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/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#if !defined(XALANDOMSTRINGALLOCATOR_INCLUDE_GUARD_12455133)
#define XALANDOMSTRINGALLOCATOR_INCLUDE_GUARD_12455133
// Base include file. Must be first.
#include <xalanc/PlatformSupport/PlatformSupportDefinitions.hpp>
#include <xalanc/PlatformSupport/ArenaAllocator.hpp>
#include <xalanc/XalanDOM/XalanDOMString.hpp>
namespace XALAN_CPP_NAMESPACE {
class XALAN_PLATFORMSUPPORT_EXPORT XalanDOMStringAllocator
{
public:
typedef XalanDOMString data_type;
typedef data_type::size_type data_type_size_type;
#if defined(XALAN_NO_DEFAULT_TEMPLATE_ARGUMENTS)
typedef ArenaBlock<data_type> ArenaBlockType;
typedef ArenaAllocator<data_type,
ArenaBlockType> ArenaAllocatorType;
#else
typedef ArenaAllocator<data_type> ArenaAllocatorType;
#endif
typedef ArenaAllocatorType::size_type size_type;
enum { eDefaultBlockSize = 32 };
/**
* Construct an instance that will allocate in blocks of the specified size.
*
* @param theBlockSize The block size.
*/
XalanDOMStringAllocator(MemoryManager& theManager, size_type theBlockCount);
~XalanDOMStringAllocator();
/**
* Create a XalanDOMString object.
*
* @return pointer to the new instance
*/
data_type*
create();
/**
* Create a XalanDOMString object.
*
* @param theString A pointer to a character string
* @param theCount The number of characters in the string, or npos if the string is null-terminated.
*
* @return pointer to the new instance
*/
data_type*
create(
const char* theString,
#if defined(_MSC_VER) && (_MSC_VER <= 1300)
// $$$ ToDo: Some strange bug in MSVC++ complains when using data_type::npos here.
data_type_size_type theCount = data_type_size_type(-1));
#else
data_type_size_type theCount = data_type_size_type(data_type::npos));
#endif
/**
* Copy constructor
*
* @param theSource The source string for the copy
* @param theStartPosition The position to start in the source string.
* @param theCount The number of characters to copy from the source string.
*
* @return pointer to the new instance
*/
data_type*
create(
const data_type& theSource,
data_type_size_type theStartPosition = 0,
data_type_size_type theCount = data_type_size_type(data_type::npos));
/**
* Create a XalanDOMString object.
*
* @param theString A pointer to a wide character string
* @param theCount The number of characters in the string, or npos if the string is null-terminated.
*
* @return pointer to the new instance
*/
data_type*
create(
const XalanDOMChar* theString,
data_type_size_type theCount = data_type_size_type(data_type::npos));
/**
* Create a XalanDOMString object.
*
* @param theCount the size of the string
* @param theChar the character used to initialize the string
*
* @return pointer to the new instance
*/
data_type*
create(
data_type_size_type theCount,
XalanDOMChar theChar);
/**
* Determine if an object is owned by the allocator...
*/
bool
ownsObject(const data_type* theObject)
{
return m_allocator.ownsObject(theObject);
}
/**
* Delete all instance objects from allocator.
*/
void
reset()
{
m_allocator.reset();
}
/**
* Get the number of ArenaBlocks currently allocated.
*
* @return The number of blocks.
*/
size_type
getBlockCount() const
{
return m_allocator.getBlockCount();
}
/**
* Get size of an ArenaBlock, that is, the number
* of objects in each block.
*
* @return The size of the block
*/
size_type
getBlockSize() const
{
return m_allocator.getBlockSize();
}
/**
* Get a reference to the MemoryManager instance
* for this instance.
*
* @return A reference to the MemoryManager instance.
*/
MemoryManager&
getMemoryManager()
{
return m_allocator.getMemoryManager();
}
/**
* Get a reference to the MemoryManager instance
* for this instance.
*
* @return A reference to the MemoryManager instance.
*/
const MemoryManager&
getMemoryManager() const
{
return m_allocator.getMemoryManager();
}
private:
// Not implemented...
XalanDOMStringAllocator(const XalanDOMStringAllocator&);
XalanDOMStringAllocator&
operator=(const XalanDOMStringAllocator&);
// Data members...
ArenaAllocatorType m_allocator;
};
}
#endif // XALANDOMSTRINGALLOCATOR_INCLUDE_GUARD_12455133