blob: 908374e67fb78f754e903e2eb1461808e7b1cb90 [file] [log] [blame]
/** @file
*
* A brief file description
*
* @section license License
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "QUICFrameGenerator.h"
// QUICFrameGenerator
void
QUICFrameGenerator::_records_frame(QUICFrameId id, QUICFrameInformationUPtr info)
{
this->_info.insert(std::make_pair(id, std::move(info)));
}
bool
QUICFrameGenerator::_is_level_matched(QUICEncryptionLevel level)
{
if (level == this->_encryption_level_filter) {
return true;
} else {
return false;
}
}
void
QUICFrameGenerator::on_frame_acked(QUICFrameId id)
{
auto it = this->_info.find(id);
if (it != this->_info.end()) {
this->_on_frame_acked(it->second);
this->_info.erase(it);
}
}
void
QUICFrameGenerator::on_frame_lost(QUICFrameId id)
{
auto it = this->_info.find(id);
if (it != this->_info.end()) {
this->_on_frame_lost(it->second);
this->_info.erase(it);
}
}
void
QUICFrameGeneratorManager::add_generator(QUICFrameGenerator &generator, int weight)
{
auto it = this->_inline_vector.begin();
for (; it != this->_inline_vector.end(); ++it) {
if (it->first >= weight) {
break;
}
}
this->_inline_vector.emplace(it, weight, &generator);
}
const std::vector<QUICFrameGenerator *> &
QUICFrameGeneratorManager::generators()
{
// Because we don't remove generators. So The size changed means new generators is coming
if (!this->_generators.empty() && this->_generators.size() == this->_inline_vector.size()) {
return this->_generators;
}
this->_generators.clear();
for (auto it : this->_inline_vector) {
this->_generators.emplace_back(it.second);
}
return this->_generators;
}