| /** @file |
| |
| A brief file description |
| |
| @section license License |
| |
| Licensed to the Apache Software Foundation (ASF) under one |
| or more contributor license agreements. See the NOTICE file |
| distributed with this work for additional information |
| regarding copyright ownership. The ASF licenses this file |
| to you under the Apache License, Version 2.0 (the |
| "License"); you may not use this file except in compliance |
| with the License. You may obtain a copy of the License at |
| |
| http://www.apache.org/licenses/LICENSE-2.0 |
| |
| Unless required by applicable law or agreed to in writing, software |
| distributed under the License is distributed on an "AS IS" BASIS, |
| WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| See the License for the specific language governing permissions and |
| limitations under the License. |
| */ |
| |
| #if !defined (_luaConfig_h_) |
| #define _luaConfig_h_ |
| |
| #include "ink_apidefs.h" |
| #include "lua.hpp" |
| |
| ///////////////////////////////////////////////////////////// |
| // |
| // class luaConfig |
| // |
| ///////////////////////////////////////////////////////////// |
| |
| void luaConfigInit(); |
| void drop_lua_state_holder(void *); |
| |
| |
| struct luaConfigStateHolder |
| { |
| public: |
| luaConfigStateHolder() |
| : active(0), uses_remaining(0) |
| { |
| states[0] = states[1] = NULL; |
| } |
| |
| lua_State *states[2]; |
| int active; |
| int64_t uses_remaining; |
| }; |
| |
| |
| class luaConfig |
| { |
| public: |
| luaConfig(const char *mod) |
| : config_module(mod) |
| { |
| ink_thread_key_create(&state_key, drop_lua_state_holder); |
| } |
| |
| void boot(); |
| void records(); |
| |
| inline lua_State *getL() |
| { |
| return getL(-1); |
| } |
| |
| int call(lua_State *, const char *method, int nargs); |
| |
| inline int call(const char *method, int nargs) |
| { |
| return call(getL(), method, nargs); |
| } |
| |
| private: |
| lua_State * open(const char *path, const char *module); |
| |
| inline void setL(int which, lua_State * L) |
| { |
| struct luaConfigStateHolder *state_holder; |
| |
| assert(which >= 0 && which < 2); |
| state_holder = (struct luaConfigStateHolder *) ink_thread_getspecific(state_key); |
| if (state_holder == NULL) { |
| state_holder = new struct luaConfigStateHolder (); |
| ink_thread_setspecific(state_key, (void *) state_holder); |
| } |
| state_holder->states[which] = L; |
| } |
| |
| inline lua_State *getL(int which) |
| { |
| struct luaConfigStateHolder *state_holder; |
| |
| assert(which >= -1 && which < 2); |
| state_holder = (struct luaConfigStateHolder *) ink_thread_getspecific(state_key); |
| if (state_holder == NULL) { |
| state_holder = new struct luaConfigStateHolder (); |
| ink_thread_setspecific(state_key, (void *) state_holder); |
| } |
| return state_holder->states[(which < 0) ? state_holder->active : which]; |
| } |
| |
| ink_thread_key state_key; |
| const char *config_module; |
| struct luaConfigStateHolder state_holder; |
| }; |
| |
| extern luaConfig globalLuaConfig; |
| |
| #endif /* _luaConfig_h_ */ |