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/* -*-C++-*-
******************************************************************************
*
* File: RuDgIterator.cpp
* Description: Implementation of classes CRUDependenceGraphIterator
* and CRUTopologicalDGIterator.
*
* Created: 12/29/1999
* Language: C++
*
*
*
******************************************************************************
*/
#include "RuDgIterator.h"
#include "RuDependenceGraph.h"
//--------------------------------------------------------------------------//
// Constructors and destructor
//--------------------------------------------------------------------------//
CRUDependenceGraphIterator::CRUDependenceGraphIterator(CRUDependenceGraph &dg)
: allTasksList_(dg.availableTaskList_),
pCurrentTask_(NULL)
{}
CRUTopologicalDGIterator::
CRUTopologicalDGIterator(CRUDependenceGraph &dg,
IterationDir dir) :
inherited(dg),
dir_(dir),
readyTasksList_(eItemsArentOwned),
allTasksLinkMap_(HASH_SIZE)
{
if (FALSE == GetAllTasksList().IsEmpty())
{
Build();
}
}
CRUTopologicalDGIterator::~CRUTopologicalDGIterator()
{
if (FALSE == GetAllTasksList().IsEmpty())
{
Destroy();
}
}
//--------------------------------------------------------------------------//
// CRUTopologicalDGIterator::Build()
//
// Topological iterator: construction
//--------------------------------------------------------------------------//
void CRUTopologicalDGIterator::Build()
{
TaskLink link;
// Fill the data structures by references to available tasks
DSListPosition pos = GetAllTasksList().GetHeadPosition();
while (NULL != pos)
{
CRUTask *pTask = GetAllTasksList().GetNext(pos);
link.pTask_ = pTask;
// The tasks that need to be traversed before me
CRUTaskList &refTaskList =
(DIRECT == dir_) ?
pTask->GetTasksThatIDependOn() :
pTask->GetTasksThatDependOnMe();
link.refCount_ = refTaskList.GetCount();
// Place the link into the hash
allTasksLinkMap_[pTask->GetId()] = link;
// If this is a ready task,
// place a reference to it into the ready list
if (0 == link.refCount_)
{
readyTasksList_.AddHead(link.pTask_);
}
}
// My guess is that this is a circular graph
RUASSERT(FALSE == readyTasksList_.IsEmpty());
SetCurrentTask(readyTasksList_.RemoveHead());
}
//--------------------------------------------------------------------------//
// CRUTopologicalDGIterator::Destroy()
//
// Topological iterator: destruction
//--------------------------------------------------------------------------//
void CRUTopologicalDGIterator::Destroy()
{
readyTasksList_.RemoveAll();
allTasksLinkMap_.RemoveAll();
}
//--------------------------------------------------------------------------//
// CRUTopologicalDGIterator::Next()
//
// Topological iterator: single step
//--------------------------------------------------------------------------//
void CRUTopologicalDGIterator::Next()
{
RUASSERT(FALSE == allTasksLinkMap_.IsEmpty());
CRUTask *pTask = GetCurrentTask();
if (NULL == pTask)
{
return; // all the tasks have been already traversed
}
// The tasks that need to be traversed after me
CRUTaskList &refTaskList =
(DIRECT == dir_) ?
pTask->GetTasksThatDependOnMe() :
pTask->GetTasksThatIDependOn();
// For all of these tasks, decrecase the reference count
// Update the "ready" list, if any of the tasks have become ready.
UpdateIterator(refTaskList);
// Select a new current task
if (TRUE == readyTasksList_.IsEmpty())
{
SetCurrentTask(NULL); // The last task has just been traversed
}
else
{
// Retrieve a new task from the "ready" list
SetCurrentTask(readyTasksList_.RemoveHead());
}
}
//--------------------------------------------------------------------------//
// CRUTopologicalDGIterator::UpdateIterator()
//
// For all the tasks that depend on the currently traversed one,
// decrease the reference count.
//
// Put those that have a 0 RC to the "ready" list (candidates for
// traversal).
//
//--------------------------------------------------------------------------//
void CRUTopologicalDGIterator::UpdateIterator(CRUTaskList &taskList)
{
TaskLink link = {NULL, 0};
DSListPosition pos = taskList.GetHeadPosition();
while (NULL != pos)
{
CRUTask *pTask = taskList.GetNext(pos);
// Locate the link in the link map
BOOL ret = allTasksLinkMap_.Lookup(pTask->GetId(), link);
RUASSERT(TRUE == ret);
// One reference less to the task
link.refCount_--;
if (0 == link.refCount_)
{
// One more task has no dependencies, place it to the ready list
readyTasksList_.AddHead(link.pTask_);
}
else
{
// Update the link's reference count in the hash
allTasksLinkMap_[pTask->GetId()] = link;
}
}
}