.String("nodeID", node.name),
zap.String("source", event.Src),
zap.String("destination", event.Dst),
zap.String("event", event.Event))
},
states.Accepted: func(event *fsm.Event) {
node := event.Args[0].(*SchedulerNode) //nolint:errcheck
node.postNodeAccepted()
},
states.Recovering: func(event *fsm.Event) {
node := event.Args[0].(*SchedulerNode) //nolint:errcheck
node.handleNodeRecovery()
},
DrainNode.String(): func(event *fsm.Event) {
node := event.Args[0].(*SchedulerNode) //nolint:errcheck
node.handleDrainNode()
},
RestoreNode.String(): func(event *fsm.Event) {
node := event.Args[0].(*SchedulerNode) //nolint:errcheck
node.handleRestoreNode()
},
},
)
}