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/*
Licensed to the Apache Software Foundation (ASF) under one or more
contributor license agreements. See the NOTICE file distributed with
this work for additional information regarding copyright ownership.
The ASF licenses this file to You under the Apache License, Version 2.0
(the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
package org.apache.batik.anim.values;
import org.apache.batik.dom.anim.AnimationTarget;
/**
* A number list in the animation system.
*
* @author <a href="mailto:cam%40mcc%2eid%2eau">Cameron McCormack</a>
* @version $Id$
*/
public class AnimatableNumberListValue extends AnimatableValue {
/**
* The numbers.
*/
protected float[] numbers;
/**
* Creates a new, uninitialized AnimatableNumberListValue.
*/
protected AnimatableNumberListValue(AnimationTarget target) {
super(target);
}
/**
* Creates a new AnimatableNumberListValue.
*/
public AnimatableNumberListValue(AnimationTarget target, float[] numbers) {
super(target);
this.numbers = numbers;
}
/**
* Performs interpolation to the given value. Number list values cannot
* be interpolated.
*/
public AnimatableValue interpolate(AnimatableValue result,
AnimatableValue to,
float interpolation,
AnimatableValue accumulation,
int multiplier) {
AnimatableNumberListValue toNumList = (AnimatableNumberListValue) to;
AnimatableNumberListValue accNumList =
(AnimatableNumberListValue) accumulation;
boolean hasTo = to != null;
boolean hasAcc = accumulation != null;
boolean canInterpolate =
!(hasTo && toNumList.numbers.length != numbers.length)
&& !(hasAcc && accNumList.numbers.length != numbers.length);
float[] baseValues;
if (!canInterpolate && hasTo && interpolation >= 0.5) {
baseValues = toNumList.numbers;
} else {
baseValues = numbers;
}
int len = baseValues.length;
AnimatableNumberListValue res;
if (result == null) {
res = new AnimatableNumberListValue(target);
res.numbers = new float[len];
} else {
res = (AnimatableNumberListValue) result;
if (res.numbers == null || res.numbers.length != len) {
res.numbers = new float[len];
}
}
for (int i = 0; i < len; i++) {
float newValue = baseValues[i];
if (canInterpolate) {
if (hasTo) {
newValue += interpolation * (toNumList.numbers[i] - newValue);
}
if (hasAcc) {
newValue += multiplier * accNumList.numbers[i];
}
}
if (res.numbers[i] != newValue) {
res.numbers[i] = newValue;
res.hasChanged = true;
}
}
return res;
}
/**
* Gets the numbers.
*/
public float[] getNumbers() {
return numbers;
}
/**
* Returns whether two values of this type can have their distance
* computed, as needed by paced animation.
*/
public boolean canPace() {
return false;
}
/**
* Returns the absolute distance between this value and the specified other
* value.
*/
public float distanceTo(AnimatableValue other) {
return 0f;
}
/**
* Returns a zero value of this AnimatableValue's type.
*/
public AnimatableValue getZeroValue() {
float[] ns = new float[numbers.length];
return new AnimatableNumberListValue(target, ns);
}
/**
* Returns the CSS text representation of the value.
*/
public String getCssText() {
StringBuffer sb = new StringBuffer();
sb.append(numbers[0]);
for (int i = 1; i < numbers.length; i++) {
sb.append(' ');
sb.append(numbers[i]);
}
return sb.toString();
}
}