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| <TABLE border="0" cellpadding="0" cellspacing="0" width="494"><TR><TD bgcolor="666699" colspan="2" width="494"><TABLE border="0" cellpadding="0" cellspacing="0" width="494"><TR><TD bgcolor="#039acc" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#039acc" height="1" width="492"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="492"></TD><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR><TR><TD bgcolor="#039acc" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#0086b2" width="492"><FONT color="#ffffff" face="arial,helvetica,sanserif" size="+1"><IMG alt="" border="0" height="2" hspace="0" src="resources/void.gif" vspace="0" width="2"><B>Contents</B></FONT></TD><TD bgcolor="#017299" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR><TR><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#017299" height="1" width="492"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="492"></TD><TD bgcolor="#017299" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR></TABLE></TD></TR><TR><TD width="10"> </TD><TD width="484"><FONT color="#000000" face="arial,helvetica,sanserif"> |
| |
| <P>This document describes the function of XSLTC's node iterators. It also |
| describes the <CODE><FONT face="courier, monospaced">NodeIterator</FONT></CODE> interface and some implementations of |
| this interface are described in detail:</P> |
| |
| <UL> |
| <LI><A href="#purpose">Node iterator function</A></LI> |
| <LI><A href="#interface">NodeIterator interface</A></LI> |
| <LI><A href="#baseclass">Node iterator base class</A></LI> |
| <LI><A href="#details">Implementation details</A></LI> |
| </UL> |
| |
| </FONT></TD></TR></TABLE><BR> |
| |
| |
| |
| <A name="purpose"><!--anchor--></A> |
| <TABLE border="0" cellpadding="0" cellspacing="0" width="494"><TR><TD bgcolor="666699" colspan="2" width="494"><TABLE border="0" cellpadding="0" cellspacing="0" width="494"><TR><TD bgcolor="#039acc" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#039acc" height="1" width="492"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="492"></TD><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR><TR><TD bgcolor="#039acc" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#0086b2" width="492"><FONT color="#ffffff" face="arial,helvetica,sanserif" size="+1"><IMG alt="" border="0" height="2" hspace="0" src="resources/void.gif" vspace="0" width="2"><B>Node Iterator Function</B></FONT></TD><TD bgcolor="#017299" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR><TR><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#017299" height="1" width="492"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="492"></TD><TD bgcolor="#017299" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR></TABLE></TD></TR><TR><TD width="10"> </TD><TD width="484"><FONT color="#000000" face="arial,helvetica,sanserif"> |
| |
| <P>Node iterators have several functions in XSLTC. The most obvious is |
| acting as a placeholder for node-sets. Node iterators also act as a link |
| between the translet and the DOM(s), they can act as filters (implementing |
| predicates), they contain the functionality necessary to cover all XPath |
| axes and they even serve as a front-end to XSLTC's node-indexing mechanism |
| (for the <CODE><FONT face="courier, monospaced">id()</FONT></CODE> and <CODE><FONT face="courier, monospaced">key()</FONT></CODE> functions).</P> |
| </FONT></TD></TR></TABLE><BR> |
| |
| |
| |
| <A name="interface"><!--anchor--></A> |
| <TABLE border="0" cellpadding="0" cellspacing="0" width="494"><TR><TD bgcolor="666699" colspan="2" width="494"><TABLE border="0" cellpadding="0" cellspacing="0" width="494"><TR><TD bgcolor="#039acc" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#039acc" height="1" width="492"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="492"></TD><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR><TR><TD bgcolor="#039acc" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#0086b2" width="492"><FONT color="#ffffff" face="arial,helvetica,sanserif" size="+1"><IMG alt="" border="0" height="2" hspace="0" src="resources/void.gif" vspace="0" width="2"><B>Node Iterator Interface</B></FONT></TD><TD bgcolor="#017299" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR><TR><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#017299" height="1" width="492"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="492"></TD><TD bgcolor="#017299" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR></TABLE></TD></TR><TR><TD width="10"> </TD><TD width="484"><FONT color="#000000" face="arial,helvetica,sanserif"> |
| |
| <P>The node iterator interface is defined in |
| <CODE><FONT face="courier, monospaced">org.apache.xalan.xsltc.NodeIterator</FONT></CODE>.</P> |
| |
| <P>The most basic operations in the <CODE><FONT face="courier, monospaced">NodeIterator</FONT></CODE> interface are |
| for setting the iterators start-node. The "start-node" is |
| an index into the DOM. This index, and the axis of the iterator, determine |
| the node-set that the iterator contains. The axis is programmed into the |
| various node iterator implementations, while the start-node can be set by |
| calling:</P><DIV align="right"><TABLE border="0" cellpadding="0" cellspacing="4" width="464"><TR><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#0086b2" height="1" width="462"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="462"></TD><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR><TR><TD bgcolor="#0086b2" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#ffffff" width="462"><FONT size="-1"><PRE> |
| public NodeIterator setStartNode(int node);</PRE></FONT></TD><TD bgcolor="#0086b2" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR><TR><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#0086b2" height="1" width="462"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="462"></TD><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR></TABLE></DIV> |
| |
| <P>Once the start node is set the node-set can be traversed by a sequence of |
| calls to:</P><DIV align="right"><TABLE border="0" cellpadding="0" cellspacing="4" width="464"><TR><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#0086b2" height="1" width="462"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="462"></TD><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR><TR><TD bgcolor="#0086b2" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#ffffff" width="462"><FONT size="-1"><PRE> |
| public int next();</PRE></FONT></TD><TD bgcolor="#0086b2" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR><TR><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#0086b2" height="1" width="462"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="462"></TD><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR></TABLE></DIV> |
| |
| <P>This method will return the constant <CODE><FONT face="courier, monospaced">NodeIterator.END</FONT></CODE> when |
| the whole node-set has been returned. The iterator can be reset to the start |
| of the node-set by calling:</P><DIV align="right"><TABLE border="0" cellpadding="0" cellspacing="4" width="464"><TR><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#0086b2" height="1" width="462"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="462"></TD><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR><TR><TD bgcolor="#0086b2" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#ffffff" width="462"><FONT size="-1"><PRE> |
| public NodeIterator reset();</PRE></FONT></TD><TD bgcolor="#0086b2" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR><TR><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#0086b2" height="1" width="462"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="462"></TD><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR></TABLE></DIV> |
| |
| <P>Two additional methods are provided to set the position within the |
| node-set. The first method below will mark the current node in the |
| node-set, while the second will (at any point) set the iterators position |
| back to that node.</P><DIV align="right"><TABLE border="0" cellpadding="0" cellspacing="4" width="464"><TR><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#0086b2" height="1" width="462"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="462"></TD><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR><TR><TD bgcolor="#0086b2" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#ffffff" width="462"><FONT size="-1"><PRE> |
| public void setMark(); |
| public void gotoMark();</PRE></FONT></TD><TD bgcolor="#0086b2" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR><TR><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#0086b2" height="1" width="462"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="462"></TD><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR></TABLE></DIV> |
| |
| <P>Every node iterator implements two functions that make up the |
| functionality behind XPath's <CODE><FONT face="courier, monospaced">getPosition()</FONT></CODE> and |
| <CODE><FONT face="courier, monospaced">getLast()</FONT></CODE> functions.</P><DIV align="right"><TABLE border="0" cellpadding="0" cellspacing="4" width="464"><TR><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#0086b2" height="1" width="462"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="462"></TD><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR><TR><TD bgcolor="#0086b2" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#ffffff" width="462"><FONT size="-1"><PRE> |
| public int getPosition(); |
| public int getLast();</PRE></FONT></TD><TD bgcolor="#0086b2" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR><TR><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#0086b2" height="1" width="462"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="462"></TD><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR></TABLE></DIV> |
| |
| <P>The <CODE><FONT face="courier, monospaced">getLast()</FONT></CODE> function returns the number of nodes in the |
| set, while the <CODE><FONT face="courier, monospaced">getPosition()</FONT></CODE> returns the current position |
| within the node-set. The value returned by <CODE><FONT face="courier, monospaced">getPosition()</FONT></CODE> for |
| the first node in the set is always 1 (one), and the value returned for the |
| last node in the set is always the same value as is returned by |
| <CODE><FONT face="courier, monospaced">getLast()</FONT></CODE>.</P> |
| |
| <P>All node iterators that implement an XPath axis will return the node-set |
| in the natural order of the axis. For example, the iterator implementing the |
| ancestor axis will return nodes in reverse document order (bottom to |
| top), while the iterator implementing the descendant will return |
| nodes in document order. The node iterator interface has a method that can |
| be used to determine if an iterator returns nodes in reverse document order: |
| </P><DIV align="right"><TABLE border="0" cellpadding="0" cellspacing="4" width="464"><TR><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#0086b2" height="1" width="462"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="462"></TD><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR><TR><TD bgcolor="#0086b2" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#ffffff" width="462"><FONT size="-1"><PRE> |
| public boolean isReverse();</PRE></FONT></TD><TD bgcolor="#0086b2" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR><TR><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#0086b2" height="1" width="462"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="462"></TD><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR></TABLE></DIV> |
| |
| <P>Two methods are provided for when node iterators are encapsulated inside |
| a variable or parameter. To understand the purpose behind these two methods |
| we should have a look at a sample XML document and stylesheet first:</P> |
| <DIV align="right"><TABLE border="0" cellpadding="0" cellspacing="4" width="464"><TR><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#0086b2" height="1" width="462"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="462"></TD><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR><TR><TD bgcolor="#0086b2" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#ffffff" width="462"><FONT size="-1"><PRE> |
| <?xml version="1.0"?> |
| <foo> |
| <bar> |
| <baz>A</baz> |
| <baz>B</baz> |
| </bar> |
| <bar> |
| <baz>C</baz> |
| <baz>D</baz> |
| </bar> |
| </foo> |
| |
| <xsl:stylesheet version="1.0" xmlns:xsl="http://www.w3.org/1999/XSL/Transform"> |
| |
| <xsl:template match="foo"> |
| <xsl:variable name="my-nodes" select="//foo/bar/baz"/> |
| <xsl:for-each select="bar"> |
| <xsl:for-each select="baz"> |
| <xsl:value-of select="."/> |
| </xsl:for-each> |
| <xsl:for-each select="$my-nodes"> |
| <xsl:value-of select="."/> |
| </xsl:for-each> |
| </xsl:for-each> |
| </xsl:template> |
| |
| </xsl:stylesheet></PRE></FONT></TD><TD bgcolor="#0086b2" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR><TR><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#0086b2" height="1" width="462"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="462"></TD><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR></TABLE></DIV> |
| |
| <P>Now, there are three iterators at work here. The first iterator is the |
| one that is wrapped inside the variable <CODE><FONT face="courier, monospaced">my-nodes</FONT></CODE> - this |
| iterator contains all <CODE><FONT face="courier, monospaced"><baz/></FONT></CODE> elements in the |
| document. The second iterator contains all <CODE><FONT face="courier, monospaced"><bar></FONT></CODE> |
| elements under the current element (this is the iterator used by the |
| outer <CODE><FONT face="courier, monospaced">for-each</FONT></CODE> loop). The third and last iterator is the one |
| used by the first of the inner <CODE><FONT face="courier, monospaced">for-each</FONT></CODE> loops. When the outer |
| loop is run the first time, this third iterator will be initialized to |
| contain the first two <CODE><FONT face="courier, monospaced"><baz></FONT></CODE> elements under the context |
| node (the first <CODE><FONT face="courier, monospaced"><bar></FONT></CODE> element). Iterators are by default |
| restarted from the current node when used inside a <CODE><FONT face="courier, monospaced">for-each</FONT></CODE> |
| loop like this. But what about the iterator inside the variable |
| <CODE><FONT face="courier, monospaced">my-nodes</FONT></CODE>? The variable should keep its assigned value, no |
| matter what the context node is. In able to prevent the iterator from being |
| reset, we must use a mechanism to block calls to the |
| <CODE><FONT face="courier, monospaced">setStartNode()</FONT></CODE> method. This is done in three steps:</P> |
| |
| <UL> |
| <LI>The iterator is created and initialized when the variable gets |
| assigned its value (node-set).</LI> |
| <LI>When the variable is read, the iterator is copied (cloned). The |
| original iterator inside the variable is never used directly. This is |
| to make sure that the iterator inside the variable is always in its |
| original state when read.</LI> |
| <LI>The iterator clone is marked as not restartable to prevent it from |
| being restarted when used to iterate the <CODE><FONT face="courier, monospaced"><xsl:for-each></FONT></CODE> |
| element loop.</LI> |
| </UL> |
| |
| <P>These are the two methods used for the three steps above:</P><DIV align="right"><TABLE border="0" cellpadding="0" cellspacing="4" width="464"><TR><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#0086b2" height="1" width="462"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="462"></TD><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR><TR><TD bgcolor="#0086b2" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#ffffff" width="462"><FONT size="-1"><PRE> |
| public NodeIterator cloneIterator(); |
| public void setRestartable(boolean isRestartable);</PRE></FONT></TD><TD bgcolor="#0086b2" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR><TR><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#0086b2" height="1" width="462"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="462"></TD><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR></TABLE></DIV> |
| |
| <P>Special care must be taken when implementing these methods in some |
| iterators. The <CODE><FONT face="courier, monospaced">StepIterator</FONT></CODE> class is the best example of this. |
| This iterator wraps two other iterators; one of which is used to generate |
| start-nodes for the other - so one of the encapsulated node iterators must |
| always remain restartable - even when used inside variables. The |
| <CODE><FONT face="courier, monospaced">StepIterator</FONT></CODE> class is described in detail later in this |
| document.</P> |
| |
| </FONT></TD></TR></TABLE><BR> |
| |
| |
| |
| |
| <A name="baseclass"><!--anchor--></A> |
| <TABLE border="0" cellpadding="0" cellspacing="0" width="494"><TR><TD bgcolor="666699" colspan="2" width="494"><TABLE border="0" cellpadding="0" cellspacing="0" width="494"><TR><TD bgcolor="#039acc" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#039acc" height="1" width="492"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="492"></TD><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR><TR><TD bgcolor="#039acc" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#0086b2" width="492"><FONT color="#ffffff" face="arial,helvetica,sanserif" size="+1"><IMG alt="" border="0" height="2" hspace="0" src="resources/void.gif" vspace="0" width="2"><B>Node Iterator Base Class</B></FONT></TD><TD bgcolor="#017299" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR><TR><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#017299" height="1" width="492"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="492"></TD><TD bgcolor="#017299" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR></TABLE></TD></TR><TR><TD width="10"> </TD><TD width="484"><FONT color="#000000" face="arial,helvetica,sanserif"> |
| |
| <P>A node iterator base class is provided to contain some common |
| functionality. The base class implements the node iterator interface, and |
| has a few additional methods:</P><DIV align="right"><TABLE border="0" cellpadding="0" cellspacing="4" width="464"><TR><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#0086b2" height="1" width="462"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="462"></TD><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR><TR><TD bgcolor="#0086b2" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#ffffff" width="462"><FONT size="-1"><PRE> |
| public NodeIterator includeSelf(); |
| protected final int returnNode(final int node); |
| protected final NodeIterator resetPosition();</PRE></FONT></TD><TD bgcolor="#0086b2" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR><TR><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#0086b2" height="1" width="462"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="462"></TD><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR></TABLE></DIV> |
| |
| <P>The <CODE><FONT face="courier, monospaced">includeSelf()</FONT></CODE> is used with certain axis iterators that |
| implement both the <CODE><FONT face="courier, monospaced">ancestor</FONT></CODE> and <CODE><FONT face="courier, monospaced">ancestor-or-self</FONT></CODE> |
| axis and similar. One common implementation is used for these axes and |
| this method is used to signal that the "self" node should |
| also be included in the node-set.</P> |
| |
| <P>The <CODE><FONT face="courier, monospaced">returnNode()</FONT></CODE> method is called by the implementation of |
| the <CODE><FONT face="courier, monospaced">next()</FONT></CODE> method. <CODE><FONT face="courier, monospaced">returnNode()</FONT></CODE> increments an |
| internal node counter/cursor that keeps track of the current position within |
| the node set. This counter/cursor is then used by the |
| <CODE><FONT face="courier, monospaced">getPosition()</FONT></CODE> implementation to return the current position. |
| The node cursor can be reset by calling <CODE><FONT face="courier, monospaced">resetPosition()</FONT></CODE>. This |
| method is normally called by an iterator's <CODE><FONT face="courier, monospaced">reset()</FONT></CODE> method.</P> |
| |
| </FONT></TD></TR></TABLE><BR> |
| |
| |
| |
| <A name="details"><!--anchor--></A> |
| <TABLE border="0" cellpadding="0" cellspacing="0" width="494"><TR><TD bgcolor="666699" colspan="2" width="494"><TABLE border="0" cellpadding="0" cellspacing="0" width="494"><TR><TD bgcolor="#039acc" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#039acc" height="1" width="492"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="492"></TD><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR><TR><TD bgcolor="#039acc" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#0086b2" width="492"><FONT color="#ffffff" face="arial,helvetica,sanserif" size="+1"><IMG alt="" border="0" height="2" hspace="0" src="resources/void.gif" vspace="0" width="2"><B>Node Iterator Implementation Details</B></FONT></TD><TD bgcolor="#017299" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR><TR><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#017299" height="1" width="492"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="492"></TD><TD bgcolor="#017299" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR></TABLE></TD></TR><TR><TD width="10"> </TD><TD width="484"><FONT color="#000000" face="arial,helvetica,sanserif"> |
| |
| <TABLE border="0" cellpadding="0" cellspacing="0" width="484"><TR><TD bgcolor="666699" colspan="2" width="484"><TABLE border="0" cellpadding="0" cellspacing="0" width="484"><TR><TD bgcolor="#039acc" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#039acc" height="1" width="482"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="482"></TD><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR><TR><TD bgcolor="#039acc" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#0086b2" width="482"><FONT color="#ffffff" face="arial,helvetica,sanserif"><IMG alt="" border="0" height="2" hspace="0" src="resources/void.gif" vspace="0" width="2"><B>Axis iterators</B></FONT></TD><TD bgcolor="#017299" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR><TR><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#017299" height="1" width="482"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="482"></TD><TD bgcolor="#017299" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR></TABLE></TD></TR><TR><TD width="10"> </TD><TD width="474"><FONT color="#000000" face="arial,helvetica,sanserif" size="-1"> |
| |
| <P>All axis iterators are implemented as inner classes of the internal |
| DOM implementation <CODE><FONT face="courier, monospaced">org.apache.xalan.xsltc.dom.DOMImpl</FONT></CODE>. In this |
| way all axis iterator classes have direct access to the internal node |
| type- and navigation arrays of the DOM:</P><DIV align="right"><TABLE border="0" cellpadding="0" cellspacing="4" width="464"><TR><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#0086b2" height="1" width="462"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="462"></TD><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR><TR><TD bgcolor="#0086b2" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#ffffff" width="462"><FONT size="-1"><PRE> |
| private short[] _type; // Node types |
| private short[] _namespace; // Namespace URI types |
| private short[] _prefix; // Namespace prefix types |
| |
| private int[] _parent; // Index of a node's parent |
| private int[] _nextSibling; // Index of a node's next sibling node |
| private int[] _offsetOrChild; // Index of an elements first child node |
| private int[] _lengthOrAttr; // Index of an elements first attribute node</PRE></FONT></TD><TD bgcolor="#0086b2" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR><TR><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#0086b2" height="1" width="462"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="462"></TD><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR></TABLE></DIV> |
| |
| <P>The axis iterators can be instanciated by calling either of these two |
| methods of the DOM:</P><DIV align="right"><TABLE border="0" cellpadding="0" cellspacing="4" width="464"><TR><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#0086b2" height="1" width="462"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="462"></TD><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR><TR><TD bgcolor="#0086b2" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#ffffff" width="462"><FONT size="-1"><PRE> |
| public NodeIterator getAxisIterator(final int axis); |
| public NodeIterator getTypedAxisIterator(final int axis, final int type);</PRE></FONT></TD><TD bgcolor="#0086b2" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR><TR><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#0086b2" height="1" width="462"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="462"></TD><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR></TABLE></DIV> |
| |
| </FONT></TD></TR></TABLE><BR> |
| |
| <TABLE border="0" cellpadding="0" cellspacing="0" width="484"><TR><TD bgcolor="666699" colspan="2" width="484"><TABLE border="0" cellpadding="0" cellspacing="0" width="484"><TR><TD bgcolor="#039acc" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#039acc" height="1" width="482"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="482"></TD><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR><TR><TD bgcolor="#039acc" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#0086b2" width="482"><FONT color="#ffffff" face="arial,helvetica,sanserif"><IMG alt="" border="0" height="2" hspace="0" src="resources/void.gif" vspace="0" width="2"><B>StepIterator</B></FONT></TD><TD bgcolor="#017299" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR><TR><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#017299" height="1" width="482"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="482"></TD><TD bgcolor="#017299" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR></TABLE></TD></TR><TR><TD width="10"> </TD><TD width="474"><FONT color="#000000" face="arial,helvetica,sanserif" size="-1"> |
| |
| <P>The <CODE><FONT face="courier, monospaced">StepIterator</FONT></CODE> is used to chain other iterators. A |
| very basic example is this XPath expression:</P><DIV align="right"><TABLE border="0" cellpadding="0" cellspacing="4" width="464"><TR><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#0086b2" height="1" width="462"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="462"></TD><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR><TR><TD bgcolor="#0086b2" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#ffffff" width="462"><FONT size="-1"><PRE> |
| <xsl:for-each select="foo/bar"></PRE></FONT></TD><TD bgcolor="#0086b2" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR><TR><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#0086b2" height="1" width="462"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="462"></TD><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR></TABLE></DIV> |
| |
| <P>To generate the appropriate node-set for this loop we need three |
| iterators. The compiler will generate code that first creates a typed axis |
| iterator; the axis will be child and the type will be that assigned |
| to <CODE><FONT face="courier, monospaced"><foo></FONT></CODE> elements. Then a second typed axis iterator will |
| be created; this also a child -iterator, but this one with the type |
| assigned to <CODE><FONT face="courier, monospaced"><bar></FONT></CODE> elements. The third iterator is a |
| step iterator that encapsulates the two axis iterators. The step iterator is |
| the initialized with the context node.</P> |
| |
| <P>The step iterator will use the first axis iterator to generate |
| start-nodes for the second axis iterator. In plain english this means that |
| the step iterator will scan all <CODE><FONT face="courier, monospaced">foo</FONT></CODE> elements for any |
| <CODE><FONT face="courier, monospaced">bar</FONT></CODE> child elements. When a <CODE><FONT face="courier, monospaced">StepIterator</FONT></CODE> is |
| initialized with a start-node it passes the start node to the |
| <CODE><FONT face="courier, monospaced">setStartNode()</FONT></CODE> method of its source -iterator (left). |
| It then calls <CODE><FONT face="courier, monospaced">next()</FONT></CODE> on that iterator to get the start-node |
| for the iterator iterator (right):</P><DIV align="right"><TABLE border="0" cellpadding="0" cellspacing="4" width="464"><TR><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#0086b2" height="1" width="462"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="462"></TD><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR><TR><TD bgcolor="#0086b2" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#ffffff" width="462"><FONT size="-1"><PRE> |
| // Set start node for left-hand iterator... |
| _source.setStartNode(_startNode); |
| // ... and get start node for right-hand iterator from left-hand, |
| _iterator.setStartNode(_source.next());</PRE></FONT></TD><TD bgcolor="#0086b2" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR><TR><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#0086b2" height="1" width="462"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="462"></TD><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR></TABLE></DIV> |
| |
| <P>The step iterator will keep returning nodes from its right iterator until |
| it runs out of nodes. Then a new start-node is retrieved by again calling |
| <CODE><FONT face="courier, monospaced">next()</FONT></CODE> on the source -iterator. This is why the |
| right-hand iterator always has to be restartable - even if the step iterator |
| is placed inside a variable or parameter. This becomes even more complicated |
| for step iterators that encapsulate other step iterators. We'll make our |
| previous example a bit more interesting:</P><DIV align="right"><TABLE border="0" cellpadding="0" cellspacing="4" width="464"><TR><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#0086b2" height="1" width="462"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="462"></TD><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR><TR><TD bgcolor="#0086b2" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#ffffff" width="462"><FONT size="-1"><PRE> |
| <xsl:for-each select="foo/bar[@name='cat and cage']/baz"></PRE></FONT></TD><TD bgcolor="#0086b2" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR><TR><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#0086b2" height="1" width="462"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="462"></TD><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR></TABLE></DIV> |
| |
| <P>This will result in an iterator-tree similar to this:</P> |
| |
| <P><IMG align="right" alt="iterator_stack.gif" border="0" hspace="4" src="images/iterator_stack.gif" vspace="4"><BR clear="all"></P> |
| <P><I>Figure 1: Stacked step iterators</I></P> |
| |
| <P>The "foo" iterator is used to supply the second step |
| iterator with start nodes. The second step iterator will pass these start |
| nodes to the "bar" iterator, which will be used to get the |
| start nodes for the third step iterator, and so on....</P> |
| |
| </FONT></TD></TR></TABLE><BR> |
| |
| <TABLE border="0" cellpadding="0" cellspacing="0" width="484"><TR><TD bgcolor="666699" colspan="2" width="484"><TABLE border="0" cellpadding="0" cellspacing="0" width="484"><TR><TD bgcolor="#039acc" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#039acc" height="1" width="482"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="482"></TD><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR><TR><TD bgcolor="#039acc" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#0086b2" width="482"><FONT color="#ffffff" face="arial,helvetica,sanserif"><IMG alt="" border="0" height="2" hspace="0" src="resources/void.gif" vspace="0" width="2"><B>Iterators for Filtering/Predicates</B></FONT></TD><TD bgcolor="#017299" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR><TR><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#017299" height="1" width="482"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="482"></TD><TD bgcolor="#017299" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR></TABLE></TD></TR><TR><TD width="10"> </TD><TD width="474"><FONT color="#000000" face="arial,helvetica,sanserif" size="-1"> |
| |
| <P>The <CODE><FONT face="courier, monospaced">org.apache.xalan.xsltc.dom</FONT></CODE> package contains a few |
| iterators that are used to implement predicates and filters. Such iterators |
| are normally placed on top of another iterator, and return only those nodes |
| that match a specific node value, position, etc. |
| These iterators include:</P> |
| |
| <UL> |
| <LI>NthIterator</LI> |
| <LI>NodeValueIterator</LI> |
| <LI>FilteredStepIterator</LI> |
| <LI>CurrentNodeListIterator</LI> |
| </UL> |
| |
| <P>The last one is the most interesting. This iterator is used to implement |
| chained predicates, such as:</P><DIV align="right"><TABLE border="0" cellpadding="0" cellspacing="4" width="464"><TR><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#0086b2" height="1" width="462"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="462"></TD><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR><TR><TD bgcolor="#0086b2" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#ffffff" width="462"><FONT size="-1"><PRE> |
| <xsl:value-of select="foo[@blob='boo'][2]"></PRE></FONT></TD><TD bgcolor="#0086b2" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR><TR><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#0086b2" height="1" width="462"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="462"></TD><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR></TABLE></DIV> |
| |
| <P>The first predicate reduces the node set from containing all |
| <CODE><FONT face="courier, monospaced"><foo></FONT></CODE> elements, to containing only those elements that |
| have a "blob" attribute with the value 'boo'. The |
| <CODE><FONT face="courier, monospaced">CurrentNodeListIterator</FONT></CODE> is used to contain this reduced |
| node-set. The iterator is constructed by passing it a source iterator (in |
| this case an iterator that contains all <CODE><FONT face="courier, monospaced"><foo></FONT></CODE> elements) |
| and a filter that implements the predicate (<CODE><FONT face="courier, monospaced">@blob = 'boo'</FONT></CODE>).</P> |
| |
| </FONT></TD></TR></TABLE><BR> |
| |
| <TABLE border="0" cellpadding="0" cellspacing="0" width="484"><TR><TD bgcolor="666699" colspan="2" width="484"><TABLE border="0" cellpadding="0" cellspacing="0" width="484"><TR><TD bgcolor="#039acc" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#039acc" height="1" width="482"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="482"></TD><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR><TR><TD bgcolor="#039acc" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#0086b2" width="482"><FONT color="#ffffff" face="arial,helvetica,sanserif"><IMG alt="" border="0" height="2" hspace="0" src="resources/void.gif" vspace="0" width="2"><B>SortingIterator</B></FONT></TD><TD bgcolor="#017299" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR><TR><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#017299" height="1" width="482"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="482"></TD><TD bgcolor="#017299" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR></TABLE></TD></TR><TR><TD width="10"> </TD><TD width="474"><FONT color="#000000" face="arial,helvetica,sanserif" size="-1"> |
| |
| <P>The sorting iterator is one of the main functional components behind the |
| implementation of the <CODE><FONT face="courier, monospaced"><xsl:sort></FONT></CODE> element. This element, |
| including the sorting iterator, is described in detail in the |
| <CODE><FONT face="courier, monospaced"><xsl:sort></FONT></CODE> |
| <A href="xsl_sort_design.html">design document</A>.</P> |
| |
| </FONT></TD></TR></TABLE><BR> |
| |
| <TABLE border="0" cellpadding="0" cellspacing="0" width="484"><TR><TD bgcolor="666699" colspan="2" width="484"><TABLE border="0" cellpadding="0" cellspacing="0" width="484"><TR><TD bgcolor="#039acc" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#039acc" height="1" width="482"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="482"></TD><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR><TR><TD bgcolor="#039acc" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#0086b2" width="482"><FONT color="#ffffff" face="arial,helvetica,sanserif"><IMG alt="" border="0" height="2" hspace="0" src="resources/void.gif" vspace="0" width="2"><B>SingletonIterator</B></FONT></TD><TD bgcolor="#017299" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR><TR><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#017299" height="1" width="482"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="482"></TD><TD bgcolor="#017299" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR></TABLE></TD></TR><TR><TD width="10"> </TD><TD width="474"><FONT color="#000000" face="arial,helvetica,sanserif" size="-1"></FONT></TD></TR></TABLE><BR> |
| |
| <P>The singleton iterator is a wrapper for a single node. The node passed |
| in to the <CODE><FONT face="courier, monospaced">setStartNode()</FONT></CODE> method is the only node that will be |
| returned by the <CODE><FONT face="courier, monospaced">next()</FONT></CODE> method. The singleton iterator is used |
| mainly for node to node-set type conversions.</P> |
| |
| <TABLE border="0" cellpadding="0" cellspacing="0" width="484"><TR><TD bgcolor="666699" colspan="2" width="484"><TABLE border="0" cellpadding="0" cellspacing="0" width="484"><TR><TD bgcolor="#039acc" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#039acc" height="1" width="482"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="482"></TD><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR><TR><TD bgcolor="#039acc" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#0086b2" width="482"><FONT color="#ffffff" face="arial,helvetica,sanserif"><IMG alt="" border="0" height="2" hspace="0" src="resources/void.gif" vspace="0" width="2"><B>UnionIterator</B></FONT></TD><TD bgcolor="#017299" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR><TR><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#017299" height="1" width="482"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="482"></TD><TD bgcolor="#017299" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR></TABLE></TD></TR><TR><TD width="10"> </TD><TD width="474"><FONT color="#000000" face="arial,helvetica,sanserif" size="-1"> |
| |
| <P>The union iterator is used to contain unions of node-sets contained in |
| other iterators. Some of the methods in this iterator are unnecessary |
| comlicated. The <CODE><FONT face="courier, monospaced">next()</FONT></CODE> method contains an algorithm for |
| ensuring that the union node-set is returned in document order. We might be |
| better off by simply wrapping the union iterator inside a duplicate filter |
| iterator, but there could be some performance implications. Worth checking. |
| </P> |
| |
| </FONT></TD></TR></TABLE><BR> |
| |
| <TABLE border="0" cellpadding="0" cellspacing="0" width="484"><TR><TD bgcolor="666699" colspan="2" width="484"><TABLE border="0" cellpadding="0" cellspacing="0" width="484"><TR><TD bgcolor="#039acc" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#039acc" height="1" width="482"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="482"></TD><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR><TR><TD bgcolor="#039acc" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#0086b2" width="482"><FONT color="#ffffff" face="arial,helvetica,sanserif"><IMG alt="" border="0" height="2" hspace="0" src="resources/void.gif" vspace="0" width="2"><B>KeyIndex</B></FONT></TD><TD bgcolor="#017299" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR><TR><TD bgcolor="#0086b2" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD><TD bgcolor="#017299" height="1" width="482"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="482"></TD><TD bgcolor="#017299" height="1" width="1"><IMG alt="" border="0" height="1" hspace="0" src="resources/void.gif" vspace="0" width="1"></TD></TR></TABLE></TD></TR><TR><TD width="10"> </TD><TD width="474"><FONT color="#000000" face="arial,helvetica,sanserif" size="-1"> |
| |
| <P>This is not just an node iterator. An index used for keys and ids will |
| return a set of nodes that are contained within the named index and that |
| share a certain property. The <CODE><FONT face="courier, monospaced">KeyIndex</FONT></CODE> implements the node |
| iterator interface, so that these nodes can be returned and handled just |
| like any other node set. See the |
| <A href="xsl_key_design.html">design document</A> for |
| <CODE><FONT face="courier, monospaced"><xsl:key></FONT></CODE>, <CODE><FONT face="courier, monospaced">key()</FONT></CODE> and <CODE><FONT face="courier, monospaced">id()</FONT></CODE> |
| for further details.</P> |
| |
| </FONT></TD></TR></TABLE><BR> |
| |
| </FONT></TD></TR></TABLE><BR> |
| |
| </TD></TR></TABLE></TD></TR></TABLE><BR><TABLE border="0" cellpadding="0" cellspacing="0" width="620"><TR><TD bgcolor="#0086b2"><IMG alt="dot" height="1" src="resources/dot.gif" width="1"></TD></TR><TR><TD align="center"><FONT color="#0086b2" size="-1"><I> |
| Copyright © 2004 The Apache Software Foundation. |
| All Rights Reserved. |
| </I></FONT></TD></TR></TABLE></BODY></HTML> |