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/*
* The Apache Software License, Version 1.1
*
*
* Copyright (c) 1999 The Apache Software Foundation. All rights
* reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
*
* 3. The end-user documentation included with the redistribution,
* if any, must include the following acknowledgment:
* "This product includes software developed by the
* Apache Software Foundation (http://www.apache.org/)."
* Alternately, this acknowledgment may appear in the software itself,
* if and wherever such third-party acknowledgments normally appear.
*
* 4. The names "Xalan" and "Apache Software Foundation" must
* not be used to endorse or promote products derived from this
* software without prior written permission. For written
* permission, please contact apache@apache.org.
*
* 5. Products derived from this software may not be called "Apache",
* nor may "Apache" appear in their name, without prior written
* permission of the Apache Software Foundation.
*
* THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESSED OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE APACHE SOFTWARE FOUNDATION OR
* ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
* USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
* OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
* ====================================================================
*
* This software consists of voluntary contributions made by many
* individuals on behalf of the Apache Software Foundation and was
* originally based on software copyright (c) 1999, International
* Business Machines, Inc., http://www.ibm.com. For more
* information on the Apache Software Foundation, please see
* <http://www.apache.org/>.
*/
#if !defined(XALANDECIMALFORMATSYMBOLS_HEADER_GUARD_1357924680)
#define XALANDECIMALFORMATSYMBOLS_HEADER_GUARD_1357924680
// Base include file. Must be first.
#include <PlatformSupport/PlatformSupportDefinitions.hpp>
#include <cassert>
#include <XalanDOM/XalanDOMString.hpp>
class XALAN_PLATFORMSUPPORT_EXPORT XalanDecimalFormatSymbols
{
public:
// Eventually, this constructor should take a locale to determine
// all of the stuff it needs to know. But locales are implemented
// on all of our platforms yet.
explicit
XalanDecimalFormatSymbols();
XalanDecimalFormatSymbols(const XalanDecimalFormatSymbols& theSource);
~XalanDecimalFormatSymbols();
XalanDecimalFormatSymbols&
operator=(const XalanDecimalFormatSymbols& theRHS);
/**
* Retrieve the string denoting the local currency, "$", for example
*
* @return string used for local currency
*/
const XalanDOMString&
getCurrencySymbol() const
{
return m_currencySymbol;
}
/**
* Retrieve the character used for decimal sign, '.' for example
*
* @return character used for decimal sign
*/
XalanDOMChar
getDecimalSeparator() const
{
return m_decimalSeparator;
}
/**
* Retrieve character used for a digit in a pattern
*
* @return character used for a digit in a pattern
*/
XalanDOMChar
getDigit() const
{
return m_digit;
}
/**
* Retrieve the character used for thousands separator, "," for example
*
* @return character used for thousands separator
*/
XalanDOMChar
getGroupingSeparator() const
{
return m_groupingSeparator;
}
/**
* Retrieve the string used to represent infinity
*
* @return string used to represent infinity
*/
const XalanDOMString&
getInfinity() const
{
return m_infinity;
}
/**
* Retrieve the international string denoting the local currency
*
* @return international string denoting the local currency
*/
const XalanDOMString&
getInternationalCurrencySymbol() const
{
return m_internationalCurrencySymbol;
}
/**
* Retrieve the character used to represent minus sign
*
* @return character used to represent minus sign
*/
XalanDOMChar
getMinusSign() const
{
return m_minusSign;
}
/**
* Retrieve the monetary decimal separator
*
* @return character used to separate decimal portion of currency
*/
XalanDOMChar
getMonetaryDecimalSeparator() const
{
return m_monetaryDecimalSeparator;
}
/**
* Retrieve the string used for a numeric value that cannot be represented
* as a number
*
* @return string representing "not a number" value
*/
const XalanDOMString&
getNaN() const
{
return m_NaN;
}
/**
* Retrieve the character used to separate positive and negative
* subpatterns in a pattern
*
* @return character used to separate positive and negative subpatterns
*/
XalanDOMChar
getPatternSeparator() const
{
return m_patternSeparator;
}
/**
* Retrieve the character used for percent sign, "%," for example
*
* @return character used for percent sign
*/
XalanDOMChar
getPercent() const
{
return m_percent;
}
/**
* Retrieve the character used for per thousand sign
*
* @return character used for per thousand sign
*/
XalanDOMChar
getPerMill() const
{
return m_perMill;
}
/**
* Retrieve the character used for zero
*
* @return character used for zero
*/
XalanDOMChar
getZeroDigit() const
{
return m_zeroDigit;
}
/**
* Sets the string denoting the local currency, "$", for example
*
* @param theCurrencySymbol symbol used for local currency
*/
void
setCurrencySymbol(const XalanDOMString& theCurrencySymbol)
{
m_currencySymbol = theCurrencySymbol;
}
/**
* Sets the string denoting the local currency, "$", for example
*
* @param theCurrencySymbol symbol used for local currency
*/
void
setCurrencySymbol(const XalanDOMChar* theCurrencySymbol)
{
assert(theCurrencySymbol != 0);
m_currencySymbol = theCurrencySymbol;
}
/**
* Sets the character used for decimal sign, '.' for example
*
* @param theDecimalSeparator character used for decimal sign
*/
void
setDecimalSeparator(XalanDOMChar theDecimalSeparator)
{
m_decimalSeparator = theDecimalSeparator;
}
/**
* Sets the character used for a digit in a pattern
*
* @param theDigit character used for a digit in a pattern
*/
void
setDigit(XalanDOMChar theDigit)
{
m_digit = theDigit;
}
/**
* Sets the character used for thousands separator, "," for example
*
* @param theGroupingSeparator character used for thousands separator
*/
void
setGroupingSeparator(XalanDOMChar theGroupingSeparator)
{
m_groupingSeparator = theGroupingSeparator;
}
/**
* Sets the string used to represent infinity
*
* @param theInfinity string used to represent infinity
*/
void
setInfinity(const XalanDOMString& theInfinity)
{
m_infinity = theInfinity;
}
/**
* Sets the string used to represent infinity
*
* @param theInfinity string used to represent infinity
*/
void
setInfinity(const XalanDOMChar* theInfinity)
{
assert(theInfinity != 0);
m_infinity = theInfinity;
}
/**
* Sets the international string denoting the local currency
*
* @param theInternationalCurrencySymbol international string denoting the
* local currency
*/
void
setInternationalCurrencySymbol(const XalanDOMString& theInternationalCurrencySymbol)
{
m_internationalCurrencySymbol = theInternationalCurrencySymbol;
}
/**
* Sets the international string denoting the local currency
*
* @param theInternationalCurrencySymbol international string denoting the
* local currency
*/
void
setInternationalCurrencySymbol(const XalanDOMChar* theInternationalCurrencySymbol)
{
assert(theInternationalCurrencySymbol != 0);
m_internationalCurrencySymbol = theInternationalCurrencySymbol;
}
/**
* Sets the character used to represent minus sign
*
* @param theMinusSign character used to represent minus sign
*/
void
setMinusSign(XalanDOMChar theMinusSign)
{
m_minusSign = theMinusSign;
}
/**
* Sets the monetary decimal separator
*
* @param theMonetaryDecimalSeparator character used to separate decimal
* portion of currency
*/
void
setMonetaryDecimalSeparator(XalanDOMChar theMonetaryDecimalSeparator)
{
m_monetaryDecimalSeparator = theMonetaryDecimalSeparator;
}
/**
* Sets the string used for a numeric value that cannot be represented
* as a number
*
* @param theNaN string representing "not a number" value
*/
void
setNaN(const XalanDOMString& theNaN)
{
m_NaN = theNaN;
}
/**
* Sets the string used for a numeric value that cannot be represented
* as a number
*
* @param theNaN string representing "not a number" value
*/
void
setNaN(const XalanDOMChar* theNaN)
{
assert(theNaN != 0);
m_NaN = theNaN;
}
/**
* Sets the character used to separate positive and negative subpatterns in
* a pattern
*
* @param thePatternSeparator character used to separate positive and
* negative subpatterns
*/
void
setPatternSeparator(XalanDOMChar thePatternSeparator)
{
m_patternSeparator = thePatternSeparator;
}
/**
* Sets the character used for percent sign, "%," for example
*
* @param thePercent character used for percent sign
*/
void
setPercent(XalanDOMChar thePercent)
{
m_percent = thePercent;
}
/**
* Sets the character used for per thousand sign
*
* @param thePerMill character used for per thousand sign
*/
void
setPerMill(XalanDOMChar thePerMill)
{
m_perMill = thePerMill;
}
/**
* Sets the character used for zero
*
* @param theZeroDigit character used for zero
*/
void
setZeroDigit(XalanDOMChar theZeroDigit)
{
m_zeroDigit = theZeroDigit;
}
bool
operator==(const XalanDecimalFormatSymbols& theRHS) const;
bool
operator!=(const XalanDecimalFormatSymbols& theRHS) const
{
return !operator==(theRHS);
}
private:
XalanDOMString m_currencySymbol;
XalanDOMChar m_decimalSeparator;
XalanDOMChar m_digit;
XalanDOMChar m_groupingSeparator;
XalanDOMString m_infinity;
XalanDOMString m_internationalCurrencySymbol;
XalanDOMChar m_minusSign;
XalanDOMChar m_monetaryDecimalSeparator;
XalanDOMString m_NaN;
XalanDOMChar m_patternSeparator;
XalanDOMChar m_percent;
XalanDOMChar m_perMill;
XalanDOMChar m_zeroDigit;
};
#endif // XALANDECIMALFORMATSYMBOLS_HEADER_GUARD_1357924680