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/*
Copyright 2003 The Apache Software Foundation
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
package org.apache.batik.gvt.text;
import java.awt.Composite;
import java.awt.Paint;
import java.awt.Shape;
import java.awt.Stroke;
/**
* One line Class Desc
*
* Complete Class Desc
*
* @author <a href="mailto:deweese@apache.org">deweese</a>
* @version $Id$
*/
public class TextPaintInfo {
public boolean visible;
public Paint fillPaint;
public Paint strokePaint;
public Stroke strokeStroke;
public Composite composite;
public Paint underlinePaint;
public Paint underlineStrokePaint;
public Stroke underlineStroke;
public Paint overlinePaint;
public Paint overlineStrokePaint;
public Stroke overlineStroke;
public Paint strikethroughPaint;
public Paint strikethroughStrokePaint;
public Stroke strikethroughStroke;
public TextPaintInfo() { }
public TextPaintInfo(TextPaintInfo pi) {
set(pi);
}
public void set(TextPaintInfo pi) {
if (pi == null) {
this.fillPaint = null;
this.strokePaint = null;
this.strokeStroke = null;
this.composite = null;
this.underlinePaint = null;
this.underlineStrokePaint = null;
this.underlineStroke = null;
this.overlinePaint = null;
this.overlineStrokePaint = null;
this.overlineStroke = null;
this.strikethroughPaint = null;
this.strikethroughStrokePaint = null;
this.strikethroughStroke = null;
this.visible = false;
} else {
this.fillPaint = pi.fillPaint;
this.strokePaint = pi.strokePaint;
this.strokeStroke = pi.strokeStroke;
this.composite = pi.composite;
this.underlinePaint = pi.underlinePaint;
this.underlineStrokePaint = pi.underlineStrokePaint;
this.underlineStroke = pi.underlineStroke;
this.overlinePaint = pi.overlinePaint;
this.overlineStrokePaint = pi.overlineStrokePaint;
this.overlineStroke = pi.overlineStroke;
this.strikethroughPaint = pi.strikethroughPaint;
this.strikethroughStrokePaint = pi.strikethroughStrokePaint;
this.strikethroughStroke = pi.strikethroughStroke;
this.visible = pi.visible;
}
}
public static boolean equivilent(TextPaintInfo tpi1, TextPaintInfo tpi2) {
if (tpi1 == null) {
if (tpi2 == null) return true;
return false;
} else if (tpi2 == null) return false;
if ((tpi1.fillPaint == null) != (tpi2.fillPaint == null))
return false;
if (tpi1.visible != tpi2.visible) return false;
boolean tpi1Stroke = ((tpi1.strokePaint != null) &&
(tpi1.strokeStroke != null));
boolean tpi2Stroke = ((tpi2.strokePaint != null) &&
(tpi2.strokeStroke != null));
return (tpi1Stroke == tpi2Stroke);
}
}