blob: 2b21c29016d92941a69ea2d42855d8cffc1be305 [file] [log] [blame]
# Microsoft Developer Studio Project File - Name="SAXCount" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
CFG=SAXCount - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "SAXCount.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "SAXCount.mak" CFG="SAXCount - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "SAXCount - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "SAXCount - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
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# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "SAXCount - Win32 Release"
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# PROP BASE Intermediate_Dir "Release"
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# PROP Use_Debug_Libraries 0
# PROP Output_Dir "..\..\..\..\..\Build\Win32\VC6\Release"
# PROP Intermediate_Dir "..\..\..\..\..\Build\Win32\VC6\Release\obj"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /G6 /MD /W3 /GX /O2 /Ob2 /I "..\..\..\..\..\src" /D "_CONSOLE" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "DEVENV_VCPP" /D "PLATFORM_WIN32" /FD /c
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BSC32=bscmake.exe
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# ADD BSC32 /nologo
LINK32=link.exe
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# ADD LINK32 kernel32.lib user32.lib xerces-c_1.lib /nologo /version:1.0 /subsystem:console /incremental:yes /machine:I386 /libpath:"..\..\..\..\..\Build\Win32\VC6\Release"
!ELSEIF "$(CFG)" == "SAXCount - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Intermediate_Dir "Debug"
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# PROP Use_Debug_Libraries 1
# PROP Output_Dir "..\..\..\..\..\Build\Win32\VC6\Debug"
# PROP Intermediate_Dir "..\..\..\..\..\Build\Win32\VC6\Debug\obj"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /G6 /MDd /W3 /Gm /GX /ZI /Od /I "..\..\..\..\..\src" /D "_CONSOLE" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "DEVENV_VCPP" /D "PLATFORM_WIN32" /FD /c
# SUBTRACT CPP /YX
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# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib xerces-c_1.lib /nologo /version:1.0 /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"..\..\..\..\..\Build\Win32\VC6\Debug"
!ENDIF
# Begin Target
# Name "SAXCount - Win32 Release"
# Name "SAXCount - Win32 Debug"
# Begin Source File
SOURCE=..\..\..\..\..\samples\SAXCount\SAXCount.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\samples\SAXCount\SAXCount.hpp
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\samples\SAXCount\SAXCountHandlers.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\samples\SAXCount\SAXCountHandlers.hpp
# End Source File
# End Target
# End Project