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/*!
* Copyright (c) 2017 by Contributors
* \file workspace_pool.h
* \brief Workspace pool utility.
*/
#ifndef TVM_RUNTIME_WORKSPACE_POOL_H_
#define TVM_RUNTIME_WORKSPACE_POOL_H_
#include <tvm/runtime/device_api.h>
#include <vector>
namespace tvm {
namespace runtime {
/*!
* \brief A workspace pool to manage
*
* \note We have the following assumption about backend temporal
* workspace allocation, and will optimize for such assumption,
* some of these assumptions can be enforced by the compiler.
*
* - Only a few allocation will happen, and space will be released after use.
* - The release order is usually in reverse order of allocate
* - Repeative pattern of same allocations over different runs.
*/
class TVM_DLL WorkspacePool {
public:
/*!
* \brief Create pool with specific device type and device.
* \param device_type The device type.
* \param device The device API.
*/
WorkspacePool(DLDeviceType device_type, std::shared_ptr<DeviceAPI> device);
/*! \brief destructor */
~WorkspacePool();
/*!
* \brief Allocate temporal workspace.
* \param ctx The context of allocation.
* \param size The size to be allocated.
*/
void* AllocWorkspace(TVMContext ctx, size_t size);
/*!
* \brief Free temporal workspace in backend execution.
*
* \param ctx The context of allocation.
* \param ptr The pointer to be freed.
*/
void FreeWorkspace(TVMContext ctx, void* ptr);
private:
class Pool;
/*! \brief pool of device local array */
std::vector<Pool*> array_;
/*! \brief device type this pool support */
DLDeviceType device_type_;
/*! \brief The device API */
std::shared_ptr<DeviceAPI> device_;
};
} // namespace runtime
} // namespace tvm
#endif // TVM_RUNTIME_WORKSPACE_POOL_H_