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<FONT color="green">001</FONT> /*<a name="line.1"></a>
<FONT color="green">002</FONT> * Licensed to the Apache Software Foundation (ASF) under one<a name="line.2"></a>
<FONT color="green">003</FONT> * or more contributor license agreements. See the NOTICE file<a name="line.3"></a>
<FONT color="green">004</FONT> * distributed with this work for additional information<a name="line.4"></a>
<FONT color="green">005</FONT> * regarding copyright ownership. The ASF licenses this file<a name="line.5"></a>
<FONT color="green">006</FONT> * to you under the Apache License, Version 2.0 (the "License");<a name="line.6"></a>
<FONT color="green">007</FONT> * you may not use this file except in compliance with the License.<a name="line.7"></a>
<FONT color="green">008</FONT> * You may obtain a copy of the License at<a name="line.8"></a>
<FONT color="green">009</FONT> *<a name="line.9"></a>
<FONT color="green">010</FONT> * http://www.apache.org/licenses/LICENSE-2.0<a name="line.10"></a>
<FONT color="green">011</FONT> *<a name="line.11"></a>
<FONT color="green">012</FONT> * Unless required by applicable law or agreed to in writing, software<a name="line.12"></a>
<FONT color="green">013</FONT> * distributed under the License is distributed on an "AS IS" BASIS,<a name="line.13"></a>
<FONT color="green">014</FONT> * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.<a name="line.14"></a>
<FONT color="green">015</FONT> * See the License for the specific language governing permissions and<a name="line.15"></a>
<FONT color="green">016</FONT> * limitations under the License.<a name="line.16"></a>
<FONT color="green">017</FONT> */<a name="line.17"></a>
<FONT color="green">018</FONT> /*<a name="line.18"></a>
<FONT color="green">019</FONT> * $Id: DTMDefaultBaseIterators.java 468653 2006-10-28 07:07:05Z minchau $<a name="line.19"></a>
<FONT color="green">020</FONT> */<a name="line.20"></a>
<FONT color="green">021</FONT> package org.apache.xml.dtm.ref;<a name="line.21"></a>
<FONT color="green">022</FONT> <a name="line.22"></a>
<FONT color="green">023</FONT> import org.apache.xml.dtm.*;<a name="line.23"></a>
<FONT color="green">024</FONT> <a name="line.24"></a>
<FONT color="green">025</FONT> import javax.xml.transform.Source;<a name="line.25"></a>
<FONT color="green">026</FONT> <a name="line.26"></a>
<FONT color="green">027</FONT> import org.apache.xml.utils.XMLStringFactory;<a name="line.27"></a>
<FONT color="green">028</FONT> <a name="line.28"></a>
<FONT color="green">029</FONT> import org.apache.xml.res.XMLErrorResources;<a name="line.29"></a>
<FONT color="green">030</FONT> import org.apache.xml.res.XMLMessages;<a name="line.30"></a>
<FONT color="green">031</FONT> import org.apache.xalan.xsltc.dom.NodeCounter;<a name="line.31"></a>
<FONT color="green">032</FONT> <a name="line.32"></a>
<FONT color="green">033</FONT> /**<a name="line.33"></a>
<FONT color="green">034</FONT> * This class implements the traversers for DTMDefaultBase.<a name="line.34"></a>
<FONT color="green">035</FONT> */<a name="line.35"></a>
<FONT color="green">036</FONT> public abstract class DTMDefaultBaseIterators extends DTMDefaultBaseTraversers<a name="line.36"></a>
<FONT color="green">037</FONT> {<a name="line.37"></a>
<FONT color="green">038</FONT> <a name="line.38"></a>
<FONT color="green">039</FONT> /**<a name="line.39"></a>
<FONT color="green">040</FONT> * Construct a DTMDefaultBaseTraversers object from a DOM node.<a name="line.40"></a>
<FONT color="green">041</FONT> *<a name="line.41"></a>
<FONT color="green">042</FONT> * @param mgr The DTMManager who owns this DTM.<a name="line.42"></a>
<FONT color="green">043</FONT> * @param source The object that is used to specify the construction source.<a name="line.43"></a>
<FONT color="green">044</FONT> * @param dtmIdentity The DTM identity ID for this DTM.<a name="line.44"></a>
<FONT color="green">045</FONT> * @param whiteSpaceFilter The white space filter for this DTM, which may<a name="line.45"></a>
<FONT color="green">046</FONT> * be null.<a name="line.46"></a>
<FONT color="green">047</FONT> * @param xstringfactory The factory to use for creating XMLStrings.<a name="line.47"></a>
<FONT color="green">048</FONT> * @param doIndexing true if the caller considers it worth it to use <a name="line.48"></a>
<FONT color="green">049</FONT> * indexing schemes.<a name="line.49"></a>
<FONT color="green">050</FONT> */<a name="line.50"></a>
<FONT color="green">051</FONT> public DTMDefaultBaseIterators(DTMManager mgr, Source source,<a name="line.51"></a>
<FONT color="green">052</FONT> int dtmIdentity,<a name="line.52"></a>
<FONT color="green">053</FONT> DTMWSFilter whiteSpaceFilter,<a name="line.53"></a>
<FONT color="green">054</FONT> XMLStringFactory xstringfactory,<a name="line.54"></a>
<FONT color="green">055</FONT> boolean doIndexing)<a name="line.55"></a>
<FONT color="green">056</FONT> {<a name="line.56"></a>
<FONT color="green">057</FONT> super(mgr, source, dtmIdentity, whiteSpaceFilter, <a name="line.57"></a>
<FONT color="green">058</FONT> xstringfactory, doIndexing);<a name="line.58"></a>
<FONT color="green">059</FONT> }<a name="line.59"></a>
<FONT color="green">060</FONT> <a name="line.60"></a>
<FONT color="green">061</FONT> /**<a name="line.61"></a>
<FONT color="green">062</FONT> * Construct a DTMDefaultBaseTraversers object from a DOM node.<a name="line.62"></a>
<FONT color="green">063</FONT> *<a name="line.63"></a>
<FONT color="green">064</FONT> * @param mgr The DTMManager who owns this DTM.<a name="line.64"></a>
<FONT color="green">065</FONT> * @param source The object that is used to specify the construction source.<a name="line.65"></a>
<FONT color="green">066</FONT> * @param dtmIdentity The DTM identity ID for this DTM.<a name="line.66"></a>
<FONT color="green">067</FONT> * @param whiteSpaceFilter The white space filter for this DTM, which may<a name="line.67"></a>
<FONT color="green">068</FONT> * be null.<a name="line.68"></a>
<FONT color="green">069</FONT> * @param xstringfactory The factory to use for creating XMLStrings.<a name="line.69"></a>
<FONT color="green">070</FONT> * @param doIndexing true if the caller considers it worth it to use <a name="line.70"></a>
<FONT color="green">071</FONT> * indexing schemes.<a name="line.71"></a>
<FONT color="green">072</FONT> * @param blocksize The block size of the DTM.<a name="line.72"></a>
<FONT color="green">073</FONT> * @param usePrevsib true if we want to build the previous sibling node array.<a name="line.73"></a>
<FONT color="green">074</FONT> * @param newNameTable true if we want to use a new ExpandedNameTable for this DTM.<a name="line.74"></a>
<FONT color="green">075</FONT> */<a name="line.75"></a>
<FONT color="green">076</FONT> public DTMDefaultBaseIterators(DTMManager mgr, Source source,<a name="line.76"></a>
<FONT color="green">077</FONT> int dtmIdentity,<a name="line.77"></a>
<FONT color="green">078</FONT> DTMWSFilter whiteSpaceFilter,<a name="line.78"></a>
<FONT color="green">079</FONT> XMLStringFactory xstringfactory,<a name="line.79"></a>
<FONT color="green">080</FONT> boolean doIndexing,<a name="line.80"></a>
<FONT color="green">081</FONT> int blocksize,<a name="line.81"></a>
<FONT color="green">082</FONT> boolean usePrevsib,<a name="line.82"></a>
<FONT color="green">083</FONT> boolean newNameTable)<a name="line.83"></a>
<FONT color="green">084</FONT> {<a name="line.84"></a>
<FONT color="green">085</FONT> super(mgr, source, dtmIdentity, whiteSpaceFilter, <a name="line.85"></a>
<FONT color="green">086</FONT> xstringfactory, doIndexing, blocksize, usePrevsib, newNameTable);<a name="line.86"></a>
<FONT color="green">087</FONT> }<a name="line.87"></a>
<FONT color="green">088</FONT> <a name="line.88"></a>
<FONT color="green">089</FONT> /**<a name="line.89"></a>
<FONT color="green">090</FONT> * Get an iterator that can navigate over an XPath Axis, predicated by<a name="line.90"></a>
<FONT color="green">091</FONT> * the extended type ID.<a name="line.91"></a>
<FONT color="green">092</FONT> * Returns an iterator that must be initialized<a name="line.92"></a>
<FONT color="green">093</FONT> * with a start node (using iterator.setStartNode()).<a name="line.93"></a>
<FONT color="green">094</FONT> *<a name="line.94"></a>
<FONT color="green">095</FONT> * @param axis One of Axes.ANCESTORORSELF, etc.<a name="line.95"></a>
<FONT color="green">096</FONT> * @param type An extended type ID.<a name="line.96"></a>
<FONT color="green">097</FONT> *<a name="line.97"></a>
<FONT color="green">098</FONT> * @return A DTMAxisIterator, or null if the given axis isn't supported.<a name="line.98"></a>
<FONT color="green">099</FONT> */<a name="line.99"></a>
<FONT color="green">100</FONT> public DTMAxisIterator getTypedAxisIterator(int axis, int type)<a name="line.100"></a>
<FONT color="green">101</FONT> {<a name="line.101"></a>
<FONT color="green">102</FONT> <a name="line.102"></a>
<FONT color="green">103</FONT> DTMAxisIterator iterator = null;<a name="line.103"></a>
<FONT color="green">104</FONT> <a name="line.104"></a>
<FONT color="green">105</FONT> /* This causes an error when using patterns for elements that<a name="line.105"></a>
<FONT color="green">106</FONT> do not exist in the DOM (translet types which do not correspond<a name="line.106"></a>
<FONT color="green">107</FONT> to a DOM type are mapped to the DOM.ELEMENT type).<a name="line.107"></a>
<FONT color="green">108</FONT> */<a name="line.108"></a>
<FONT color="green">109</FONT> <a name="line.109"></a>
<FONT color="green">110</FONT> // if (type == NO_TYPE) {<a name="line.110"></a>
<FONT color="green">111</FONT> // return(EMPTYITERATOR);<a name="line.111"></a>
<FONT color="green">112</FONT> // }<a name="line.112"></a>
<FONT color="green">113</FONT> // else if (type == ELEMENT) {<a name="line.113"></a>
<FONT color="green">114</FONT> // iterator = new FilterIterator(getAxisIterator(axis),<a name="line.114"></a>
<FONT color="green">115</FONT> // getElementFilter());<a name="line.115"></a>
<FONT color="green">116</FONT> // }<a name="line.116"></a>
<FONT color="green">117</FONT> // else <a name="line.117"></a>
<FONT color="green">118</FONT> {<a name="line.118"></a>
<FONT color="green">119</FONT> switch (axis)<a name="line.119"></a>
<FONT color="green">120</FONT> {<a name="line.120"></a>
<FONT color="green">121</FONT> case Axis.SELF :<a name="line.121"></a>
<FONT color="green">122</FONT> iterator = new TypedSingletonIterator(type);<a name="line.122"></a>
<FONT color="green">123</FONT> break;<a name="line.123"></a>
<FONT color="green">124</FONT> case Axis.CHILD :<a name="line.124"></a>
<FONT color="green">125</FONT> iterator = new TypedChildrenIterator(type);<a name="line.125"></a>
<FONT color="green">126</FONT> break;<a name="line.126"></a>
<FONT color="green">127</FONT> case Axis.PARENT :<a name="line.127"></a>
<FONT color="green">128</FONT> return (new ParentIterator().setNodeType(type));<a name="line.128"></a>
<FONT color="green">129</FONT> case Axis.ANCESTOR :<a name="line.129"></a>
<FONT color="green">130</FONT> return (new TypedAncestorIterator(type));<a name="line.130"></a>
<FONT color="green">131</FONT> case Axis.ANCESTORORSELF :<a name="line.131"></a>
<FONT color="green">132</FONT> return ((new TypedAncestorIterator(type)).includeSelf());<a name="line.132"></a>
<FONT color="green">133</FONT> case Axis.ATTRIBUTE :<a name="line.133"></a>
<FONT color="green">134</FONT> return (new TypedAttributeIterator(type));<a name="line.134"></a>
<FONT color="green">135</FONT> case Axis.DESCENDANT :<a name="line.135"></a>
<FONT color="green">136</FONT> iterator = new TypedDescendantIterator(type);<a name="line.136"></a>
<FONT color="green">137</FONT> break;<a name="line.137"></a>
<FONT color="green">138</FONT> case Axis.DESCENDANTORSELF :<a name="line.138"></a>
<FONT color="green">139</FONT> iterator = (new TypedDescendantIterator(type)).includeSelf();<a name="line.139"></a>
<FONT color="green">140</FONT> break;<a name="line.140"></a>
<FONT color="green">141</FONT> case Axis.FOLLOWING :<a name="line.141"></a>
<FONT color="green">142</FONT> iterator = new TypedFollowingIterator(type);<a name="line.142"></a>
<FONT color="green">143</FONT> break;<a name="line.143"></a>
<FONT color="green">144</FONT> case Axis.PRECEDING :<a name="line.144"></a>
<FONT color="green">145</FONT> iterator = new TypedPrecedingIterator(type);<a name="line.145"></a>
<FONT color="green">146</FONT> break;<a name="line.146"></a>
<FONT color="green">147</FONT> case Axis.FOLLOWINGSIBLING :<a name="line.147"></a>
<FONT color="green">148</FONT> iterator = new TypedFollowingSiblingIterator(type);<a name="line.148"></a>
<FONT color="green">149</FONT> break;<a name="line.149"></a>
<FONT color="green">150</FONT> case Axis.PRECEDINGSIBLING :<a name="line.150"></a>
<FONT color="green">151</FONT> iterator = new TypedPrecedingSiblingIterator(type);<a name="line.151"></a>
<FONT color="green">152</FONT> break;<a name="line.152"></a>
<FONT color="green">153</FONT> case Axis.NAMESPACE :<a name="line.153"></a>
<FONT color="green">154</FONT> iterator = new TypedNamespaceIterator(type);<a name="line.154"></a>
<FONT color="green">155</FONT> break;<a name="line.155"></a>
<FONT color="green">156</FONT> case Axis.ROOT :<a name="line.156"></a>
<FONT color="green">157</FONT> iterator = new TypedRootIterator(type);<a name="line.157"></a>
<FONT color="green">158</FONT> break;<a name="line.158"></a>
<FONT color="green">159</FONT> default :<a name="line.159"></a>
<FONT color="green">160</FONT> throw new DTMException(XMLMessages.createXMLMessage(<a name="line.160"></a>
<FONT color="green">161</FONT> XMLErrorResources.ER_TYPED_ITERATOR_AXIS_NOT_IMPLEMENTED, <a name="line.161"></a>
<FONT color="green">162</FONT> new Object[]{Axis.getNames(axis)})); <a name="line.162"></a>
<FONT color="green">163</FONT> //"Error: typed iterator for axis "<a name="line.163"></a>
<FONT color="green">164</FONT> //+ Axis.names[axis] + "not implemented");<a name="line.164"></a>
<FONT color="green">165</FONT> }<a name="line.165"></a>
<FONT color="green">166</FONT> }<a name="line.166"></a>
<FONT color="green">167</FONT> <a name="line.167"></a>
<FONT color="green">168</FONT> return (iterator);<a name="line.168"></a>
<FONT color="green">169</FONT> }<a name="line.169"></a>
<FONT color="green">170</FONT> <a name="line.170"></a>
<FONT color="green">171</FONT> /**<a name="line.171"></a>
<FONT color="green">172</FONT> * This is a shortcut to the iterators that implement the<a name="line.172"></a>
<FONT color="green">173</FONT> * XPath axes.<a name="line.173"></a>
<FONT color="green">174</FONT> * Returns a bare-bones iterator that must be initialized<a name="line.174"></a>
<FONT color="green">175</FONT> * with a start node (using iterator.setStartNode()).<a name="line.175"></a>
<FONT color="green">176</FONT> *<a name="line.176"></a>
<FONT color="green">177</FONT> * @param axis One of Axes.ANCESTORORSELF, etc.<a name="line.177"></a>
<FONT color="green">178</FONT> *<a name="line.178"></a>
<FONT color="green">179</FONT> * @return A DTMAxisIterator, or null if the given axis isn't supported.<a name="line.179"></a>
<FONT color="green">180</FONT> */<a name="line.180"></a>
<FONT color="green">181</FONT> public DTMAxisIterator getAxisIterator(final int axis)<a name="line.181"></a>
<FONT color="green">182</FONT> {<a name="line.182"></a>
<FONT color="green">183</FONT> <a name="line.183"></a>
<FONT color="green">184</FONT> DTMAxisIterator iterator = null;<a name="line.184"></a>
<FONT color="green">185</FONT> <a name="line.185"></a>
<FONT color="green">186</FONT> switch (axis)<a name="line.186"></a>
<FONT color="green">187</FONT> {<a name="line.187"></a>
<FONT color="green">188</FONT> case Axis.SELF :<a name="line.188"></a>
<FONT color="green">189</FONT> iterator = new SingletonIterator();<a name="line.189"></a>
<FONT color="green">190</FONT> break;<a name="line.190"></a>
<FONT color="green">191</FONT> case Axis.CHILD :<a name="line.191"></a>
<FONT color="green">192</FONT> iterator = new ChildrenIterator();<a name="line.192"></a>
<FONT color="green">193</FONT> break;<a name="line.193"></a>
<FONT color="green">194</FONT> case Axis.PARENT :<a name="line.194"></a>
<FONT color="green">195</FONT> return (new ParentIterator());<a name="line.195"></a>
<FONT color="green">196</FONT> case Axis.ANCESTOR :<a name="line.196"></a>
<FONT color="green">197</FONT> return (new AncestorIterator());<a name="line.197"></a>
<FONT color="green">198</FONT> case Axis.ANCESTORORSELF :<a name="line.198"></a>
<FONT color="green">199</FONT> return ((new AncestorIterator()).includeSelf());<a name="line.199"></a>
<FONT color="green">200</FONT> case Axis.ATTRIBUTE :<a name="line.200"></a>
<FONT color="green">201</FONT> return (new AttributeIterator());<a name="line.201"></a>
<FONT color="green">202</FONT> case Axis.DESCENDANT :<a name="line.202"></a>
<FONT color="green">203</FONT> iterator = new DescendantIterator();<a name="line.203"></a>
<FONT color="green">204</FONT> break;<a name="line.204"></a>
<FONT color="green">205</FONT> case Axis.DESCENDANTORSELF :<a name="line.205"></a>
<FONT color="green">206</FONT> iterator = (new DescendantIterator()).includeSelf();<a name="line.206"></a>
<FONT color="green">207</FONT> break;<a name="line.207"></a>
<FONT color="green">208</FONT> case Axis.FOLLOWING :<a name="line.208"></a>
<FONT color="green">209</FONT> iterator = new FollowingIterator();<a name="line.209"></a>
<FONT color="green">210</FONT> break;<a name="line.210"></a>
<FONT color="green">211</FONT> case Axis.PRECEDING :<a name="line.211"></a>
<FONT color="green">212</FONT> iterator = new PrecedingIterator();<a name="line.212"></a>
<FONT color="green">213</FONT> break;<a name="line.213"></a>
<FONT color="green">214</FONT> case Axis.FOLLOWINGSIBLING :<a name="line.214"></a>
<FONT color="green">215</FONT> iterator = new FollowingSiblingIterator();<a name="line.215"></a>
<FONT color="green">216</FONT> break;<a name="line.216"></a>
<FONT color="green">217</FONT> case Axis.PRECEDINGSIBLING :<a name="line.217"></a>
<FONT color="green">218</FONT> iterator = new PrecedingSiblingIterator();<a name="line.218"></a>
<FONT color="green">219</FONT> break;<a name="line.219"></a>
<FONT color="green">220</FONT> case Axis.NAMESPACE :<a name="line.220"></a>
<FONT color="green">221</FONT> iterator = new NamespaceIterator();<a name="line.221"></a>
<FONT color="green">222</FONT> break;<a name="line.222"></a>
<FONT color="green">223</FONT> case Axis.ROOT :<a name="line.223"></a>
<FONT color="green">224</FONT> iterator = new RootIterator();<a name="line.224"></a>
<FONT color="green">225</FONT> break;<a name="line.225"></a>
<FONT color="green">226</FONT> default :<a name="line.226"></a>
<FONT color="green">227</FONT> throw new DTMException(XMLMessages.createXMLMessage(<a name="line.227"></a>
<FONT color="green">228</FONT> XMLErrorResources.ER_ITERATOR_AXIS_NOT_IMPLEMENTED, <a name="line.228"></a>
<FONT color="green">229</FONT> new Object[]{Axis.getNames(axis)})); <a name="line.229"></a>
<FONT color="green">230</FONT> //"Error: iterator for axis '" + Axis.names[axis]<a name="line.230"></a>
<FONT color="green">231</FONT> //+ "' not implemented");<a name="line.231"></a>
<FONT color="green">232</FONT> }<a name="line.232"></a>
<FONT color="green">233</FONT> <a name="line.233"></a>
<FONT color="green">234</FONT> return (iterator);<a name="line.234"></a>
<FONT color="green">235</FONT> }<a name="line.235"></a>
<FONT color="green">236</FONT> <a name="line.236"></a>
<FONT color="green">237</FONT> /**<a name="line.237"></a>
<FONT color="green">238</FONT> * Abstract superclass defining behaviors shared by all DTMDefault's<a name="line.238"></a>
<FONT color="green">239</FONT> * internal implementations of DTMAxisIterator. Subclass this (and<a name="line.239"></a>
<FONT color="green">240</FONT> * override, if necessary) to implement the specifics of an<a name="line.240"></a>
<FONT color="green">241</FONT> * individual axis iterator.<a name="line.241"></a>
<FONT color="green">242</FONT> *<a name="line.242"></a>
<FONT color="green">243</FONT> * Currently there isn't a lot here<a name="line.243"></a>
<FONT color="green">244</FONT> */<a name="line.244"></a>
<FONT color="green">245</FONT> public abstract class InternalAxisIteratorBase extends DTMAxisIteratorBase<a name="line.245"></a>
<FONT color="green">246</FONT> {<a name="line.246"></a>
<FONT color="green">247</FONT> <a name="line.247"></a>
<FONT color="green">248</FONT> // %REVIEW% We could opt to share _nodeType and setNodeType() as<a name="line.248"></a>
<FONT color="green">249</FONT> // well, and simply ignore them in iterators which don't use them.<a name="line.249"></a>
<FONT color="green">250</FONT> // But Scott's worried about the overhead involved in cloning<a name="line.250"></a>
<FONT color="green">251</FONT> // these, and wants them to have as few fields as possible. Note<a name="line.251"></a>
<FONT color="green">252</FONT> // that we can't create a TypedInternalAxisIteratorBase because<a name="line.252"></a>
<FONT color="green">253</FONT> // those are often based on the untyped versions and Java doesn't<a name="line.253"></a>
<FONT color="green">254</FONT> // support multiple inheritance. &lt;sigh/&gt;<a name="line.254"></a>
<FONT color="green">255</FONT> <a name="line.255"></a>
<FONT color="green">256</FONT> /**<a name="line.256"></a>
<FONT color="green">257</FONT> * Current iteration location. Usually this is the last location<a name="line.257"></a>
<FONT color="green">258</FONT> * returned (starting point for the next() search); for single-node<a name="line.258"></a>
<FONT color="green">259</FONT> * iterators it may instead be initialized to point to that single node.<a name="line.259"></a>
<FONT color="green">260</FONT> */<a name="line.260"></a>
<FONT color="green">261</FONT> protected int _currentNode;<a name="line.261"></a>
<FONT color="green">262</FONT> <a name="line.262"></a>
<FONT color="green">263</FONT> /**<a name="line.263"></a>
<FONT color="green">264</FONT> * Remembers the current node for the next call to gotoMark().<a name="line.264"></a>
<FONT color="green">265</FONT> *<a name="line.265"></a>
<FONT color="green">266</FONT> * %REVIEW% Should this save _position too?<a name="line.266"></a>
<FONT color="green">267</FONT> */<a name="line.267"></a>
<FONT color="green">268</FONT> public void setMark()<a name="line.268"></a>
<FONT color="green">269</FONT> {<a name="line.269"></a>
<FONT color="green">270</FONT> _markedNode = _currentNode;<a name="line.270"></a>
<FONT color="green">271</FONT> }<a name="line.271"></a>
<FONT color="green">272</FONT> <a name="line.272"></a>
<FONT color="green">273</FONT> /**<a name="line.273"></a>
<FONT color="green">274</FONT> * Restores the current node remembered by setMark().<a name="line.274"></a>
<FONT color="green">275</FONT> *<a name="line.275"></a>
<FONT color="green">276</FONT> * %REVEIW% Should this restore _position too?<a name="line.276"></a>
<FONT color="green">277</FONT> */<a name="line.277"></a>
<FONT color="green">278</FONT> public void gotoMark()<a name="line.278"></a>
<FONT color="green">279</FONT> {<a name="line.279"></a>
<FONT color="green">280</FONT> _currentNode = _markedNode;<a name="line.280"></a>
<FONT color="green">281</FONT> }<a name="line.281"></a>
<FONT color="green">282</FONT> <a name="line.282"></a>
<FONT color="green">283</FONT> } // end of InternalAxisIteratorBase <a name="line.283"></a>
<FONT color="green">284</FONT> <a name="line.284"></a>
<FONT color="green">285</FONT> /**<a name="line.285"></a>
<FONT color="green">286</FONT> * Iterator that returns all immediate children of a given node<a name="line.286"></a>
<FONT color="green">287</FONT> */<a name="line.287"></a>
<FONT color="green">288</FONT> public final class ChildrenIterator extends InternalAxisIteratorBase<a name="line.288"></a>
<FONT color="green">289</FONT> {<a name="line.289"></a>
<FONT color="green">290</FONT> <a name="line.290"></a>
<FONT color="green">291</FONT> /**<a name="line.291"></a>
<FONT color="green">292</FONT> * Setting start to END should 'close' the iterator,<a name="line.292"></a>
<FONT color="green">293</FONT> * i.e. subsequent call to next() should return END.<a name="line.293"></a>
<FONT color="green">294</FONT> *<a name="line.294"></a>
<FONT color="green">295</FONT> * If the iterator is not restartable, this has no effect.<a name="line.295"></a>
<FONT color="green">296</FONT> * %REVIEW% Should it return/throw something in that case,<a name="line.296"></a>
<FONT color="green">297</FONT> * or set current node to END, to indicate request-not-honored?<a name="line.297"></a>
<FONT color="green">298</FONT> *<a name="line.298"></a>
<FONT color="green">299</FONT> * @param node Sets the root of the iteration.<a name="line.299"></a>
<FONT color="green">300</FONT> *<a name="line.300"></a>
<FONT color="green">301</FONT> * @return A DTMAxisIterator set to the start of the iteration.<a name="line.301"></a>
<FONT color="green">302</FONT> */<a name="line.302"></a>
<FONT color="green">303</FONT> public DTMAxisIterator setStartNode(int node)<a name="line.303"></a>
<FONT color="green">304</FONT> {<a name="line.304"></a>
<FONT color="green">305</FONT> //%HZ%: Added reference to DTMDefaultBase.ROOTNODE back in, temporarily<a name="line.305"></a>
<FONT color="green">306</FONT> if (node == DTMDefaultBase.ROOTNODE)<a name="line.306"></a>
<FONT color="green">307</FONT> node = getDocument();<a name="line.307"></a>
<FONT color="green">308</FONT> if (_isRestartable)<a name="line.308"></a>
<FONT color="green">309</FONT> {<a name="line.309"></a>
<FONT color="green">310</FONT> _startNode = node;<a name="line.310"></a>
<FONT color="green">311</FONT> _currentNode = (node == DTM.NULL) ? DTM.NULL<a name="line.311"></a>
<FONT color="green">312</FONT> : _firstch(makeNodeIdentity(node));<a name="line.312"></a>
<FONT color="green">313</FONT> <a name="line.313"></a>
<FONT color="green">314</FONT> return resetPosition();<a name="line.314"></a>
<FONT color="green">315</FONT> }<a name="line.315"></a>
<FONT color="green">316</FONT> <a name="line.316"></a>
<FONT color="green">317</FONT> return this;<a name="line.317"></a>
<FONT color="green">318</FONT> }<a name="line.318"></a>
<FONT color="green">319</FONT> <a name="line.319"></a>
<FONT color="green">320</FONT> /**<a name="line.320"></a>
<FONT color="green">321</FONT> * Get the next node in the iteration.<a name="line.321"></a>
<FONT color="green">322</FONT> *<a name="line.322"></a>
<FONT color="green">323</FONT> * @return The next node handle in the iteration, or END if no more<a name="line.323"></a>
<FONT color="green">324</FONT> * are available.<a name="line.324"></a>
<FONT color="green">325</FONT> */<a name="line.325"></a>
<FONT color="green">326</FONT> public int next()<a name="line.326"></a>
<FONT color="green">327</FONT> {<a name="line.327"></a>
<FONT color="green">328</FONT> if (_currentNode != NULL) {<a name="line.328"></a>
<FONT color="green">329</FONT> int node = _currentNode;<a name="line.329"></a>
<FONT color="green">330</FONT> _currentNode = _nextsib(node);<a name="line.330"></a>
<FONT color="green">331</FONT> return returnNode(makeNodeHandle(node));<a name="line.331"></a>
<FONT color="green">332</FONT> }<a name="line.332"></a>
<FONT color="green">333</FONT> <a name="line.333"></a>
<FONT color="green">334</FONT> return END;<a name="line.334"></a>
<FONT color="green">335</FONT> }<a name="line.335"></a>
<FONT color="green">336</FONT> } // end of ChildrenIterator<a name="line.336"></a>
<FONT color="green">337</FONT> <a name="line.337"></a>
<FONT color="green">338</FONT> /**<a name="line.338"></a>
<FONT color="green">339</FONT> * Iterator that returns the parent of a given node. Note that<a name="line.339"></a>
<FONT color="green">340</FONT> * this delivers only a single node; if you want all the ancestors,<a name="line.340"></a>
<FONT color="green">341</FONT> * see AncestorIterator.<a name="line.341"></a>
<FONT color="green">342</FONT> */<a name="line.342"></a>
<FONT color="green">343</FONT> public final class ParentIterator extends InternalAxisIteratorBase<a name="line.343"></a>
<FONT color="green">344</FONT> {<a name="line.344"></a>
<FONT color="green">345</FONT> <a name="line.345"></a>
<FONT color="green">346</FONT> /** The extended type ID that was requested. */<a name="line.346"></a>
<FONT color="green">347</FONT> private int _nodeType = -1;<a name="line.347"></a>
<FONT color="green">348</FONT> <a name="line.348"></a>
<FONT color="green">349</FONT> /**<a name="line.349"></a>
<FONT color="green">350</FONT> * Set start to END should 'close' the iterator,<a name="line.350"></a>
<FONT color="green">351</FONT> * i.e. subsequent call to next() should return END.<a name="line.351"></a>
<FONT color="green">352</FONT> *<a name="line.352"></a>
<FONT color="green">353</FONT> * @param node Sets the root of the iteration.<a name="line.353"></a>
<FONT color="green">354</FONT> *<a name="line.354"></a>
<FONT color="green">355</FONT> * @return A DTMAxisIterator set to the start of the iteration.<a name="line.355"></a>
<FONT color="green">356</FONT> */<a name="line.356"></a>
<FONT color="green">357</FONT> public DTMAxisIterator setStartNode(int node)<a name="line.357"></a>
<FONT color="green">358</FONT> {<a name="line.358"></a>
<FONT color="green">359</FONT> //%HZ%: Added reference to DTMDefaultBase.ROOTNODE back in, temporarily<a name="line.359"></a>
<FONT color="green">360</FONT> if (node == DTMDefaultBase.ROOTNODE)<a name="line.360"></a>
<FONT color="green">361</FONT> node = getDocument();<a name="line.361"></a>
<FONT color="green">362</FONT> if (_isRestartable)<a name="line.362"></a>
<FONT color="green">363</FONT> {<a name="line.363"></a>
<FONT color="green">364</FONT> _startNode = node;<a name="line.364"></a>
<FONT color="green">365</FONT> _currentNode = getParent(node);<a name="line.365"></a>
<FONT color="green">366</FONT> <a name="line.366"></a>
<FONT color="green">367</FONT> return resetPosition();<a name="line.367"></a>
<FONT color="green">368</FONT> }<a name="line.368"></a>
<FONT color="green">369</FONT> <a name="line.369"></a>
<FONT color="green">370</FONT> return this;<a name="line.370"></a>
<FONT color="green">371</FONT> }<a name="line.371"></a>
<FONT color="green">372</FONT> <a name="line.372"></a>
<FONT color="green">373</FONT> /**<a name="line.373"></a>
<FONT color="green">374</FONT> * Set the node type of the parent that we're looking for.<a name="line.374"></a>
<FONT color="green">375</FONT> * Note that this does _not_ mean "find the nearest ancestor of<a name="line.375"></a>
<FONT color="green">376</FONT> * this type", but "yield the parent if it is of this type".<a name="line.376"></a>
<FONT color="green">377</FONT> *<a name="line.377"></a>
<FONT color="green">378</FONT> *<a name="line.378"></a>
<FONT color="green">379</FONT> * @param type extended type ID.<a name="line.379"></a>
<FONT color="green">380</FONT> *<a name="line.380"></a>
<FONT color="green">381</FONT> * @return ParentIterator configured with the type filter set.<a name="line.381"></a>
<FONT color="green">382</FONT> */<a name="line.382"></a>
<FONT color="green">383</FONT> public DTMAxisIterator setNodeType(final int type)<a name="line.383"></a>
<FONT color="green">384</FONT> {<a name="line.384"></a>
<FONT color="green">385</FONT> <a name="line.385"></a>
<FONT color="green">386</FONT> _nodeType = type;<a name="line.386"></a>
<FONT color="green">387</FONT> <a name="line.387"></a>
<FONT color="green">388</FONT> return this;<a name="line.388"></a>
<FONT color="green">389</FONT> }<a name="line.389"></a>
<FONT color="green">390</FONT> <a name="line.390"></a>
<FONT color="green">391</FONT> /**<a name="line.391"></a>
<FONT color="green">392</FONT> * Get the next node in the iteration. In this case, we return<a name="line.392"></a>
<FONT color="green">393</FONT> * only the immediate parent, _if_ it matches the requested nodeType.<a name="line.393"></a>
<FONT color="green">394</FONT> *<a name="line.394"></a>
<FONT color="green">395</FONT> * @return The next node handle in the iteration, or END.<a name="line.395"></a>
<FONT color="green">396</FONT> */<a name="line.396"></a>
<FONT color="green">397</FONT> public int next()<a name="line.397"></a>
<FONT color="green">398</FONT> {<a name="line.398"></a>
<FONT color="green">399</FONT> int result = _currentNode;<a name="line.399"></a>
<FONT color="green">400</FONT> <a name="line.400"></a>
<FONT color="green">401</FONT> if (_nodeType &gt;= DTM.NTYPES) {<a name="line.401"></a>
<FONT color="green">402</FONT> if (_nodeType != getExpandedTypeID(_currentNode)) {<a name="line.402"></a>
<FONT color="green">403</FONT> result = END;<a name="line.403"></a>
<FONT color="green">404</FONT> }<a name="line.404"></a>
<FONT color="green">405</FONT> } else if (_nodeType != NULL) {<a name="line.405"></a>
<FONT color="green">406</FONT> if (_nodeType != getNodeType(_currentNode)) {<a name="line.406"></a>
<FONT color="green">407</FONT> result = END;<a name="line.407"></a>
<FONT color="green">408</FONT> }<a name="line.408"></a>
<FONT color="green">409</FONT> }<a name="line.409"></a>
<FONT color="green">410</FONT> <a name="line.410"></a>
<FONT color="green">411</FONT> _currentNode = END;<a name="line.411"></a>
<FONT color="green">412</FONT> <a name="line.412"></a>
<FONT color="green">413</FONT> return returnNode(result);<a name="line.413"></a>
<FONT color="green">414</FONT> }<a name="line.414"></a>
<FONT color="green">415</FONT> } // end of ParentIterator<a name="line.415"></a>
<FONT color="green">416</FONT> <a name="line.416"></a>
<FONT color="green">417</FONT> /**<a name="line.417"></a>
<FONT color="green">418</FONT> * Iterator that returns children of a given type for a given node.<a name="line.418"></a>
<FONT color="green">419</FONT> * The functionality chould be achieved by putting a filter on top<a name="line.419"></a>
<FONT color="green">420</FONT> * of a basic child iterator, but a specialised iterator is used<a name="line.420"></a>
<FONT color="green">421</FONT> * for efficiency (both speed and size of translet).<a name="line.421"></a>
<FONT color="green">422</FONT> */<a name="line.422"></a>
<FONT color="green">423</FONT> public final class TypedChildrenIterator extends InternalAxisIteratorBase<a name="line.423"></a>
<FONT color="green">424</FONT> {<a name="line.424"></a>
<FONT color="green">425</FONT> <a name="line.425"></a>
<FONT color="green">426</FONT> /** The extended type ID that was requested. */<a name="line.426"></a>
<FONT color="green">427</FONT> private final int _nodeType;<a name="line.427"></a>
<FONT color="green">428</FONT> <a name="line.428"></a>
<FONT color="green">429</FONT> /**<a name="line.429"></a>
<FONT color="green">430</FONT> * Constructor TypedChildrenIterator<a name="line.430"></a>
<FONT color="green">431</FONT> *<a name="line.431"></a>
<FONT color="green">432</FONT> *<a name="line.432"></a>
<FONT color="green">433</FONT> * @param nodeType The extended type ID being requested.<a name="line.433"></a>
<FONT color="green">434</FONT> */<a name="line.434"></a>
<FONT color="green">435</FONT> public TypedChildrenIterator(int nodeType)<a name="line.435"></a>
<FONT color="green">436</FONT> {<a name="line.436"></a>
<FONT color="green">437</FONT> _nodeType = nodeType;<a name="line.437"></a>
<FONT color="green">438</FONT> }<a name="line.438"></a>
<FONT color="green">439</FONT> <a name="line.439"></a>
<FONT color="green">440</FONT> /**<a name="line.440"></a>
<FONT color="green">441</FONT> * Set start to END should 'close' the iterator,<a name="line.441"></a>
<FONT color="green">442</FONT> * i.e. subsequent call to next() should return END.<a name="line.442"></a>
<FONT color="green">443</FONT> *<a name="line.443"></a>
<FONT color="green">444</FONT> * @param node Sets the root of the iteration.<a name="line.444"></a>
<FONT color="green">445</FONT> *<a name="line.445"></a>
<FONT color="green">446</FONT> * @return A DTMAxisIterator set to the start of the iteration.<a name="line.446"></a>
<FONT color="green">447</FONT> */<a name="line.447"></a>
<FONT color="green">448</FONT> public DTMAxisIterator setStartNode(int node)<a name="line.448"></a>
<FONT color="green">449</FONT> {<a name="line.449"></a>
<FONT color="green">450</FONT> //%HZ%: Added reference to DTMDefaultBase.ROOTNODE back in, temporarily<a name="line.450"></a>
<FONT color="green">451</FONT> if (node == DTMDefaultBase.ROOTNODE)<a name="line.451"></a>
<FONT color="green">452</FONT> node = getDocument();<a name="line.452"></a>
<FONT color="green">453</FONT> if (_isRestartable)<a name="line.453"></a>
<FONT color="green">454</FONT> {<a name="line.454"></a>
<FONT color="green">455</FONT> _startNode = node;<a name="line.455"></a>
<FONT color="green">456</FONT> _currentNode = (node == DTM.NULL)<a name="line.456"></a>
<FONT color="green">457</FONT> ? DTM.NULL<a name="line.457"></a>
<FONT color="green">458</FONT> : _firstch(makeNodeIdentity(_startNode));<a name="line.458"></a>
<FONT color="green">459</FONT> <a name="line.459"></a>
<FONT color="green">460</FONT> return resetPosition();<a name="line.460"></a>
<FONT color="green">461</FONT> }<a name="line.461"></a>
<FONT color="green">462</FONT> <a name="line.462"></a>
<FONT color="green">463</FONT> return this;<a name="line.463"></a>
<FONT color="green">464</FONT> }<a name="line.464"></a>
<FONT color="green">465</FONT> <a name="line.465"></a>
<FONT color="green">466</FONT> /**<a name="line.466"></a>
<FONT color="green">467</FONT> * Get the next node in the iteration.<a name="line.467"></a>
<FONT color="green">468</FONT> *<a name="line.468"></a>
<FONT color="green">469</FONT> * @return The next node handle in the iteration, or END.<a name="line.469"></a>
<FONT color="green">470</FONT> */<a name="line.470"></a>
<FONT color="green">471</FONT> public int next()<a name="line.471"></a>
<FONT color="green">472</FONT> {<a name="line.472"></a>
<FONT color="green">473</FONT> int eType;<a name="line.473"></a>
<FONT color="green">474</FONT> int node = _currentNode;<a name="line.474"></a>
<FONT color="green">475</FONT> <a name="line.475"></a>
<FONT color="green">476</FONT> int nodeType = _nodeType;<a name="line.476"></a>
<FONT color="green">477</FONT> <a name="line.477"></a>
<FONT color="green">478</FONT> if (nodeType &gt;= DTM.NTYPES) {<a name="line.478"></a>
<FONT color="green">479</FONT> while (node != DTM.NULL &amp;&amp; _exptype(node) != nodeType) {<a name="line.479"></a>
<FONT color="green">480</FONT> node = _nextsib(node);<a name="line.480"></a>
<FONT color="green">481</FONT> }<a name="line.481"></a>
<FONT color="green">482</FONT> } else {<a name="line.482"></a>
<FONT color="green">483</FONT> while (node != DTM.NULL) {<a name="line.483"></a>
<FONT color="green">484</FONT> eType = _exptype(node);<a name="line.484"></a>
<FONT color="green">485</FONT> if (eType &lt; DTM.NTYPES) {<a name="line.485"></a>
<FONT color="green">486</FONT> if (eType == nodeType) {<a name="line.486"></a>
<FONT color="green">487</FONT> break;<a name="line.487"></a>
<FONT color="green">488</FONT> }<a name="line.488"></a>
<FONT color="green">489</FONT> } else if (m_expandedNameTable.getType(eType) == nodeType) {<a name="line.489"></a>
<FONT color="green">490</FONT> break;<a name="line.490"></a>
<FONT color="green">491</FONT> }<a name="line.491"></a>
<FONT color="green">492</FONT> node = _nextsib(node);<a name="line.492"></a>
<FONT color="green">493</FONT> }<a name="line.493"></a>
<FONT color="green">494</FONT> }<a name="line.494"></a>
<FONT color="green">495</FONT> <a name="line.495"></a>
<FONT color="green">496</FONT> if (node == DTM.NULL) {<a name="line.496"></a>
<FONT color="green">497</FONT> _currentNode = DTM.NULL;<a name="line.497"></a>
<FONT color="green">498</FONT> return DTM.NULL;<a name="line.498"></a>
<FONT color="green">499</FONT> } else {<a name="line.499"></a>
<FONT color="green">500</FONT> _currentNode = _nextsib(node);<a name="line.500"></a>
<FONT color="green">501</FONT> return returnNode(makeNodeHandle(node));<a name="line.501"></a>
<FONT color="green">502</FONT> }<a name="line.502"></a>
<FONT color="green">503</FONT> <a name="line.503"></a>
<FONT color="green">504</FONT> }<a name="line.504"></a>
<FONT color="green">505</FONT> } // end of TypedChildrenIterator<a name="line.505"></a>
<FONT color="green">506</FONT> <a name="line.506"></a>
<FONT color="green">507</FONT> /**<a name="line.507"></a>
<FONT color="green">508</FONT> * Iterator that returns children within a given namespace for a<a name="line.508"></a>
<FONT color="green">509</FONT> * given node. The functionality chould be achieved by putting a<a name="line.509"></a>
<FONT color="green">510</FONT> * filter on top of a basic child iterator, but a specialised<a name="line.510"></a>
<FONT color="green">511</FONT> * iterator is used for efficiency (both speed and size of translet).<a name="line.511"></a>
<FONT color="green">512</FONT> */<a name="line.512"></a>
<FONT color="green">513</FONT> public final class NamespaceChildrenIterator<a name="line.513"></a>
<FONT color="green">514</FONT> extends InternalAxisIteratorBase<a name="line.514"></a>
<FONT color="green">515</FONT> {<a name="line.515"></a>
<FONT color="green">516</FONT> <a name="line.516"></a>
<FONT color="green">517</FONT> /** The extended type ID being requested. */<a name="line.517"></a>
<FONT color="green">518</FONT> private final int _nsType;<a name="line.518"></a>
<FONT color="green">519</FONT> <a name="line.519"></a>
<FONT color="green">520</FONT> /**<a name="line.520"></a>
<FONT color="green">521</FONT> * Constructor NamespaceChildrenIterator<a name="line.521"></a>
<FONT color="green">522</FONT> *<a name="line.522"></a>
<FONT color="green">523</FONT> *<a name="line.523"></a>
<FONT color="green">524</FONT> * @param type The extended type ID being requested.<a name="line.524"></a>
<FONT color="green">525</FONT> */<a name="line.525"></a>
<FONT color="green">526</FONT> public NamespaceChildrenIterator(final int type)<a name="line.526"></a>
<FONT color="green">527</FONT> {<a name="line.527"></a>
<FONT color="green">528</FONT> _nsType = type;<a name="line.528"></a>
<FONT color="green">529</FONT> }<a name="line.529"></a>
<FONT color="green">530</FONT> <a name="line.530"></a>
<FONT color="green">531</FONT> /**<a name="line.531"></a>
<FONT color="green">532</FONT> * Set start to END should 'close' the iterator,<a name="line.532"></a>
<FONT color="green">533</FONT> * i.e. subsequent call to next() should return END.<a name="line.533"></a>
<FONT color="green">534</FONT> *<a name="line.534"></a>
<FONT color="green">535</FONT> * @param node Sets the root of the iteration.<a name="line.535"></a>
<FONT color="green">536</FONT> *<a name="line.536"></a>
<FONT color="green">537</FONT> * @return A DTMAxisIterator set to the start of the iteration.<a name="line.537"></a>
<FONT color="green">538</FONT> */<a name="line.538"></a>
<FONT color="green">539</FONT> public DTMAxisIterator setStartNode(int node)<a name="line.539"></a>
<FONT color="green">540</FONT> {<a name="line.540"></a>
<FONT color="green">541</FONT> //%HZ%: Added reference to DTMDefaultBase.ROOTNODE back in, temporarily<a name="line.541"></a>
<FONT color="green">542</FONT> if (node == DTMDefaultBase.ROOTNODE)<a name="line.542"></a>
<FONT color="green">543</FONT> node = getDocument();<a name="line.543"></a>
<FONT color="green">544</FONT> if (_isRestartable)<a name="line.544"></a>
<FONT color="green">545</FONT> {<a name="line.545"></a>
<FONT color="green">546</FONT> _startNode = node;<a name="line.546"></a>
<FONT color="green">547</FONT> _currentNode = (node == DTM.NULL) ? DTM.NULL : NOTPROCESSED;<a name="line.547"></a>
<FONT color="green">548</FONT> <a name="line.548"></a>
<FONT color="green">549</FONT> return resetPosition();<a name="line.549"></a>
<FONT color="green">550</FONT> }<a name="line.550"></a>
<FONT color="green">551</FONT> <a name="line.551"></a>
<FONT color="green">552</FONT> return this;<a name="line.552"></a>
<FONT color="green">553</FONT> }<a name="line.553"></a>
<FONT color="green">554</FONT> <a name="line.554"></a>
<FONT color="green">555</FONT> /**<a name="line.555"></a>
<FONT color="green">556</FONT> * Get the next node in the iteration.<a name="line.556"></a>
<FONT color="green">557</FONT> *<a name="line.557"></a>
<FONT color="green">558</FONT> * @return The next node handle in the iteration, or END.<a name="line.558"></a>
<FONT color="green">559</FONT> */<a name="line.559"></a>
<FONT color="green">560</FONT> public int next()<a name="line.560"></a>
<FONT color="green">561</FONT> {<a name="line.561"></a>
<FONT color="green">562</FONT> if (_currentNode != DTM.NULL) {<a name="line.562"></a>
<FONT color="green">563</FONT> for (int node = (NOTPROCESSED == _currentNode)<a name="line.563"></a>
<FONT color="green">564</FONT> ? _firstch(makeNodeIdentity(_startNode))<a name="line.564"></a>
<FONT color="green">565</FONT> : _nextsib(_currentNode);<a name="line.565"></a>
<FONT color="green">566</FONT> node != END;<a name="line.566"></a>
<FONT color="green">567</FONT> node = _nextsib(node)) {<a name="line.567"></a>
<FONT color="green">568</FONT> if (m_expandedNameTable.getNamespaceID(_exptype(node)) == _nsType) {<a name="line.568"></a>
<FONT color="green">569</FONT> _currentNode = node;<a name="line.569"></a>
<FONT color="green">570</FONT> <a name="line.570"></a>
<FONT color="green">571</FONT> return returnNode(node);<a name="line.571"></a>
<FONT color="green">572</FONT> }<a name="line.572"></a>
<FONT color="green">573</FONT> }<a name="line.573"></a>
<FONT color="green">574</FONT> }<a name="line.574"></a>
<FONT color="green">575</FONT> <a name="line.575"></a>
<FONT color="green">576</FONT> return END;<a name="line.576"></a>
<FONT color="green">577</FONT> }<a name="line.577"></a>
<FONT color="green">578</FONT> } // end of NamespaceChildrenIterator<a name="line.578"></a>
<FONT color="green">579</FONT> <a name="line.579"></a>
<FONT color="green">580</FONT> /**<a name="line.580"></a>
<FONT color="green">581</FONT> * Iterator that returns the namespace nodes as defined by the XPath data model <a name="line.581"></a>
<FONT color="green">582</FONT> * for a given node.<a name="line.582"></a>
<FONT color="green">583</FONT> */<a name="line.583"></a>
<FONT color="green">584</FONT> public class NamespaceIterator<a name="line.584"></a>
<FONT color="green">585</FONT> extends InternalAxisIteratorBase<a name="line.585"></a>
<FONT color="green">586</FONT> {<a name="line.586"></a>
<FONT color="green">587</FONT> <a name="line.587"></a>
<FONT color="green">588</FONT> /**<a name="line.588"></a>
<FONT color="green">589</FONT> * Constructor NamespaceAttributeIterator<a name="line.589"></a>
<FONT color="green">590</FONT> */<a name="line.590"></a>
<FONT color="green">591</FONT> public NamespaceIterator()<a name="line.591"></a>
<FONT color="green">592</FONT> {<a name="line.592"></a>
<FONT color="green">593</FONT> <a name="line.593"></a>
<FONT color="green">594</FONT> super();<a name="line.594"></a>
<FONT color="green">595</FONT> }<a name="line.595"></a>
<FONT color="green">596</FONT> <a name="line.596"></a>
<FONT color="green">597</FONT> /**<a name="line.597"></a>
<FONT color="green">598</FONT> * Set start to END should 'close' the iterator,<a name="line.598"></a>
<FONT color="green">599</FONT> * i.e. subsequent call to next() should return END.<a name="line.599"></a>
<FONT color="green">600</FONT> *<a name="line.600"></a>
<FONT color="green">601</FONT> * @param node Sets the root of the iteration.<a name="line.601"></a>
<FONT color="green">602</FONT> *<a name="line.602"></a>
<FONT color="green">603</FONT> * @return A DTMAxisIterator set to the start of the iteration.<a name="line.603"></a>
<FONT color="green">604</FONT> */<a name="line.604"></a>
<FONT color="green">605</FONT> public DTMAxisIterator setStartNode(int node)<a name="line.605"></a>
<FONT color="green">606</FONT> {<a name="line.606"></a>
<FONT color="green">607</FONT> //%HZ%: Added reference to DTMDefaultBase.ROOTNODE back in, temporarily<a name="line.607"></a>
<FONT color="green">608</FONT> if (node == DTMDefaultBase.ROOTNODE)<a name="line.608"></a>
<FONT color="green">609</FONT> node = getDocument();<a name="line.609"></a>
<FONT color="green">610</FONT> if (_isRestartable)<a name="line.610"></a>
<FONT color="green">611</FONT> {<a name="line.611"></a>
<FONT color="green">612</FONT> _startNode = node;<a name="line.612"></a>
<FONT color="green">613</FONT> _currentNode = getFirstNamespaceNode(node, true);<a name="line.613"></a>
<FONT color="green">614</FONT> <a name="line.614"></a>
<FONT color="green">615</FONT> return resetPosition();<a name="line.615"></a>
<FONT color="green">616</FONT> }<a name="line.616"></a>
<FONT color="green">617</FONT> <a name="line.617"></a>
<FONT color="green">618</FONT> return this;<a name="line.618"></a>
<FONT color="green">619</FONT> }<a name="line.619"></a>
<FONT color="green">620</FONT> <a name="line.620"></a>
<FONT color="green">621</FONT> /**<a name="line.621"></a>
<FONT color="green">622</FONT> * Get the next node in the iteration.<a name="line.622"></a>
<FONT color="green">623</FONT> *<a name="line.623"></a>
<FONT color="green">624</FONT> * @return The next node handle in the iteration, or END.<a name="line.624"></a>
<FONT color="green">625</FONT> */<a name="line.625"></a>
<FONT color="green">626</FONT> public int next()<a name="line.626"></a>
<FONT color="green">627</FONT> {<a name="line.627"></a>
<FONT color="green">628</FONT> <a name="line.628"></a>
<FONT color="green">629</FONT> int node = _currentNode;<a name="line.629"></a>
<FONT color="green">630</FONT> <a name="line.630"></a>
<FONT color="green">631</FONT> if (DTM.NULL != node)<a name="line.631"></a>
<FONT color="green">632</FONT> _currentNode = getNextNamespaceNode(_startNode, node, true);<a name="line.632"></a>
<FONT color="green">633</FONT> <a name="line.633"></a>
<FONT color="green">634</FONT> return returnNode(node);<a name="line.634"></a>
<FONT color="green">635</FONT> }<a name="line.635"></a>
<FONT color="green">636</FONT> } // end of NamespaceIterator<a name="line.636"></a>
<FONT color="green">637</FONT> <a name="line.637"></a>
<FONT color="green">638</FONT> /**<a name="line.638"></a>
<FONT color="green">639</FONT> * Iterator that returns the namespace nodes as defined by the XPath data model <a name="line.639"></a>
<FONT color="green">640</FONT> * for a given node, filtered by extended type ID.<a name="line.640"></a>
<FONT color="green">641</FONT> */<a name="line.641"></a>
<FONT color="green">642</FONT> public class TypedNamespaceIterator extends NamespaceIterator<a name="line.642"></a>
<FONT color="green">643</FONT> {<a name="line.643"></a>
<FONT color="green">644</FONT> <a name="line.644"></a>
<FONT color="green">645</FONT> /** The extended type ID that was requested. */<a name="line.645"></a>
<FONT color="green">646</FONT> private final int _nodeType;<a name="line.646"></a>
<FONT color="green">647</FONT> <a name="line.647"></a>
<FONT color="green">648</FONT> /**<a name="line.648"></a>
<FONT color="green">649</FONT> * Constructor TypedNamespaceIterator<a name="line.649"></a>
<FONT color="green">650</FONT> *<a name="line.650"></a>
<FONT color="green">651</FONT> *<a name="line.651"></a>
<FONT color="green">652</FONT> * @param nodeType The extended type ID being requested.<a name="line.652"></a>
<FONT color="green">653</FONT> */<a name="line.653"></a>
<FONT color="green">654</FONT> public TypedNamespaceIterator(int nodeType)<a name="line.654"></a>
<FONT color="green">655</FONT> {<a name="line.655"></a>
<FONT color="green">656</FONT> super();<a name="line.656"></a>
<FONT color="green">657</FONT> _nodeType = nodeType;<a name="line.657"></a>
<FONT color="green">658</FONT> }<a name="line.658"></a>
<FONT color="green">659</FONT> <a name="line.659"></a>
<FONT color="green">660</FONT> /**<a name="line.660"></a>
<FONT color="green">661</FONT> * Get the next node in the iteration.<a name="line.661"></a>
<FONT color="green">662</FONT> *<a name="line.662"></a>
<FONT color="green">663</FONT> * @return The next node handle in the iteration, or END.<a name="line.663"></a>
<FONT color="green">664</FONT> */<a name="line.664"></a>
<FONT color="green">665</FONT> public int next()<a name="line.665"></a>
<FONT color="green">666</FONT> {<a name="line.666"></a>
<FONT color="green">667</FONT> int node;<a name="line.667"></a>
<FONT color="green">668</FONT> <a name="line.668"></a>
<FONT color="green">669</FONT> for (node = _currentNode;<a name="line.669"></a>
<FONT color="green">670</FONT> node != END;<a name="line.670"></a>
<FONT color="green">671</FONT> node = getNextNamespaceNode(_startNode, node, true)) {<a name="line.671"></a>
<FONT color="green">672</FONT> if (getExpandedTypeID(node) == _nodeType<a name="line.672"></a>
<FONT color="green">673</FONT> || getNodeType(node) == _nodeType<a name="line.673"></a>
<FONT color="green">674</FONT> || getNamespaceType(node) == _nodeType) {<a name="line.674"></a>
<FONT color="green">675</FONT> _currentNode = node;<a name="line.675"></a>
<FONT color="green">676</FONT> <a name="line.676"></a>
<FONT color="green">677</FONT> return returnNode(node);<a name="line.677"></a>
<FONT color="green">678</FONT> }<a name="line.678"></a>
<FONT color="green">679</FONT> }<a name="line.679"></a>
<FONT color="green">680</FONT> <a name="line.680"></a>
<FONT color="green">681</FONT> return (_currentNode =END);<a name="line.681"></a>
<FONT color="green">682</FONT> }<a name="line.682"></a>
<FONT color="green">683</FONT> } // end of TypedNamespaceIterator<a name="line.683"></a>
<FONT color="green">684</FONT> <a name="line.684"></a>
<FONT color="green">685</FONT> /**<a name="line.685"></a>
<FONT color="green">686</FONT> * Iterator that returns the the root node as defined by the XPath data model <a name="line.686"></a>
<FONT color="green">687</FONT> * for a given node.<a name="line.687"></a>
<FONT color="green">688</FONT> */<a name="line.688"></a>
<FONT color="green">689</FONT> public class RootIterator<a name="line.689"></a>
<FONT color="green">690</FONT> extends InternalAxisIteratorBase<a name="line.690"></a>
<FONT color="green">691</FONT> {<a name="line.691"></a>
<FONT color="green">692</FONT> <a name="line.692"></a>
<FONT color="green">693</FONT> /**<a name="line.693"></a>
<FONT color="green">694</FONT> * Constructor RootIterator<a name="line.694"></a>
<FONT color="green">695</FONT> */<a name="line.695"></a>
<FONT color="green">696</FONT> public RootIterator()<a name="line.696"></a>
<FONT color="green">697</FONT> {<a name="line.697"></a>
<FONT color="green">698</FONT> <a name="line.698"></a>
<FONT color="green">699</FONT> super();<a name="line.699"></a>
<FONT color="green">700</FONT> }<a name="line.700"></a>
<FONT color="green">701</FONT> <a name="line.701"></a>
<FONT color="green">702</FONT> /**<a name="line.702"></a>
<FONT color="green">703</FONT> * Set start to END should 'close' the iterator,<a name="line.703"></a>
<FONT color="green">704</FONT> * i.e. subsequent call to next() should return END.<a name="line.704"></a>
<FONT color="green">705</FONT> *<a name="line.705"></a>
<FONT color="green">706</FONT> * @param node Sets the root of the iteration.<a name="line.706"></a>
<FONT color="green">707</FONT> *<a name="line.707"></a>
<FONT color="green">708</FONT> * @return A DTMAxisIterator set to the start of the iteration.<a name="line.708"></a>
<FONT color="green">709</FONT> */<a name="line.709"></a>
<FONT color="green">710</FONT> public DTMAxisIterator setStartNode(int node)<a name="line.710"></a>
<FONT color="green">711</FONT> {<a name="line.711"></a>
<FONT color="green">712</FONT> <a name="line.712"></a>
<FONT color="green">713</FONT> if (_isRestartable)<a name="line.713"></a>
<FONT color="green">714</FONT> {<a name="line.714"></a>
<FONT color="green">715</FONT> _startNode = getDocumentRoot(node);<a name="line.715"></a>
<FONT color="green">716</FONT> _currentNode = NULL;<a name="line.716"></a>
<FONT color="green">717</FONT> <a name="line.717"></a>
<FONT color="green">718</FONT> return resetPosition();<a name="line.718"></a>
<FONT color="green">719</FONT> }<a name="line.719"></a>
<FONT color="green">720</FONT> <a name="line.720"></a>
<FONT color="green">721</FONT> return this;<a name="line.721"></a>
<FONT color="green">722</FONT> }<a name="line.722"></a>
<FONT color="green">723</FONT> <a name="line.723"></a>
<FONT color="green">724</FONT> /**<a name="line.724"></a>
<FONT color="green">725</FONT> * Get the next node in the iteration.<a name="line.725"></a>
<FONT color="green">726</FONT> *<a name="line.726"></a>
<FONT color="green">727</FONT> * @return The next node handle in the iteration, or END.<a name="line.727"></a>
<FONT color="green">728</FONT> */<a name="line.728"></a>
<FONT color="green">729</FONT> public int next()<a name="line.729"></a>
<FONT color="green">730</FONT> {<a name="line.730"></a>
<FONT color="green">731</FONT> if(_startNode == _currentNode)<a name="line.731"></a>
<FONT color="green">732</FONT> return NULL;<a name="line.732"></a>
<FONT color="green">733</FONT> <a name="line.733"></a>
<FONT color="green">734</FONT> _currentNode = _startNode;<a name="line.734"></a>
<FONT color="green">735</FONT> <a name="line.735"></a>
<FONT color="green">736</FONT> return returnNode(_startNode);<a name="line.736"></a>
<FONT color="green">737</FONT> }<a name="line.737"></a>
<FONT color="green">738</FONT> } // end of RootIterator<a name="line.738"></a>
<FONT color="green">739</FONT> <a name="line.739"></a>
<FONT color="green">740</FONT> /**<a name="line.740"></a>
<FONT color="green">741</FONT> * Iterator that returns the namespace nodes as defined by the XPath data model <a name="line.741"></a>
<FONT color="green">742</FONT> * for a given node, filtered by extended type ID.<a name="line.742"></a>
<FONT color="green">743</FONT> */<a name="line.743"></a>
<FONT color="green">744</FONT> public class TypedRootIterator extends RootIterator<a name="line.744"></a>
<FONT color="green">745</FONT> {<a name="line.745"></a>
<FONT color="green">746</FONT> <a name="line.746"></a>
<FONT color="green">747</FONT> /** The extended type ID that was requested. */<a name="line.747"></a>
<FONT color="green">748</FONT> private final int _nodeType;<a name="line.748"></a>
<FONT color="green">749</FONT> <a name="line.749"></a>
<FONT color="green">750</FONT> /**<a name="line.750"></a>
<FONT color="green">751</FONT> * Constructor TypedRootIterator<a name="line.751"></a>
<FONT color="green">752</FONT> *<a name="line.752"></a>
<FONT color="green">753</FONT> * @param nodeType The extended type ID being requested.<a name="line.753"></a>
<FONT color="green">754</FONT> */<a name="line.754"></a>
<FONT color="green">755</FONT> public TypedRootIterator(int nodeType)<a name="line.755"></a>
<FONT color="green">756</FONT> {<a name="line.756"></a>
<FONT color="green">757</FONT> super();<a name="line.757"></a>
<FONT color="green">758</FONT> _nodeType = nodeType;<a name="line.758"></a>
<FONT color="green">759</FONT> }<a name="line.759"></a>
<FONT color="green">760</FONT> <a name="line.760"></a>
<FONT color="green">761</FONT> /**<a name="line.761"></a>
<FONT color="green">762</FONT> * Get the next node in the iteration.<a name="line.762"></a>
<FONT color="green">763</FONT> *<a name="line.763"></a>
<FONT color="green">764</FONT> * @return The next node handle in the iteration, or END.<a name="line.764"></a>
<FONT color="green">765</FONT> */<a name="line.765"></a>
<FONT color="green">766</FONT> public int next()<a name="line.766"></a>
<FONT color="green">767</FONT> {<a name="line.767"></a>
<FONT color="green">768</FONT> if(_startNode == _currentNode)<a name="line.768"></a>
<FONT color="green">769</FONT> return NULL;<a name="line.769"></a>
<FONT color="green">770</FONT> <a name="line.770"></a>
<FONT color="green">771</FONT> int nodeType = _nodeType;<a name="line.771"></a>
<FONT color="green">772</FONT> int node = _startNode;<a name="line.772"></a>
<FONT color="green">773</FONT> int expType = getExpandedTypeID(node);<a name="line.773"></a>
<FONT color="green">774</FONT> <a name="line.774"></a>
<FONT color="green">775</FONT> _currentNode = node;<a name="line.775"></a>
<FONT color="green">776</FONT> <a name="line.776"></a>
<FONT color="green">777</FONT> if (nodeType &gt;= DTM.NTYPES) {<a name="line.777"></a>
<FONT color="green">778</FONT> if (nodeType == expType) {<a name="line.778"></a>
<FONT color="green">779</FONT> return returnNode(node);<a name="line.779"></a>
<FONT color="green">780</FONT> }<a name="line.780"></a>
<FONT color="green">781</FONT> } else {<a name="line.781"></a>
<FONT color="green">782</FONT> if (expType &lt; DTM.NTYPES) {<a name="line.782"></a>
<FONT color="green">783</FONT> if (expType == nodeType) {<a name="line.783"></a>
<FONT color="green">784</FONT> return returnNode(node);<a name="line.784"></a>
<FONT color="green">785</FONT> }<a name="line.785"></a>
<FONT color="green">786</FONT> } else {<a name="line.786"></a>
<FONT color="green">787</FONT> if (m_expandedNameTable.getType(expType) == nodeType) {<a name="line.787"></a>
<FONT color="green">788</FONT> return returnNode(node);<a name="line.788"></a>
<FONT color="green">789</FONT> }<a name="line.789"></a>
<FONT color="green">790</FONT> }<a name="line.790"></a>
<FONT color="green">791</FONT> }<a name="line.791"></a>
<FONT color="green">792</FONT> <a name="line.792"></a>
<FONT color="green">793</FONT> return END;<a name="line.793"></a>
<FONT color="green">794</FONT> }<a name="line.794"></a>
<FONT color="green">795</FONT> } // end of TypedRootIterator<a name="line.795"></a>
<FONT color="green">796</FONT> <a name="line.796"></a>
<FONT color="green">797</FONT> /**<a name="line.797"></a>
<FONT color="green">798</FONT> * Iterator that returns attributes within a given namespace for a node.<a name="line.798"></a>
<FONT color="green">799</FONT> */<a name="line.799"></a>
<FONT color="green">800</FONT> public final class NamespaceAttributeIterator<a name="line.800"></a>
<FONT color="green">801</FONT> extends InternalAxisIteratorBase<a name="line.801"></a>
<FONT color="green">802</FONT> {<a name="line.802"></a>
<FONT color="green">803</FONT> <a name="line.803"></a>
<FONT color="green">804</FONT> /** The extended type ID being requested. */<a name="line.804"></a>
<FONT color="green">805</FONT> private final int _nsType;<a name="line.805"></a>
<FONT color="green">806</FONT> <a name="line.806"></a>
<FONT color="green">807</FONT> /**<a name="line.807"></a>
<FONT color="green">808</FONT> * Constructor NamespaceAttributeIterator<a name="line.808"></a>
<FONT color="green">809</FONT> *<a name="line.809"></a>
<FONT color="green">810</FONT> *<a name="line.810"></a>
<FONT color="green">811</FONT> * @param nsType The extended type ID being requested.<a name="line.811"></a>
<FONT color="green">812</FONT> */<a name="line.812"></a>
<FONT color="green">813</FONT> public NamespaceAttributeIterator(int nsType)<a name="line.813"></a>
<FONT color="green">814</FONT> {<a name="line.814"></a>
<FONT color="green">815</FONT> <a name="line.815"></a>
<FONT color="green">816</FONT> super();<a name="line.816"></a>
<FONT color="green">817</FONT> <a name="line.817"></a>
<FONT color="green">818</FONT> _nsType = nsType;<a name="line.818"></a>
<FONT color="green">819</FONT> }<a name="line.819"></a>
<FONT color="green">820</FONT> <a name="line.820"></a>
<FONT color="green">821</FONT> /**<a name="line.821"></a>
<FONT color="green">822</FONT> * Set start to END should 'close' the iterator,<a name="line.822"></a>
<FONT color="green">823</FONT> * i.e. subsequent call to next() should return END.<a name="line.823"></a>
<FONT color="green">824</FONT> *<a name="line.824"></a>
<FONT color="green">825</FONT> * @param node Sets the root of the iteration.<a name="line.825"></a>
<FONT color="green">826</FONT> *<a name="line.826"></a>
<FONT color="green">827</FONT> * @return A DTMAxisIterator set to the start of the iteration.<a name="line.827"></a>
<FONT color="green">828</FONT> */<a name="line.828"></a>
<FONT color="green">829</FONT> public DTMAxisIterator setStartNode(int node)<a name="line.829"></a>
<FONT color="green">830</FONT> {<a name="line.830"></a>
<FONT color="green">831</FONT> //%HZ%: Added reference to DTMDefaultBase.ROOTNODE back in, temporarily<a name="line.831"></a>
<FONT color="green">832</FONT> if (node == DTMDefaultBase.ROOTNODE)<a name="line.832"></a>
<FONT color="green">833</FONT> node = getDocument();<a name="line.833"></a>
<FONT color="green">834</FONT> if (_isRestartable)<a name="line.834"></a>
<FONT color="green">835</FONT> {<a name="line.835"></a>
<FONT color="green">836</FONT> _startNode = node;<a name="line.836"></a>
<FONT color="green">837</FONT> _currentNode = getFirstNamespaceNode(node, false);<a name="line.837"></a>
<FONT color="green">838</FONT> <a name="line.838"></a>
<FONT color="green">839</FONT> return resetPosition();<a name="line.839"></a>
<FONT color="green">840</FONT> }<a name="line.840"></a>
<FONT color="green">841</FONT> <a name="line.841"></a>
<FONT color="green">842</FONT> return this;<a name="line.842"></a>
<FONT color="green">843</FONT> }<a name="line.843"></a>
<FONT color="green">844</FONT> <a name="line.844"></a>
<FONT color="green">845</FONT> /**<a name="line.845"></a>
<FONT color="green">846</FONT> * Get the next node in the iteration.<a name="line.846"></a>
<FONT color="green">847</FONT> *<a name="line.847"></a>
<FONT color="green">848</FONT> * @return The next node handle in the iteration, or END.<a name="line.848"></a>
<FONT color="green">849</FONT> */<a name="line.849"></a>
<FONT color="green">850</FONT> public int next()<a name="line.850"></a>
<FONT color="green">851</FONT> {<a name="line.851"></a>
<FONT color="green">852</FONT> <a name="line.852"></a>
<FONT color="green">853</FONT> int node = _currentNode;<a name="line.853"></a>
<FONT color="green">854</FONT> <a name="line.854"></a>
<FONT color="green">855</FONT> if (DTM.NULL != node)<a name="line.855"></a>
<FONT color="green">856</FONT> _currentNode = getNextNamespaceNode(_startNode, node, false);<a name="line.856"></a>
<FONT color="green">857</FONT> <a name="line.857"></a>
<FONT color="green">858</FONT> return returnNode(node);<a name="line.858"></a>
<FONT color="green">859</FONT> }<a name="line.859"></a>
<FONT color="green">860</FONT> } // end of NamespaceAttributeIterator<a name="line.860"></a>
<FONT color="green">861</FONT> <a name="line.861"></a>
<FONT color="green">862</FONT> /**<a name="line.862"></a>
<FONT color="green">863</FONT> * Iterator that returns all siblings of a given node.<a name="line.863"></a>
<FONT color="green">864</FONT> */<a name="line.864"></a>
<FONT color="green">865</FONT> public class FollowingSiblingIterator extends InternalAxisIteratorBase<a name="line.865"></a>
<FONT color="green">866</FONT> {<a name="line.866"></a>
<FONT color="green">867</FONT> <a name="line.867"></a>
<FONT color="green">868</FONT> /**<a name="line.868"></a>
<FONT color="green">869</FONT> * Set start to END should 'close' the iterator,<a name="line.869"></a>
<FONT color="green">870</FONT> * i.e. subsequent call to next() should return END.<a name="line.870"></a>
<FONT color="green">871</FONT> *<a name="line.871"></a>
<FONT color="green">872</FONT> * @param node Sets the root of the iteration.<a name="line.872"></a>
<FONT color="green">873</FONT> *<a name="line.873"></a>
<FONT color="green">874</FONT> * @return A DTMAxisIterator set to the start of the iteration.<a name="line.874"></a>
<FONT color="green">875</FONT> */<a name="line.875"></a>
<FONT color="green">876</FONT> public DTMAxisIterator setStartNode(int node)<a name="line.876"></a>
<FONT color="green">877</FONT> {<a name="line.877"></a>
<FONT color="green">878</FONT> //%HZ%: Added reference to DTMDefaultBase.ROOTNODE back in, temporarily<a name="line.878"></a>
<FONT color="green">879</FONT> if (node == DTMDefaultBase.ROOTNODE)<a name="line.879"></a>
<FONT color="green">880</FONT> node = getDocument();<a name="line.880"></a>
<FONT color="green">881</FONT> if (_isRestartable)<a name="line.881"></a>
<FONT color="green">882</FONT> {<a name="line.882"></a>
<FONT color="green">883</FONT> _startNode = node;<a name="line.883"></a>
<FONT color="green">884</FONT> _currentNode = makeNodeIdentity(node);<a name="line.884"></a>
<FONT color="green">885</FONT> <a name="line.885"></a>
<FONT color="green">886</FONT> return resetPosition();<a name="line.886"></a>
<FONT color="green">887</FONT> }<a name="line.887"></a>
<FONT color="green">888</FONT> <a name="line.888"></a>
<FONT color="green">889</FONT> return this;<a name="line.889"></a>
<FONT color="green">890</FONT> }<a name="line.890"></a>
<FONT color="green">891</FONT> <a name="line.891"></a>
<FONT color="green">892</FONT> /**<a name="line.892"></a>
<FONT color="green">893</FONT> * Get the next node in the iteration.<a name="line.893"></a>
<FONT color="green">894</FONT> *<a name="line.894"></a>
<FONT color="green">895</FONT> * @return The next node handle in the iteration, or END.<a name="line.895"></a>
<FONT color="green">896</FONT> */<a name="line.896"></a>
<FONT color="green">897</FONT> public int next()<a name="line.897"></a>
<FONT color="green">898</FONT> {<a name="line.898"></a>
<FONT color="green">899</FONT> _currentNode = (_currentNode == DTM.NULL) ? DTM.NULL<a name="line.899"></a>
<FONT color="green">900</FONT> : _nextsib(_currentNode);<a name="line.900"></a>
<FONT color="green">901</FONT> return returnNode(makeNodeHandle(_currentNode));<a name="line.901"></a>
<FONT color="green">902</FONT> }<a name="line.902"></a>
<FONT color="green">903</FONT> } // end of FollowingSiblingIterator<a name="line.903"></a>
<FONT color="green">904</FONT> <a name="line.904"></a>
<FONT color="green">905</FONT> /**<a name="line.905"></a>
<FONT color="green">906</FONT> * Iterator that returns all following siblings of a given node.<a name="line.906"></a>
<FONT color="green">907</FONT> */<a name="line.907"></a>
<FONT color="green">908</FONT> public final class TypedFollowingSiblingIterator<a name="line.908"></a>
<FONT color="green">909</FONT> extends FollowingSiblingIterator<a name="line.909"></a>
<FONT color="green">910</FONT> {<a name="line.910"></a>
<FONT color="green">911</FONT> <a name="line.911"></a>
<FONT color="green">912</FONT> /** The extended type ID that was requested. */<a name="line.912"></a>
<FONT color="green">913</FONT> private final int _nodeType;<a name="line.913"></a>
<FONT color="green">914</FONT> <a name="line.914"></a>
<FONT color="green">915</FONT> /**<a name="line.915"></a>
<FONT color="green">916</FONT> * Constructor TypedFollowingSiblingIterator<a name="line.916"></a>
<FONT color="green">917</FONT> *<a name="line.917"></a>
<FONT color="green">918</FONT> *<a name="line.918"></a>
<FONT color="green">919</FONT> * @param type The extended type ID being requested.<a name="line.919"></a>
<FONT color="green">920</FONT> */<a name="line.920"></a>
<FONT color="green">921</FONT> public TypedFollowingSiblingIterator(int type)<a name="line.921"></a>
<FONT color="green">922</FONT> {<a name="line.922"></a>
<FONT color="green">923</FONT> _nodeType = type;<a name="line.923"></a>
<FONT color="green">924</FONT> }<a name="line.924"></a>
<FONT color="green">925</FONT> <a name="line.925"></a>
<FONT color="green">926</FONT> /**<a name="line.926"></a>
<FONT color="green">927</FONT> * Get the next node in the iteration.<a name="line.927"></a>
<FONT color="green">928</FONT> *<a name="line.928"></a>
<FONT color="green">929</FONT> * @return The next node handle in the iteration, or END.<a name="line.929"></a>
<FONT color="green">930</FONT> */<a name="line.930"></a>
<FONT color="green">931</FONT> public int next()<a name="line.931"></a>
<FONT color="green">932</FONT> {<a name="line.932"></a>
<FONT color="green">933</FONT> if (_currentNode == DTM.NULL) {<a name="line.933"></a>
<FONT color="green">934</FONT> return DTM.NULL;<a name="line.934"></a>
<FONT color="green">935</FONT> }<a name="line.935"></a>
<FONT color="green">936</FONT> <a name="line.936"></a>
<FONT color="green">937</FONT> int node = _currentNode;<a name="line.937"></a>
<FONT color="green">938</FONT> int eType;<a name="line.938"></a>
<FONT color="green">939</FONT> int nodeType = _nodeType;<a name="line.939"></a>
<FONT color="green">940</FONT> <a name="line.940"></a>
<FONT color="green">941</FONT> if (nodeType &gt;= DTM.NTYPES) {<a name="line.941"></a>
<FONT color="green">942</FONT> do {<a name="line.942"></a>
<FONT color="green">943</FONT> node = _nextsib(node);<a name="line.943"></a>
<FONT color="green">944</FONT> } while (node != DTM.NULL &amp;&amp; _exptype(node) != nodeType);<a name="line.944"></a>
<FONT color="green">945</FONT> } else {<a name="line.945"></a>
<FONT color="green">946</FONT> while ((node = _nextsib(node)) != DTM.NULL) {<a name="line.946"></a>
<FONT color="green">947</FONT> eType = _exptype(node);<a name="line.947"></a>
<FONT color="green">948</FONT> if (eType &lt; DTM.NTYPES) {<a name="line.948"></a>
<FONT color="green">949</FONT> if (eType == nodeType) {<a name="line.949"></a>
<FONT color="green">950</FONT> break;<a name="line.950"></a>
<FONT color="green">951</FONT> }<a name="line.951"></a>
<FONT color="green">952</FONT> } else if (m_expandedNameTable.getType(eType) == nodeType) {<a name="line.952"></a>
<FONT color="green">953</FONT> break;<a name="line.953"></a>
<FONT color="green">954</FONT> }<a name="line.954"></a>
<FONT color="green">955</FONT> }<a name="line.955"></a>
<FONT color="green">956</FONT> }<a name="line.956"></a>
<FONT color="green">957</FONT> <a name="line.957"></a>
<FONT color="green">958</FONT> _currentNode = node;<a name="line.958"></a>
<FONT color="green">959</FONT> <a name="line.959"></a>
<FONT color="green">960</FONT> return (_currentNode == DTM.NULL)<a name="line.960"></a>
<FONT color="green">961</FONT> ? DTM.NULL<a name="line.961"></a>
<FONT color="green">962</FONT> : returnNode(makeNodeHandle(_currentNode));<a name="line.962"></a>
<FONT color="green">963</FONT> }<a name="line.963"></a>
<FONT color="green">964</FONT> } // end of TypedFollowingSiblingIterator<a name="line.964"></a>
<FONT color="green">965</FONT> <a name="line.965"></a>
<FONT color="green">966</FONT> /**<a name="line.966"></a>
<FONT color="green">967</FONT> * Iterator that returns attribute nodes (of what nodes?)<a name="line.967"></a>
<FONT color="green">968</FONT> */<a name="line.968"></a>
<FONT color="green">969</FONT> public final class AttributeIterator extends InternalAxisIteratorBase<a name="line.969"></a>
<FONT color="green">970</FONT> {<a name="line.970"></a>
<FONT color="green">971</FONT> <a name="line.971"></a>
<FONT color="green">972</FONT> // assumes caller will pass element nodes<a name="line.972"></a>
<FONT color="green">973</FONT> <a name="line.973"></a>
<FONT color="green">974</FONT> /**<a name="line.974"></a>
<FONT color="green">975</FONT> * Set start to END should 'close' the iterator,<a name="line.975"></a>
<FONT color="green">976</FONT> * i.e. subsequent call to next() should return END.<a name="line.976"></a>
<FONT color="green">977</FONT> *<a name="line.977"></a>
<FONT color="green">978</FONT> * @param node Sets the root of the iteration.<a name="line.978"></a>
<FONT color="green">979</FONT> *<a name="line.979"></a>
<FONT color="green">980</FONT> * @return A DTMAxisIterator set to the start of the iteration.<a name="line.980"></a>
<FONT color="green">981</FONT> */<a name="line.981"></a>
<FONT color="green">982</FONT> public DTMAxisIterator setStartNode(int node)<a name="line.982"></a>
<FONT color="green">983</FONT> {<a name="line.983"></a>
<FONT color="green">984</FONT> //%HZ%: Added reference to DTMDefaultBase.ROOTNODE back in, temporarily<a name="line.984"></a>
<FONT color="green">985</FONT> if (node == DTMDefaultBase.ROOTNODE)<a name="line.985"></a>
<FONT color="green">986</FONT> node = getDocument();<a name="line.986"></a>
<FONT color="green">987</FONT> if (_isRestartable)<a name="line.987"></a>
<FONT color="green">988</FONT> {<a name="line.988"></a>
<FONT color="green">989</FONT> _startNode = node;<a name="line.989"></a>
<FONT color="green">990</FONT> _currentNode = getFirstAttributeIdentity(makeNodeIdentity(node));<a name="line.990"></a>
<FONT color="green">991</FONT> <a name="line.991"></a>
<FONT color="green">992</FONT> return resetPosition();<a name="line.992"></a>
<FONT color="green">993</FONT> }<a name="line.993"></a>
<FONT color="green">994</FONT> <a name="line.994"></a>
<FONT color="green">995</FONT> return this;<a name="line.995"></a>
<FONT color="green">996</FONT> }<a name="line.996"></a>
<FONT color="green">997</FONT> <a name="line.997"></a>
<FONT color="green">998</FONT> /**<a name="line.998"></a>
<FONT color="green">999</FONT> * Get the next node in the iteration.<a name="line.999"></a>
<FONT color="green">1000</FONT> *<a name="line.1000"></a>
<FONT color="green">1001</FONT> * @return The next node handle in the iteration, or END.<a name="line.1001"></a>
<FONT color="green">1002</FONT> */<a name="line.1002"></a>
<FONT color="green">1003</FONT> public int next()<a name="line.1003"></a>
<FONT color="green">1004</FONT> {<a name="line.1004"></a>
<FONT color="green">1005</FONT> <a name="line.1005"></a>
<FONT color="green">1006</FONT> final int node = _currentNode;<a name="line.1006"></a>
<FONT color="green">1007</FONT> <a name="line.1007"></a>
<FONT color="green">1008</FONT> if (node != NULL) {<a name="line.1008"></a>
<FONT color="green">1009</FONT> _currentNode = getNextAttributeIdentity(node);<a name="line.1009"></a>
<FONT color="green">1010</FONT> return returnNode(makeNodeHandle(node));<a name="line.1010"></a>
<FONT color="green">1011</FONT> }<a name="line.1011"></a>
<FONT color="green">1012</FONT> <a name="line.1012"></a>
<FONT color="green">1013</FONT> return NULL;<a name="line.1013"></a>
<FONT color="green">1014</FONT> }<a name="line.1014"></a>
<FONT color="green">1015</FONT> } // end of AttributeIterator<a name="line.1015"></a>
<FONT color="green">1016</FONT> <a name="line.1016"></a>
<FONT color="green">1017</FONT> /**<a name="line.1017"></a>
<FONT color="green">1018</FONT> * Iterator that returns attribute nodes of a given type<a name="line.1018"></a>
<FONT color="green">1019</FONT> */<a name="line.1019"></a>
<FONT color="green">1020</FONT> public final class TypedAttributeIterator extends InternalAxisIteratorBase<a name="line.1020"></a>
<FONT color="green">1021</FONT> {<a name="line.1021"></a>
<FONT color="green">1022</FONT> <a name="line.1022"></a>
<FONT color="green">1023</FONT> /** The extended type ID that was requested. */<a name="line.1023"></a>
<FONT color="green">1024</FONT> private final int _nodeType;<a name="line.1024"></a>
<FONT color="green">1025</FONT> <a name="line.1025"></a>
<FONT color="green">1026</FONT> /**<a name="line.1026"></a>
<FONT color="green">1027</FONT> * Constructor TypedAttributeIterator<a name="line.1027"></a>
<FONT color="green">1028</FONT> *<a name="line.1028"></a>
<FONT color="green">1029</FONT> *<a name="line.1029"></a>
<FONT color="green">1030</FONT> * @param nodeType The extended type ID that is requested.<a name="line.1030"></a>
<FONT color="green">1031</FONT> */<a name="line.1031"></a>
<FONT color="green">1032</FONT> public TypedAttributeIterator(int nodeType)<a name="line.1032"></a>
<FONT color="green">1033</FONT> {<a name="line.1033"></a>
<FONT color="green">1034</FONT> _nodeType = nodeType;<a name="line.1034"></a>
<FONT color="green">1035</FONT> }<a name="line.1035"></a>
<FONT color="green">1036</FONT> <a name="line.1036"></a>
<FONT color="green">1037</FONT> // assumes caller will pass element nodes<a name="line.1037"></a>
<FONT color="green">1038</FONT> <a name="line.1038"></a>
<FONT color="green">1039</FONT> /**<a name="line.1039"></a>
<FONT color="green">1040</FONT> * Set start to END should 'close' the iterator,<a name="line.1040"></a>
<FONT color="green">1041</FONT> * i.e. subsequent call to next() should return END.<a name="line.1041"></a>
<FONT color="green">1042</FONT> *<a name="line.1042"></a>
<FONT color="green">1043</FONT> * @param node Sets the root of the iteration.<a name="line.1043"></a>
<FONT color="green">1044</FONT> *<a name="line.1044"></a>
<FONT color="green">1045</FONT> * @return A DTMAxisIterator set to the start of the iteration.<a name="line.1045"></a>
<FONT color="green">1046</FONT> */<a name="line.1046"></a>
<FONT color="green">1047</FONT> public DTMAxisIterator setStartNode(int node)<a name="line.1047"></a>
<FONT color="green">1048</FONT> {<a name="line.1048"></a>
<FONT color="green">1049</FONT> if (_isRestartable)<a name="line.1049"></a>
<FONT color="green">1050</FONT> {<a name="line.1050"></a>
<FONT color="green">1051</FONT> _startNode = node;<a name="line.1051"></a>
<FONT color="green">1052</FONT> <a name="line.1052"></a>
<FONT color="green">1053</FONT> _currentNode = getTypedAttribute(node, _nodeType);<a name="line.1053"></a>
<FONT color="green">1054</FONT> <a name="line.1054"></a>
<FONT color="green">1055</FONT> return resetPosition();<a name="line.1055"></a>
<FONT color="green">1056</FONT> }<a name="line.1056"></a>
<FONT color="green">1057</FONT> <a name="line.1057"></a>
<FONT color="green">1058</FONT> return this;<a name="line.1058"></a>
<FONT color="green">1059</FONT> }<a name="line.1059"></a>
<FONT color="green">1060</FONT> <a name="line.1060"></a>
<FONT color="green">1061</FONT> /**<a name="line.1061"></a>
<FONT color="green">1062</FONT> * Get the next node in the iteration.<a name="line.1062"></a>
<FONT color="green">1063</FONT> *<a name="line.1063"></a>
<FONT color="green">1064</FONT> * @return The next node handle in the iteration, or END.<a name="line.1064"></a>
<FONT color="green">1065</FONT> */<a name="line.1065"></a>
<FONT color="green">1066</FONT> public int next()<a name="line.1066"></a>
<FONT color="green">1067</FONT> {<a name="line.1067"></a>
<FONT color="green">1068</FONT> <a name="line.1068"></a>
<FONT color="green">1069</FONT> final int node = _currentNode;<a name="line.1069"></a>
<FONT color="green">1070</FONT> <a name="line.1070"></a>
<FONT color="green">1071</FONT> // singleton iterator, since there can only be one attribute of <a name="line.1071"></a>
<FONT color="green">1072</FONT> // a given type.<a name="line.1072"></a>
<FONT color="green">1073</FONT> _currentNode = NULL;<a name="line.1073"></a>
<FONT color="green">1074</FONT> <a name="line.1074"></a>
<FONT color="green">1075</FONT> return returnNode(node);<a name="line.1075"></a>
<FONT color="green">1076</FONT> }<a name="line.1076"></a>
<FONT color="green">1077</FONT> } // end of TypedAttributeIterator<a name="line.1077"></a>
<FONT color="green">1078</FONT> <a name="line.1078"></a>
<FONT color="green">1079</FONT> /**<a name="line.1079"></a>
<FONT color="green">1080</FONT> * Iterator that returns preceding siblings of a given node<a name="line.1080"></a>
<FONT color="green">1081</FONT> */<a name="line.1081"></a>
<FONT color="green">1082</FONT> public class PrecedingSiblingIterator extends InternalAxisIteratorBase<a name="line.1082"></a>
<FONT color="green">1083</FONT> {<a name="line.1083"></a>
<FONT color="green">1084</FONT> <a name="line.1084"></a>
<FONT color="green">1085</FONT> /**<a name="line.1085"></a>
<FONT color="green">1086</FONT> * The node identity of _startNode for this iterator<a name="line.1086"></a>
<FONT color="green">1087</FONT> */<a name="line.1087"></a>
<FONT color="green">1088</FONT> protected int _startNodeID;<a name="line.1088"></a>
<FONT color="green">1089</FONT> <a name="line.1089"></a>
<FONT color="green">1090</FONT> /**<a name="line.1090"></a>
<FONT color="green">1091</FONT> * True if this iterator has a reversed axis.<a name="line.1091"></a>
<FONT color="green">1092</FONT> *<a name="line.1092"></a>
<FONT color="green">1093</FONT> * @return true.<a name="line.1093"></a>
<FONT color="green">1094</FONT> */<a name="line.1094"></a>
<FONT color="green">1095</FONT> public boolean isReverse()<a name="line.1095"></a>
<FONT color="green">1096</FONT> {<a name="line.1096"></a>
<FONT color="green">1097</FONT> return true;<a name="line.1097"></a>
<FONT color="green">1098</FONT> }<a name="line.1098"></a>
<FONT color="green">1099</FONT> <a name="line.1099"></a>
<FONT color="green">1100</FONT> /**<a name="line.1100"></a>
<FONT color="green">1101</FONT> * Set start to END should 'close' the iterator,<a name="line.1101"></a>
<FONT color="green">1102</FONT> * i.e. subsequent call to next() should return END.<a name="line.1102"></a>
<FONT color="green">1103</FONT> *<a name="line.1103"></a>
<FONT color="green">1104</FONT> * @param node Sets the root of the iteration.<a name="line.1104"></a>
<FONT color="green">1105</FONT> *<a name="line.1105"></a>
<FONT color="green">1106</FONT> * @return A DTMAxisIterator set to the start of the iteration.<a name="line.1106"></a>
<FONT color="green">1107</FONT> */<a name="line.1107"></a>
<FONT color="green">1108</FONT> public DTMAxisIterator setStartNode(int node)<a name="line.1108"></a>
<FONT color="green">1109</FONT> {<a name="line.1109"></a>
<FONT color="green">1110</FONT> //%HZ%: Added reference to DTMDefaultBase.ROOTNODE back in, temporarily<a name="line.1110"></a>
<FONT color="green">1111</FONT> if (node == DTMDefaultBase.ROOTNODE)<a name="line.1111"></a>
<FONT color="green">1112</FONT> node = getDocument();<a name="line.1112"></a>
<FONT color="green">1113</FONT> if (_isRestartable)<a name="line.1113"></a>
<FONT color="green">1114</FONT> {<a name="line.1114"></a>
<FONT color="green">1115</FONT> _startNode = node;<a name="line.1115"></a>
<FONT color="green">1116</FONT> node = _startNodeID = makeNodeIdentity(node);<a name="line.1116"></a>
<FONT color="green">1117</FONT> <a name="line.1117"></a>
<FONT color="green">1118</FONT> if(node == NULL)<a name="line.1118"></a>
<FONT color="green">1119</FONT> {<a name="line.1119"></a>
<FONT color="green">1120</FONT> _currentNode = node;<a name="line.1120"></a>
<FONT color="green">1121</FONT> return resetPosition();<a name="line.1121"></a>
<FONT color="green">1122</FONT> }<a name="line.1122"></a>
<FONT color="green">1123</FONT> <a name="line.1123"></a>
<FONT color="green">1124</FONT> int type = m_expandedNameTable.getType(_exptype(node));<a name="line.1124"></a>
<FONT color="green">1125</FONT> if(ExpandedNameTable.ATTRIBUTE == type <a name="line.1125"></a>
<FONT color="green">1126</FONT> || ExpandedNameTable.NAMESPACE == type )<a name="line.1126"></a>
<FONT color="green">1127</FONT> {<a name="line.1127"></a>
<FONT color="green">1128</FONT> _currentNode = node;<a name="line.1128"></a>
<FONT color="green">1129</FONT> }<a name="line.1129"></a>
<FONT color="green">1130</FONT> else<a name="line.1130"></a>
<FONT color="green">1131</FONT> {<a name="line.1131"></a>
<FONT color="green">1132</FONT> // Be careful to handle the Document node properly<a name="line.1132"></a>
<FONT color="green">1133</FONT> _currentNode = _parent(node);<a name="line.1133"></a>
<FONT color="green">1134</FONT> if(NULL!=_currentNode) <a name="line.1134"></a>
<FONT color="green">1135</FONT> _currentNode = _firstch(_currentNode);<a name="line.1135"></a>
<FONT color="green">1136</FONT> else<a name="line.1136"></a>
<FONT color="green">1137</FONT> _currentNode = node;<a name="line.1137"></a>
<FONT color="green">1138</FONT> }<a name="line.1138"></a>
<FONT color="green">1139</FONT> <a name="line.1139"></a>
<FONT color="green">1140</FONT> return resetPosition();<a name="line.1140"></a>
<FONT color="green">1141</FONT> }<a name="line.1141"></a>
<FONT color="green">1142</FONT> <a name="line.1142"></a>
<FONT color="green">1143</FONT> return this;<a name="line.1143"></a>
<FONT color="green">1144</FONT> }<a name="line.1144"></a>
<FONT color="green">1145</FONT> <a name="line.1145"></a>
<FONT color="green">1146</FONT> /**<a name="line.1146"></a>
<FONT color="green">1147</FONT> * Get the next node in the iteration.<a name="line.1147"></a>
<FONT color="green">1148</FONT> *<a name="line.1148"></a>
<FONT color="green">1149</FONT> * @return The next node handle in the iteration, or END.<a name="line.1149"></a>
<FONT color="green">1150</FONT> */<a name="line.1150"></a>
<FONT color="green">1151</FONT> public int next()<a name="line.1151"></a>
<FONT color="green">1152</FONT> {<a name="line.1152"></a>
<FONT color="green">1153</FONT> <a name="line.1153"></a>
<FONT color="green">1154</FONT> if (_currentNode == _startNodeID || _currentNode == DTM.NULL)<a name="line.1154"></a>
<FONT color="green">1155</FONT> {<a name="line.1155"></a>
<FONT color="green">1156</FONT> return NULL;<a name="line.1156"></a>
<FONT color="green">1157</FONT> }<a name="line.1157"></a>
<FONT color="green">1158</FONT> else<a name="line.1158"></a>
<FONT color="green">1159</FONT> {<a name="line.1159"></a>
<FONT color="green">1160</FONT> final int node = _currentNode;<a name="line.1160"></a>
<FONT color="green">1161</FONT> _currentNode = _nextsib(node);<a name="line.1161"></a>
<FONT color="green">1162</FONT> <a name="line.1162"></a>
<FONT color="green">1163</FONT> return returnNode(makeNodeHandle(node));<a name="line.1163"></a>
<FONT color="green">1164</FONT> }<a name="line.1164"></a>
<FONT color="green">1165</FONT> }<a name="line.1165"></a>
<FONT color="green">1166</FONT> } // end of PrecedingSiblingIterator<a name="line.1166"></a>
<FONT color="green">1167</FONT> <a name="line.1167"></a>
<FONT color="green">1168</FONT> /**<a name="line.1168"></a>
<FONT color="green">1169</FONT> * Iterator that returns preceding siblings of a given type for<a name="line.1169"></a>
<FONT color="green">1170</FONT> * a given node<a name="line.1170"></a>
<FONT color="green">1171</FONT> */<a name="line.1171"></a>
<FONT color="green">1172</FONT> public final class TypedPrecedingSiblingIterator<a name="line.1172"></a>
<FONT color="green">1173</FONT> extends PrecedingSiblingIterator<a name="line.1173"></a>
<FONT color="green">1174</FONT> {<a name="line.1174"></a>
<FONT color="green">1175</FONT> <a name="line.1175"></a>
<FONT color="green">1176</FONT> /** The extended type ID that was requested. */<a name="line.1176"></a>
<FONT color="green">1177</FONT> private final int _nodeType;<a name="line.1177"></a>
<FONT color="green">1178</FONT> <a name="line.1178"></a>
<FONT color="green">1179</FONT> /**<a name="line.1179"></a>
<FONT color="green">1180</FONT> * Constructor TypedPrecedingSiblingIterator<a name="line.1180"></a>
<FONT color="green">1181</FONT> *<a name="line.1181"></a>
<FONT color="green">1182</FONT> *<a name="line.1182"></a>
<FONT color="green">1183</FONT> * @param type The extended type ID being requested.<a name="line.1183"></a>
<FONT color="green">1184</FONT> */<a name="line.1184"></a>
<FONT color="green">1185</FONT> public TypedPrecedingSiblingIterator(int type)<a name="line.1185"></a>
<FONT color="green">1186</FONT> {<a name="line.1186"></a>
<FONT color="green">1187</FONT> _nodeType = type;<a name="line.1187"></a>
<FONT color="green">1188</FONT> }<a name="line.1188"></a>
<FONT color="green">1189</FONT> <a name="line.1189"></a>
<FONT color="green">1190</FONT> /**<a name="line.1190"></a>
<FONT color="green">1191</FONT> * Get the next node in the iteration.<a name="line.1191"></a>
<FONT color="green">1192</FONT> *<a name="line.1192"></a>
<FONT color="green">1193</FONT> * @return The next node handle in the iteration, or END.<a name="line.1193"></a>
<FONT color="green">1194</FONT> */<a name="line.1194"></a>
<FONT color="green">1195</FONT> public int next()<a name="line.1195"></a>
<FONT color="green">1196</FONT> {<a name="line.1196"></a>
<FONT color="green">1197</FONT> int node = _currentNode;<a name="line.1197"></a>
<FONT color="green">1198</FONT> int expType;<a name="line.1198"></a>
<FONT color="green">1199</FONT> <a name="line.1199"></a>
<FONT color="green">1200</FONT> int nodeType = _nodeType;<a name="line.1200"></a>
<FONT color="green">1201</FONT> int startID = _startNodeID;<a name="line.1201"></a>
<FONT color="green">1202</FONT> <a name="line.1202"></a>
<FONT color="green">1203</FONT> if (nodeType &gt;= DTM.NTYPES) {<a name="line.1203"></a>
<FONT color="green">1204</FONT> while (node != NULL &amp;&amp; node != startID &amp;&amp; _exptype(node) != nodeType) {<a name="line.1204"></a>
<FONT color="green">1205</FONT> node = _nextsib(node);<a name="line.1205"></a>
<FONT color="green">1206</FONT> }<a name="line.1206"></a>
<FONT color="green">1207</FONT> } else {<a name="line.1207"></a>
<FONT color="green">1208</FONT> while (node != NULL &amp;&amp; node != startID) {<a name="line.1208"></a>
<FONT color="green">1209</FONT> expType = _exptype(node);<a name="line.1209"></a>
<FONT color="green">1210</FONT> if (expType &lt; DTM.NTYPES) {<a name="line.1210"></a>
<FONT color="green">1211</FONT> if (expType == nodeType) {<a name="line.1211"></a>
<FONT color="green">1212</FONT> break;<a name="line.1212"></a>
<FONT color="green">1213</FONT> }<a name="line.1213"></a>
<FONT color="green">1214</FONT> } else {<a name="line.1214"></a>
<FONT color="green">1215</FONT> if (m_expandedNameTable.getType(expType) == nodeType) {<a name="line.1215"></a>
<FONT color="green">1216</FONT> break;<a name="line.1216"></a>
<FONT color="green">1217</FONT> }<a name="line.1217"></a>
<FONT color="green">1218</FONT> }<a name="line.1218"></a>
<FONT color="green">1219</FONT> node = _nextsib(node);<a name="line.1219"></a>
<FONT color="green">1220</FONT> }<a name="line.1220"></a>
<FONT color="green">1221</FONT> }<a name="line.1221"></a>
<FONT color="green">1222</FONT> <a name="line.1222"></a>
<FONT color="green">1223</FONT> if (node == DTM.NULL || node == _startNodeID) {<a name="line.1223"></a>
<FONT color="green">1224</FONT> _currentNode = NULL;<a name="line.1224"></a>
<FONT color="green">1225</FONT> return NULL;<a name="line.1225"></a>
<FONT color="green">1226</FONT> } else {<a name="line.1226"></a>
<FONT color="green">1227</FONT> _currentNode = _nextsib(node);<a name="line.1227"></a>
<FONT color="green">1228</FONT> return returnNode(makeNodeHandle(node));<a name="line.1228"></a>
<FONT color="green">1229</FONT> }<a name="line.1229"></a>
<FONT color="green">1230</FONT> }<a name="line.1230"></a>
<FONT color="green">1231</FONT> } // end of TypedPrecedingSiblingIterator<a name="line.1231"></a>
<FONT color="green">1232</FONT> <a name="line.1232"></a>
<FONT color="green">1233</FONT> /**<a name="line.1233"></a>
<FONT color="green">1234</FONT> * Iterator that returns preceding nodes of a given node.<a name="line.1234"></a>
<FONT color="green">1235</FONT> * This includes the node set {root+1, start-1}, but excludes<a name="line.1235"></a>
<FONT color="green">1236</FONT> * all ancestors, attributes, and namespace nodes.<a name="line.1236"></a>
<FONT color="green">1237</FONT> */<a name="line.1237"></a>
<FONT color="green">1238</FONT> public class PrecedingIterator extends InternalAxisIteratorBase<a name="line.1238"></a>
<FONT color="green">1239</FONT> {<a name="line.1239"></a>
<FONT color="green">1240</FONT> <a name="line.1240"></a>
<FONT color="green">1241</FONT> /** The max ancestors, but it can grow... */<a name="line.1241"></a>
<FONT color="green">1242</FONT> private final int _maxAncestors = 8;<a name="line.1242"></a>
<FONT color="green">1243</FONT> <a name="line.1243"></a>
<FONT color="green">1244</FONT> /**<a name="line.1244"></a>
<FONT color="green">1245</FONT> * The stack of start node + ancestors up to the root of the tree,<a name="line.1245"></a>
<FONT color="green">1246</FONT> * which we must avoid.<a name="line.1246"></a>
<FONT color="green">1247</FONT> */<a name="line.1247"></a>
<FONT color="green">1248</FONT> protected int[] _stack = new int[_maxAncestors];<a name="line.1248"></a>
<FONT color="green">1249</FONT> <a name="line.1249"></a>
<FONT color="green">1250</FONT> /** (not sure yet... -sb) */<a name="line.1250"></a>
<FONT color="green">1251</FONT> protected int _sp, _oldsp;<a name="line.1251"></a>
<FONT color="green">1252</FONT> <a name="line.1252"></a>
<FONT color="green">1253</FONT> protected int _markedsp, _markedNode, _markedDescendant;<a name="line.1253"></a>
<FONT color="green">1254</FONT> <a name="line.1254"></a>
<FONT color="green">1255</FONT> /* _currentNode precedes candidates. This is the identity, not the handle! */<a name="line.1255"></a>
<FONT color="green">1256</FONT> <a name="line.1256"></a>
<FONT color="green">1257</FONT> /**<a name="line.1257"></a>
<FONT color="green">1258</FONT> * True if this iterator has a reversed axis.<a name="line.1258"></a>
<FONT color="green">1259</FONT> *<a name="line.1259"></a>
<FONT color="green">1260</FONT> * @return true since this iterator is a reversed axis.<a name="line.1260"></a>
<FONT color="green">1261</FONT> */<a name="line.1261"></a>
<FONT color="green">1262</FONT> public boolean isReverse()<a name="line.1262"></a>
<FONT color="green">1263</FONT> {<a name="line.1263"></a>
<FONT color="green">1264</FONT> return true;<a name="line.1264"></a>
<FONT color="green">1265</FONT> }<a name="line.1265"></a>
<FONT color="green">1266</FONT> <a name="line.1266"></a>
<FONT color="green">1267</FONT> /**<a name="line.1267"></a>
<FONT color="green">1268</FONT> * Returns a deep copy of this iterator. The cloned iterator is not reset.<a name="line.1268"></a>
<FONT color="green">1269</FONT> *<a name="line.1269"></a>
<FONT color="green">1270</FONT> * @return a deep copy of this iterator.<a name="line.1270"></a>
<FONT color="green">1271</FONT> */<a name="line.1271"></a>
<FONT color="green">1272</FONT> public DTMAxisIterator cloneIterator()<a name="line.1272"></a>
<FONT color="green">1273</FONT> {<a name="line.1273"></a>
<FONT color="green">1274</FONT> _isRestartable = false;<a name="line.1274"></a>
<FONT color="green">1275</FONT> <a name="line.1275"></a>
<FONT color="green">1276</FONT> try<a name="line.1276"></a>
<FONT color="green">1277</FONT> {<a name="line.1277"></a>
<FONT color="green">1278</FONT> final PrecedingIterator clone = (PrecedingIterator) super.clone();<a name="line.1278"></a>
<FONT color="green">1279</FONT> final int[] stackCopy = new int[_stack.length];<a name="line.1279"></a>
<FONT color="green">1280</FONT> System.arraycopy(_stack, 0, stackCopy, 0, _stack.length);<a name="line.1280"></a>
<FONT color="green">1281</FONT> <a name="line.1281"></a>
<FONT color="green">1282</FONT> clone._stack = stackCopy;<a name="line.1282"></a>
<FONT color="green">1283</FONT> <a name="line.1283"></a>
<FONT color="green">1284</FONT> // return clone.reset();<a name="line.1284"></a>
<FONT color="green">1285</FONT> return clone;<a name="line.1285"></a>
<FONT color="green">1286</FONT> }<a name="line.1286"></a>
<FONT color="green">1287</FONT> catch (CloneNotSupportedException e)<a name="line.1287"></a>
<FONT color="green">1288</FONT> {<a name="line.1288"></a>
<FONT color="green">1289</FONT> throw new DTMException(XMLMessages.createXMLMessage(XMLErrorResources.ER_ITERATOR_CLONE_NOT_SUPPORTED, null)); //"Iterator clone not supported.");<a name="line.1289"></a>
<FONT color="green">1290</FONT> }<a name="line.1290"></a>
<FONT color="green">1291</FONT> }<a name="line.1291"></a>
<FONT color="green">1292</FONT> <a name="line.1292"></a>
<FONT color="green">1293</FONT> /**<a name="line.1293"></a>
<FONT color="green">1294</FONT> * Set start to END should 'close' the iterator,<a name="line.1294"></a>
<FONT color="green">1295</FONT> * i.e. subsequent call to next() should return END.<a name="line.1295"></a>
<FONT color="green">1296</FONT> *<a name="line.1296"></a>
<FONT color="green">1297</FONT> * @param node Sets the root of the iteration.<a name="line.1297"></a>
<FONT color="green">1298</FONT> *<a name="line.1298"></a>
<FONT color="green">1299</FONT> * @return A DTMAxisIterator set to the start of the iteration.<a name="line.1299"></a>
<FONT color="green">1300</FONT> */<a name="line.1300"></a>
<FONT color="green">1301</FONT> public DTMAxisIterator setStartNode(int node)<a name="line.1301"></a>
<FONT color="green">1302</FONT> {<a name="line.1302"></a>
<FONT color="green">1303</FONT> //%HZ%: Added reference to DTMDefaultBase.ROOTNODE back in, temporarily<a name="line.1303"></a>
<FONT color="green">1304</FONT> if (node == DTMDefaultBase.ROOTNODE)<a name="line.1304"></a>
<FONT color="green">1305</FONT> node = getDocument();<a name="line.1305"></a>
<FONT color="green">1306</FONT> if (_isRestartable)<a name="line.1306"></a>
<FONT color="green">1307</FONT> {<a name="line.1307"></a>
<FONT color="green">1308</FONT> node = makeNodeIdentity(node);<a name="line.1308"></a>
<FONT color="green">1309</FONT> <a name="line.1309"></a>
<FONT color="green">1310</FONT> // iterator is not a clone<a name="line.1310"></a>
<FONT color="green">1311</FONT> int parent, index;<a name="line.1311"></a>
<FONT color="green">1312</FONT> <a name="line.1312"></a>
<FONT color="green">1313</FONT> if (_type(node) == DTM.ATTRIBUTE_NODE)<a name="line.1313"></a>
<FONT color="green">1314</FONT> node = _parent(node);<a name="line.1314"></a>
<FONT color="green">1315</FONT> <a name="line.1315"></a>
<FONT color="green">1316</FONT> _startNode = node;<a name="line.1316"></a>
<FONT color="green">1317</FONT> _stack[index = 0] = node;<a name="line.1317"></a>
<FONT color="green">1318</FONT> <a name="line.1318"></a>
<FONT color="green">1319</FONT> <a name="line.1319"></a>
<FONT color="green">1320</FONT> <a name="line.1320"></a>
<FONT color="green">1321</FONT> parent=node;<a name="line.1321"></a>
<FONT color="green">1322</FONT> while ((parent = _parent(parent)) != NULL)<a name="line.1322"></a>
<FONT color="green">1323</FONT> {<a name="line.1323"></a>
<FONT color="green">1324</FONT> if (++index == _stack.length)<a name="line.1324"></a>
<FONT color="green">1325</FONT> {<a name="line.1325"></a>
<FONT color="green">1326</FONT> final int[] stack = new int[index + 4];<a name="line.1326"></a>
<FONT color="green">1327</FONT> System.arraycopy(_stack, 0, stack, 0, index);<a name="line.1327"></a>
<FONT color="green">1328</FONT> _stack = stack;<a name="line.1328"></a>
<FONT color="green">1329</FONT> }<a name="line.1329"></a>
<FONT color="green">1330</FONT> _stack[index] = parent;<a name="line.1330"></a>
<FONT color="green">1331</FONT> }<a name="line.1331"></a>
<FONT color="green">1332</FONT> if(index&gt;0)<a name="line.1332"></a>
<FONT color="green">1333</FONT> --index; // Pop actual root node (if not start) back off the stack<a name="line.1333"></a>
<FONT color="green">1334</FONT> <a name="line.1334"></a>
<FONT color="green">1335</FONT> _currentNode=_stack[index]; // Last parent before root node<a name="line.1335"></a>
<FONT color="green">1336</FONT> <a name="line.1336"></a>
<FONT color="green">1337</FONT> _oldsp = _sp = index;<a name="line.1337"></a>
<FONT color="green">1338</FONT> <a name="line.1338"></a>
<FONT color="green">1339</FONT> return resetPosition();<a name="line.1339"></a>
<FONT color="green">1340</FONT> }<a name="line.1340"></a>
<FONT color="green">1341</FONT> <a name="line.1341"></a>
<FONT color="green">1342</FONT> return this;<a name="line.1342"></a>
<FONT color="green">1343</FONT> }<a name="line.1343"></a>
<FONT color="green">1344</FONT> <a name="line.1344"></a>
<FONT color="green">1345</FONT> /**<a name="line.1345"></a>
<FONT color="green">1346</FONT> * Get the next node in the iteration.<a name="line.1346"></a>
<FONT color="green">1347</FONT> *<a name="line.1347"></a>
<FONT color="green">1348</FONT> * @return The next node handle in the iteration, or END.<a name="line.1348"></a>
<FONT color="green">1349</FONT> */<a name="line.1349"></a>
<FONT color="green">1350</FONT> public int next()<a name="line.1350"></a>
<FONT color="green">1351</FONT> {<a name="line.1351"></a>
<FONT color="green">1352</FONT> // Bugzilla 8324: We were forgetting to skip Attrs and NS nodes.<a name="line.1352"></a>
<FONT color="green">1353</FONT> // Also recoded the loop controls for clarity and to flatten out<a name="line.1353"></a>
<FONT color="green">1354</FONT> // the tail-recursion.<a name="line.1354"></a>
<FONT color="green">1355</FONT> for(++_currentNode; <a name="line.1355"></a>
<FONT color="green">1356</FONT> _sp&gt;=0; <a name="line.1356"></a>
<FONT color="green">1357</FONT> ++_currentNode)<a name="line.1357"></a>
<FONT color="green">1358</FONT> {<a name="line.1358"></a>
<FONT color="green">1359</FONT> if(_currentNode &lt; _stack[_sp])<a name="line.1359"></a>
<FONT color="green">1360</FONT> {<a name="line.1360"></a>
<FONT color="green">1361</FONT> if(_type(_currentNode) != ATTRIBUTE_NODE &amp;&amp;<a name="line.1361"></a>
<FONT color="green">1362</FONT> _type(_currentNode) != NAMESPACE_NODE)<a name="line.1362"></a>
<FONT color="green">1363</FONT> return returnNode(makeNodeHandle(_currentNode));<a name="line.1363"></a>
<FONT color="green">1364</FONT> }<a name="line.1364"></a>
<FONT color="green">1365</FONT> else<a name="line.1365"></a>
<FONT color="green">1366</FONT> --_sp;<a name="line.1366"></a>
<FONT color="green">1367</FONT> }<a name="line.1367"></a>
<FONT color="green">1368</FONT> return NULL;<a name="line.1368"></a>
<FONT color="green">1369</FONT> }<a name="line.1369"></a>
<FONT color="green">1370</FONT> <a name="line.1370"></a>
<FONT color="green">1371</FONT> // redefine DTMAxisIteratorBase's reset<a name="line.1371"></a>
<FONT color="green">1372</FONT> <a name="line.1372"></a>
<FONT color="green">1373</FONT> /**<a name="line.1373"></a>
<FONT color="green">1374</FONT> * Resets the iterator to the last start node.<a name="line.1374"></a>
<FONT color="green">1375</FONT> *<a name="line.1375"></a>
<FONT color="green">1376</FONT> * @return A DTMAxisIterator, which may or may not be the same as this<a name="line.1376"></a>
<FONT color="green">1377</FONT> * iterator.<a name="line.1377"></a>
<FONT color="green">1378</FONT> */<a name="line.1378"></a>
<FONT color="green">1379</FONT> public DTMAxisIterator reset()<a name="line.1379"></a>
<FONT color="green">1380</FONT> {<a name="line.1380"></a>
<FONT color="green">1381</FONT> <a name="line.1381"></a>
<FONT color="green">1382</FONT> _sp = _oldsp;<a name="line.1382"></a>
<FONT color="green">1383</FONT> <a name="line.1383"></a>
<FONT color="green">1384</FONT> return resetPosition();<a name="line.1384"></a>
<FONT color="green">1385</FONT> }<a name="line.1385"></a>
<FONT color="green">1386</FONT> <a name="line.1386"></a>
<FONT color="green">1387</FONT> public void setMark() {<a name="line.1387"></a>
<FONT color="green">1388</FONT> _markedsp = _sp;<a name="line.1388"></a>
<FONT color="green">1389</FONT> _markedNode = _currentNode;<a name="line.1389"></a>
<FONT color="green">1390</FONT> _markedDescendant = _stack[0];<a name="line.1390"></a>
<FONT color="green">1391</FONT> }<a name="line.1391"></a>
<FONT color="green">1392</FONT> <a name="line.1392"></a>
<FONT color="green">1393</FONT> public void gotoMark() {<a name="line.1393"></a>
<FONT color="green">1394</FONT> _sp = _markedsp;<a name="line.1394"></a>
<FONT color="green">1395</FONT> _currentNode = _markedNode;<a name="line.1395"></a>
<FONT color="green">1396</FONT> }<a name="line.1396"></a>
<FONT color="green">1397</FONT> } // end of PrecedingIterator<a name="line.1397"></a>
<FONT color="green">1398</FONT> <a name="line.1398"></a>
<FONT color="green">1399</FONT> /**<a name="line.1399"></a>
<FONT color="green">1400</FONT> * Iterator that returns preceding nodes of agiven type for a<a name="line.1400"></a>
<FONT color="green">1401</FONT> * given node. This includes the node set {root+1, start-1}, but<a name="line.1401"></a>
<FONT color="green">1402</FONT> * excludes all ancestors.<a name="line.1402"></a>
<FONT color="green">1403</FONT> */<a name="line.1403"></a>
<FONT color="green">1404</FONT> public final class TypedPrecedingIterator extends PrecedingIterator<a name="line.1404"></a>
<FONT color="green">1405</FONT> {<a name="line.1405"></a>
<FONT color="green">1406</FONT> <a name="line.1406"></a>
<FONT color="green">1407</FONT> /** The extended type ID that was requested. */<a name="line.1407"></a>
<FONT color="green">1408</FONT> private final int _nodeType;<a name="line.1408"></a>
<FONT color="green">1409</FONT> <a name="line.1409"></a>
<FONT color="green">1410</FONT> /**<a name="line.1410"></a>
<FONT color="green">1411</FONT> * Constructor TypedPrecedingIterator<a name="line.1411"></a>
<FONT color="green">1412</FONT> *<a name="line.1412"></a>
<FONT color="green">1413</FONT> *<a name="line.1413"></a>
<FONT color="green">1414</FONT> * @param type The extended type ID being requested.<a name="line.1414"></a>
<FONT color="green">1415</FONT> */<a name="line.1415"></a>
<FONT color="green">1416</FONT> public TypedPrecedingIterator(int type)<a name="line.1416"></a>
<FONT color="green">1417</FONT> {<a name="line.1417"></a>
<FONT color="green">1418</FONT> _nodeType = type;<a name="line.1418"></a>
<FONT color="green">1419</FONT> }<a name="line.1419"></a>
<FONT color="green">1420</FONT> <a name="line.1420"></a>
<FONT color="green">1421</FONT> /**<a name="line.1421"></a>
<FONT color="green">1422</FONT> * Get the next node in the iteration.<a name="line.1422"></a>
<FONT color="green">1423</FONT> *<a name="line.1423"></a>
<FONT color="green">1424</FONT> * @return The next node handle in the iteration, or END.<a name="line.1424"></a>
<FONT color="green">1425</FONT> */<a name="line.1425"></a>
<FONT color="green">1426</FONT> public int next()<a name="line.1426"></a>
<FONT color="green">1427</FONT> {<a name="line.1427"></a>
<FONT color="green">1428</FONT> int node = _currentNode;<a name="line.1428"></a>
<FONT color="green">1429</FONT> int nodeType = _nodeType;<a name="line.1429"></a>
<FONT color="green">1430</FONT> <a name="line.1430"></a>
<FONT color="green">1431</FONT> if (nodeType &gt;= DTM.NTYPES) {<a name="line.1431"></a>
<FONT color="green">1432</FONT> while (true) {<a name="line.1432"></a>
<FONT color="green">1433</FONT> node = node + 1;<a name="line.1433"></a>
<FONT color="green">1434</FONT> <a name="line.1434"></a>
<FONT color="green">1435</FONT> if (_sp &lt; 0) {<a name="line.1435"></a>
<FONT color="green">1436</FONT> node = NULL;<a name="line.1436"></a>
<FONT color="green">1437</FONT> break;<a name="line.1437"></a>
<FONT color="green">1438</FONT> } else if (node &gt;= _stack[_sp]) {<a name="line.1438"></a>
<FONT color="green">1439</FONT> if (--_sp &lt; 0) {<a name="line.1439"></a>
<FONT color="green">1440</FONT> node = NULL;<a name="line.1440"></a>
<FONT color="green">1441</FONT> break;<a name="line.1441"></a>
<FONT color="green">1442</FONT> }<a name="line.1442"></a>
<FONT color="green">1443</FONT> } else if (_exptype(node) == nodeType) {<a name="line.1443"></a>
<FONT color="green">1444</FONT> break;<a name="line.1444"></a>
<FONT color="green">1445</FONT> }<a name="line.1445"></a>
<FONT color="green">1446</FONT> }<a name="line.1446"></a>
<FONT color="green">1447</FONT> } else {<a name="line.1447"></a>
<FONT color="green">1448</FONT> int expType;<a name="line.1448"></a>
<FONT color="green">1449</FONT> <a name="line.1449"></a>
<FONT color="green">1450</FONT> while (true) {<a name="line.1450"></a>
<FONT color="green">1451</FONT> node = node + 1;<a name="line.1451"></a>
<FONT color="green">1452</FONT> <a name="line.1452"></a>
<FONT color="green">1453</FONT> if (_sp &lt; 0) {<a name="line.1453"></a>
<FONT color="green">1454</FONT> node = NULL;<a name="line.1454"></a>
<FONT color="green">1455</FONT> break;<a name="line.1455"></a>
<FONT color="green">1456</FONT> } else if (node &gt;= _stack[_sp]) {<a name="line.1456"></a>
<FONT color="green">1457</FONT> if (--_sp &lt; 0) {<a name="line.1457"></a>
<FONT color="green">1458</FONT> node = NULL;<a name="line.1458"></a>
<FONT color="green">1459</FONT> break;<a name="line.1459"></a>
<FONT color="green">1460</FONT> }<a name="line.1460"></a>
<FONT color="green">1461</FONT> } else {<a name="line.1461"></a>
<FONT color="green">1462</FONT> expType = _exptype(node);<a name="line.1462"></a>
<FONT color="green">1463</FONT> if (expType &lt; DTM.NTYPES) {<a name="line.1463"></a>
<FONT color="green">1464</FONT> if (expType == nodeType) {<a name="line.1464"></a>
<FONT color="green">1465</FONT> break;<a name="line.1465"></a>
<FONT color="green">1466</FONT> }<a name="line.1466"></a>
<FONT color="green">1467</FONT> } else {<a name="line.1467"></a>
<FONT color="green">1468</FONT> if (m_expandedNameTable.getType(expType) == nodeType) {<a name="line.1468"></a>
<FONT color="green">1469</FONT> break;<a name="line.1469"></a>
<FONT color="green">1470</FONT> }<a name="line.1470"></a>
<FONT color="green">1471</FONT> }<a name="line.1471"></a>
<FONT color="green">1472</FONT> }<a name="line.1472"></a>
<FONT color="green">1473</FONT> }<a name="line.1473"></a>
<FONT color="green">1474</FONT> }<a name="line.1474"></a>
<FONT color="green">1475</FONT> <a name="line.1475"></a>
<FONT color="green">1476</FONT> _currentNode = node;<a name="line.1476"></a>
<FONT color="green">1477</FONT> <a name="line.1477"></a>
<FONT color="green">1478</FONT> return (node == NULL) ? NULL : returnNode(makeNodeHandle(node));<a name="line.1478"></a>
<FONT color="green">1479</FONT> }<a name="line.1479"></a>
<FONT color="green">1480</FONT> } // end of TypedPrecedingIterator<a name="line.1480"></a>
<FONT color="green">1481</FONT> <a name="line.1481"></a>
<FONT color="green">1482</FONT> /**<a name="line.1482"></a>
<FONT color="green">1483</FONT> * Iterator that returns following nodes of for a given node.<a name="line.1483"></a>
<FONT color="green">1484</FONT> */<a name="line.1484"></a>
<FONT color="green">1485</FONT> public class FollowingIterator extends InternalAxisIteratorBase<a name="line.1485"></a>
<FONT color="green">1486</FONT> {<a name="line.1486"></a>
<FONT color="green">1487</FONT> DTMAxisTraverser m_traverser; // easier for now<a name="line.1487"></a>
<FONT color="green">1488</FONT> <a name="line.1488"></a>
<FONT color="green">1489</FONT> public FollowingIterator()<a name="line.1489"></a>
<FONT color="green">1490</FONT> {<a name="line.1490"></a>
<FONT color="green">1491</FONT> m_traverser = getAxisTraverser(Axis.FOLLOWING);<a name="line.1491"></a>
<FONT color="green">1492</FONT> }<a name="line.1492"></a>
<FONT color="green">1493</FONT> <a name="line.1493"></a>
<FONT color="green">1494</FONT> /**<a name="line.1494"></a>
<FONT color="green">1495</FONT> * Set start to END should 'close' the iterator,<a name="line.1495"></a>
<FONT color="green">1496</FONT> * i.e. subsequent call to next() should return END.<a name="line.1496"></a>
<FONT color="green">1497</FONT> *<a name="line.1497"></a>
<FONT color="green">1498</FONT> * @param node Sets the root of the iteration.<a name="line.1498"></a>
<FONT color="green">1499</FONT> *<a name="line.1499"></a>
<FONT color="green">1500</FONT> * @return A DTMAxisIterator set to the start of the iteration.<a name="line.1500"></a>
<FONT color="green">1501</FONT> */<a name="line.1501"></a>
<FONT color="green">1502</FONT> public DTMAxisIterator setStartNode(int node)<a name="line.1502"></a>
<FONT color="green">1503</FONT> {<a name="line.1503"></a>
<FONT color="green">1504</FONT> //%HZ%: Added reference to DTMDefaultBase.ROOTNODE back in, temporarily<a name="line.1504"></a>
<FONT color="green">1505</FONT> if (node == DTMDefaultBase.ROOTNODE)<a name="line.1505"></a>
<FONT color="green">1506</FONT> node = getDocument();<a name="line.1506"></a>
<FONT color="green">1507</FONT> if (_isRestartable)<a name="line.1507"></a>
<FONT color="green">1508</FONT> {<a name="line.1508"></a>
<FONT color="green">1509</FONT> _startNode = node;<a name="line.1509"></a>
<FONT color="green">1510</FONT> <a name="line.1510"></a>
<FONT color="green">1511</FONT> // ?? -sb<a name="line.1511"></a>
<FONT color="green">1512</FONT> // find rightmost descendant (or self)<a name="line.1512"></a>
<FONT color="green">1513</FONT> // int current;<a name="line.1513"></a>
<FONT color="green">1514</FONT> // while ((node = getLastChild(current = node)) != NULL){}<a name="line.1514"></a>
<FONT color="green">1515</FONT> // _currentNode = current;<a name="line.1515"></a>
<FONT color="green">1516</FONT> _currentNode = m_traverser.first(node);<a name="line.1516"></a>
<FONT color="green">1517</FONT> <a name="line.1517"></a>
<FONT color="green">1518</FONT> // _currentNode precedes possible following(node) nodes<a name="line.1518"></a>
<FONT color="green">1519</FONT> return resetPosition();<a name="line.1519"></a>
<FONT color="green">1520</FONT> }<a name="line.1520"></a>
<FONT color="green">1521</FONT> <a name="line.1521"></a>
<FONT color="green">1522</FONT> return this;<a name="line.1522"></a>
<FONT color="green">1523</FONT> }<a name="line.1523"></a>
<FONT color="green">1524</FONT> <a name="line.1524"></a>
<FONT color="green">1525</FONT> /**<a name="line.1525"></a>
<FONT color="green">1526</FONT> * Get the next node in the iteration.<a name="line.1526"></a>
<FONT color="green">1527</FONT> *<a name="line.1527"></a>
<FONT color="green">1528</FONT> * @return The next node handle in the iteration, or END.<a name="line.1528"></a>
<FONT color="green">1529</FONT> */<a name="line.1529"></a>
<FONT color="green">1530</FONT> public int next()<a name="line.1530"></a>
<FONT color="green">1531</FONT> {<a name="line.1531"></a>
<FONT color="green">1532</FONT> <a name="line.1532"></a>
<FONT color="green">1533</FONT> int node = _currentNode;<a name="line.1533"></a>
<FONT color="green">1534</FONT> <a name="line.1534"></a>
<FONT color="green">1535</FONT> _currentNode = m_traverser.next(_startNode, _currentNode);<a name="line.1535"></a>
<FONT color="green">1536</FONT> <a name="line.1536"></a>
<FONT color="green">1537</FONT> return returnNode(node);<a name="line.1537"></a>
<FONT color="green">1538</FONT> }<a name="line.1538"></a>
<FONT color="green">1539</FONT> } // end of FollowingIterator<a name="line.1539"></a>
<FONT color="green">1540</FONT> <a name="line.1540"></a>
<FONT color="green">1541</FONT> /**<a name="line.1541"></a>
<FONT color="green">1542</FONT> * Iterator that returns following nodes of a given type for a given node.<a name="line.1542"></a>
<FONT color="green">1543</FONT> */<a name="line.1543"></a>
<FONT color="green">1544</FONT> public final class TypedFollowingIterator extends FollowingIterator<a name="line.1544"></a>
<FONT color="green">1545</FONT> {<a name="line.1545"></a>
<FONT color="green">1546</FONT> <a name="line.1546"></a>
<FONT color="green">1547</FONT> /** The extended type ID that was requested. */<a name="line.1547"></a>
<FONT color="green">1548</FONT> private final int _nodeType;<a name="line.1548"></a>
<FONT color="green">1549</FONT> <a name="line.1549"></a>
<FONT color="green">1550</FONT> /**<a name="line.1550"></a>
<FONT color="green">1551</FONT> * Constructor TypedFollowingIterator<a name="line.1551"></a>
<FONT color="green">1552</FONT> *<a name="line.1552"></a>
<FONT color="green">1553</FONT> *<a name="line.1553"></a>
<FONT color="green">1554</FONT> * @param type The extended type ID being requested.<a name="line.1554"></a>
<FONT color="green">1555</FONT> */<a name="line.1555"></a>
<FONT color="green">1556</FONT> public TypedFollowingIterator(int type)<a name="line.1556"></a>
<FONT color="green">1557</FONT> {<a name="line.1557"></a>
<FONT color="green">1558</FONT> _nodeType = type;<a name="line.1558"></a>
<FONT color="green">1559</FONT> }<a name="line.1559"></a>
<FONT color="green">1560</FONT> <a name="line.1560"></a>
<FONT color="green">1561</FONT> /**<a name="line.1561"></a>
<FONT color="green">1562</FONT> * Get the next node in the iteration.<a name="line.1562"></a>
<FONT color="green">1563</FONT> *<a name="line.1563"></a>
<FONT color="green">1564</FONT> * @return The next node handle in the iteration, or END.<a name="line.1564"></a>
<FONT color="green">1565</FONT> */<a name="line.1565"></a>
<FONT color="green">1566</FONT> public int next()<a name="line.1566"></a>
<FONT color="green">1567</FONT> {<a name="line.1567"></a>
<FONT color="green">1568</FONT> <a name="line.1568"></a>
<FONT color="green">1569</FONT> int node;<a name="line.1569"></a>
<FONT color="green">1570</FONT> <a name="line.1570"></a>
<FONT color="green">1571</FONT> do{<a name="line.1571"></a>
<FONT color="green">1572</FONT> node = _currentNode;<a name="line.1572"></a>
<FONT color="green">1573</FONT> <a name="line.1573"></a>
<FONT color="green">1574</FONT> _currentNode = m_traverser.next(_startNode, _currentNode);<a name="line.1574"></a>
<FONT color="green">1575</FONT> <a name="line.1575"></a>
<FONT color="green">1576</FONT> } <a name="line.1576"></a>
<FONT color="green">1577</FONT> while (node != DTM.NULL<a name="line.1577"></a>
<FONT color="green">1578</FONT> &amp;&amp; (getExpandedTypeID(node) != _nodeType &amp;&amp; getNodeType(node) != _nodeType));<a name="line.1578"></a>
<FONT color="green">1579</FONT> <a name="line.1579"></a>
<FONT color="green">1580</FONT> return (node == DTM.NULL ? DTM.NULL :returnNode(node));<a name="line.1580"></a>
<FONT color="green">1581</FONT> }<a name="line.1581"></a>
<FONT color="green">1582</FONT> } // end of TypedFollowingIterator<a name="line.1582"></a>
<FONT color="green">1583</FONT> <a name="line.1583"></a>
<FONT color="green">1584</FONT> /**<a name="line.1584"></a>
<FONT color="green">1585</FONT> * Iterator that returns the ancestors of a given node in document<a name="line.1585"></a>
<FONT color="green">1586</FONT> * order. (NOTE! This was changed from the XSLTC code!)<a name="line.1586"></a>
<FONT color="green">1587</FONT> */<a name="line.1587"></a>
<FONT color="green">1588</FONT> public class AncestorIterator extends InternalAxisIteratorBase<a name="line.1588"></a>
<FONT color="green">1589</FONT> {<a name="line.1589"></a>
<FONT color="green">1590</FONT> org.apache.xml.utils.NodeVector m_ancestors = <a name="line.1590"></a>
<FONT color="green">1591</FONT> new org.apache.xml.utils.NodeVector();<a name="line.1591"></a>
<FONT color="green">1592</FONT> <a name="line.1592"></a>
<FONT color="green">1593</FONT> int m_ancestorsPos;<a name="line.1593"></a>
<FONT color="green">1594</FONT> <a name="line.1594"></a>
<FONT color="green">1595</FONT> int m_markedPos;<a name="line.1595"></a>
<FONT color="green">1596</FONT> <a name="line.1596"></a>
<FONT color="green">1597</FONT> /** The real start node for this axes, since _startNode will be adjusted. */<a name="line.1597"></a>
<FONT color="green">1598</FONT> int m_realStartNode;<a name="line.1598"></a>
<FONT color="green">1599</FONT> <a name="line.1599"></a>
<FONT color="green">1600</FONT> /**<a name="line.1600"></a>
<FONT color="green">1601</FONT> * Get start to END should 'close' the iterator,<a name="line.1601"></a>
<FONT color="green">1602</FONT> * i.e. subsequent call to next() should return END.<a name="line.1602"></a>
<FONT color="green">1603</FONT> *<a name="line.1603"></a>
<FONT color="green">1604</FONT> * @return The root node of the iteration.<a name="line.1604"></a>
<FONT color="green">1605</FONT> */<a name="line.1605"></a>
<FONT color="green">1606</FONT> public int getStartNode()<a name="line.1606"></a>
<FONT color="green">1607</FONT> {<a name="line.1607"></a>
<FONT color="green">1608</FONT> return m_realStartNode;<a name="line.1608"></a>
<FONT color="green">1609</FONT> }<a name="line.1609"></a>
<FONT color="green">1610</FONT> <a name="line.1610"></a>
<FONT color="green">1611</FONT> /**<a name="line.1611"></a>
<FONT color="green">1612</FONT> * True if this iterator has a reversed axis.<a name="line.1612"></a>
<FONT color="green">1613</FONT> *<a name="line.1613"></a>
<FONT color="green">1614</FONT> * @return true since this iterator is a reversed axis.<a name="line.1614"></a>
<FONT color="green">1615</FONT> */<a name="line.1615"></a>
<FONT color="green">1616</FONT> public final boolean isReverse()<a name="line.1616"></a>
<FONT color="green">1617</FONT> {<a name="line.1617"></a>
<FONT color="green">1618</FONT> return true;<a name="line.1618"></a>
<FONT color="green">1619</FONT> }<a name="line.1619"></a>
<FONT color="green">1620</FONT> <a name="line.1620"></a>
<FONT color="green">1621</FONT> /**<a name="line.1621"></a>
<FONT color="green">1622</FONT> * Returns a deep copy of this iterator. The cloned iterator is not reset.<a name="line.1622"></a>
<FONT color="green">1623</FONT> *<a name="line.1623"></a>
<FONT color="green">1624</FONT> * @return a deep copy of this iterator.<a name="line.1624"></a>
<FONT color="green">1625</FONT> */<a name="line.1625"></a>
<FONT color="green">1626</FONT> public DTMAxisIterator cloneIterator()<a name="line.1626"></a>
<FONT color="green">1627</FONT> {<a name="line.1627"></a>
<FONT color="green">1628</FONT> _isRestartable = false; // must set to false for any clone<a name="line.1628"></a>
<FONT color="green">1629</FONT> <a name="line.1629"></a>
<FONT color="green">1630</FONT> try<a name="line.1630"></a>
<FONT color="green">1631</FONT> {<a name="line.1631"></a>
<FONT color="green">1632</FONT> final AncestorIterator clone = (AncestorIterator) super.clone();<a name="line.1632"></a>
<FONT color="green">1633</FONT> <a name="line.1633"></a>
<FONT color="green">1634</FONT> clone._startNode = _startNode;<a name="line.1634"></a>
<FONT color="green">1635</FONT> <a name="line.1635"></a>
<FONT color="green">1636</FONT> // return clone.reset();<a name="line.1636"></a>
<FONT color="green">1637</FONT> return clone;<a name="line.1637"></a>
<FONT color="green">1638</FONT> }<a name="line.1638"></a>
<FONT color="green">1639</FONT> catch (CloneNotSupportedException e)<a name="line.1639"></a>
<FONT color="green">1640</FONT> {<a name="line.1640"></a>
<FONT color="green">1641</FONT> throw new DTMException(XMLMessages.createXMLMessage(XMLErrorResources.ER_ITERATOR_CLONE_NOT_SUPPORTED, null)); //"Iterator clone not supported.");<a name="line.1641"></a>
<FONT color="green">1642</FONT> }<a name="line.1642"></a>
<FONT color="green">1643</FONT> }<a name="line.1643"></a>
<FONT color="green">1644</FONT> <a name="line.1644"></a>
<FONT color="green">1645</FONT> /**<a name="line.1645"></a>
<FONT color="green">1646</FONT> * Set start to END should 'close' the iterator,<a name="line.1646"></a>
<FONT color="green">1647</FONT> * i.e. subsequent call to next() should return END.<a name="line.1647"></a>
<FONT color="green">1648</FONT> *<a name="line.1648"></a>
<FONT color="green">1649</FONT> * @param node Sets the root of the iteration.<a name="line.1649"></a>
<FONT color="green">1650</FONT> *<a name="line.1650"></a>
<FONT color="green">1651</FONT> * @return A DTMAxisIterator set to the start of the iteration.<a name="line.1651"></a>
<FONT color="green">1652</FONT> */<a name="line.1652"></a>
<FONT color="green">1653</FONT> public DTMAxisIterator setStartNode(int node)<a name="line.1653"></a>
<FONT color="green">1654</FONT> {<a name="line.1654"></a>
<FONT color="green">1655</FONT> //%HZ%: Added reference to DTMDefaultBase.ROOTNODE back in, temporarily<a name="line.1655"></a>
<FONT color="green">1656</FONT> if (node == DTMDefaultBase.ROOTNODE)<a name="line.1656"></a>
<FONT color="green">1657</FONT> node = getDocument();<a name="line.1657"></a>
<FONT color="green">1658</FONT> m_realStartNode = node;<a name="line.1658"></a>
<FONT color="green">1659</FONT> <a name="line.1659"></a>
<FONT color="green">1660</FONT> if (_isRestartable)<a name="line.1660"></a>
<FONT color="green">1661</FONT> {<a name="line.1661"></a>
<FONT color="green">1662</FONT> int nodeID = makeNodeIdentity(node);<a name="line.1662"></a>
<FONT color="green">1663</FONT> <a name="line.1663"></a>
<FONT color="green">1664</FONT> if (!_includeSelf &amp;&amp; node != DTM.NULL) {<a name="line.1664"></a>
<FONT color="green">1665</FONT> nodeID = _parent(nodeID);<a name="line.1665"></a>
<FONT color="green">1666</FONT> node = makeNodeHandle(nodeID);<a name="line.1666"></a>
<FONT color="green">1667</FONT> }<a name="line.1667"></a>
<FONT color="green">1668</FONT> <a name="line.1668"></a>
<FONT color="green">1669</FONT> _startNode = node;<a name="line.1669"></a>
<FONT color="green">1670</FONT> <a name="line.1670"></a>
<FONT color="green">1671</FONT> while (nodeID != END) {<a name="line.1671"></a>
<FONT color="green">1672</FONT> m_ancestors.addElement(node);<a name="line.1672"></a>
<FONT color="green">1673</FONT> nodeID = _parent(nodeID);<a name="line.1673"></a>
<FONT color="green">1674</FONT> node = makeNodeHandle(nodeID);<a name="line.1674"></a>
<FONT color="green">1675</FONT> }<a name="line.1675"></a>
<FONT color="green">1676</FONT> m_ancestorsPos = m_ancestors.size()-1;<a name="line.1676"></a>
<FONT color="green">1677</FONT> <a name="line.1677"></a>
<FONT color="green">1678</FONT> _currentNode = (m_ancestorsPos&gt;=0)<a name="line.1678"></a>
<FONT color="green">1679</FONT> ? m_ancestors.elementAt(m_ancestorsPos)<a name="line.1679"></a>
<FONT color="green">1680</FONT> : DTM.NULL;<a name="line.1680"></a>
<FONT color="green">1681</FONT> <a name="line.1681"></a>
<FONT color="green">1682</FONT> return resetPosition();<a name="line.1682"></a>
<FONT color="green">1683</FONT> }<a name="line.1683"></a>
<FONT color="green">1684</FONT> <a name="line.1684"></a>
<FONT color="green">1685</FONT> return this;<a name="line.1685"></a>
<FONT color="green">1686</FONT> }<a name="line.1686"></a>
<FONT color="green">1687</FONT> <a name="line.1687"></a>
<FONT color="green">1688</FONT> /**<a name="line.1688"></a>
<FONT color="green">1689</FONT> * Resets the iterator to the last start node.<a name="line.1689"></a>
<FONT color="green">1690</FONT> *<a name="line.1690"></a>
<FONT color="green">1691</FONT> * @return A DTMAxisIterator, which may or may not be the same as this<a name="line.1691"></a>
<FONT color="green">1692</FONT> * iterator.<a name="line.1692"></a>
<FONT color="green">1693</FONT> */<a name="line.1693"></a>
<FONT color="green">1694</FONT> public DTMAxisIterator reset()<a name="line.1694"></a>
<FONT color="green">1695</FONT> {<a name="line.1695"></a>
<FONT color="green">1696</FONT> <a name="line.1696"></a>
<FONT color="green">1697</FONT> m_ancestorsPos = m_ancestors.size()-1;<a name="line.1697"></a>
<FONT color="green">1698</FONT> <a name="line.1698"></a>
<FONT color="green">1699</FONT> _currentNode = (m_ancestorsPos&gt;=0) ? m_ancestors.elementAt(m_ancestorsPos)<a name="line.1699"></a>
<FONT color="green">1700</FONT> : DTM.NULL;<a name="line.1700"></a>
<FONT color="green">1701</FONT> <a name="line.1701"></a>
<FONT color="green">1702</FONT> return resetPosition();<a name="line.1702"></a>
<FONT color="green">1703</FONT> }<a name="line.1703"></a>
<FONT color="green">1704</FONT> <a name="line.1704"></a>
<FONT color="green">1705</FONT> /**<a name="line.1705"></a>
<FONT color="green">1706</FONT> * Get the next node in the iteration.<a name="line.1706"></a>
<FONT color="green">1707</FONT> *<a name="line.1707"></a>
<FONT color="green">1708</FONT> * @return The next node handle in the iteration, or END.<a name="line.1708"></a>
<FONT color="green">1709</FONT> */<a name="line.1709"></a>
<FONT color="green">1710</FONT> public int next()<a name="line.1710"></a>
<FONT color="green">1711</FONT> {<a name="line.1711"></a>
<FONT color="green">1712</FONT> <a name="line.1712"></a>
<FONT color="green">1713</FONT> int next = _currentNode;<a name="line.1713"></a>
<FONT color="green">1714</FONT> <a name="line.1714"></a>
<FONT color="green">1715</FONT> int pos = --m_ancestorsPos;<a name="line.1715"></a>
<FONT color="green">1716</FONT> <a name="line.1716"></a>
<FONT color="green">1717</FONT> _currentNode = (pos &gt;= 0) ? m_ancestors.elementAt(m_ancestorsPos)<a name="line.1717"></a>
<FONT color="green">1718</FONT> : DTM.NULL;<a name="line.1718"></a>
<FONT color="green">1719</FONT> <a name="line.1719"></a>
<FONT color="green">1720</FONT> return returnNode(next);<a name="line.1720"></a>
<FONT color="green">1721</FONT> }<a name="line.1721"></a>
<FONT color="green">1722</FONT> <a name="line.1722"></a>
<FONT color="green">1723</FONT> public void setMark() {<a name="line.1723"></a>
<FONT color="green">1724</FONT> m_markedPos = m_ancestorsPos;<a name="line.1724"></a>
<FONT color="green">1725</FONT> }<a name="line.1725"></a>
<FONT color="green">1726</FONT> <a name="line.1726"></a>
<FONT color="green">1727</FONT> public void gotoMark() {<a name="line.1727"></a>
<FONT color="green">1728</FONT> m_ancestorsPos = m_markedPos;<a name="line.1728"></a>
<FONT color="green">1729</FONT> _currentNode = m_ancestorsPos&gt;=0 ? m_ancestors.elementAt(m_ancestorsPos)<a name="line.1729"></a>
<FONT color="green">1730</FONT> : DTM.NULL;<a name="line.1730"></a>
<FONT color="green">1731</FONT> }<a name="line.1731"></a>
<FONT color="green">1732</FONT> } // end of AncestorIterator<a name="line.1732"></a>
<FONT color="green">1733</FONT> <a name="line.1733"></a>
<FONT color="green">1734</FONT> /**<a name="line.1734"></a>
<FONT color="green">1735</FONT> * Typed iterator that returns the ancestors of a given node.<a name="line.1735"></a>
<FONT color="green">1736</FONT> */<a name="line.1736"></a>
<FONT color="green">1737</FONT> public final class TypedAncestorIterator extends AncestorIterator<a name="line.1737"></a>
<FONT color="green">1738</FONT> {<a name="line.1738"></a>
<FONT color="green">1739</FONT> <a name="line.1739"></a>
<FONT color="green">1740</FONT> /** The extended type ID that was requested. */<a name="line.1740"></a>
<FONT color="green">1741</FONT> private final int _nodeType;<a name="line.1741"></a>
<FONT color="green">1742</FONT> <a name="line.1742"></a>
<FONT color="green">1743</FONT> /**<a name="line.1743"></a>
<FONT color="green">1744</FONT> * Constructor TypedAncestorIterator<a name="line.1744"></a>
<FONT color="green">1745</FONT> *<a name="line.1745"></a>
<FONT color="green">1746</FONT> *<a name="line.1746"></a>
<FONT color="green">1747</FONT> * @param type The extended type ID being requested.<a name="line.1747"></a>
<FONT color="green">1748</FONT> */<a name="line.1748"></a>
<FONT color="green">1749</FONT> public TypedAncestorIterator(int type)<a name="line.1749"></a>
<FONT color="green">1750</FONT> {<a name="line.1750"></a>
<FONT color="green">1751</FONT> _nodeType = type;<a name="line.1751"></a>
<FONT color="green">1752</FONT> }<a name="line.1752"></a>
<FONT color="green">1753</FONT> <a name="line.1753"></a>
<FONT color="green">1754</FONT> /**<a name="line.1754"></a>
<FONT color="green">1755</FONT> * Set start to END should 'close' the iterator,<a name="line.1755"></a>
<FONT color="green">1756</FONT> * i.e. subsequent call to next() should return END.<a name="line.1756"></a>
<FONT color="green">1757</FONT> *<a name="line.1757"></a>
<FONT color="green">1758</FONT> * @param node Sets the root of the iteration.<a name="line.1758"></a>
<FONT color="green">1759</FONT> *<a name="line.1759"></a>
<FONT color="green">1760</FONT> * @return A DTMAxisIterator set to the start of the iteration.<a name="line.1760"></a>
<FONT color="green">1761</FONT> */<a name="line.1761"></a>
<FONT color="green">1762</FONT> public DTMAxisIterator setStartNode(int node)<a name="line.1762"></a>
<FONT color="green">1763</FONT> {<a name="line.1763"></a>
<FONT color="green">1764</FONT> //%HZ%: Added reference to DTMDefaultBase.ROOTNODE back in, temporarily<a name="line.1764"></a>
<FONT color="green">1765</FONT> if (node == DTMDefaultBase.ROOTNODE)<a name="line.1765"></a>
<FONT color="green">1766</FONT> node = getDocument();<a name="line.1766"></a>
<FONT color="green">1767</FONT> m_realStartNode = node;<a name="line.1767"></a>
<FONT color="green">1768</FONT> <a name="line.1768"></a>
<FONT color="green">1769</FONT> if (_isRestartable)<a name="line.1769"></a>
<FONT color="green">1770</FONT> {<a name="line.1770"></a>
<FONT color="green">1771</FONT> int nodeID = makeNodeIdentity(node);<a name="line.1771"></a>
<FONT color="green">1772</FONT> int nodeType = _nodeType;<a name="line.1772"></a>
<FONT color="green">1773</FONT> <a name="line.1773"></a>
<FONT color="green">1774</FONT> if (!_includeSelf &amp;&amp; node != DTM.NULL) {<a name="line.1774"></a>
<FONT color="green">1775</FONT> nodeID = _parent(nodeID);<a name="line.1775"></a>
<FONT color="green">1776</FONT> }<a name="line.1776"></a>
<FONT color="green">1777</FONT> <a name="line.1777"></a>
<FONT color="green">1778</FONT> _startNode = node;<a name="line.1778"></a>
<FONT color="green">1779</FONT> <a name="line.1779"></a>
<FONT color="green">1780</FONT> if (nodeType &gt;= DTM.NTYPES) {<a name="line.1780"></a>
<FONT color="green">1781</FONT> while (nodeID != END) {<a name="line.1781"></a>
<FONT color="green">1782</FONT> int eType = _exptype(nodeID);<a name="line.1782"></a>
<FONT color="green">1783</FONT> <a name="line.1783"></a>
<FONT color="green">1784</FONT> if (eType == nodeType) {<a name="line.1784"></a>
<FONT color="green">1785</FONT> m_ancestors.addElement(makeNodeHandle(nodeID));<a name="line.1785"></a>
<FONT color="green">1786</FONT> }<a name="line.1786"></a>
<FONT color="green">1787</FONT> nodeID = _parent(nodeID);<a name="line.1787"></a>
<FONT color="green">1788</FONT> }<a name="line.1788"></a>
<FONT color="green">1789</FONT> } else {<a name="line.1789"></a>
<FONT color="green">1790</FONT> while (nodeID != END) {<a name="line.1790"></a>
<FONT color="green">1791</FONT> int eType = _exptype(nodeID);<a name="line.1791"></a>
<FONT color="green">1792</FONT> <a name="line.1792"></a>
<FONT color="green">1793</FONT> if ((eType &gt;= DTM.NTYPES<a name="line.1793"></a>
<FONT color="green">1794</FONT> &amp;&amp; m_expandedNameTable.getType(eType) == nodeType)<a name="line.1794"></a>
<FONT color="green">1795</FONT> || (eType &lt; DTM.NTYPES &amp;&amp; eType == nodeType)) {<a name="line.1795"></a>
<FONT color="green">1796</FONT> m_ancestors.addElement(makeNodeHandle(nodeID));<a name="line.1796"></a>
<FONT color="green">1797</FONT> }<a name="line.1797"></a>
<FONT color="green">1798</FONT> nodeID = _parent(nodeID);<a name="line.1798"></a>
<FONT color="green">1799</FONT> }<a name="line.1799"></a>
<FONT color="green">1800</FONT> }<a name="line.1800"></a>
<FONT color="green">1801</FONT> m_ancestorsPos = m_ancestors.size()-1;<a name="line.1801"></a>
<FONT color="green">1802</FONT> <a name="line.1802"></a>
<FONT color="green">1803</FONT> _currentNode = (m_ancestorsPos&gt;=0)<a name="line.1803"></a>
<FONT color="green">1804</FONT> ? m_ancestors.elementAt(m_ancestorsPos)<a name="line.1804"></a>
<FONT color="green">1805</FONT> : DTM.NULL;<a name="line.1805"></a>
<FONT color="green">1806</FONT> <a name="line.1806"></a>
<FONT color="green">1807</FONT> return resetPosition();<a name="line.1807"></a>
<FONT color="green">1808</FONT> }<a name="line.1808"></a>
<FONT color="green">1809</FONT> <a name="line.1809"></a>
<FONT color="green">1810</FONT> return this;<a name="line.1810"></a>
<FONT color="green">1811</FONT> }<a name="line.1811"></a>
<FONT color="green">1812</FONT> } // end of TypedAncestorIterator<a name="line.1812"></a>
<FONT color="green">1813</FONT> <a name="line.1813"></a>
<FONT color="green">1814</FONT> /**<a name="line.1814"></a>
<FONT color="green">1815</FONT> * Iterator that returns the descendants of a given node.<a name="line.1815"></a>
<FONT color="green">1816</FONT> */<a name="line.1816"></a>
<FONT color="green">1817</FONT> public class DescendantIterator extends InternalAxisIteratorBase<a name="line.1817"></a>
<FONT color="green">1818</FONT> {<a name="line.1818"></a>
<FONT color="green">1819</FONT> <a name="line.1819"></a>
<FONT color="green">1820</FONT> /**<a name="line.1820"></a>
<FONT color="green">1821</FONT> * Set start to END should 'close' the iterator,<a name="line.1821"></a>
<FONT color="green">1822</FONT> * i.e. subsequent call to next() should return END.<a name="line.1822"></a>
<FONT color="green">1823</FONT> *<a name="line.1823"></a>
<FONT color="green">1824</FONT> * @param node Sets the root of the iteration.<a name="line.1824"></a>
<FONT color="green">1825</FONT> *<a name="line.1825"></a>
<FONT color="green">1826</FONT> * @return A DTMAxisIterator set to the start of the iteration.<a name="line.1826"></a>
<FONT color="green">1827</FONT> */<a name="line.1827"></a>
<FONT color="green">1828</FONT> public DTMAxisIterator setStartNode(int node)<a name="line.1828"></a>
<FONT color="green">1829</FONT> {<a name="line.1829"></a>
<FONT color="green">1830</FONT> //%HZ%: Added reference to DTMDefaultBase.ROOTNODE back in, temporarily<a name="line.1830"></a>
<FONT color="green">1831</FONT> if (node == DTMDefaultBase.ROOTNODE)<a name="line.1831"></a>
<FONT color="green">1832</FONT> node = getDocument();<a name="line.1832"></a>
<FONT color="green">1833</FONT> if (_isRestartable)<a name="line.1833"></a>
<FONT color="green">1834</FONT> {<a name="line.1834"></a>
<FONT color="green">1835</FONT> node = makeNodeIdentity(node);<a name="line.1835"></a>
<FONT color="green">1836</FONT> _startNode = node;<a name="line.1836"></a>
<FONT color="green">1837</FONT> <a name="line.1837"></a>
<FONT color="green">1838</FONT> if (_includeSelf)<a name="line.1838"></a>
<FONT color="green">1839</FONT> node--;<a name="line.1839"></a>
<FONT color="green">1840</FONT> <a name="line.1840"></a>
<FONT color="green">1841</FONT> _currentNode = node;<a name="line.1841"></a>
<FONT color="green">1842</FONT> <a name="line.1842"></a>
<FONT color="green">1843</FONT> return resetPosition();<a name="line.1843"></a>
<FONT color="green">1844</FONT> }<a name="line.1844"></a>
<FONT color="green">1845</FONT> <a name="line.1845"></a>
<FONT color="green">1846</FONT> return this;<a name="line.1846"></a>
<FONT color="green">1847</FONT> }<a name="line.1847"></a>
<FONT color="green">1848</FONT> <a name="line.1848"></a>
<FONT color="green">1849</FONT> /**<a name="line.1849"></a>
<FONT color="green">1850</FONT> * Tell if this node identity is a descendant. Assumes that<a name="line.1850"></a>
<FONT color="green">1851</FONT> * the node info for the element has already been obtained.<a name="line.1851"></a>
<FONT color="green">1852</FONT> *<a name="line.1852"></a>
<FONT color="green">1853</FONT> * This one-sided test works only if the parent has been<a name="line.1853"></a>
<FONT color="green">1854</FONT> * previously tested and is known to be a descendent. It fails if<a name="line.1854"></a>
<FONT color="green">1855</FONT> * the parent is the _startNode's next sibling, or indeed any node<a name="line.1855"></a>
<FONT color="green">1856</FONT> * that follows _startNode in document order. That may suffice<a name="line.1856"></a>
<FONT color="green">1857</FONT> * for this iterator, but it's not really an isDescendent() test.<a name="line.1857"></a>
<FONT color="green">1858</FONT> * %REVIEW% rename?<a name="line.1858"></a>
<FONT color="green">1859</FONT> *<a name="line.1859"></a>
<FONT color="green">1860</FONT> * @param identity The index number of the node in question.<a name="line.1860"></a>
<FONT color="green">1861</FONT> * @return true if the index is a descendant of _startNode.<a name="line.1861"></a>
<FONT color="green">1862</FONT> */<a name="line.1862"></a>
<FONT color="green">1863</FONT> protected boolean isDescendant(int identity)<a name="line.1863"></a>
<FONT color="green">1864</FONT> {<a name="line.1864"></a>
<FONT color="green">1865</FONT> return (_parent(identity) &gt;= _startNode) || (_startNode == identity);<a name="line.1865"></a>
<FONT color="green">1866</FONT> }<a name="line.1866"></a>
<FONT color="green">1867</FONT> <a name="line.1867"></a>
<FONT color="green">1868</FONT> /**<a name="line.1868"></a>
<FONT color="green">1869</FONT> * Get the next node in the iteration.<a name="line.1869"></a>
<FONT color="green">1870</FONT> *<a name="line.1870"></a>
<FONT color="green">1871</FONT> * @return The next node handle in the iteration, or END.<a name="line.1871"></a>
<FONT color="green">1872</FONT> */<a name="line.1872"></a>
<FONT color="green">1873</FONT> public int next()<a name="line.1873"></a>
<FONT color="green">1874</FONT> {<a name="line.1874"></a>
<FONT color="green">1875</FONT> if (_startNode == NULL) {<a name="line.1875"></a>
<FONT color="green">1876</FONT> return NULL;<a name="line.1876"></a>
<FONT color="green">1877</FONT> }<a name="line.1877"></a>
<FONT color="green">1878</FONT> <a name="line.1878"></a>
<FONT color="green">1879</FONT> if (_includeSelf &amp;&amp; (_currentNode + 1) == _startNode)<a name="line.1879"></a>
<FONT color="green">1880</FONT> return returnNode(makeNodeHandle(++_currentNode)); // | m_dtmIdent);<a name="line.1880"></a>
<FONT color="green">1881</FONT> <a name="line.1881"></a>
<FONT color="green">1882</FONT> int node = _currentNode;<a name="line.1882"></a>
<FONT color="green">1883</FONT> int type;<a name="line.1883"></a>
<FONT color="green">1884</FONT> <a name="line.1884"></a>
<FONT color="green">1885</FONT> do {<a name="line.1885"></a>
<FONT color="green">1886</FONT> node++;<a name="line.1886"></a>
<FONT color="green">1887</FONT> type = _type(node);<a name="line.1887"></a>
<FONT color="green">1888</FONT> <a name="line.1888"></a>
<FONT color="green">1889</FONT> if (NULL == type ||!isDescendant(node)) {<a name="line.1889"></a>
<FONT color="green">1890</FONT> _currentNode = NULL;<a name="line.1890"></a>
<FONT color="green">1891</FONT> return END;<a name="line.1891"></a>
<FONT color="green">1892</FONT> }<a name="line.1892"></a>
<FONT color="green">1893</FONT> } while(ATTRIBUTE_NODE == type || TEXT_NODE == type<a name="line.1893"></a>
<FONT color="green">1894</FONT> || NAMESPACE_NODE == type);<a name="line.1894"></a>
<FONT color="green">1895</FONT> <a name="line.1895"></a>
<FONT color="green">1896</FONT> _currentNode = node;<a name="line.1896"></a>
<FONT color="green">1897</FONT> return returnNode(makeNodeHandle(node)); // make handle.<a name="line.1897"></a>
<FONT color="green">1898</FONT> }<a name="line.1898"></a>
<FONT color="green">1899</FONT> <a name="line.1899"></a>
<FONT color="green">1900</FONT> /**<a name="line.1900"></a>
<FONT color="green">1901</FONT> * Reset.<a name="line.1901"></a>
<FONT color="green">1902</FONT> *<a name="line.1902"></a>
<FONT color="green">1903</FONT> */ <a name="line.1903"></a>
<FONT color="green">1904</FONT> public DTMAxisIterator reset()<a name="line.1904"></a>
<FONT color="green">1905</FONT> {<a name="line.1905"></a>
<FONT color="green">1906</FONT> <a name="line.1906"></a>
<FONT color="green">1907</FONT> final boolean temp = _isRestartable;<a name="line.1907"></a>
<FONT color="green">1908</FONT> <a name="line.1908"></a>
<FONT color="green">1909</FONT> _isRestartable = true;<a name="line.1909"></a>
<FONT color="green">1910</FONT> <a name="line.1910"></a>
<FONT color="green">1911</FONT> setStartNode(makeNodeHandle(_startNode));<a name="line.1911"></a>
<FONT color="green">1912</FONT> <a name="line.1912"></a>
<FONT color="green">1913</FONT> _isRestartable = temp;<a name="line.1913"></a>
<FONT color="green">1914</FONT> <a name="line.1914"></a>
<FONT color="green">1915</FONT> return this;<a name="line.1915"></a>
<FONT color="green">1916</FONT> }<a name="line.1916"></a>
<FONT color="green">1917</FONT> <a name="line.1917"></a>
<FONT color="green">1918</FONT> } // end of DescendantIterator<a name="line.1918"></a>
<FONT color="green">1919</FONT> <a name="line.1919"></a>
<FONT color="green">1920</FONT> /**<a name="line.1920"></a>
<FONT color="green">1921</FONT> * Typed iterator that returns the descendants of a given node.<a name="line.1921"></a>
<FONT color="green">1922</FONT> */<a name="line.1922"></a>
<FONT color="green">1923</FONT> public final class TypedDescendantIterator extends DescendantIterator<a name="line.1923"></a>
<FONT color="green">1924</FONT> {<a name="line.1924"></a>
<FONT color="green">1925</FONT> <a name="line.1925"></a>
<FONT color="green">1926</FONT> /** The extended type ID that was requested. */<a name="line.1926"></a>
<FONT color="green">1927</FONT> private final int _nodeType;<a name="line.1927"></a>
<FONT color="green">1928</FONT> <a name="line.1928"></a>
<FONT color="green">1929</FONT> /**<a name="line.1929"></a>
<FONT color="green">1930</FONT> * Constructor TypedDescendantIterator<a name="line.1930"></a>
<FONT color="green">1931</FONT> *<a name="line.1931"></a>
<FONT color="green">1932</FONT> *<a name="line.1932"></a>
<FONT color="green">1933</FONT> * @param nodeType Extended type ID being requested.<a name="line.1933"></a>
<FONT color="green">1934</FONT> */<a name="line.1934"></a>
<FONT color="green">1935</FONT> public TypedDescendantIterator(int nodeType)<a name="line.1935"></a>
<FONT color="green">1936</FONT> {<a name="line.1936"></a>
<FONT color="green">1937</FONT> _nodeType = nodeType;<a name="line.1937"></a>
<FONT color="green">1938</FONT> }<a name="line.1938"></a>
<FONT color="green">1939</FONT> <a name="line.1939"></a>
<FONT color="green">1940</FONT> /**<a name="line.1940"></a>
<FONT color="green">1941</FONT> * Get the next node in the iteration.<a name="line.1941"></a>
<FONT color="green">1942</FONT> *<a name="line.1942"></a>
<FONT color="green">1943</FONT> * @return The next node handle in the iteration, or END.<a name="line.1943"></a>
<FONT color="green">1944</FONT> */<a name="line.1944"></a>
<FONT color="green">1945</FONT> public int next()<a name="line.1945"></a>
<FONT color="green">1946</FONT> {<a name="line.1946"></a>
<FONT color="green">1947</FONT> int node;<a name="line.1947"></a>
<FONT color="green">1948</FONT> int type;<a name="line.1948"></a>
<FONT color="green">1949</FONT> <a name="line.1949"></a>
<FONT color="green">1950</FONT> if (_startNode == NULL) {<a name="line.1950"></a>
<FONT color="green">1951</FONT> return NULL;<a name="line.1951"></a>
<FONT color="green">1952</FONT> }<a name="line.1952"></a>
<FONT color="green">1953</FONT> <a name="line.1953"></a>
<FONT color="green">1954</FONT> node = _currentNode;<a name="line.1954"></a>
<FONT color="green">1955</FONT> <a name="line.1955"></a>
<FONT color="green">1956</FONT> do<a name="line.1956"></a>
<FONT color="green">1957</FONT> {<a name="line.1957"></a>
<FONT color="green">1958</FONT> node++;<a name="line.1958"></a>
<FONT color="green">1959</FONT> type = _type(node);<a name="line.1959"></a>
<FONT color="green">1960</FONT> <a name="line.1960"></a>
<FONT color="green">1961</FONT> if (NULL == type ||!isDescendant(node)) {<a name="line.1961"></a>
<FONT color="green">1962</FONT> _currentNode = NULL;<a name="line.1962"></a>
<FONT color="green">1963</FONT> return END;<a name="line.1963"></a>
<FONT color="green">1964</FONT> }<a name="line.1964"></a>
<FONT color="green">1965</FONT> }<a name="line.1965"></a>
<FONT color="green">1966</FONT> while (type != _nodeType &amp;&amp; _exptype(node) != _nodeType);<a name="line.1966"></a>
<FONT color="green">1967</FONT> <a name="line.1967"></a>
<FONT color="green">1968</FONT> _currentNode = node;<a name="line.1968"></a>
<FONT color="green">1969</FONT> return returnNode(makeNodeHandle(node));<a name="line.1969"></a>
<FONT color="green">1970</FONT> }<a name="line.1970"></a>
<FONT color="green">1971</FONT> } // end of TypedDescendantIterator<a name="line.1971"></a>
<FONT color="green">1972</FONT> <a name="line.1972"></a>
<FONT color="green">1973</FONT> /**<a name="line.1973"></a>
<FONT color="green">1974</FONT> * Iterator that returns the descendants of a given node.<a name="line.1974"></a>
<FONT color="green">1975</FONT> * I'm not exactly clear about this one... -sb<a name="line.1975"></a>
<FONT color="green">1976</FONT> */<a name="line.1976"></a>
<FONT color="green">1977</FONT> public class NthDescendantIterator extends DescendantIterator<a name="line.1977"></a>
<FONT color="green">1978</FONT> {<a name="line.1978"></a>
<FONT color="green">1979</FONT> <a name="line.1979"></a>
<FONT color="green">1980</FONT> /** The current nth position. */<a name="line.1980"></a>
<FONT color="green">1981</FONT> int _pos;<a name="line.1981"></a>
<FONT color="green">1982</FONT> <a name="line.1982"></a>
<FONT color="green">1983</FONT> /**<a name="line.1983"></a>
<FONT color="green">1984</FONT> * Constructor NthDescendantIterator<a name="line.1984"></a>
<FONT color="green">1985</FONT> *<a name="line.1985"></a>
<FONT color="green">1986</FONT> *<a name="line.1986"></a>
<FONT color="green">1987</FONT> * @param pos The nth position being requested.<a name="line.1987"></a>
<FONT color="green">1988</FONT> */<a name="line.1988"></a>
<FONT color="green">1989</FONT> public NthDescendantIterator(int pos)<a name="line.1989"></a>
<FONT color="green">1990</FONT> {<a name="line.1990"></a>
<FONT color="green">1991</FONT> _pos = pos;<a name="line.1991"></a>
<FONT color="green">1992</FONT> }<a name="line.1992"></a>
<FONT color="green">1993</FONT> <a name="line.1993"></a>
<FONT color="green">1994</FONT> /**<a name="line.1994"></a>
<FONT color="green">1995</FONT> * Get the next node in the iteration.<a name="line.1995"></a>
<FONT color="green">1996</FONT> *<a name="line.1996"></a>
<FONT color="green">1997</FONT> * @return The next node handle in the iteration, or END.<a name="line.1997"></a>
<FONT color="green">1998</FONT> */<a name="line.1998"></a>
<FONT color="green">1999</FONT> public int next()<a name="line.1999"></a>
<FONT color="green">2000</FONT> {<a name="line.2000"></a>
<FONT color="green">2001</FONT> <a name="line.2001"></a>
<FONT color="green">2002</FONT> // I'm not exactly clear yet what this is doing... -sb<a name="line.2002"></a>
<FONT color="green">2003</FONT> int node;<a name="line.2003"></a>
<FONT color="green">2004</FONT> <a name="line.2004"></a>
<FONT color="green">2005</FONT> while ((node = super.next()) != END)<a name="line.2005"></a>
<FONT color="green">2006</FONT> {<a name="line.2006"></a>
<FONT color="green">2007</FONT> node = makeNodeIdentity(node);<a name="line.2007"></a>
<FONT color="green">2008</FONT> <a name="line.2008"></a>
<FONT color="green">2009</FONT> int parent = _parent(node);<a name="line.2009"></a>
<FONT color="green">2010</FONT> int child = _firstch(parent);<a name="line.2010"></a>
<FONT color="green">2011</FONT> int pos = 0;<a name="line.2011"></a>
<FONT color="green">2012</FONT> <a name="line.2012"></a>
<FONT color="green">2013</FONT> do<a name="line.2013"></a>
<FONT color="green">2014</FONT> {<a name="line.2014"></a>
<FONT color="green">2015</FONT> int type = _type(child);<a name="line.2015"></a>
<FONT color="green">2016</FONT> <a name="line.2016"></a>
<FONT color="green">2017</FONT> if (ELEMENT_NODE == type)<a name="line.2017"></a>
<FONT color="green">2018</FONT> pos++;<a name="line.2018"></a>
<FONT color="green">2019</FONT> }<a name="line.2019"></a>
<FONT color="green">2020</FONT> while ((pos &lt; _pos) &amp;&amp; (child = _nextsib(child)) != END);<a name="line.2020"></a>
<FONT color="green">2021</FONT> <a name="line.2021"></a>
<FONT color="green">2022</FONT> if (node == child)<a name="line.2022"></a>
<FONT color="green">2023</FONT> return node;<a name="line.2023"></a>
<FONT color="green">2024</FONT> }<a name="line.2024"></a>
<FONT color="green">2025</FONT> <a name="line.2025"></a>
<FONT color="green">2026</FONT> return (END);<a name="line.2026"></a>
<FONT color="green">2027</FONT> }<a name="line.2027"></a>
<FONT color="green">2028</FONT> } // end of NthDescendantIterator<a name="line.2028"></a>
<FONT color="green">2029</FONT> <a name="line.2029"></a>
<FONT color="green">2030</FONT> /**<a name="line.2030"></a>
<FONT color="green">2031</FONT> * Class SingletonIterator.<a name="line.2031"></a>
<FONT color="green">2032</FONT> */<a name="line.2032"></a>
<FONT color="green">2033</FONT> public class SingletonIterator extends InternalAxisIteratorBase<a name="line.2033"></a>
<FONT color="green">2034</FONT> {<a name="line.2034"></a>
<FONT color="green">2035</FONT> <a name="line.2035"></a>
<FONT color="green">2036</FONT> /** (not sure yet what this is. -sb) (sc &amp; sb remove final to compile in JDK 1.1.8) */<a name="line.2036"></a>
<FONT color="green">2037</FONT> private boolean _isConstant;<a name="line.2037"></a>
<FONT color="green">2038</FONT> <a name="line.2038"></a>
<FONT color="green">2039</FONT> /**<a name="line.2039"></a>
<FONT color="green">2040</FONT> * Constructor SingletonIterator<a name="line.2040"></a>
<FONT color="green">2041</FONT> *<a name="line.2041"></a>
<FONT color="green">2042</FONT> */<a name="line.2042"></a>
<FONT color="green">2043</FONT> public SingletonIterator()<a name="line.2043"></a>
<FONT color="green">2044</FONT> {<a name="line.2044"></a>
<FONT color="green">2045</FONT> this(Integer.MIN_VALUE, false);<a name="line.2045"></a>
<FONT color="green">2046</FONT> }<a name="line.2046"></a>
<FONT color="green">2047</FONT> <a name="line.2047"></a>
<FONT color="green">2048</FONT> /**<a name="line.2048"></a>
<FONT color="green">2049</FONT> * Constructor SingletonIterator<a name="line.2049"></a>
<FONT color="green">2050</FONT> *<a name="line.2050"></a>
<FONT color="green">2051</FONT> *<a name="line.2051"></a>
<FONT color="green">2052</FONT> * @param node The node handle to return.<a name="line.2052"></a>
<FONT color="green">2053</FONT> */<a name="line.2053"></a>
<FONT color="green">2054</FONT> public SingletonIterator(int node)<a name="line.2054"></a>
<FONT color="green">2055</FONT> {<a name="line.2055"></a>
<FONT color="green">2056</FONT> this(node, false);<a name="line.2056"></a>
<FONT color="green">2057</FONT> }<a name="line.2057"></a>
<FONT color="green">2058</FONT> <a name="line.2058"></a>
<FONT color="green">2059</FONT> /**<a name="line.2059"></a>
<FONT color="green">2060</FONT> * Constructor SingletonIterator<a name="line.2060"></a>
<FONT color="green">2061</FONT> *<a name="line.2061"></a>
<FONT color="green">2062</FONT> *<a name="line.2062"></a>
<FONT color="green">2063</FONT> * @param node the node handle to return.<a name="line.2063"></a>
<FONT color="green">2064</FONT> * @param constant (Not sure what this is yet. -sb)<a name="line.2064"></a>
<FONT color="green">2065</FONT> */<a name="line.2065"></a>
<FONT color="green">2066</FONT> public SingletonIterator(int node, boolean constant)<a name="line.2066"></a>
<FONT color="green">2067</FONT> {<a name="line.2067"></a>
<FONT color="green">2068</FONT> _currentNode = _startNode = node;<a name="line.2068"></a>
<FONT color="green">2069</FONT> _isConstant = constant;<a name="line.2069"></a>
<FONT color="green">2070</FONT> }<a name="line.2070"></a>
<FONT color="green">2071</FONT> <a name="line.2071"></a>
<FONT color="green">2072</FONT> /**<a name="line.2072"></a>
<FONT color="green">2073</FONT> * Set start to END should 'close' the iterator,<a name="line.2073"></a>
<FONT color="green">2074</FONT> * i.e. subsequent call to next() should return END.<a name="line.2074"></a>
<FONT color="green">2075</FONT> *<a name="line.2075"></a>
<FONT color="green">2076</FONT> * @param node Sets the root of the iteration.<a name="line.2076"></a>
<FONT color="green">2077</FONT> *<a name="line.2077"></a>
<FONT color="green">2078</FONT> * @return A DTMAxisIterator set to the start of the iteration.<a name="line.2078"></a>
<FONT color="green">2079</FONT> */<a name="line.2079"></a>
<FONT color="green">2080</FONT> public DTMAxisIterator setStartNode(int node)<a name="line.2080"></a>
<FONT color="green">2081</FONT> {<a name="line.2081"></a>
<FONT color="green">2082</FONT> //%HZ%: Added reference to DTMDefaultBase.ROOTNODE back in, temporarily<a name="line.2082"></a>
<FONT color="green">2083</FONT> if (node == DTMDefaultBase.ROOTNODE)<a name="line.2083"></a>
<FONT color="green">2084</FONT> node = getDocument();<a name="line.2084"></a>
<FONT color="green">2085</FONT> if (_isConstant)<a name="line.2085"></a>
<FONT color="green">2086</FONT> {<a name="line.2086"></a>
<FONT color="green">2087</FONT> _currentNode = _startNode;<a name="line.2087"></a>
<FONT color="green">2088</FONT> <a name="line.2088"></a>
<FONT color="green">2089</FONT> return resetPosition();<a name="line.2089"></a>
<FONT color="green">2090</FONT> }<a name="line.2090"></a>
<FONT color="green">2091</FONT> else if (_isRestartable)<a name="line.2091"></a>
<FONT color="green">2092</FONT> {<a name="line.2092"></a>
<FONT color="green">2093</FONT> _currentNode = _startNode = node;<a name="line.2093"></a>
<FONT color="green">2094</FONT> <a name="line.2094"></a>
<FONT color="green">2095</FONT> return resetPosition();<a name="line.2095"></a>
<FONT color="green">2096</FONT> }<a name="line.2096"></a>
<FONT color="green">2097</FONT> <a name="line.2097"></a>
<FONT color="green">2098</FONT> return this;<a name="line.2098"></a>
<FONT color="green">2099</FONT> }<a name="line.2099"></a>
<FONT color="green">2100</FONT> <a name="line.2100"></a>
<FONT color="green">2101</FONT> /**<a name="line.2101"></a>
<FONT color="green">2102</FONT> * Resets the iterator to the last start node.<a name="line.2102"></a>
<FONT color="green">2103</FONT> *<a name="line.2103"></a>
<FONT color="green">2104</FONT> * @return A DTMAxisIterator, which may or may not be the same as this<a name="line.2104"></a>
<FONT color="green">2105</FONT> * iterator.<a name="line.2105"></a>
<FONT color="green">2106</FONT> */<a name="line.2106"></a>
<FONT color="green">2107</FONT> public DTMAxisIterator reset()<a name="line.2107"></a>
<FONT color="green">2108</FONT> {<a name="line.2108"></a>
<FONT color="green">2109</FONT> <a name="line.2109"></a>
<FONT color="green">2110</FONT> if (_isConstant)<a name="line.2110"></a>
<FONT color="green">2111</FONT> {<a name="line.2111"></a>
<FONT color="green">2112</FONT> _currentNode = _startNode;<a name="line.2112"></a>
<FONT color="green">2113</FONT> <a name="line.2113"></a>
<FONT color="green">2114</FONT> return resetPosition();<a name="line.2114"></a>
<FONT color="green">2115</FONT> }<a name="line.2115"></a>
<FONT color="green">2116</FONT> else<a name="line.2116"></a>
<FONT color="green">2117</FONT> {<a name="line.2117"></a>
<FONT color="green">2118</FONT> final boolean temp = _isRestartable;<a name="line.2118"></a>
<FONT color="green">2119</FONT> <a name="line.2119"></a>
<FONT color="green">2120</FONT> _isRestartable = true;<a name="line.2120"></a>
<FONT color="green">2121</FONT> <a name="line.2121"></a>
<FONT color="green">2122</FONT> setStartNode(_startNode);<a name="line.2122"></a>
<FONT color="green">2123</FONT> <a name="line.2123"></a>
<FONT color="green">2124</FONT> _isRestartable = temp;<a name="line.2124"></a>
<FONT color="green">2125</FONT> }<a name="line.2125"></a>
<FONT color="green">2126</FONT> <a name="line.2126"></a>
<FONT color="green">2127</FONT> return this;<a name="line.2127"></a>
<FONT color="green">2128</FONT> }<a name="line.2128"></a>
<FONT color="green">2129</FONT> <a name="line.2129"></a>
<FONT color="green">2130</FONT> /**<a name="line.2130"></a>
<FONT color="green">2131</FONT> * Get the next node in the iteration.<a name="line.2131"></a>
<FONT color="green">2132</FONT> *<a name="line.2132"></a>
<FONT color="green">2133</FONT> * @return The next node handle in the iteration, or END.<a name="line.2133"></a>
<FONT color="green">2134</FONT> */<a name="line.2134"></a>
<FONT color="green">2135</FONT> public int next()<a name="line.2135"></a>
<FONT color="green">2136</FONT> {<a name="line.2136"></a>
<FONT color="green">2137</FONT> <a name="line.2137"></a>
<FONT color="green">2138</FONT> final int result = _currentNode;<a name="line.2138"></a>
<FONT color="green">2139</FONT> <a name="line.2139"></a>
<FONT color="green">2140</FONT> _currentNode = END;<a name="line.2140"></a>
<FONT color="green">2141</FONT> <a name="line.2141"></a>
<FONT color="green">2142</FONT> return returnNode(result);<a name="line.2142"></a>
<FONT color="green">2143</FONT> }<a name="line.2143"></a>
<FONT color="green">2144</FONT> } // end of SingletonIterator<a name="line.2144"></a>
<FONT color="green">2145</FONT> <a name="line.2145"></a>
<FONT color="green">2146</FONT> /**<a name="line.2146"></a>
<FONT color="green">2147</FONT> * Iterator that returns a given node only if it is of a given type.<a name="line.2147"></a>
<FONT color="green">2148</FONT> */<a name="line.2148"></a>
<FONT color="green">2149</FONT> public final class TypedSingletonIterator extends SingletonIterator<a name="line.2149"></a>
<FONT color="green">2150</FONT> {<a name="line.2150"></a>
<FONT color="green">2151</FONT> <a name="line.2151"></a>
<FONT color="green">2152</FONT> /** The extended type ID that was requested. */<a name="line.2152"></a>
<FONT color="green">2153</FONT> private final int _nodeType;<a name="line.2153"></a>
<FONT color="green">2154</FONT> <a name="line.2154"></a>
<FONT color="green">2155</FONT> /**<a name="line.2155"></a>
<FONT color="green">2156</FONT> * Constructor TypedSingletonIterator<a name="line.2156"></a>
<FONT color="green">2157</FONT> *<a name="line.2157"></a>
<FONT color="green">2158</FONT> *<a name="line.2158"></a>
<FONT color="green">2159</FONT> * @param nodeType The extended type ID being requested.<a name="line.2159"></a>
<FONT color="green">2160</FONT> */<a name="line.2160"></a>
<FONT color="green">2161</FONT> public TypedSingletonIterator(int nodeType)<a name="line.2161"></a>
<FONT color="green">2162</FONT> {<a name="line.2162"></a>
<FONT color="green">2163</FONT> _nodeType = nodeType;<a name="line.2163"></a>
<FONT color="green">2164</FONT> }<a name="line.2164"></a>
<FONT color="green">2165</FONT> <a name="line.2165"></a>
<FONT color="green">2166</FONT> /**<a name="line.2166"></a>
<FONT color="green">2167</FONT> * Get the next node in the iteration.<a name="line.2167"></a>
<FONT color="green">2168</FONT> *<a name="line.2168"></a>
<FONT color="green">2169</FONT> * @return The next node handle in the iteration, or END.<a name="line.2169"></a>
<FONT color="green">2170</FONT> */<a name="line.2170"></a>
<FONT color="green">2171</FONT> public int next()<a name="line.2171"></a>
<FONT color="green">2172</FONT> {<a name="line.2172"></a>
<FONT color="green">2173</FONT> <a name="line.2173"></a>
<FONT color="green">2174</FONT> //final int result = super.next();<a name="line.2174"></a>
<FONT color="green">2175</FONT> final int result = _currentNode;<a name="line.2175"></a>
<FONT color="green">2176</FONT> int nodeType = _nodeType;<a name="line.2176"></a>
<FONT color="green">2177</FONT> <a name="line.2177"></a>
<FONT color="green">2178</FONT> _currentNode = END;<a name="line.2178"></a>
<FONT color="green">2179</FONT> <a name="line.2179"></a>
<FONT color="green">2180</FONT> if (nodeType &gt;= DTM.NTYPES) {<a name="line.2180"></a>
<FONT color="green">2181</FONT> if (getExpandedTypeID(result) == nodeType) {<a name="line.2181"></a>
<FONT color="green">2182</FONT> return returnNode(result);<a name="line.2182"></a>
<FONT color="green">2183</FONT> }<a name="line.2183"></a>
<FONT color="green">2184</FONT> } else {<a name="line.2184"></a>
<FONT color="green">2185</FONT> if (getNodeType(result) == nodeType) {<a name="line.2185"></a>
<FONT color="green">2186</FONT> return returnNode(result);<a name="line.2186"></a>
<FONT color="green">2187</FONT> }<a name="line.2187"></a>
<FONT color="green">2188</FONT> }<a name="line.2188"></a>
<FONT color="green">2189</FONT> <a name="line.2189"></a>
<FONT color="green">2190</FONT> return NULL;<a name="line.2190"></a>
<FONT color="green">2191</FONT> }<a name="line.2191"></a>
<FONT color="green">2192</FONT> } // end of TypedSingletonIterator<a name="line.2192"></a>
<FONT color="green">2193</FONT> }<a name="line.2193"></a>
</PRE>
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