blob: 553b76694bbceb17a5f6f4937522ab4946c2aff6 [file] [log] [blame]
/*
* The Apache Software License, Version 1.1
*
* Copyright (c) 1999 The Apache Software Foundation. All rights
* reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
*
* 3. The end-user documentation included with the redistribution,
* if any, must include the following acknowledgment:
* "This product includes software developed by the
* Apache Software Foundation (http://www.apache.org/)."
* Alternately, this acknowledgment may appear in the software itself,
* if and wherever such third-party acknowledgments normally appear.
*
* 4. The names "Xerces" and "Apache Software Foundation" must
* not be used to endorse or promote products derived from this
* software without prior written permission. For written
* permission, please contact apache\@apache.org.
*
* 5. Products derived from this software may not be called "Apache",
* nor may "Apache" appear in their name, without prior written
* permission of the Apache Software Foundation.
*
* THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESSED OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE APACHE SOFTWARE FOUNDATION OR
* ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
* USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
* OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
* ====================================================================
*
* This software consists of voluntary contributions made by many
* individuals on behalf of the Apache Software Foundation, and was
* originally based on software copyright (c) 1999, International
* Business Machines, Inc., http://www.ibm.com . For more information
* on the Apache Software Foundation, please see
* <http://www.apache.org/>.
*/
/**
* $Log$
* Revision 1.1 1999/11/09 01:09:02 twl
* Initial revision
*
* Revision 1.2 1999/11/08 20:44:20 rahul
* Swat for adding in Product name and CVS comment log variable.
*
*/
#ifndef DOM_NodeList_HEADER_GUARD_
#define DOM_NodeList_HEADER_GUARD_
#include <util/XML4CDefs.hpp>
#include <dom/DOM_Node.hpp>
class NodeListImpl;
/**
* The <code>NodeList</code> interface provides the abstraction of an ordered
* collection of nodes. NodeLists are created by DOM_Document::getElementsByTagName(),
* DOM_Node::getChildNodes(),
*
* <p>The items in the <code>NodeList</code> are accessible via an integral
* index, starting from 0.
*
* NodeLists are "live", in that any changes to the document tree are immediately
* reflected in any NodeLists that may have been created for that tree.
*/
class CDOM_EXPORT DOM_NodeList {
private:
NodeListImpl *fImpl;
public:
/** @name Constructors and assignment operator */
//@{
/**
* Default constructor for DOM_NodeList. The resulting object does not
* refer to an actual NodeList; it will compare == to 0, and is similar
* to a null object reference variable in Java. It may subsequently be
* assigned to refer to an actual NodeList.
*
*/
DOM_NodeList();
/**
* Copy constructor.
*
* @param other The object to be copied.
*/
DOM_NodeList(const DOM_NodeList &other);
/**
* Assignment operator.
*
* @param other The object to be copied.
*/
DOM_NodeList & operator = (const DOM_NodeList &other);
/**
* Assignment operator. This overloaded variant is provided for
* the sole purpose of setting a DOM_Node reference variable to
* zero. Nulling out a reference variable in this way will decrement
* the reference count on the underlying Node object that the variable
* formerly referenced. This effect is normally obtained when reference
* variable goes out of scope, but zeroing them can be useful for
* global instances, or for local instances that will remain in scope
* for an extended time, when the storage belonging to the underlying
* node needs to be reclaimed.
*
* @param val. Only a value of 0, or null, is allowed.
*/
DOM_NodeList & operator = (const DOM_NullPtr *val);
//@}
/** @name Destructor. */
//@{
/**
* Destructor for DOM_NodeList. The object being destroyed is the reference
* object, not the underlying NodeList node itself.
*
* <p>Like most other DOM types in this implementation, memory management
* of Node Lists is automatic. Instances of DOM_NodeList function
* as references to an underlying heap based implementation object,
* and should never be explicitly new-ed or deleted in application code, but
* should appear only as local variables or function parameters.
*/
~DOM_NodeList();
//@}
/** @name Comparison operators. */
//@{
/**
* Equality operator. Note that compares whether two node list
* variables refer to the same underlying node list. It does
* not compare the contents of the node lists themselves.
*/
bool operator == (const DOM_NodeList &other) const;
/**
* Equality operator. Note that compares whether two node list
* variables refer to the same underlying node list. It does
* not compare the contents of the node lists themselves.
*/
bool operator != (const DOM_NodeList &other) const;
bool operator == (const DOM_NullPtr *nullPtr) const;
bool operator != (const DOM_NullPtr *nullPtr) const;
//@}
/** @name Get functions. */
//@{
/**
* Returns the <code>index</code>th item in the collection.
*
* If <code>index</code> is greater than or equal to the number of nodes in
* the list, this returns <code>null</code>.
*
* @param index Index into the collection.
* @return The node at the <code>index</code>th position in the
* <code>NodeList</code>, or <code>null</code> if that is not a valid
* index.
*/
DOM_Node item(int index) const;
/**
* Returns the number of nodes in the list.
*
* The range of valid child node indices is 0 to <code>length-1</code> inclusive.
*/
int getLength() const;
//@}
private:
DOM_NodeList(NodeListImpl *impl);
friend class DOM_Document;
friend class DOM_Element;
friend class DOM_Node;
};
#endif