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.. _how-to-create-traffic-server-plugins:
How to Create Traffic Server Plugins
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.. toctree::
:maxdepth: 2
how-to-create-trafficserver-plugins/roadmap-for-creating-plugins.en
This chapter provides a foundation for designing and writing plugins.
Reading this chapter will help you to understand:
- The asynchronous event mode. This is the design paradigm used
throughout Traffic Server; plugins must also follow this design. It
includes the callback mechanism for Traffic Server to "wake up" your
plugin and put it to work.
- Traffic Server's HTTP processing, with an overview of the HTTP state
machine.
- How plugins can hook onto and modify/extend Traffic Server's HTTP
processing.
- A `roadmap for writing plugins <roadmap-for-creating-plugins>`__,
with an overview of the functionality provided by the Traffic Server
API.
The Asynchronous Event Model
----------------------------
Traffic Server is a multi-threaded process. There are two main reasons
why a server might use multiple threads:
- To take advantage of the concurrency available with multiple CPUs and
multiple I/O devices.
- To manage concurrency from having many simultaneous client
connections. For example, a server could create one thread for each
connection, allowing the operating system (OS) to control switching
between threads.
Traffic Server uses multiple threads for the first reason. However,
Traffic Server does not use a separate OS thread per transaction because
it would not be efficient when handling thousands of simultaneous
connections.
Instead, Traffic Server provides special event-driven mechanisms for
efficiently scheduling work: the event system and continuations. The
**event system** is used to schedule work to be done on threads. A
**continuation** is a passive, event-driven state machine that can do
some work until it reaches a waiting point; it then sleeps until it
receives notification that conditions are right for doing more work. For
example, HTTP state machines (which handle HTTP transactions) are
implemented as continuations.
Continuation objects are used throughout Traffic Server. Some might live
for the duration of the Traffic Server process, while others are created
(perhaps by other continuations) for specific needs and then destroyed.
`Traffic Server Internals <#TSInternals>`__ (below) shows how the major
components of Traffic Server interact. Traffic Server has several
**processors**, such as *cache processor* and *net processor*, that
consolidate cache or network I/O tasks. Processors talk to the event
system and schedule work on threads. An executing thread calls back a
continuation by sending it an event. When a continuation receives an
event, it wakes up, does some work, and either destroys itself or goes
back to sleep & waits for the next event.
**Traffic Server Internals** {#TSInternals}
.. figure:: /static/images/sdk/event_sys80.jpg
:alt: Traffic Server Internals
Traffic Server Internals
Plugins are typically implemented as continuations. All of the sample
code plugins (except ``hello-world``) are continuations that are created
when Traffic Server starts up; they then wait for events that trigger
them into activity.
**Traffic Server with Plugins** {#TSwithPlugins}
.. figure:: /static/images/sdk/evt_plugin120.jpg
:alt: Traffic Server with Plugins
Traffic Server with Plugins
A plugin may consist of just one static continuation that is called
whenever certain events happen. Examples of such plugins include
``blacklist-1.c``, ``basic-auth.c``, and ``redirect-1.c``.
Alternatively, a plugin might dynamically create other continuations as
needed. Transform plugins are built in this manner: a static parent
continuation checks all transactions to see if any are transformable;
when a transaction is transformable, the static continuation creates a
type of continuation called a **vconnection**. The vconnection lives as
long as it takes to complete the transform and then destroys itself.
This design can be seen in all of the sample transform plugins. Plugins
that support new protocols also have this architecture: a static
continuation listens for incoming client connections and then creates
transaction state machines to handle each protocol transaction.
When you write plugins, there are several ways to send events to
continuations. For HTTP plugins, there is a "hook" mechanism that
enables the Traffic Server HTTP state machine to send your plugin wakeup
calls when needed. Additionally, several Traffic Server API functions
trigger Traffic Server sub-processes to send events to plugins:
``TSContCall``, ``TSVConnRead``, ``TSCacheWrite``, and
``TSMgmtUpdateRegister``, to name a few.
Traffic Server HTTP State Machine
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Traffic Server performs sophisticated HTTP caching and proxying.
Important features include checking for alternates and document
freshness, filtering, supporting cache hierarchies, and hosting. Traffic
Server handles thousands of client requests at a time and each request
is handled by an HTTP state machine. These machines follow a complex
state diagram that includes all of the states required to support
Traffic Server's features. The Traffic Server API provides hooks to a
subset of these states, chosen for their relevance to plugins. You can
view the API hooks and corresponding HTTP states in the `HTTP
Transaction State
Diagram <../http-hoooks-and-transactions#HHTTPTransactionStateDiagram>`__.
The example in this section (below) explains how a plugin typically
intervenes and extends Traffic Server's processing of an HTTP
transaction. Complete details about hooking on to Traffic Server
processes are provided in `HTTP Hooks and
Transactions <HTTPHooksAndTransactions.html>`__.
HTTP Transaction
^^^^^^^^^^^^^^^^
An HTTP transaction consists of a client request for a web document and
Traffic Server's response. The response could be the requested web
server content or it could be an error message. The content could come
from the Traffic Server cache or Traffic Server might fetch it from the
origin server. The following diagram shows some states in a typical
transaction - specifically, the scenario wherein content is served from
cache.
**Simplified HTTP Transaction** {#SimplifiedHTTPTransaction}
.. figure:: /static/images/sdk/transact75.jpg
:alt: Simplified HTTP Transaction
Simplified HTTP Transaction
In the diagram above, Traffic Server accepts the client connection,
reads the request headers, looks up the origin server's IP address, and
looks for the requested content in the cache. If the content is not in
the cache (a "miss"), then Traffic Server opens a connection to the
origin server and issues a request for the content. If the content is in
the cache (a "hit"), then Traffic Server checks it for freshness.
If the content is fresh, then Traffic Server sends a reply header to the
client. If the content is stale, then Traffic Server opens a connection
to the origin server and requests the content. The figure above,
`Simplified HTTP Transaction <#SimplifiedHTTPTransaction>`__, does *not*
show behavior in the event of an error. If there is an error at a any
stage, then the HTTP state machine jumps to the "send reply header"
state and sends a reply. If the reply is an error, then the transaction
closes. If the reply is not an error, then Traffic Server first sends
the response content before it closes the transaction.
**API Hooks Corresponding to States** {#APIHooksCorrespondingtoStates}
.. figure:: /static/images/sdk/transact_hook75.jpg
:alt: API Hooks Corresponding to States Listed in
API Hooks Corresponding to States Listed in
You use hooks as triggers to start your plugin. The name of a hook
reflects the Traffic Server state that was *just completed*. For
example, the "OS DNS lookup" hook wakes up a plugin right *after* the
origin server DNS lookup. For a plugin that requires the IP address of
the requested origin server, this hook is the right one to use. The
Blacklist plugin works in this manner, as shown in the `Blacklist
Plugin <#BlacklistPlugin>`__ diagram below.
**Blacklist Plugin** {#BlacklistPlugin}
.. figure:: /static/images/sdk/blacklist75.jpg
:alt: Blacklist Plugin
Blacklist Plugin
Traffic Server calls the Blacklist plugin right after the origin server
DNS lookup. The plugin checks the requested host against a list of
blacklisted servers; if the request is allowed, then the transaction
proceeds. If the host is forbidden, then the Blacklist plugin sends the
transaction into an error state. When the HTTP state machine gets to the
"send reply header" state, it then calls the Blacklist plugin to provide
the error message that's sent to the client.
Types of Hooks
^^^^^^^^^^^^^^
The Blacklist plugin's hook to the "origin server DNS lookup" state is a
****global hook****, meaning that the plugin is called *every time*
there's an HTTP transaction with a DNS lookup event. The plugin's hook
to the "send reply header" state is a **tr**\ ***ansaction hook***,
meaning that this hook is only invoked for *specified transactions* (in
the Blacklist example, it's only used for requests to blacklisted
servers). Several examples of setting up hooks are provided in the code
example chapters: `Header-Based Plugin
Examples <../header-based-plugin-examples>`__ and `HTTP Transformation
Plugins <../http-transformation-plugin>`__
**Header manipulation plugins**, such as filtering, basic authorization,
or redirects, usually have a global hook to the DNS lookup or the read
request header states. If specific actions need to be done to the
transaction further on, then the plugin adds itself to a transaction
hook. **Transformation plugins** require a \*\*global hook \*\*to check
all transactions for transformability followed by a **transform hook**,
which is a type of transaction hook used specifically for transforms.