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/* -*-C++-*- */
/**********************************************************************
// @@@ START COPYRIGHT @@@
//
// Licensed to the Apache Software Foundation (ASF) under one
// or more contributor license agreements. See the NOTICE file
// distributed with this work for additional information
// regarding copyright ownership. The ASF licenses this file
// to you under the Apache License, Version 2.0 (the
// "License"); you may not use this file except in compliance
// with the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing,
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// KIND, either express or implied. See the License for the
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// @@@ END COPYRIGHT @@@
**********************************************************************/
#ifndef ELEMDDLUDFFINALCALL_H
#define ELEMDDLUDFFINALCALL_H
/* -*-C++-*-
******************************************************************************
*
* File: ElemDDLUdfFinalCall.h
* Description: class for UDF Final Call attribute (parse node) elements in
* DDL statements
*
*
* Created: 7/14/09
* Language: C++
*
*
*
*
******************************************************************************
*/
#include "ElemDDLNode.h"
class ElemDDLUdfFinalCall : public ElemDDLNode
{
public:
// constructor
ElemDDLUdfFinalCall(NABoolean theFinalCall);
// virtual destructor
virtual ~ElemDDLUdfFinalCall(void);
// cast
virtual ElemDDLUdfFinalCall * castToElemDDLUdfFinalCall(void);
// accessor
inline const NABoolean getFinalCall(void) const
{
return finalCall_;
}
//
// methods for tracing
//
virtual NATraceList getDetailInfo() const;
virtual const NAString getText() const;
private:
NABoolean finalCall_;
}; // class ElemDDLUdfFinalCall
#endif /* ELEMDDLUDFFINALCALL_H */