blob: 5eb4caece760b78b336eb18575baa08e1e6fb9ad [file]
/** @file
Manage body data for the plugin.
@section license License
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
#pragma once
#include <cassert>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <vector>
#include "ts_wrap.h"
// this determines size of pointer array alloc/reallocs
constexpr unsigned int c_chunk_add_count = 64;
#define PLUGIN_TAG_BODY "stale_response_body"
EXT_DBG_CTL(TAG_BODY)
extern DbgCtl state_response_body_dbg_ctl;
/*-----------------------------------------------------------------------------------------------*/
// This struct needs to newed not malloced
struct BodyData {
BodyData();
~BodyData() = default;
bool addChunk(const char *start, int64_t size);
size_t
getChunkCount() const
{
return chunk_list.size();
}
bool getChunk(uint32_t chunk_index, const char **start, int64_t *size) const;
bool removeChunk(uint32_t chunk);
int64_t
getSize() const
{
return total_size;
}
bool intercept_active = false;
bool key_hash_active = false;
uint32_t key_hash = 0;
// This BodyData object's contribution to ConfigInfo::body_data_memory_usage.
// The aggregate is used to enforce the plugin memory cap; this value lets
// cleanup subtract exactly this object's reservation, and only once.
int64_t memory_accounted = 0;
private:
struct Chunk {
Chunk(int64_t size, std::vector<char> &&start) : size(size), start(std::move(start)) {}
int64_t size = 0;
std::vector<char> start;
};
int64_t total_size = 0;
std::vector<Chunk> chunk_list;
};
/*-----------------------------------------------------------------------------------------------*/
inline BodyData::BodyData()
{
chunk_list.reserve(c_chunk_add_count);
}
/*-----------------------------------------------------------------------------------------------*/
inline bool
BodyData::addChunk(const char *start, int64_t size)
{
assert(start != nullptr && size >= 0);
chunk_list.emplace_back(size, std::vector<char>(start, start + size));
total_size += size;
return true;
}
/*-----------------------------------------------------------------------------------------------*/
inline bool
BodyData::getChunk(uint32_t chunk_index, const char **start, int64_t *size) const
{
assert(start != nullptr && size != nullptr);
bool bGood = false;
if (chunk_index < chunk_list.size()) {
bGood = true;
*size = chunk_list[chunk_index].size;
*start = chunk_list[chunk_index].start.data();
} else {
*size = 0;
*start = nullptr;
}
return bGood;
}
/*-----------------------------------------------------------------------------------------------*/
inline bool
BodyData::removeChunk(uint32_t chunk)
{
bool bGood = false;
if (chunk < chunk_list.size() && !chunk_list[chunk].start.empty()) {
bGood = true;
chunk_list[chunk].start.clear();
}
return bGood;
}
/*-----------------------------------------------------------------------------------------------*/