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/*
* Copyright 1999-2004 The Apache Software Foundation.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#if !defined(REUSABLEARENABLOCK_INCLUDE_GUARD_1357924680)
#define REUSABLEARENABLOCK_INCLUDE_GUARD_1357924680
#include <xalanc/PlatformSupport/XalanBitmap.hpp>
#include <xalanc/PlatformSupport/ArenaBlock.hpp>
XALAN_CPP_NAMESPACE_BEGIN
template<class ObjectType>
class ReusableArenaBlock : public ArenaBlock<ObjectType>
{
public:
typedef ArenaBlock<ObjectType> BaseClassType;
typedef typename BaseClassType::size_type size_type;
/*
* Construct an ArenaBlock of the specified size
* of objects.
*
* @param theBlockSize The size of the block (the number of objects it can contain).
*/
ReusableArenaBlock(size_type theBlockSize) :
BaseClassType(theBlockSize),
m_freeList(theBlockSize),
m_freeBlockCount(0)
{
}
~ReusableArenaBlock()
{
// Note that this-> is required by template lookup rules.
this->destroyAll();
}
/*
* Allocate a block. Once the object is constructed, you must call
* commitAllocation().
*
* @return a pointer to the new block.
*/
virtual ObjectType*
allocateBlock()
{
if (m_freeBlockCount == 0)
{
return BaseClassType::allocateBlock();
}
else
{
return getNextFromFreeList();
}
}
/*
* Commit the previous allocation.
*
* @param theBlock the address that was returned by allocateBlock()
*/
virtual void
commitAllocation(ObjectType* theBlock)
{
assert(theBlock != 0);
assert(m_freeBlockCount == 0 ||
theBlock == getNextFromFreeList());
if (m_freeBlockCount == 0)
{
BaseClassType::commitAllocation(theBlock);
}
else
{
removeFromFreeList(theBlock);
}
}
/*
* Find out if there is a block available.
*
* @return true if one is available, false if not.
*/
virtual bool
blockAvailable() const
{
return m_freeBlockCount != 0 ? true : BaseClassType::blockAvailable();
}
/*
* Get the number of objects currently allocated in the
* block.
*
* @return The number of objects allocated.
*/
virtual size_type
getCountAllocated() const
{
return BaseClassType::getCountAllocated() - m_freeBlockCount;
}
/*
* Determine if this block owns the specified object. Note
* that even if the object address is within our block, this
* call will return false if no object currently occupies the
* block. See also ownsBlock().
*
* @param theObject the address of the object.
* @return true if we own the object, false if not.
*/
virtual bool
ownsObject(const ObjectType* theObject) const
{
return BaseClassType::ownsObject(theObject) && !isOnFreeList(theObject);
}
/*
* Destroy the object, and return the block to the free list.
* The behavior is undefined if the object pointed to is not
* owned by the block.
*
* @param theObject the address of the object.
*/
void
destroyObject(ObjectType* theObject)
{
assert(ownsObject(theObject) == true);
this->m_destroyFunction(*theObject);
addToFreeList(theObject);
}
protected:
/*
* Determine if the block should be destroyed. Returns true,
* unless the object is on the free list. The behavior is
* undefined if the object pointed to is not owned by the
* block.
*
* @param theObject the address of the object
* @return true if block should be destroyed, false if not.
*/
virtual bool
shouldDestroyBlock(const ObjectType* theObject) const
{
return !isOnFreeList(theObject);
}
private:
// Not implemented...
ReusableArenaBlock(const ReusableArenaBlock<ObjectType>&);
ReusableArenaBlock<ObjectType>&
operator=(const ReusableArenaBlock<ObjectType>&);
bool
operator==(const ReusableArenaBlock<ObjectType>&) const;
/*
* Determine if the block is on the free list. The behavior is
* undefined if the object pointed to is not owned by the
* block.
*
* @param theObject the address of the object
* @return true if block is on the free list, false if not.
*/
bool
isOnFreeList(const ObjectType* theObject) const
{
if (m_freeBlockCount == 0)
{
return false;
}
else
{
const size_type theOffset =
this->getBlockOffset(theObject);
return m_freeList.isSet(theOffset);
}
}
/*
* Add a block to the free list. The behavior is
* undefined if the object pointed to is not owned by the
* block.
*
* @param theObject the address of the object
*/
void
addToFreeList(const ObjectType* theObject)
{
const size_type theOffset =
this->getBlockOffset(theObject);
m_freeList.set(theOffset);
++m_freeBlockCount;
}
/*
* Remove a block from the free list. The behavior is
* undefined if the object pointed to is not owned by the
* block.
*
* @param theObject the address of the object
*/
void
removeFromFreeList(const ObjectType* theObject)
{
const size_type theOffset =
this->getBlockOffset(theObject);
m_freeList.clear(theOffset);
--m_freeBlockCount;
}
/*
* Get the next block from the free list. Returns 0 if
* the free list is empty.
*
* @return the address of the block
*/
ObjectType*
getNextFromFreeList()
{
ObjectType* theResult = 0;
if (m_freeBlockCount > 0)
{
const size_type theFreeListSize = m_freeList.getSize();
for(size_type i = 0; i < theFreeListSize; ++i)
{
if (m_freeList.isSet(i) == true)
{
// Note that this-> is required by template lookup rules.
theResult = this->getBlockAddress(i);
break;
}
}
}
return theResult;
}
// Bitmap which tracks which blocks are not in use
// and that should not be destroyed.
XalanBitmap m_freeList;
// The number of blocks on the free list.)
size_type m_freeBlockCount;
};
XALAN_CPP_NAMESPACE_END
#endif // !defined(REUSABLEARENABLOCK_INCLUDE_GUARD_1357924680)