| /* |
| * Licensed to the Apache Software Foundation (ASF) under one or more |
| * contributor license agreements. See the NOTICE file distributed with |
| * this work for additional information regarding copyright ownership. |
| * The ASF licenses this file to You under the Apache License, Version 2.0 |
| * (the "License"); you may not use this file except in compliance with |
| * the License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| /* $Id$ */ |
| |
| package org.apache.fop.svg; |
| |
| import java.awt.Color; |
| import java.awt.Graphics2D; |
| import java.awt.Paint; |
| import java.awt.Shape; |
| import java.awt.geom.Point2D; |
| import java.awt.geom.Rectangle2D; |
| import java.io.IOException; |
| import java.text.AttributedCharacterIterator; |
| import java.text.CharacterIterator; |
| |
| import org.apache.commons.logging.Log; |
| import org.apache.commons.logging.LogFactory; |
| |
| import org.apache.batik.bridge.Mark; |
| import org.apache.batik.bridge.StrokingTextPainter; |
| import org.apache.batik.bridge.TextNode; |
| import org.apache.batik.bridge.TextPainter; |
| import org.apache.batik.gvt.font.GVTGlyphVector; |
| import org.apache.batik.gvt.text.GVTAttributedCharacterIterator; |
| import org.apache.batik.gvt.text.TextPaintInfo; |
| |
| import org.apache.fop.afp.AFPGraphics2D; |
| import org.apache.fop.fonts.Font; |
| |
| /** |
| * Renders the attributed character iterator of a {@link TextNode}. |
| * This class draws the text directly into the Graphics2D so that |
| * the text is not drawn using shapes. |
| * If the text is simple enough to draw then it sets the font and calls |
| * drawString. If the text is complex or the cannot be translated |
| * into a simple drawString the StrokingTextPainter is used instead. |
| */ |
| public abstract class AbstractFOPTextPainter implements TextPainter { |
| |
| /** the logger for this class */ |
| protected Log log = LogFactory.getLog(AbstractFOPTextPainter.class); |
| |
| private final FOPTextHandler nativeTextHandler; |
| |
| /** |
| * Use the stroking text painter to get the bounds and shape. |
| * Also used as a fallback to draw the string with strokes. |
| */ |
| private final TextPainter proxyTextPainter; |
| |
| /** |
| * Create a new PS text painter with the given font information. |
| * @param nativeTextHandler the NativeTextHandler instance used for text painting |
| */ |
| public AbstractFOPTextPainter(FOPTextHandler nativeTextHandler, TextPainter proxyTextPainter) { |
| this.nativeTextHandler = nativeTextHandler; |
| this.proxyTextPainter = proxyTextPainter; |
| } |
| |
| /** |
| * Paints the specified attributed character iterator using the |
| * specified Graphics2D and context and font context. |
| * |
| * @param node the TextNode to paint |
| * @param g2d the Graphics2D to use |
| */ |
| public void paint(TextNode node, Graphics2D g2d) { |
| if (isSupportedGraphics2D(g2d)) { |
| new TextRunPainter().paintTextRuns(node.getTextRuns(), g2d, node.getLocation()); |
| } |
| proxyTextPainter.paint(node, g2d); |
| } |
| |
| /** |
| * Checks whether the Graphics2D is compatible with this text painter. Batik may |
| * pass in a Graphics2D instance that paints on a special buffer image, for example |
| * for filtering operations. In that case, the text painter should be bypassed. |
| * @param g2d the Graphics2D instance to check |
| * @return true if the Graphics2D is supported |
| */ |
| protected abstract boolean isSupportedGraphics2D(Graphics2D g2d); |
| |
| private class TextRunPainter { |
| |
| private Point2D currentLocation; |
| |
| public void paintTextRuns(Iterable<StrokingTextPainter.TextRun> textRuns, Graphics2D g2d, |
| Point2D nodeLocation) { |
| currentLocation = new Point2D.Double(nodeLocation.getX(), nodeLocation.getY()); |
| for (StrokingTextPainter.TextRun run : textRuns) { |
| paintTextRun(run, g2d); |
| } |
| } |
| |
| private void paintTextRun(StrokingTextPainter.TextRun run, Graphics2D g2d) { |
| AttributedCharacterIterator aci = run.getACI(); |
| aci.first(); |
| updateLocationFromACI(aci, currentLocation); |
| // font |
| Font font = getFont(aci); |
| if (font != null) { |
| nativeTextHandler.setOverrideFont(font); |
| } |
| // color |
| TextPaintInfo tpi = (TextPaintInfo) aci.getAttribute( |
| GVTAttributedCharacterIterator.TextAttribute.PAINT_INFO); |
| if (tpi == null) { |
| return; |
| } |
| Paint foreground = tpi.fillPaint; |
| if (foreground instanceof Color) { |
| Color col = (Color) foreground; |
| g2d.setColor(col); |
| } |
| g2d.setPaint(foreground); |
| // text anchor |
| TextNode.Anchor anchor = (TextNode.Anchor) aci.getAttribute( |
| GVTAttributedCharacterIterator.TextAttribute.ANCHOR_TYPE); |
| // text |
| String txt = getText(aci); |
| double advance = font == null ? run.getLayout().getAdvance2D().getX() : getStringWidth(txt, font); |
| double tx = 0; |
| if (anchor != null) { |
| switch (anchor.getType()) { |
| case TextNode.Anchor.ANCHOR_MIDDLE: |
| tx = -advance / 2; |
| break; |
| case TextNode.Anchor.ANCHOR_END: |
| tx = -advance; |
| break; |
| default: //nop |
| } |
| } |
| // draw string |
| Point2D outputLocation = g2d.getTransform().transform(currentLocation, null); |
| double x = outputLocation.getX(); |
| double y = outputLocation.getY(); |
| try { |
| try { |
| AFPGraphics2D afpg2d = (AFPGraphics2D)g2d; |
| int fontSize = 0; |
| if (font != null) { |
| fontSize = (int) Math.round(afpg2d.convertToAbsoluteLength(font.getFontSize())); |
| } |
| if (anchor != null && TextNode.Anchor.ANCHOR_MIDDLE == anchor.getType()) { |
| GVTGlyphVector gv = run.getLayout().getGlyphVector(); |
| Point2D glyphPos = gv.getGlyphPosition(0); |
| double advanceChar = afpg2d.convertToAbsoluteLength(advance / txt.length()); |
| nativeTextHandler.drawString(g2d, txt, |
| (float) (currentLocation.getX() - advanceChar - glyphPos.getX()), |
| (float) (currentLocation.getY() + glyphPos.getY())); |
| } else if (fontSize < 6000) { |
| nativeTextHandler.drawString(g2d, txt, (float) (x + tx), (float) y); |
| } else { |
| double scaleX = g2d.getTransform().getScaleX(); |
| for (int i = 0; i < txt.length(); i++) { |
| double ad = run.getLayout().getGlyphAdvances()[i] * scaleX; |
| nativeTextHandler.drawString(g2d, txt.charAt(i) + "", (float) (x + tx + ad), (float) y); |
| } |
| } |
| //TODO draw underline and overline if set |
| //TODO draw strikethrough if set |
| } catch (IOException ioe) { |
| if (g2d instanceof AFPGraphics2D) { |
| ((AFPGraphics2D) g2d).handleIOException(ioe); |
| } |
| } |
| } finally { |
| nativeTextHandler.setOverrideFont(null); |
| } |
| currentLocation.setLocation(currentLocation.getX() + advance, currentLocation.getY()); |
| } |
| private void updateLocationFromACI(AttributedCharacterIterator aci, Point2D loc) { |
| //Adjust position of span |
| Float xpos = (Float) aci.getAttribute( |
| GVTAttributedCharacterIterator.TextAttribute.X); |
| Float ypos = (Float) aci.getAttribute( |
| GVTAttributedCharacterIterator.TextAttribute.Y); |
| Float dxpos = (Float) aci.getAttribute( |
| GVTAttributedCharacterIterator.TextAttribute.DX); |
| Float dypos = (Float) aci.getAttribute( |
| GVTAttributedCharacterIterator.TextAttribute.DY); |
| if (xpos != null) { |
| loc.setLocation(xpos.doubleValue(), loc.getY()); |
| } |
| if (ypos != null) { |
| loc.setLocation(loc.getX(), ypos.doubleValue()); |
| } |
| if (dxpos != null) { |
| loc.setLocation(loc.getX() + dxpos.doubleValue(), loc.getY()); |
| } |
| if (dypos != null) { |
| loc.setLocation(loc.getX(), loc.getY() + dypos.doubleValue()); |
| } |
| } |
| } |
| |
| /** |
| * Extract the raw text from an ACI. |
| * @param aci ACI to inspect |
| * @return the extracted text |
| */ |
| protected String getText(AttributedCharacterIterator aci) { |
| StringBuffer sb = new StringBuffer(aci.getEndIndex() - aci.getBeginIndex()); |
| for (char c = aci.first(); c != CharacterIterator.DONE; c = aci.next()) { |
| sb.append(c); |
| } |
| return sb.toString(); |
| } |
| |
| private Font getFont(AttributedCharacterIterator aci) { |
| Font[] fonts = ACIUtils.findFontsForBatikACI(aci, nativeTextHandler.getFontInfo()); |
| return fonts == null ? null : fonts[0]; |
| } |
| |
| private float getStringWidth(String str, Font font) { |
| float wordWidth = 0; |
| float whitespaceWidth = font.getWidth(font.mapChar(' ')); |
| |
| for (int i = 0; i < str.length(); i++) { |
| float charWidth; |
| char c = str.charAt(i); |
| if (!((c == ' ') || (c == '\n') || (c == '\r') || (c == '\t'))) { |
| charWidth = font.getWidth(font.mapChar(c)); |
| if (charWidth <= 0) { |
| charWidth = whitespaceWidth; |
| } |
| } else { |
| charWidth = whitespaceWidth; |
| } |
| wordWidth += charWidth; |
| } |
| return wordWidth / 1000f; |
| } |
| |
| /** |
| * Get the outline shape of the text characters. |
| * This uses the StrokingTextPainter to get the outline |
| * shape since in theory it should be the same. |
| * |
| * @param node the text node |
| * @return the outline shape of the text characters |
| */ |
| public Shape getOutline(TextNode node) { |
| return proxyTextPainter.getOutline(node); |
| } |
| |
| /** |
| * Get the bounds. |
| * This uses the StrokingTextPainter to get the bounds |
| * since in theory it should be the same. |
| * |
| * @param node the text node |
| * @return the bounds of the text |
| */ |
| public Rectangle2D getBounds2D(TextNode node) { |
| /* (todo) getBounds2D() is too slow |
| * because it uses the StrokingTextPainter. We should implement this |
| * method ourselves. */ |
| return proxyTextPainter.getBounds2D(node); |
| } |
| |
| /** |
| * Get the geometry bounds. |
| * This uses the StrokingTextPainter to get the bounds |
| * since in theory it should be the same. |
| * |
| * @param node the text node |
| * @return the bounds of the text |
| */ |
| public Rectangle2D getGeometryBounds(TextNode node) { |
| return proxyTextPainter.getGeometryBounds(node); |
| } |
| |
| // Methods that have no purpose for PS |
| |
| /** |
| * Get the mark. |
| * This does nothing since the output is AFP and not interactive. |
| * |
| * @param node the text node |
| * @param pos the position |
| * @param all select all |
| * @return null |
| */ |
| public Mark getMark(TextNode node, int pos, boolean all) { |
| return null; |
| } |
| |
| /** |
| * Select at. |
| * This does nothing since the output is AFP and not interactive. |
| * |
| * @param x the x position |
| * @param y the y position |
| * @param node the text node |
| * @return null |
| */ |
| public Mark selectAt(double x, double y, TextNode node) { |
| return null; |
| } |
| |
| /** |
| * Select to. |
| * This does nothing since the output is AFP and not interactive. |
| * |
| * @param x the x position |
| * @param y the y position |
| * @param beginMark the start mark |
| * @return null |
| */ |
| public Mark selectTo(double x, double y, Mark beginMark) { |
| return null; |
| } |
| |
| /** |
| * Selec first. |
| * This does nothing since the output is AFP and not interactive. |
| * |
| * @param node the text node |
| * @return null |
| */ |
| public Mark selectFirst(TextNode node) { |
| return null; |
| } |
| |
| /** |
| * Select last. |
| * This does nothing since the output is AFP and not interactive. |
| * |
| * @param node the text node |
| * @return null |
| */ |
| public Mark selectLast(TextNode node) { |
| return null; |
| } |
| |
| /** |
| * Get selected. |
| * This does nothing since the output is AFP and not interactive. |
| * |
| * @param start the start mark |
| * @param finish the finish mark |
| * @return null |
| */ |
| public int[] getSelected(Mark start, Mark finish) { |
| return null; |
| } |
| |
| /** |
| * Get the highlighted shape. |
| * This does nothing since the output is AFP and not interactive. |
| * |
| * @param beginMark the start mark |
| * @param endMark the end mark |
| * @return null |
| */ |
| public Shape getHighlightShape(Mark beginMark, Mark endMark) { |
| return null; |
| } |
| |
| } |