blob: ac252ee1933a63ef3bee37f98cce6845e22d0b69 [file] [log] [blame]
/*
* The Apache Software License, Version 1.1
*
* Copyright (c) 2001-2002 The Apache Software Foundation. All rights
* reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
*
* 3. The end-user documentation included with the redistribution,
* if any, must include the following acknowledgment:
* "This product includes software developed by the
* Apache Software Foundation (http://www.apache.org/)."
* Alternately, this acknowledgment may appear in the software itself,
* if and wherever such third-party acknowledgments normally appear.
*
* 4. The names "Xerces" and "Apache Software Foundation" must
* not be used to endorse or promote products derived from this
* software without prior written permission. For written
* permission, please contact apache\@apache.org.
*
* 5. Products derived from this software may not be called "Apache",
* nor may "Apache" appear in their name, without prior written
* permission of the Apache Software Foundation.
*
* THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESSED OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE APACHE SOFTWARE FOUNDATION OR
* ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
* USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
* OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
* ====================================================================
*
* This software consists of voluntary contributions made by many
* individuals on behalf of the Apache Software Foundation, and was
* originally based on software copyright (c) 2001, International
* Business Machines, Inc., http://www.ibm.com . For more information
* on the Apache Software Foundation, please see
* <http://www.apache.org/>.
*/
/*
* $Id$
*/
#ifndef IDOM_Node_HEADER_GUARD_
#define IDOM_Node_HEADER_GUARD_
#include <xercesc/util/XercesDefs.hpp>
class IDOM_Document;
class IDOM_NamedNodeMap;
class IDOM_NodeList;
/**
* The <code>Node</code> interface is the primary datatype for the entire
* Document Object Model.
*
* It represents a single node in the document tree.
* While all objects implementing the <code>Node</code> interface expose
* methods for dealing with children, not all objects implementing the
* <code>Node</code> interface may have children. For example,
* <code>Text</code> nodes may not have children, and adding children to such
* nodes results in a <code>DOMException</code> being raised.
* <p>The attributes <code>nodeName</code>, <code>nodeValue</code> and
* <code>attributes</code> are included as a mechanism to get at node
* information without casting down to the specific derived interface. In
* cases where there is no obvious mapping of these attributes for a specific
* <code>nodeType</code> (e.g., <code>nodeValue</code> for an Element or
* <code>attributes</code> for a Comment), this returns <code>null</code>.
* Note that the specialized interfaces may contain additional and more
* convenient mechanisms to get and set the relevant information.
*/
class CDOM_EXPORT IDOM_Node {
protected:
/** @name Constructors and assignment operators */
//@{
/**
* Default constructor for IDOM_Node. Protected, because
* IDOM_Node is an abstract base class.
*
*/
IDOM_Node() {};
/**
* Copy constructor.
*
* @param other The object to be copied.
*/
IDOM_Node(const IDOM_Node &other) {};
/**
* Assignment operator.
*
* @param other The source to be assigned.
*/
IDOM_Node & operator = (const IDOM_Node &other) {return *this;};
public:
//@}
/** @name Destructor. */
//@{
/**
* Destructor for IDOM_Node.
*
*/
virtual ~IDOM_Node() {};
//@}
enum NodeType {
ELEMENT_NODE = 1,
ATTRIBUTE_NODE = 2,
TEXT_NODE = 3,
CDATA_SECTION_NODE = 4,
ENTITY_REFERENCE_NODE = 5,
ENTITY_NODE = 6,
PROCESSING_INSTRUCTION_NODE = 7,
COMMENT_NODE = 8,
DOCUMENT_NODE = 9,
DOCUMENT_TYPE_NODE = 10,
DOCUMENT_FRAGMENT_NODE = 11,
NOTATION_NODE = 12,
XML_DECL_NODE = 13
};
/** @name Get functions. */
//@{
/**
* The name of this node, depending on its type; see the table above.
*/
virtual const XMLCh * getNodeName() const = 0;
/**
* Gets the value of this node, depending on its type.
*
* @exception DOMException
* NO_MODIFICATION_ALLOWED_ERR: Raised when the node is readonly.
*/
virtual const XMLCh * getNodeValue() const = 0;
/**
* An enum value representing the type of the underlying object.
*/
virtual short getNodeType() const = 0;
/**
* Gets the parent of this node.
*
* All nodes, except <code>Document</code>,
* <code>DocumentFragment</code>, and <code>Attr</code> may have a parent.
* However, if a node has just been created and not yet added to the tree,
* or if it has been removed from the tree, a <code>null</code> IDOM_Node
* is returned.
*/
virtual IDOM_Node *getParentNode() const = 0;
/**
* Gets a <code>NodeList</code> that contains all children of this node.
*
* If there
* are no children, this is a <code>NodeList</code> containing no nodes.
* The content of the returned <code>NodeList</code> is "live" in the sense
* that, for instance, changes to the children of the node object that
* it was created from are immediately reflected in the nodes returned by
* the <code>NodeList</code> accessors; it is not a static snapshot of the
* content of the node. This is true for every <code>NodeList</code>,
* including the ones returned by the <code>getElementsByTagName</code>
* method.
*/
virtual IDOM_NodeList *getChildNodes() const = 0;
/**
* Gets the first child of this node.
*
* If there is no such node, this returns <code>null</code>.
*/
virtual IDOM_Node *getFirstChild() const = 0;
/**
* Gets the last child of this node.
*
* If there is no such node, this returns <code>null</code>.
*/
virtual IDOM_Node *getLastChild() const = 0;
/**
* Gets the node immediately preceding this node.
*
* If there is no such node, this returns <code>null</code>.
*/
virtual IDOM_Node *getPreviousSibling() const = 0;
/**
* Gets the node immediately following this node.
*
* If there is no such node, this returns <code>null</code>.
*/
virtual IDOM_Node *getNextSibling() const = 0;
/**
* Gets a <code>NamedNodeMap</code> containing the attributes of this node (if it
* is an <code>Element</code>) or <code>null</code> otherwise.
*/
virtual IDOM_NamedNodeMap *getAttributes() const = 0;
/**
* Gets the <code>IDOM_Document</code> object associated with this node.
*
* This is also
* the <code>IDOM_Document</code> object used to create new nodes. When this
* node is a <code>IDOM_Document</code> or a <code>IDOM_DocumentType</code>
* which is not used with any <code>IDOM_Document</code> yet, this is
* <code>null</code>.
*
*/
virtual IDOM_Document *getOwnerDocument() const = 0;
//@}
/** @name Cloning function. */
//@{
/**
* Returns a duplicate of this node.
*
* This function serves as a generic copy constructor for nodes.
*
* The duplicate node has no parent (
* <code>parentNode</code> returns <code>null</code>.).
* <br>Cloning an <code>Element</code> copies all attributes and their
* values, including those generated by the XML processor to represent
* defaulted attributes, but this method does not copy any text it contains
* unless it is a deep clone, since the text is contained in a child
* <code>Text</code> node. Cloning any other type of node simply returns a
* copy of this node.
* @param deep If <code>true</code>, recursively clone the subtree under the
* specified node; if <code>false</code>, clone only the node itself (and
* its attributes, if it is an <code>Element</code>).
* @return The duplicate node.
*/
virtual IDOM_Node * cloneNode(bool deep) const = 0;
//@}
/** @name Functions to modify the DOM Node. */
//@{
/**
* Inserts the node <code>newChild</code> before the existing child node
* <code>refChild</code>.
*
* If <code>refChild</code> is <code>null</code>,
* insert <code>newChild</code> at the end of the list of children.
* <br>If <code>newChild</code> is a <code>DocumentFragment</code> object,
* all of its children are inserted, in the same order, before
* <code>refChild</code>. If the <code>newChild</code> is already in the
* tree, it is first removed. Note that a <code>IDOM_Node</code> that
* has never been assigned to refer to an actual node is == null.
* @param newChild The node to insert.
* @param refChild The reference node, i.e., the node before which the new
* node must be inserted.
* @return The node being inserted.
* @exception DOMException
* HIERARCHY_REQUEST_ERR: Raised if this node is of a type that does not
* allow children of the type of the <code>newChild</code> node, or if
* the node to insert is one of this node's ancestors.
* <br>WRONG_DOCUMENT_ERR: Raised if <code>newChild</code> was created
* from a different document than the one that created this node.
* <br>NO_MODIFICATION_ALLOWED_ERR: Raised if this node or the node being
* inserted is readonly.
* <br>NOT_FOUND_ERR: Raised if <code>refChild</code> is not a child of
* this node.
*/
virtual IDOM_Node *insertBefore(IDOM_Node *newChild,
IDOM_Node *refChild) = 0;
/**
* Replaces the child node <code>oldChild</code> with <code>newChild</code>
* in the list of children, and returns the <code>oldChild</code> node.
*
* If <CODE>newChild</CODE> is a <CODE>IDOM_DocumentFragment</CODE> object,
* <CODE>oldChild</CODE> is replaced by all of the <CODE>IDOM_DocumentFragment</CODE>
* children, which are inserted in the same order.
*
* If the <code>newChild</code> is already in the tree, it is first removed.
* @param newChild The new node to put in the child list.
* @param oldChild The node being replaced in the list.
* @return The node replaced.
* @exception DOMException
* HIERARCHY_REQUEST_ERR: Raised if this node is of a type that does not
* allow children of the type of the <code>newChild</code> node, or it
* the node to put in is one of this node's ancestors.
* <br>WRONG_DOCUMENT_ERR: Raised if <code>newChild</code> was created
* from a different document than the one that created this node.
* <br>NO_MODIFICATION_ALLOWED_ERR: Raised if this node or the new node is readonly.
* <br>NOT_FOUND_ERR: Raised if <code>oldChild</code> is not a child of
* this node.
*/
virtual IDOM_Node *replaceChild(IDOM_Node *newChild,
IDOM_Node *oldChild) = 0;
/**
* Removes the child node indicated by <code>oldChild</code> from the list
* of children, and returns it.
*
* @param oldChild The node being removed.
* @return The node removed.
* @exception DOMException
* NO_MODIFICATION_ALLOWED_ERR: Raised if this node is readonly.
* <br>NOT_FOUND_ERR: Raised if <code>oldChild</code> is not a child of
* this node.
*/
virtual IDOM_Node *removeChild(IDOM_Node *oldChild) = 0;
/**
* Adds the node <code>newChild</code> to the end of the list of children of
* this node.
*
* If the <code>newChild</code> is already in the tree, it is
* first removed.
* @param newChild The node to add.If it is a <code>DocumentFragment</code>
* object, the entire contents of the document fragment are moved into
* the child list of this node
* @return The node added.
* @exception DOMException
* HIERARCHY_REQUEST_ERR: Raised if this node is of a type that does not
* allow children of the type of the <code>newChild</code> node, or if
* the node to append is one of this node's ancestors.
* <br>WRONG_DOCUMENT_ERR: Raised if <code>newChild</code> was created
* from a different document than the one that created this node.
* <br>NO_MODIFICATION_ALLOWED_ERR: Raised if this node or the node being
* appended is readonly.
*/
virtual IDOM_Node *appendChild(IDOM_Node *newChild) = 0;
//@}
/** @name Query functions. */
//@{
/**
* This is a convenience method to allow easy determination of whether a
* node has any children.
*
* @return <code>true</code> if the node has any children,
* <code>false</code> if the node has no children.
*/
virtual bool hasChildNodes() const = 0;
//@}
/** @name Set functions. */
//@{
/**
* Sets the value of the node.
*
* Any node which can have a nodeValue (@see getNodeValue) will
* also accept requests to set it to a string. The exact response to
* this varies from node to node -- Attribute, for example, stores
* its values in its children and has to replace them with a new Text
* holding the replacement value.
*
* For most types of Node, value is null and attempting to set it
* will throw DOMException(NO_MODIFICATION_ALLOWED_ERR). This will
* also be thrown if the node is read-only.
*/
virtual void setNodeValue(const XMLCh *nodeValue) = 0;
//@}
/** @name Functions introduced in DOM Level 2. */
//@{
/**
* Puts all <CODE>IDOM_Text</CODE>
* nodes in the full depth of the sub-tree underneath this <CODE>IDOM_Node</CODE>,
* including attribute nodes, into a "normal" form where only markup (e.g.,
* tags, comments, processing instructions, CDATA sections, and entity
* references) separates <CODE>IDOM_Text</CODE>
* nodes, i.e., there are neither adjacent <CODE>IDOM_Text</CODE>
* nodes nor empty <CODE>IDOM_Text</CODE>
* nodes. This can be used to ensure that the DOM view of a document is the
* same as if it were saved and re-loaded, and is useful when operations
* (such as XPointer lookups) that depend on a particular document tree
* structure are to be used.
* <P><B>Note:</B> In cases where the document contains <CODE>IDOM_CDATASections</CODE>,
* the normalize operation alone may not be sufficient, since XPointers do
* not differentiate between <CODE>IDOM_Text</CODE>
* nodes and <CODE>IDOM_CDATASection</CODE>
* nodes.</P>
*
*
*/
virtual void normalize() = 0;
/**
* Tests whether the DOM implementation implements a specific
* feature and that feature is supported by this node.
*
* @param feature The string of the feature to test. This is the same
* name as what can be passed to the method <code>hasFeature</code> on
* <code>IDOM_DOMImplementation</code>.
* @param version This is the version number of the feature to test. In
* Level 2, version 1, this is the string "2.0". If the version is not
* specified, supporting any version of the feature will cause the
* method to return <code>true</code>.
* @return Returns <code>true</code> if the specified feature is supported
* on this node, <code>false</code> otherwise.
*/
virtual bool isSupported(const XMLCh *feature,
const XMLCh *version) const = 0;
/**
* Get the <em>namespace URI</em> of
* this node, or <code>null</code> if it is unspecified.
* <p>
* This is not a computed value that is the result of a namespace lookup
* based on an examination of the namespace declarations in scope. It is
* merely the namespace URI given at creation time.
* <p>
* For nodes of any type other than <CODE>ELEMENT_NODE</CODE> and
* <CODE>ATTRIBUTE_NODE</CODE> and nodes created with a DOM Level 1 method,
* such as <CODE>createElement</CODE> from the <CODE>IDOM_Document</CODE>
* interface, this is always <CODE>null</CODE>.
*
*/
virtual const XMLCh * getNamespaceURI() const = 0;
/**
* Get the <em>namespace prefix</em>
* of this node, or <code>null</code> if it is unspecified.
*
*/
virtual const XMLCh * getPrefix() const = 0;
/**
* Returns the local part of the <em>qualified name</em> of this node.
* <p>
* For nodes created with a DOM Level 1 method, such as
* <code>createElement</code> from the <code>IDOM_Document</code> interface,
* it is null.
*
*
*/
virtual const XMLCh * getLocalName() const = 0;
/**
* Set the <em>namespace prefix</em> of this node.
* <p>
* Note that setting this attribute, when permitted, changes
* the <CODE>nodeName</CODE> attribute, which holds the <EM>qualified
* name</EM>, as well as the <CODE>tagName</CODE> and <CODE>name</CODE>
* attributes of the <CODE>IDOM_Element</CODE> and <CODE>IDOM_Attr</CODE>
* interfaces, when applicable.
* <p>
* Note also that changing the prefix of an
* attribute, that is known to have a default value, does not make a new
* attribute with the default value and the original prefix appear, since the
* <CODE>namespaceURI</CODE> and <CODE>localName</CODE> do not change.
*
*
* @param prefix The prefix of this node.
* @exception DOMException
* INVALID_CHARACTER_ERR: Raised if the specified prefix contains
* an illegal character.
* <br>
* NO_MODIFICATION_ALLOWED_ERR: Raised if this node is readonly.
* <br>
* NAMESPACE_ERR: Raised if the specified <CODE>prefix</CODE> is
* malformed, if the <CODE>namespaceURI</CODE> of this node is
* <CODE>null</CODE>, if the specified prefix is "xml" and the
* <CODE>namespaceURI</CODE> of this node is different from
* "http://www.w3.org/XML/1998/namespace", if this node is an attribute
* and the specified prefix is "xmlns" and the
* <CODE>namespaceURI</CODE> of this node is different from
* "http://www.w3.org/2000/xmlns/", or if this node is an attribute and
* the <CODE>qualifiedName</CODE> of this node is "xmlns".
*/
virtual void setPrefix(const XMLCh * prefix) = 0;
/**
* Returns whether this node (if it is an element) has any attributes.
* @return <code>true</code> if this node has any attributes,
* <code>false</code> otherwise.
*/
virtual bool hasAttributes() const = 0;
//@}
};
#endif