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/*
* The Apache Software License, Version 1.1
*
* Copyright (c) 1999-2001 The Apache Software Foundation. All rights
* reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
*
* 3. The end-user documentation included with the redistribution,
* if any, must include the following acknowledgment:
* "This product includes software developed by the
* Apache Software Foundation (http://www.apache.org/)."
* Alternately, this acknowledgment may appear in the software itself,
* if and wherever such third-party acknowledgments normally appear.
*
* 4. The names "Xerces" and "Apache Software Foundation" must
* not be used to endorse or promote products derived from this
* software without prior written permission. For written
* permission, please contact apache\@apache.org.
*
* 5. Products derived from this software may not be called "Apache",
* nor may "Apache" appear in their name, without prior written
* permission of the Apache Software Foundation.
*
* THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESSED OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE APACHE SOFTWARE FOUNDATION OR
* ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
* USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
* OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
* ====================================================================
*
* This software consists of voluntary contributions made by many
* individuals on behalf of the Apache Software Foundation, and was
* originally based on software copyright (c) 1999, International
* Business Machines, Inc., http://www.ibm.com . For more information
* on the Apache Software Foundation, please see
* <http://www.apache.org/>.
*/
/*
* $Id$
*/
#if !defined(PLATFORMUTILS_HPP)
#define PLATFORMUTILS_HPP
#include <xercesc/util/XercesDefs.hpp>
#include <xercesc/util/XMLException.hpp>
class XMLMsgLoader;
class XMLNetAccessor;
class XMLTransService;
//
// For internal use only
//
// This class provides a simple abstract API via which lazily evaluated
// data can be cleaned up.
//
class XMLUTIL_EXPORT XMLDeleter
{
public :
virtual ~XMLDeleter();
protected :
XMLDeleter();
private :
XMLDeleter(const XMLDeleter&);
void operator=(const XMLDeleter&);
};
/**
* Utilities that must be implemented in a platform-specific way.
*
* This class contains methods that must be implemented in a platform
* specific manner. The actual implementations of these methods are
* available in the per-platform files indide <code>src/util/Platforms
* </code>.
*/
class XMLUTIL_EXPORT XMLPlatformUtils
{
public :
/** @name Public Types */
//@{
enum PanicReasons
{
Panic_NoTransService
, Panic_NoDefTranscoder
, Panic_CantFindLib
, Panic_UnknownMsgDomain
, Panic_CantLoadMsgDomain
, Panic_SynchronizationErr
, Panic_SystemInit
, PanicReasons_Count
};
//@}
/** @name Public Static Data */
//@{
/** The network accessor
*
* This is provided by the per-platform driver, so each platform can
* choose what actual implementation it wants to use. The object must
* be dynamically allocated.
*
* <i>Note that you may optionally, if your platform driver does not
* install a network accessor, set it manually from your client code
* after calling Initialize(). This works because this object is
* not required during initialization, and only comes into play during
* actual XML parsing.</i>
*/
static XMLNetAccessor* fgNetAccessor;
/** The transcoding service.
*
* This is provided by the per platform driver, so each platform can
* choose what implemenation it wants to use. When the platform
* independent initialization code needs to get a transcoding service
* object, it will call <code>makeTransService()</code> to ask the
* per-platform code to create one. Only one transcoding service
* object is reqeusted per-process, so it is shared and synchronized
* among parser instances within that process.
*/
static XMLTransService* fgTransService;
//@}
/** @name Initialization amd Panic methods */
//@{
/** Perform per-process parser initialization
*
* Initialization <b>must</b> be called first in any client code.
*/
static void Initialize();
/** Perform per-process parser termination
*
* The termination call is currently optional, to aid those dynamically
* loading the parser to clean up before exit, or to avoid spurious
* reports from leak detectors.
*/
static void Terminate();
/** The panic mechanism.
*
* If, during initialization, we cannot even get far enough along
* to get transcoding up or get message loading working, we call
* this method.</p>
*
* Each platform can implement it however they want. This method is
* expected to display something meaningful and end the process. The
* enum indicates why its being called, to allow the per-platform code
* to display or log something more specific if desired.</p>
*
* @param reason The enumeration that defines the cause of the failure
*/
static void panic
(
const PanicReasons reason
);
//@}
/** @name File Methods */
//@{
/** Get the current file position
*
* This must be implemented by the per-platform driver, which should
* use local file services to deterine the current position within
* the passed file.
*
* Since the file API provided here only reads, if the host platform
* supports separate read/write positions, only the read position is
* of any interest, and hence should be the one returned.
*
* @param theFile The file handle
*/
static unsigned int curFilePos(FileHandle theFile);
/** Closes the file handle
*
* This must be implemented by the per-platform driver, which should
* use local file services to close the passed file handle, and to
* destroy the passed file handle and any allocated data or system
* resources it contains.
*
* @param theFile The file handle to close
*/
static void closeFile(FileHandle theFile);
/** Returns the file size
*
* This must be implemented by the per-platform driver, which should
* use local file services to determine the current size of the file
* represented by the passed handle.
*
* @param theFile The file handle whose size you want
*
* @return Returns the size of the file in bytes
*/
static unsigned int fileSize(FileHandle theFile);
/** Opens the file
*
* This must be implemented by the per-platform driver, which should
* use local file services to open passed file. If it fails, a
* null handle pointer should be returned.
*
* @param fileName The string containing the name of the file
*
* @return The file handle of the opened file
*/
static FileHandle openFile(const char* const fileName);
/** Opens a named file
*
* This must be implemented by the per-platform driver, which should
* use local file services to open the passed file. If it fails, a
* null handle pointer should be returned.
*
* @param fileName The string containing the name of the file
*
* @return The file handle of the opened file
*/
static FileHandle openFile(const XMLCh* const fileName);
/** Opens the standard input as a file
*
* This must be implemented by the per-platform driver, which should
* use local file services to open a handle to the standard input.
* It should be a copy of the standard input handle, since it will
* be closed later!
*
* @return The file handle of the standard input stream
*/
static FileHandle openStdInHandle();
/** Reads the file buffer
*
* This must be implemented by the per-platform driver, which should
* use local file services to read up to 'toRead' bytes of data from
* the passed file, and return those bytes in the 'toFill' buffer. It
* is not an error not to read the requested number of bytes. When the
* end of file is reached, zero should be returned.
*
* @param theFile The file handle to be read from.
* @param toRead The maximum number of byte to read from the current
* position
* @param toFill The byte buffer to fill
*
* @return Returns the number of bytes read from the stream or file
*/
static unsigned int readFileBuffer
(
FileHandle theFile
, const unsigned int toRead
, XMLByte* const toFill
);
/** Resets the file handle
*
* This must be implemented by the per-platform driver which will use
* local file services to reset the file position to the start of the
* the file.
*
* @param theFile The file handle that you want to reset
*/
static void resetFile(FileHandle theFile);
//@}
/** @name File System Methods */
//@{
/** Gets the full path from a relative path
*
* This must be implemented by the per-platform driver. It should
* complete a relative path using the 'current directory', or whatever
* the local equivalent of a current directory is. If the passed
* source path is actually fully qualified, then a straight copy of it
* will be returned.
*
* @param srcPath The path of the file for which you want the full path
*
* @return Returns the fully qualified path of the file name including
* the file name. This is dyanmically allocated and must be deleted
* by the caller when its no longer needed!
*/
static XMLCh* getFullPath(const XMLCh* const srcPath);
/** Determines if a path is relative or absolute
*
* This must be implemented by the per-platform driver, which should
* determine whether the passed path is relative or not. The concept
* of relative and absolute might be... well relative on different
* platforms. But, as long as the determination is made consistently
* and in coordination with the weavePaths() method, it should work
* for any platform.
*
* @param toCheck The file name which you want to check
*
* @return Returns true if the filename appears to be relative
*/
static bool isRelative(const XMLCh* const toCheck);
/** Utility to join two paths
*
* This must be implemented by the per-platform driver, and should
* weave the relative path part together with the base part and return
* a new path that represents this combination.
*
* If the relative part turns out to be fully qualified, it will be
* returned as is. If it is not, then it will be woven onto the
* passed base path, by removing one path component for each leading
* "../" (or whatever is the equivalent in the local system) in the
* relative path.
*
* @param basePath The string containing the base path
* @param relativePath The string containing the relative path
*
* @return Returns a string containing the 'woven' path. It should
* be dynamically allocated and becomes the responsibility of the
* caller to delete.
*/
static XMLCh* weavePaths
(
const XMLCh* const basePath
, const XMLCh* const relativePath
);
//@}
/** @name Timing Methods */
//@{
/** Gets the system time in milliseconds
*
* This must be implemented by the per-platform driver, which should
* use local services to return the current value of a running
* millisecond timer. Note that the value returned is only as accurate
* as the millisecond time of the underyling host system.
*
* @return Returns the system time as an unsigned long
*/
static unsigned long getCurrentMillis();
//@}
/** @name Mutex Methods */
//@{
/** Closes a mutex handle
*
* Each per-platform driver must implement this. Only it knows what
* the actual content of the passed mutex handle is.
*
* @param mtxHandle The mutex handle that you want to close
*/
static void closeMutex(void* const mtxHandle);
/** Locks a mutex handle
*
* Each per-platform driver must implement this. Only it knows what
* the actual content of the passed mutex handle is.
*
* @param mtxHandle The mutex handle that you want to lock
*/
static void lockMutex(void* const mtxHandle);
/** Make a new mutex
*
* Each per-platform driver must implement this. Only it knows what
* the actual content of the passed mutex handle is. The returned
* handle pointer will be eventually passed to closeMutex() which is
* also implemented by the platform driver.
*/
static void* makeMutex();
/** Unlocks a mutex
*
* Each per-platform driver must implement this. Only it knows what
* the actual content of the passed mutex handle is.
*
* Note that, since the underlying system synchronization services
* are used, Xerces cannot guarantee that lock/unlock operaitons are
* correctly enforced on a per-thread basis or that incorrect nesting
* of lock/unlock operations will be caught.
*
* @param mtxHandle The mutex handle that you want to unlock
*/
static void unlockMutex(void* const mtxHandle);
//@}
/** @name External Message Support */
//@{
/** Loads the message set from among the available domains
*
* The returned object must be dynamically allocated and the caller
* becomes responsible for cleaning it up.
*
* @param msgDomain The message domain which you want to load
*/
static XMLMsgLoader* loadMsgSet(const XMLCh* const msgDomain);
//@}
/** @name Miscellaneous synchronization methods */
//@{
/** Conditionally updates or returns a single word variable atomically
*
* This must be implemented by the per-platform driver. The
* compareAndSwap subroutine performs an atomic operation which
* compares the contents of a single word variable with a stored old
* value. If the values are equal, a new value is stored in the single
* word variable and TRUE is returned; otherwise, the old value is set
* to the current value of the single word variable and FALSE is
* returned.
*
* The compareAndSwap subroutine is useful when a word value must be
* updated only if it has not been changed since it was last read.
*
* Note: The word containing the single word variable must be aligned
* on a full word boundary.
*
* @param toFill Specifies the address of the single word variable
* @param newValue Specifies the new value to be conditionally assigned
* to the single word variable.
* @param toCompare Specifies the address of the old value to be checked
* against (and conditionally updated with) the value of the single word
* variable.
*
* @return Returns the new value assigned to the single word variable
*/
static void* compareAndSwap
(
void** toFill
, const void* const newValue
, const void* const toCompare
);
//@}
/** @name Atomic Increment and Decrement */
//@{
/** Increments a single word variable atomically.
*
* This must be implemented by the per-platform driver. The
* atomicIncrement subroutine increments one word in a single atomic
* operation. This operation is useful when a counter variable is shared
* between several threads or processes. When updating such a counter
* variable, it is important to make sure that the fetch, update, and
* store operations occur atomically (are not interruptible).
*
* @param location Specifies the address of the word variable to be
* incremented.
*
* @return The function return value is positive if the result of the
* operation was positive. Zero if the result of the operation was zero.
* Negative if the result of the operation was negative. Except for the
* zero case, the value returned may differ from the actual result of
* the operation - only the sign and zero/nonzero state is guaranteed
* to be correct.
*/
static int atomicIncrement(int& location);
/** Decrements a single word variable atomically.
*
* This must be implemented by the per-platform driver. The
* atomicDecrement subroutine increments one word in a single atomic
* operation. This operation is useful when a counter variable is shared
* between several threads or processes. When updating such a counter
* variable, it is important to make sure that the fetch, update, and
* store operations occur atomically (are not interruptible).
*
* @param location Specifies the address of the word variable to be
* decremented.
*
* @return The function return value is positive if the result of the
* operation was positive. Zero if the result of the operation was zero.
* Negative if the result of the operation was negative. Except for the
* zero case, the value returned may differ from the actual result of the
* operation - only the sign and zero/nonzero state is guaranteed to be
* correct.
*/
static int atomicDecrement(int& location);
//@}
/** @name NEL Character Handling */
//@{
/**
* This function enables the recognition of NEL char as whitespace chars
* which is disabled by default.
* It is only called once per process. Once it is set, any subsequent calls
* will result in exception being thrown.
*
* Note: Turning this option on will make the parser non complicant.
*/
static void recognizeNEL(bool state);
/**
* Return the value of fgNEL flag.
*/
static bool isNELRecognized();
//@}
private :
/** @name Private static methods */
//@{
/** Loads a message set from the available domains
*
* @param msgDomain The message domain containing the message to be
* loaded
*/
static XMLMsgLoader* loadAMsgSet(const XMLCh* const msgDomain);
/** Creates a net accessor object.
*
* Each per-platform driver must implement this method. However,
* having a Net Accessor is optional and this method can return a
* null pointer if remote access via HTTP and FTP URLs is not required.
*
* @return An object derived from XMLNetAccessor. It must be dynamically
* allocated, since it will be deleted later.
*/
static XMLNetAccessor* makeNetAccessor();
/** Creates a Transoding service
*
* Each per-platform driver must implement this method and return some
* derivative of the XMLTransService class. This object serves as the
* transcoder factory for this process. The object must be dynamically
* allocated and the caller is responsible for cleaning it up.
*
* @return A dynamically allocated object of some class derived from
* the XMLTransService class.
*/
static XMLTransService* makeTransService();
/** Does initialization for a particular platform
*
* Each per-platform driver must implement this to do any low level
* system initialization required. It <b>cannot</b> use any XML
* parser or utilities services!
*/
static void platformInit();
/** Does termination for a particular platform
*
* Each per-platform driver must implement this to do any low level
* system resource cleanup required. It <b>cannot</b> use any XML
* parser or utilities services!
*/
static void platformTerm();
//@}
};
MakeXMLException(XMLPlatformUtilsException, XMLUTIL_EXPORT)
// ---------------------------------------------------------------------------
// XMLDeleter: Public Destructor
// ---------------------------------------------------------------------------
inline XMLDeleter::~XMLDeleter()
{
}
// ---------------------------------------------------------------------------
// XMLDeleter: Hidden constructors and operators
// ---------------------------------------------------------------------------
inline XMLDeleter::XMLDeleter()
{
}
#endif