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/** @file
*
* A brief file description
*
* @section license License
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "QUICPathManager.h"
#include "QUICPathValidator.h"
#include "QUICConnection.h"
#define QUICDebug(fmt, ...) Debug("quic_path", "[%s] " fmt, this->_cinfo.cids().data(), ##__VA_ARGS__)
void
QUICPathManager::open_new_path(const QUICPath &path, ink_hrtime timeout_in)
{
if (this->_verify_timeout_at == 0) {
// Overwrite _previous_path only if _current_path is verified
// _previous_path should always have a verified path if available
this->_previous_path = this->_current_path;
}
this->_current_path = path;
this->_path_validator.validate(path);
this->_verify_timeout_at = Thread::get_hrtime() + timeout_in;
}
void
QUICPathManager::set_trusted_path(const QUICPath &path)
{
this->_current_path = path;
this->_previous_path = path;
}
void
QUICPathManager::_check_verify_timeout()
{
if (this->_verify_timeout_at != 0) {
if (this->_path_validator.is_validated(this->_current_path)) {
// Address validation succeeded
this->_verify_timeout_at = 0;
this->_previous_path = {{}, {}};
} else if (this->_verify_timeout_at < Thread::get_hrtime()) {
// Address validation failed
QUICDebug("Switching back to the previous path");
this->_current_path = this->_previous_path;
this->_verify_timeout_at = 0;
this->_previous_path = {{}, {}};
}
}
}
const QUICPath &
QUICPathManager::get_current_path()
{
this->_check_verify_timeout();
return this->_current_path;
}
const QUICPath &
QUICPathManager::get_verified_path()
{
this->_check_verify_timeout();
if (this->_verify_timeout_at != 0) {
return this->_previous_path;
} else {
return this->_current_path;
}
}