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/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
/*!
* \file win32_process.h
* \brief Win32 process code to mimic a POSIX fork()
*/
#ifndef TVM_APPS_CPP_RPC_WIN32_PROCESS_H_
#define TVM_APPS_CPP_RPC_WIN32_PROCESS_H_
#include <chrono>
#include <string>
#include "../../src/support/socket.h"
namespace tvm {
namespace runtime {
/*!
* \brief SpawnRPCChild Spawns a child process with a given timeout to run
* \param fd The client socket to duplicate in the child
* \param timeout The time in seconds to wait for the child to complete before termination
*/
void SpawnRPCChild(SOCKET fd, std::chrono::seconds timeout);
/*!
* \brief ChildProcSocketHandler Ran from the child process and runs server to handle the client
* socket \param mmap_path The memory mapped file path that will contain the information to
* duplicate the client socket from the parent
*/
void ChildProcSocketHandler(const std::string& mmap_path);
} // namespace runtime
} // namespace tvm
#endif // TVM_APPS_CPP_RPC_WIN32_PROCESS_H_