blob: dbe61158209c86df94e3d48e5d8a621a97f44f71 [file] [log] [blame]
/*
* The Apache Software License, Version 1.1
*
* Copyright (c) 1999 The Apache Software Foundation. All rights
* reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
*
* 3. The end-user documentation included with the redistribution,
* if any, must include the following acknowledgment:
* "This product includes software developed by the
* Apache Software Foundation (http://www.apache.org/)."
* Alternately, this acknowledgment may appear in the software itself,
* if and wherever such third-party acknowledgments normally appear.
*
* 4. The names "Xerces" and "Apache Software Foundation" must
* not be used to endorse or promote products derived from this
* software without prior written permission. For written
* permission, please contact apache\@apache.org.
*
* 5. Products derived from this software may not be called "Apache",
* nor may "Apache" appear in their name, without prior written
* permission of the Apache Software Foundation.
*
* THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESSED OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE APACHE SOFTWARE FOUNDATION OR
* ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
* USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
* OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
* ====================================================================
*
* This software consists of voluntary contributions made by many
* individuals on behalf of the Apache Software Foundation, and was
* originally based on software copyright (c) 1999, International
* Business Machines, Inc., http://www.ibm.com . For more information
* on the Apache Software Foundation, please see
* <http://www.apache.org/>.
*/
/**
* $Log$
* Revision 1.1 1999/11/09 01:08:51 twl
* Initial revision
*
* Revision 1.2 1999/11/08 20:44:16 rahul
* Swat for adding in Product name and CVS comment log variable.
*
*/
#ifndef DOM_DocumentFragment_HEADER_GUARD_
#define DOM_DocumentFragment_HEADER_GUARD_
#include <util/XML4CDefs.hpp>
#include <dom/DOM_Node.hpp>
class DocumentFragmentImpl;
/**
* <code>DocumentFragment</code> is a "lightweight" or "minimal"
* <code>Document</code> object.
*
* It is very common to want to be able to
* extract a portion of a document's tree or to create a new fragment of a
* document. Imagine implementing a user command like cut or rearranging a
* document by moving fragments around. It is desirable to have an object
* which can hold such fragments and it is quite natural to use a Node for
* this purpose. While it is true that a <code>Document</code> object could
* fulfil this role, a <code>Document</code> object can potentially be a
* heavyweight object, depending on the underlying implementation. What is
* really needed for this is a very lightweight object.
* <code>DocumentFragment</code> is such an object.
* <p>Furthermore, various operations -- such as inserting nodes as children
* of another <code>Node</code> -- may take <code>DocumentFragment</code>
* objects as arguments; this results in all the child nodes of the
* <code>DocumentFragment</code> being moved to the child list of this node.
* <p>The children of a <code>DocumentFragment</code> node are zero or more
* nodes representing the tops of any sub-trees defining the structure of the
* document. <code>DocumentFragment</code> nodes do not need to be
* well-formed XML documents (although they do need to follow the rules
* imposed upon well-formed XML parsed entities, which can have multiple top
* nodes). For example, a <code>DocumentFragment</code> might have only one
* child and that child node could be a <code>Text</code> node. Such a
* structure model represents neither an HTML document nor a well-formed XML
* document.
* <p>When a <code>DocumentFragment</code> is inserted into a
* <code>Document</code> (or indeed any other <code>Node</code> that may take
* children) the children of the <code>DocumentFragment</code> and not the
* <code>DocumentFragment</code> itself are inserted into the
* <code>Node</code>. This makes the <code>DocumentFragment</code> very
* useful when the user wishes to create nodes that are siblings; the
* <code>DocumentFragment</code> acts as the parent of these nodes so that the
* user can use the standard methods from the <code>Node</code> interface,
* such as <code>insertBefore()</code> and <code>appendChild()</code>.
*/
class CDOM_EXPORT DOM_DocumentFragment: public DOM_Node {
public:
/** @name Constructors and assignment operators */
//@{
/**
* Default constructor for <code>DOM_DocumentFragment</code>. The resulting object does not
* refer to an actual Document Fragment node; it will compare == to 0, and is similar
* to a null object reference variable in Java. It may subsequently be
* assigned to refer to an actual Document Fragment node.
* <p>
* New document fragment nodes are created by DOM_Document::createDocumentFragment().
*
*/
DOM_DocumentFragment();
/**
* Copy constructor. Creates a new <code>DOM_DocumentFragment</code> that refers to the
* same underlying node as the original. See also DOM_Node::clone(),
* which will copy the actual Document fragment node, rather than just creating a new
* reference to the original node.
*
* @param other The object to be copied
*/
DOM_DocumentFragment(const DOM_DocumentFragment &other);
/**
* Assignment operator
*
* @param other The object to be copied
*/
DOM_DocumentFragment & operator = (const DOM_DocumentFragment &other);
/**
* Assignment operator. This overloaded variant is provided for
* the sole purpose of setting a DOM_Node reference variable to
* zero. Nulling out a reference variable in this way will decrement
* the reference count on the underlying Node object that the variable
* formerly referenced. This effect is normally obtained when reference
* variable goes out of scope, but zeroing them can be useful for
* global instances, or for local instances that will remain in scope
* for an extended time, when the storage belonging to the underlying
* node needs to be reclaimed.
*
* @param val. Only a value of 0, or null, is allowed.
*/
DOM_DocumentFragment & operator = (const DOM_NullPtr *val);
//@}
/** @name Destructor */
//@{
/**
* Destructor. The object being destroyed is the reference
* object, not the underlying Comment node itself.
*
*/
~DOM_DocumentFragment();
//@}
private:
DOM_DocumentFragment(DocumentFragmentImpl *);
friend class DOM_Document;
};
#endif