blob: 37f7332a0002ce3cdbf16f707df4dcc08d9cc7ba [file] [log] [blame]
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/* $Id$ */
package org.apache.fop.area;
/**
* The before-float-reference-area optionally generated by an fo:region-body.
* It has an optional separator and before float block children.
* See fo:region-body definition in the XSL Rec for more information.
*/
public class BeforeFloat extends BlockParent {
private static final long serialVersionUID = 4101415711488333380L;
// this is an optional block area that will be rendered
// as the separator only if there are float areas
private Block separator;
/**
* Set the separator area for this before float.
*
* @param sep the before float separator area
*/
public void setSeparator(Block sep) {
separator = sep;
}
/**
* Get the separator area for this before float.
*
* @return the before float separator area
*/
public Block getSeparator() {
return separator;
}
/**
* Get the height of this before float.
* It gets the height of the children and if there is a
* separator its height is also added.
*
* @return the height of the before float including separator
*/
@Override
public int getBPD() {
int h = super.getBPD();
if (separator != null) {
h += separator.getBPD();
}
return h;
}
/** {@inheritDoc} */
@Override
public boolean isEmpty() {
return true; // before floats are not yet implemented
}
}