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/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
package events
import (
"strconv"
"sync"
"go.uber.org/zap"
"github.com/apache/yunikorn-core/pkg/log"
"github.com/apache/yunikorn-scheduler-interface/lib/go/si"
)
type eventRange struct {
start uint64
end uint64
}
// eventRingBuffer A specialized circular buffer to store event objects.
//
// Unlike regular circular buffers, existing entries are never directly removed
// and new entries can be added if the buffer is full.
// In this case, the oldest entry is overwritten and can be collected by the GC.
// Each event has an ID; however, this mapping is not stored directly.
// If needed, we calculate the id of the event based on slice positions.
//
// Retrieving the records can be achieved with GetEventsFromID.
type eventRingBuffer struct {
events []*si.EventRecord
capacity uint64 // capacity of the buffer
head uint64 // position of the next element (no tail since we don't remove elements)
full bool // indicates whether the buffer if full - once it is, it stays full unless the buffer is resized
id uint64 // unique id of an event record
lowestId uint64 // lowest id of an event record available in the buffer at any given time
resizeOffset uint64 // used to aid the calculation of id->pos after resize (see id2pos)
sync.RWMutex
}
// Add adds an event to the ring buffer. If the buffer is full, the oldest element is overwritten.
// This method never fails.
func (e *eventRingBuffer) Add(event *si.EventRecord) {
e.Lock()
defer e.Unlock()
e.events[e.head] = event
if !e.full {
e.full = e.head == e.capacity-1
} else {
e.lowestId++
}
e.head = (e.head + 1) % e.capacity
e.id++
}
// GetEventsFromID returns "count" number of event records from "id" if possible. The id can be determined from
// the first call of the method - if it returns nothing because the id is not in the buffer, the lowest valid
// identifier is returned which can be used to get the first batch.
// If the caller does not want to pose limit on the number of events returned, "count" must be set to a high
// value, e.g. math.MaxUint64.
func (e *eventRingBuffer) GetEventsFromID(id uint64, count uint64) ([]*si.EventRecord, uint64, uint64) {
e.RLock()
defer e.RUnlock()
lowest := e.getLowestID()
pos, idFound := e.id2pos(id)
if !idFound {
return nil, lowest, e.getLastEventID()
}
// limit count to the capacity
count = min(count, e.capacity)
// possible wrap case full buffer and pos after or on the current head
if e.full && pos >= e.head {
// first range never passes the end of the slice
end := min(pos+count, e.capacity)
r1 := &eventRange{
start: pos,
end: end,
}
// second range only if still events left to fetch
var r2 *eventRange
end = pos + count - e.capacity
if end > 0 {
// never fetch pass the current head
end = min(end, e.head)
r2 = &eventRange{
start: 0,
end: end,
}
}
return e.getEntriesFromRanges(r1, r2), lowest, e.getLastEventID()
}
// no wrapping: either limited by head position or by the count
end := min(pos+count, e.head)
return e.getEntriesFromRanges(&eventRange{
start: pos,
end: end,
}, nil), lowest, e.getLastEventID()
}
// min a utility function to return the smallest value of two unsigned int
func min(a, b uint64) uint64 {
m := a
if b < a {
m = b
}
return m
}
// GetLastEventID returns the value of the unique id counter.
// If the buffer is empty, it returns 0.
func (e *eventRingBuffer) GetLastEventID() uint64 {
e.RLock()
defer e.RUnlock()
return e.getLastEventID()
}
// unlocked version of GetLastEventID()
func (e *eventRingBuffer) getLastEventID() uint64 {
if e.id == 0 {
return 0
}
return e.id - 1 // e.id is the next ID to be used
}
// getEntriesFromRanges retrieves the event records based on pre-calculated ranges. We have two
// ranges if the buffer is full and the requested start position is behind the current head.
// Example: a buffer of capacity 20 is wrapped, head is at 10, and we want events from position 15. This means
// two ranges (15->20, 0->9).
func (e *eventRingBuffer) getEntriesFromRanges(r1, r2 *eventRange) []*si.EventRecord {
if r2 == nil {
dst := make([]*si.EventRecord, r1.end-r1.start)
copy(dst, e.events[r1.start:])
return dst
}
total := (r1.end - r1.start) + (r2.end - r2.start)
dst := make([]*si.EventRecord, total)
copy(dst, e.events[r1.start:])
nextIdx := r1.end - r1.start
copy(dst[nextIdx:], e.events[r2.start:])
return dst
}
// id2pos translates the unique event ID to an index in the event slice.
// If the event is present, the position will be returned and the found flag will be true.
// If the event ID is not present, the position returned is 0 and the flag is false.
func (e *eventRingBuffer) id2pos(id uint64) (uint64, bool) {
// id out of range?
if id < e.lowestId || id >= e.id {
return 0, false
}
// resizeOffset tells how many elements were "shifted out" after resizing the buffer
// eg a buffer with 10 elements is full, then gets resized to 6
// the first element at index 0 is no longer 0 or the multiples of 10, but 4, 16, 22, etc.
return (id - e.resizeOffset) % e.capacity, true
}
// getLowestID returns the current lowest available id in the buffer.
func (e *eventRingBuffer) getLowestID() uint64 {
return e.lowestId
}
func newEventRingBuffer(capacity uint64) *eventRingBuffer {
return &eventRingBuffer{
capacity: capacity,
events: make([]*si.EventRecord, capacity),
}
}
// called from Resize(), this function updates the lowest event id available in the buffer
func (e *eventRingBuffer) updateLowestId(beginSize, endSize uint64) {
// if buffer size is increasing, lowestId stays the same
if beginSize < endSize {
return
}
// bufferSize is shrinking
// if the number of events is < newSize, then no change
if (e.id - e.getLowestID()) <= endSize {
return
}
// number of events > newSize => get last 'newSize' events
e.lowestId = e.id - endSize
}
// Resize resizes the existing ring buffer
// this method will be called upon configuration reload
func (e *eventRingBuffer) Resize(newSize uint64) {
e.Lock()
defer e.Unlock()
if newSize == e.capacity {
return
}
initialSize := e.capacity
newEvents := make([]*si.EventRecord, newSize)
var numEventsToCopy uint64
if e.id-e.getLowestID() > newSize {
numEventsToCopy = newSize
} else {
numEventsToCopy = e.id - e.getLowestID()
}
// Calculate the index from where to start copying (the oldest event)
startIndex := (e.head + e.capacity - numEventsToCopy) % e.capacity
endIndex := (startIndex + numEventsToCopy - 1) % e.capacity
prevLowestId := e.getLowestID()
e.updateLowestId(initialSize, newSize)
newLowestId := e.getLowestID()
if prevLowestId != newLowestId {
log.Log(log.Events).Info("event buffer resized, some events were lost",
zap.String("previous lowest event id", strconv.FormatUint(prevLowestId, 10)),
zap.String("new lowest event id", strconv.FormatUint(newLowestId, 10)))
}
// Copy existing events to the new buffer
// We determine the range of elements to copy based on the relative positions of the head and tail in the circular buffer.
// If the tail is ahead of the head (wrap-around scenario), we copy in two steps to ensure the correct order.
if endIndex >= startIndex {
copy(newEvents, e.events[startIndex:endIndex+1])
} else {
copy(newEvents, e.events[startIndex:])
copy(newEvents[e.capacity-startIndex:], e.events[:endIndex+1])
}
e.capacity = newSize
e.events = newEvents
e.head = numEventsToCopy % newSize
e.resizeOffset = e.lowestId
e.full = numEventsToCopy == e.capacity
}