| /** |
| @section license License |
| |
| Licensed to the Apache Software Foundation (ASF) under one |
| or more contributor license agreements. See the NOTICE file |
| distributed with this work for additional information |
| regarding copyright ownership. The ASF licenses this file |
| to you under the Apache License, Version 2.0 (the |
| "License"); you may not use this file except in compliance |
| with the License. You may obtain a copy of the License at |
| |
| http://www.apache.org/licenses/LICENSE-2.0 |
| |
| Unless required by applicable law or agreed to in writing, software |
| distributed under the License is distributed on an "AS IS" BASIS, |
| WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| See the License for the specific language governing permissions and |
| limitations under the License. |
| */ |
| #pragma once |
| |
| #include <stdexcept> |
| #include <chrono> |
| |
| #include <sys/types.h> |
| #include <unistd.h> |
| #include <sys/socket.h> |
| #include <sys/un.h> |
| |
| #include <swoc/BufferWriter.h> |
| |
| namespace shared::rpc |
| { |
| using namespace std::chrono_literals; |
| /// The goal of this class is abstract the Unix Socket implementation and provide a JSONRPC Node client for Tests and client's |
| /// applications like traffic_ctl and traffic_top. |
| /// To make the usage easy and more readable this class provides a chained API, so you can do this like this: |
| /// |
| /// IPCSocketClient client; |
| /// auto resp = client.connect().send(json).read(); |
| /// |
| /// There is also a @c RPCClient class which should be used unless you need some extra control of the socket client. |
| /// |
| /// Error handling: Enclose this inside a try/catch because if any error is detected functions will throw. |
| struct IPCSocketClient { |
| enum class ReadStatus { NO_ERROR = 0, BUFFER_FULL, READ_ERROR, TIMEOUT, UNKNOWN }; |
| using self_reference = IPCSocketClient &; |
| |
| IPCSocketClient(std::string path = "/tmp/jsonrpc20.sock") : _path{std::move(path)} { memset(&_server, 0, sizeof(_server)); } |
| |
| ~IPCSocketClient() { this->disconnect(); } |
| |
| /// Connect to the configured socket path. |
| /// Connection will retry every @c ms for @c attempts times if errno is EAGAIN |
| self_reference connect(std::chrono::milliseconds wait_ms = 40ms, int attempts = 5); |
| |
| /// Send all the passed string to the socket. |
| self_reference send(std::string_view data); |
| |
| /// Read all the content until the fd closes or timeout( @c timeout_ms * @c attempts) has passed. |
| /// @return @c ReadStatus will be set accordingly with the operation result. |
| ReadStatus read_all(std::string &content, std::chrono::milliseconds timeout_ms = 1000ms, int attempts = 10); |
| |
| /// Closes the socket. |
| void |
| disconnect() |
| { |
| this->close(); |
| } |
| |
| /// Close the socket. |
| void |
| close() |
| { |
| if (_sock > 0) { |
| ::close(_sock); |
| _sock = -1; |
| } |
| } |
| |
| /// Test if the socket was closed or it wasn't initialized. |
| bool |
| is_closed() const |
| { |
| return (_sock < 0); |
| } |
| |
| protected: |
| std::int64_t _safe_write(int fd, const char *buffer, int len); |
| std::string _path; |
| struct sockaddr_un _server; |
| |
| int _sock{-1}; |
| }; |
| } // namespace shared::rpc |