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/**********************************************************************
// @@@ START COPYRIGHT @@@
//
// Licensed to the Apache Software Foundation (ASF) under one
// or more contributor license agreements. See the NOTICE file
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// regarding copyright ownership. The ASF licenses this file
// to you under the Apache License, Version 2.0 (the
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// @@@ END COPYRIGHT @@@
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#ifndef _RU_RC_RELEASE_TASK_H_
#define _RU_RC_RELEASE_TASK_H_
/* -*-C++-*-
******************************************************************************
*
* File: RuRcReleaseTask.h
* Description: Definition of class CRURcReleaseTask
*
* Created: 10/18/2000
* Language: C++
*
*
******************************************************************************
*/
#include "refresh.h"
#include "RuTask.h"
#include "RuObject.h"
//--------------------------------------------------------------------------//
// CRURcReleaseTask
//
// This task implements the release of resources
// captured at the previous stages of the Refresh
// utility's execution: DDL lock + (optionally)
// read-protected open.
//
// The task operates on a single object (MV or table).
// It is always performed in the main process.
//
//--------------------------------------------------------------------------//
class REFRESH_LIB_CLASS CRURcReleaseTask : public CRUTask {
private:
typedef CRUTask inherited;
public:
CRURcReleaseTask(Lng32 id, CRUObject &obj);
~CRURcReleaseTask() {}
//-----------------------------------//
// Accessors
//-----------------------------------//
public:
CRUObject &GetObject() const
{
return obj_;
}
//-- Implementation of pure virtuals
virtual CRUTask::Type GetType() const
{
return CRUTask::RC_RELEASE;
}
virtual BOOL HasObject(TInt64 uid) const
{
return (obj_.GetUID() == uid);
}
// Override the default behavior:
// I do not react automatically on the predecessor's failure
virtual void HandlePredecessorFailure(CRUTask &task) {}
//---------------------------------------//
// PRIVATE AND PROTECTED AREA
//---------------------------------------//
protected:
//-- Implementation of pure virtuals
virtual CDSString GetTaskName() const
{
return "RR(" + obj_.GetFullName() +")";
}
virtual CRUTaskExecutor *CreateExecutorInstance();
virtual TInt32 GetComputedCost() const
{
return 0;
}
virtual BOOL IsImmediate() const
{
return FALSE;
}
private:
//-- Prevent copying
CRURcReleaseTask(const CRURcReleaseTask &other);
CRURcReleaseTask& operator= (const CRURcReleaseTask &other);
private:
CRUObject &obj_; // The object to release
};
#endif