blob: dce2e79265e85abaea9c96c7595fb590fd1d6df0 [file] [log] [blame]
///////////////////////////////////////////////////////////////////////////////
//
// @@@ START COPYRIGHT @@@
//
// Licensed to the Apache Software Foundation (ASF) under one
// or more contributor license agreements. See the NOTICE file
// distributed with this work for additional information
// regarding copyright ownership. The ASF licenses this file
// to you under the Apache License, Version 2.0 (the
// "License"); you may not use this file except in compliance
// with the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing,
// software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the License for the
// specific language governing permissions and limitations
// under the License.
//
// @@@ END COPYRIGHT @@@
//
///////////////////////////////////////////////////////////////////////////////
#ifndef CMSH_H_
#define CMSH_H_
#include <list>
#include <string>
using namespace std;
#include "testpoint.h"
#include "phnode.h"
#include "system.h"
typedef list<string> NodeStateList_t;
class CCmsh : public CSystem
{
public:
CCmsh( const char *command );
~CCmsh( void );
int PopulateClusterState( void );
int GetClusterState( PhysicalNodeNameMap_t &physicalNodeMap );
bool IsInitialized( void );
void ClearClusterState( void ) { nodeStateList_.clear(); }
NodeState_t GetNodeState( char nodeName[] );
private:
NodeStateList_t nodeStateList_;
void ParseNodeStatus( string &nodeStatus, string &nodeName, NodeState_t &state );
};
#endif /*CMSH_H_*/